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  1. I just completed Dark Souls today, and I've got a lot of thoughts about it. I'm gonna split this off into sections, with spoilers clearly marked. What is Dark Souls? A better question is what isn't Dark Souls? Dark Souls is an action-adventure Metroidvania-style dark fantasy RPG that also has PvP and Co-Op elements. It was made by From Software and published by Namco Bandai, a kinda-but-not-really sequel to Demon's Souls, a game that I haven't played. Due to Demon's Souls being published by Atlus, not Namco, this game technically has no connection to it narrative-wise, but gameplay is very similar and there are plenty of thematic and aesthetic elements that have carried over, or so I hear from visiting the Wiki enough times. The game is about a created character called "The Chosen Undead" who is either a zombie or a victim of extreme anorexia. The game starts with an opening cinematic that gives an intro to an unclear and vague view into history. Nothing existed before except dragons and grayness, but then suddenly a fire appeared and humans and gods popped up. They slayed the dragons, but now the fire is dying. Only a chosen undead, you (or maybe not) can the link the fire and stop the oncoming darkness and curse of undead. You explore a vast world filled with monsters, demons, undead, giants and spooky scary skeletons. There are tons of labrynth like dungeons, castles and caves to explore that are all inter-connected and guarded by dangerous enemies and bosses. There are NPCs to meet (and/or kill), items around every corner, and lots of lore to discover. Also, this game is hard, really hard. Though it gets better. It doesn't get much easier, but it does get better. Gameplay Mechanics (great wall of text, no actual story spoilers) Some general tips: -Pay attention to which stat your weapon scales with, whether it's Dex or Strength -You can choose a starting gift at the beginning of the game, pretty much all of them are useless except the Master Key. One of the items is an outright lie, it doesn't give you regenerating health -Don't be ashamed to check the wiki, this is a game with very vague hints as to where things are. It's not impossible to complete the game without a guide, but some quality of life things like reading the page on Knight Lautrec will really help you out -You will die, a lot. Learn from every fight, find out enemy moves and strike at the openings -Your starting class only determines your beginning equipment and statspread. From there, you can level up and focus in whatever way you wish -That being said, specialize, don't go for a jack-of-all-stats build. The Artorias Greatsword is a lie, no matter how attractive that stat scaling would have you believe -Get the stats you need early, as leveling up in the late-game is hard. Most builds benefit from having good endurance and vitality. -Resistance is pointless -Praise the Sun! -Seath's an asshole This review is already a big wall of text, I'm gonna do other parts later. World and Level design tomorrow, story and lore later. I just wanted to get my thoughts down on this game, if you stuck around to read the whole thing so far, you were probably really bored and needed something unproductive to do.
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