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Found 2 results

  1. So, If you don't know what FE Recolor is,1) Why are you here, and 2) It is a program made by BwdYeti. (Link Right here) It's a very cool program that lets you recolor sprites from the GBA era of Fire Emblem. However, it is missing a lot of sprites, and while the Pirate one is easy to find, the rest, like the FE6 exclusive Sprites and ESPECIALLY the monsters from FE8, are really hard to find, to the point where through all my digging, I could only scrape up a tutorial on how to make sprites compatible. So I made pretty much all the sprites I could, and they're all here: Missing Sprites Here, Ta Daaaaaa These include all the Monster sprites, Most, if not all FE6 Exclusive Sprites, and some missing sprites from FE7. I also did some work on some already existing Sprites, so that it shows more versions that use it's palette. For Example, the Female Druid sprite uses the same Palette as the Male Druid, however the original FE Recolor Sprite image only showed the male, so I put in the female. I marked the ones I worked on under revised so that you don't have to change anything, its just so that you can see it for an example. Directions Step 1: Extract all to a safe Location where it wont cause any hassle for you Step 2: Go into Missing Sprites>Sprites and Copy all the Pictures there into FE Recolor>sprites>battle_sprites Step 3: Go into Missing Sprites>Data and Copy all the .dat files into FE Recolor>data>sprites, This makes it so that you don't have to manually re position all the Palette indexes. For the Revised Sprites: Same steps as 2 and 3 except be sure to delete/move the previous .png and .dat files before adding them. UPDATE I've added The FE7 Female Thief Sprite, It could be the FE6 Sprite, but It was just easier to make an all new one. -Added Berserker (Hawkeye) and a Lucius Sprite on the Bishop image. Notes So I have tested all the sprites I could with BS Palette assembler, however, I could not test the Monster sprites, Zephiel's sprite, or the Manakete-transformed sprites. Please tell me if they don't work too well in-game and please provide screenshots. Also make sure its correct on your end. Also, If I missed any sprites, please tell me, as I'll make it and add it on. Thank you in advance! And I hope I was of help.
  2. What Zelda monsters/enemies would you like to see in the next Zelda game, not including the ones that were in Breath of the Wild? It's been over a year since Breath of the Wild was released. Looking back, one thing the game did very well was the monsters; it gave them personalities, tactics, and overall really good A.I., and it was great to see Hinoxes and Lynels in a 3D Zelda game for the first time ever. But (and I should stress that this is in no way a fault of the game) I found myself missing certain Zelda enemies such as Darknuts and Iron Knuckles, and, the more I thought about it, the more I realized that Breath of the Wild doesn't have a lot of the various recurring Zelda enemies, including Soldiers, Skulltulas, Re-Deads, Poes, Like-Likes, Peahats, Floor/Wallmasters, etc. My list of enemies that I want to see return: Soldiers: I think it would be really interesting to see soldier enemies in a 3D Zelda game. Darknuts: It would be really great to battle a fully-armoured enemy in a Zelda game once again. Especially since, unlike pretty much every other game in existence, armour works in Zelda games. I loved having to work around the armour in Wind Waker by either sneaking up from behind or using a parry. Iron Knuckles would also be great to see return for similar reasons. For an interesting variation, Imagine fighting a Darknut on horseback in what amounts to a joust. Flying Tiles: I don't know why, but I would love to entire a room in a 3D Zelda game and have the tiles in the room fly at me as an interesting challenge. Dodongos: These were great enemies, and it would be cool to see them return. Peahat: Fighting a flying plant seems like it would be great to see reappear.
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