Hello.
Sorry if this question has been asked before but I was wondering if it is possible to have an event occur after the "phase" logo appears. Check out this video to see what I mean https://youtu.be/e1SRkLWeaBA?t=7s. Lyn speaks after the "Player Phase" appears.
At the moment, my event happens before the "phase" appears (or at the end of the enemy phase). This is my code.
Turn_events:
TURN 0x00 Test [2,0] 0x00 0x00
END_MAIN
Test:
TEX1 0x817
REMA
END_MAIN
Any ideas? Thanks