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Found 6 results

  1. Hey guys! Just looking for any general information and/or tips for a first playthrough. I did not play Gaiden, and from what research I did on this game, it seems vastly different from other FE titles I’ve played so far. I’m doing a Hard/Classic run, I won’t be doing any excessive grinding (but may do some if I have a chance at good loot or if some units I want to use are falling behind), and I have no interest in any “endgame” related stuff. Some spoilers are fine, just nothing major in regards to the story/plot. So with that said, I’m looking for tips on the following: - What units are worth using? Any units I should avoid altogether? - Good/Best weaponry? Any good places to look out for to farm said good loot? - Best classes and class options for the villagers. Or better yet, if there all pretty good options, any classes I should avoid putting them into? And if I’m not mistaken, it seems like promoting as soon as possible seems to be the more viable option (as growths seem really bad in this game)? Is re-classing a thing in this game.. like if I make someone a mage, can I make them a archer at a later time? - Skills/Combat Arts/Passives.. etc.. I’m a little confused on this part. So from my understanding, weapons have Combat Arts (CA) attached to them, and they are unlocked after using said weapon enough times.. this part I think I get get. Now as for Passives, do these function similar to CA, except they don’t need to be unlocked and are always active once the weapon is equipped? Anything else I need to know here? - Learned Spells.. and White/Black Magic. So there’s no tomes and staffs in this game, and anything magic related is learned.. is that correct? And the spells that you learn are character dependent not class dependent..? Is there any class-based skills in this game? - The fatigue system. Is this something you really have to micro-manage, or is it really not that bad? I tried looking into it, and have read (probably misinterpreted) different reports as to how it works. Does it not affect the main game, and only affects units when doing dungeons, or is that incorrect? Any other tips on how to manage fatigue and work around it would be awesome. - Anything else that could prove useful for a first time playthrough that isn’t so easily picked up/noticeable, or just any general tips/hints would be great. ______ I think that’s everything. I apologize if these questions have been thoroughly discussed or if this information is readily available, but from my end everything I came across didn’t really offer the most direct answers. So I just want to say thank in advance to anyone who takes the time to answer these questions or leaves me any information whatsoever. Thanks again!
  2. So yeah... Fates is my first step into the land of the 3DS games, and only my 3rd FE game overall. My first 2 were Path of Radiance, followed by it’s sequel Radiant Dawn, and I’ve enjoyed these SO much that I really wanted to check out more of the series. Anyways, after a bit of research.. I ended up going with Conquest, as I personally found even Radiant dawn a bit too easy, even on hard mode (it was more annoying than hard, considering no enemy attack range, but w/e), and wanted a challenge. However, I feel I might be regretting my choice, not because I’m worried about the game being too hard, but because I have literally no experience with these game mechanics. So what I’m trying to figure out, and would like to know more about is the following: 1) How important is utilizing the pair-up and attack stance mechanics? Like is the game strictly balanced around using these as much as possible? 2) In regards to pair-up and attack stance.. let me know if I’m understanding it correctly. - For pair-up, you pair-up via in the ingame command, and upon pairing up.. you gain stat boosts (based on your support level with the unit you are paired with, along with additional stats based on units class). There is also some meter that builds up (how exactly does this fill up, is it based on attacking/per turn?), and when maxed, it automatically activates on your next battle negating all damage. I believe that’s extent of my knowledge on pair-up, if there is anymore mechanics/benefits that revolve around pair-up.. please let me know. - As for attack stance, this is automatically activated as long as you are adjacent to an ally unit, and when entering a battle, the unit you are adjacent to will also unleash an attack. I believe that’s the extent of my knowledge on attack stance. Does support bonuses also affect attack stance (or the units class?)? What dictates the amount damage that the non-lead unit will deal? Can the non-lead unit activate/proc combat skills? I’m assuming all weapon triangle advantage/disadvantage and weapon effectiveness is taken into account for the non lead unit? Who gets the bulk of the exp... the lead unit, or the one who dealt the final blow? 3) Promotion, seals, and so on. This part I’m completely lost on. I’ve tried reading into it, and instead I manage to get even more confused. If somebody can please explain to me how leveling and promotion works, along with a gist of how all the seals work, or even link me to something that does.. I’d really appreciate it. I don’t know if this is true or not, but it seems like it is incredibly easy to mess something up considering all the different avenues you can take in regards to promotion and using seals, and how and which skills you acquire and so on... and I’d like to benefit from these things as much as possible. 4) Is there a “calculations” page somewhere that I can refer to? On the main page of serenesforest.com, when choosing the 2 games I previously played (PoR & RD), there was a calculations tab that told me how hit rate/avoid is calculated, how attack speed is calculated along with the doubling threshold and so on. I don’t know where to look for any of this information all in one spot. In game it tells me you need 5 more speed than your enemy to double, but how is speed calculated in this game.. if the weapons don’t have weight? Is it just my listed speed value with no further calculation? Does Awakening and Fates use similar calculations, and if so.. can I just refer to the calculations tab on the awakening section? 5) The weapon triangle. I understand how it works in regards to: Swords/Magic > Axes/Bows > Lance/Hidden Weapons > Sword/Magic, what I want to know is what is the WTA/WTD in this game? 6) If there is any other general information, tips, or advice... or anything that will help for a first time playthrough, that would be absolutely awesome and much appreciated. Such as building supports, best weapons, good units, good skills, good classes, and so on. I’ve been trying to look for all this information, so I am sorry if it’s readily available, it’s just I keep finding basic guides of things I already know, or I find something else that just makes things even more complicating after reading it. Thing is I when play games like this, I like knowing how everything works and how my stats are calculated, and so on, so serenesforest has been a god send for me, but there seems to be a lack of general information on this game and I feel like I’m at the point where it’s not even worth getting into and checking out older FE titles instead. Or maybe I should play Awakening first to get a feel for the newer mechanics? I don’t know. Seriously, any help would be greatly appreciated, as I really want to give this game a chance as the the art style looks amazing to me, it seems to have a lot of depth (which I like, as long as I understand how everything is working), and it’s suppose to present good challenging gameplay.. which are all things I look for in a game like this. Thanks in advance to anyone that goes out of their way to leave a comment, and I apologize for asking so many questions at once.
  3. Hello again! I’ve made a few posts within the last few days in regards to some questions/advice and so on, so I apologize if these have been brought up time and time again, it’s just hard to find direct answers to specific questions in regards to RD. And with RD only being my second FE game there is a lot of stuff going on.. at-least from my perspective (which I actually really enjoy). With that said, I’m currently on part 2, and I’m looking into how to get items out of part 2 into part 3 efficiently. I also have a few other questions in regards to chapter advice/strategy, BEXP, and unit viability. So here is what I’m curious about: 1) I am currently on part 2 CH.3 (2.3), the “Geoffrey’s Charge” chapter. Now from looking at the availability chart, it seems like you don’t have access to any of the characters from 2.3 (Geoffrey’s Crew) whilst at the base during 2.E. So what I want to know is, do my units in 2.E have access to everything I put in the convoy in 2.3? For example, can I take Geoffrey’s brave lance from 2.3, stash it in the convoy, and then access said brave lance in 2.E convoy and equip it on say.. Nephenee? Or does Geoffrey and Elincia’s units/team have different convoys? 2) Now I’ve also heard that some items in part 2 are rather useful in part 3 (the hammer you can buy from the bargains in 2.3 for example, along with stat boosters). I’m wondering what’s the most efficient way to get items that I want from part 2 into part 3? So back to question 1, can I just stash the hammer (among other items I want) from 2.3, and load em onto Haar/Neph/Brom/Heather from the convoy in 2.E? Or should I load up Marcia during 2.3 (as I heard she joins in on Elincia the first turn of 2.E) and when she joins trade it to Haar, Nephenee, and Brom? Or is this something that’s not even that beneficial and it’s not worth going through the hassle? 3) Back to Chapter 2.3: Geoffrey’s Charge. I’ve been trying to maximize BEXP by killing the least amount of enemies as possible. My current strategy is utilizing the reinforcements by having them charge up as meat shields (by targeting an area so they only do damage on enemy phase) and bringing up Kieran, Geoffrey, Makalov, Devdan, and Marcia to cut off chokepoints and use as additional meat-shields, and only killing enemies if I’m fully boxed in. My issue is every time I get close to the boss (which I get there fairly quick) everything just becomes so cluttered and I’m forced to kill quite a few enemies just so I can get to the door/boss, so I end up restarting (I’m playing on normal atm, but I avoid battle save for the extra challenge). I feel like I could just take the small BEXP loss by killing the enemies and go straight for the boss, but then I miss out on the stat booster from the enemy. So any advice or tips for this chapter to maximize BEXP gains and get the stat booster from the enemy would be awesome. 4) Lastly, some questions on BEXP and units. Once I successfully finish 2.3, I’m going to have a bunch of BEXP (I earned max BEXP on the other chapters up until this point), and I’m wondering what should I do with it? Should I spend it all prior to 2.E, or should I just hold onto it until it eventually pools together with everyone else? With that said.. if I was to spend any, who is worth using it on in part 2? I am really enjoying Nephenee (regret not using her in PoR as I feel like a speed boost would be really good for her), I loved Marcia in PoR (and I capped 4 stats on her for the data transfer but didn’t realize you had to be 20/20!!) but she doesn’t feel as powerful as she was (although it’s probably because it’s still early) and I know Haar is a straight beast, so are they worth dumping it on.. or should I just keep saving it? Okay, so I think that’s it. Once again, I do apologize if these are repeated questions, as I did try googling extensively for these and found so many mixed results or halfway answers. The thing is I really enjoy maximizing my gameplay, and as soon as I finish RD on normal I’m jumping straight into HM and want to be as optimized as possible for this run and my next run. So any answers, advice, and so on would be much appreciated and want to thank anyone in advance that does comment. But yeah, I’m truly glad I got into fire emblem, and have been having a blast with PoR & RD, and I can’t wait to try out some other titles. Any recommendations for which FE to play after RD (preferably one with a good storyline and challenging gameplay) would be awesome. Thanks again!
  4. Hello! This is my first playthrough, and just have a few questions in regards to the end of part 1 and taking advantage of Ilyana to load up items with. So I’m getting ready to finish part 1, and from my understanding Ilyana joins up with another group (not sure which group, as I’ve been trying to avoid story spoilers). And I just have a few questions of how to take advantage of this: 1) When do I load up Ilyana with the items I want to transfer? Do I have to do this before jumping in to the endgame chapter, or do you get access to the base again after the chapter? 2) With that said, what items should I transfer? I’m guessing money related stuff such as gems or useless skill scrolls? Besides that, is there any skills that the DB doesn’t really need, that the group Ilyana goes to can benefit from? What about weapons? Any recommendations would be greatly appreciated. 3) This next one is actually off-topic, but I’m just wondering if there is any AR/Gecko codes out there that allow you to toggle enemy attack ranges when playing on hard mode? If anybody knows of any, or if there is any way to view enemy attack ranges on hard mode, please let me know! So yeah.. I think that’s pretty much it. Just want to thank you in advance if you took the time to comment and leave me some advice, it’s much appreciated!
  5. Hi there everyone! I'm doing a first playthrough of FE4 Binary and streaming it for the world to see. Drop on by and let's all have a good time watching me suffer! https://www.twitch.tv/lunarisparadox
  6. So I decided to begin my first playthrough through FE , I heard that some legendary weapons are enemy locked, and also that they require major holy blood, that none of my characters will have in the game, so I ask for: - Tips - Ways to unlock the unobtainable holy weapons or holy blood - And also the so called tips for pairings, to unlock other legendary weapons - + How to aqurie/hack and use siege tomes and dark magic
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