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Found 10 results

  1. I'm curious as to which classes most Morgans tend to finish up as. I know from persoal experience that every Morgan is different and if I did miss ANY classes please tell me!
  2. “Robin’s daughter. An aspiring tactician with no memory. Cheerful and loves to study.” Italics equals superbane, Bold equals super boon Stats: Hp: 36/ Atk: 34/ Spd: 30/ Res: 33/ Def: 16 Starting Skill Set: Weapon: Blarserpent+ | Special: Iceberg | A Slot: Mirror Stance | B Slot: Guard | C Slot: Atk Ploy Intro: Morgan comes flying in, being one of the first flying mage that will be added to the summonable pool. Compared to her other blue mage flyer, S!Corrin, she has, +5/+3/-4/+7/-6. While the lower spd can hurt, it doesn’t hurt as much due to skills like QR and spd stacking being good fixes for her mediocre spd stat Strengths: Good res and atk, great mage tank Weaknesses: Weakness to arrow’s and dragons, poor def Tactic: Defense (Blarserpent, optimal build) Tactic: Swarm (Blarraven) Tactic: Charge (Spd stacking build) Changelog: Big thanks to @BANRYU, who supplied the write-ups.
  3. I'm just curious basing on their stats, and their personalities.Which of these is better? The Avatar, or Child unit? (I suppose I put this in the wrong category again.)
  4. If Inigo, Severa or Owain are the same people as Laslow, Selena and Odin, then couldn't Morgan and Kana potentially be half-siblings?
  5. Well it looks like I did a stupid thing and deleted my current playthrough (I was up to chapter 21 D:) so I figured that with all the fun and games of trying to start again, I would rather happily share this run with everyone. Sadly I don't have a lot of pictures, so I am afraid that I will have to bore you all with walls of text. If of course you are interested in seeing me scrape through Normal/Casual mode to improve my game playing ability. [spoiler=Meet the game Avatar]Alrighty then, since I am going to attempt to do this properly, I will introduce you all to my avatar for this playthrough, Chloey (*cough*who will become OP really quickly if I have my way*cough*): Don't ask for more pictures because seriously this is all I have. So if you want your own "Chloey", here is the details and build that you will need. Of course you can do whatever you like but if you want the closest you will need to follow the build below: Build: 02 Face: 04 Hair: 02 Hair Colour: 17 Voice: Female 1 Birthday: Err totally obvious :/ Oct 19th Asset: Def (To cover Chrom's lack there of defense caps for Lucina so that she gets a whopping +4 def and +2 res) Flaw: Luck (Although if you want my first ever playthrough OG Chloey Magic is the flaw here ) So now that we have the details all said and done now to the actual fun! D: What have I gotten myself into?! Heh, I hope you all know that I jest and the japes are going to flow as best as I can make them work [spoiler=The Goal]So I know that a lot of people do challenge runs on Hard Mode, but I wanted to do something different. The plain and simple goal here is to go without any units falling, whether due to them not being strong enough to take hits or getting into enemies that will lead to their deaths. Not an easy goal I can tell you! Help is going to be much appreciated. ETA: Also this goal is so that I can go to casual without feeling guilty about my tactics not working. Seriously. I have never cleared the game on normal/casual without losing units. If I do this right then we might see a normal classic run in the future. Ok, now that is all out of the way onto the playthrough itself... [spoiler=Premonition/Tutorial Chapter...:XD:]We open to the all important battle cutscene. Why is this important you ask? Well I guess it gives us three of the game's characters duking it out in a fight, although why they are fighting is initially unclear. We leave the cutscene to two characters standing together on what looks like the corner of the map...Oh boy this does not look good to me. Chrom is the first to start speaking. Is it really the final battle already? Also why are we fighting? Can someone please clarify why. Oh right, it seems that we are rebelling against some "Destiny". Oh ok well that makes some sense now...er not :/ also why do we have to kill someone? Chrom? Slide guides appear and oh, we need to move closer to the guy in the middle of the map? Ok Chrom whatever you say. The thing I find I don't like is the creepy music. Since I am past the tutorial and can pass it on any difficulty, I should be fine here and not lose the two characters. Firstly though I will have to switch off the slide guides. That done I change the interface to show stats and low and behold I can now see Chrom's stats in their full glory. Looking at the map I can't see the rest of the shepherds so I am assuming that they are all dead and Lucina and the others are in Ylisse or that there will be someone who gives her the falchion. I hover over mr Sorcerer and find out that his name is Validar. He has an attack of 34. Great. Chrom has 14 res. This is not going to end well unless...Oh right Chloey's 17 res should be useful, but we'll see. Pairing Chrom up with Chloey ort to do the trick. Chrom gives Chloey the following bonuses: +2 Str +0 Mag +1 Skill +4 Spd +4 Lck +2 Def +1 Res and lastsly +0 Mov. I switch Chloey with Chrom and Chloey gives Chrom an astounding +2 Str +2 Mag +3 Skill +3 Speed +1 Lck +1 Def +1 res and +0 Move (who is giving the most in this pair up? Chloey obviously. No wonder she turns into Grima with those sort of bonuses being ignored by Chrom A jest that I might just have fun with comparing later with their support bonuses that we get later in the game ) With is in mind, Validar will now do 19 damage? I am not sure. Chloey however allows Chrom a dual strike so I might as well use it! Validar says that we are fools trying to fight destiny and Chrom attacks and kills Validar taking a total of 19 damage. Too bad that Chrom didn't Crit Validar. That would have been fun to watch. Plus the idea of Chrom 1 shotting ol' Val seems like a good idea! Not bad for the tutorial run, but there wasn't a lot that I could do. We end with the most infamous cutscene and now we're onto chapter 1. Ugh I am so not looking forward to the fun that is to be had when we get to Invisible Ties D: really I am not. I do not want to see myself "killing" Chrom. really I don't. ETA:Due to some very helpful advice we now have pictures I am so going to have fun now!!
  6. I know this topic has been discussed to death and I know I'm like 1000 years late to the discussion, but I only played Awakening recently, and looking around online I realised that nobody has managed to come to a satisfying conclusion (other than "Morgan is a big mystery and impossible to explain"). But here is my go at attempting to figure out the flow of timelines in Awakening, including Morgan's past, amnesia, etc. If I'm wrong and there is already a better thread talking about this, please direct me to it because I want to read it as well, lmao. Anyway, here are the diagrams I came up with, followed by explanation and reasoning. If you spot any contradictions/oversights, please comment! I look forward to discussing them. IF MORGAN HAS NO SIBLINGS (ie: parent is male/spotpass/second generation, and not Chrom.) [ Original Timeline ] (OT) Avatar keeps memories → Joins Chrom → Succumbs to Grima → Grima doesn't kill Naga → Lucina/others go back to GT, followed by Grima.[ Future Past DLC ] (FP) Avatar keeps memories → Joins Chrom → Succumbs to Grima → Grima kills Naga → Lucina/others unable to go back → Grima summons two Morgans from ATs → Future Past DLCs occur → GT Avatar gives AT1 Morgan a second copy of their book → AT1 Morgan is sent back to GT by Avatar and their memories are wiped.[ Game Timeline ] (GT) Lucina/others arrive from OT → Grima follows and attempts to possess this Avatar → Avatar's memories are wiped → Avatar joins Chrom → Resists Grima → Morgan arrives from FP → Grima is defeated/sealed.[Alternate Timeline 1] (AT1) Same events as the game timeline → Morgan is born, and raised by Avatar → Avatar gives Morgan their annotated book → Morgan is abducted by FP Grima, and brainwashed into serving him.[Alternate Timeline 2] (AT2) Exactly the same as AT1, except Morgan's gender is the opposite.IF MORGAN HAS A SIBLING (ie: parent is first generation female, or Chrom.) [ Original Timeline ] (OT) Avatar keeps memories → Joins Chrom → Morgan and sibling are born → Avatar gives Morgan their annotated book → Avatar succumbs to Grima → Morgan is raised with their sibling → Grima doesn't kill Naga → Lucina/others go back to GT, but Morgan is abducted by FP Grima and brainwashed into serving him.[ Future Past ] (FP) Avatar has memories → Joins Chrom → Morgan (of alternate gender) and sibling are born → Avatar succumbs to Grima → Grima makes this Morgan his servant, and kills Naga → Lucina/others unable to go back → Grima abducts the Morgan from OT → Future Past DLCs occur → GT Avatar gives OT Morgan a second copy of their book → OT Morgan is sent to GT by FP Avatar and their memories are wiped, planting instead memories of growing up with Avatar.[ Game Timeline ] (GT) Lucina/others arrive from OT → Grima gives chase, and on arrival attempts to possess this Avatar → Avatar's memories are wiped → Avatar joins Chrom → Resists Grima → Morgan arrives from FP → Grima is defeated/sealed.ISSUES AND QUESTIONS Q. Why does Avatar join Chrom in OT and FP? A. In all timelines, their mother runs away with Avatar and attempts to shield them from their fate. Sometime after separating from her, Avatar went to Ylisse, possibly looking for Chrom in order to team up against Grima, since they expected Validar to bring about his return eventually. Q. What happened to Avatar's mother? A. Nothing is implied, so while the most obvious possibility is that she died sometime before the events of the game, there is nothing to support that, either. Q. Why does Avatar succumb to Grima in OT and FP, but not in GT? A. Avatar is raised knowing their lineage and expecting their fate, perhaps making them think of Grima's eventual possession as something unavoidable. And they didn't have Lucina to help foresee and thus prevent the events at the Table. In GT, their only memories are that of Chrom and their friends, making their bonds that much stronger, and they aren't conditioned to fear Grima. All this plus Lucina's help, and seeing her defiant in the face of fate, game GT Avatar the chance to resist Grima. Q. Why are there two Morgans in the FP storyline? A. They aren't twins, but rather two same Morgans from different timelines, both used by Grima to serve as his followers. Only one of them was sent back to GT, and the other's fate unknown. (...Although there is this topic.) Q. What's the deal with Morgan, and the two sets of timelines depending on their other parent? A. Morgan is where it starts to gets complicated. If Morgan is remembered by a sibling, there must have been a Morgan in OT. However, if their parent is a second generation character, or a spotpass character who died in OT, Morgan cannot have existed in that timeline (and has no sibling to remember them anyway). This second type of Morgan must come from yet another timeline (AT1), since he cannot have been born in FP either. Thus the two different paths. In both cases, Morgan owns two identical books that Avatar gave them, and since one of them was given to them during the Future Past DLC, the Morgan that arrives at GT must be the same as the one we see in FP. Therefore, they must have travelled through the FP timeline before arriving at GT. The one responsible for this must have been Grima, pulling Morgan from their timeline and using their parent's appearance to manipulate them into serve him. The main issue that arises is that Morgan apparently has recent memories of Avatar. This makes no sense, since in OT, Avatar was possessed by Grima when Morgan was young, and in both cases he has spent the latest period of his life in service of FP Grima. My explanation is that these are fake memories, planted by FP Avatar in order to help them find GT Avatar. It seems that FP Avatar, with the last of their strength, attempted to give Morgan a chance for a better life with GT Avatar, and manipulated their memories in order to facilitate their reunion. (The Morgan remembered by a sibling could be a different Morgan altogether, yes, but if that were the case, what happened to them? I'm trying to tie up as many loose ends as posible here, and the fake memories theory is simpler.) ...And that's all I have, unless I've forgotten anything. Let me know what you think!
  7. I keep asking for help, but you know. Currently planning on trying Lunatic for the time with a M!Avatar paired with Nowi. Nowi: Swordbreaker, Lancebreaker, Strength +2, Deliverer, Wyrmsbane. (Manakete). So, Nowi is rather limited so the above set is what I thought I would go with. Nothing special about it. Would be there be a reason to have Nowi go for any magical classes? MU 1: Axefaire, Luna, Strength +2, Swordbreaker, Counter/Pavise. (Warrior/General). I had two ideas for how I wanted MU to look. This one here will be an Axe based one, as Axefaire indicates. Let me know if you got better ideas. I thought about +Str/-Lck for asset/flaw but I don't know if it would work very well on Lunatic. I'm aware though that General isn't considered that great, but I've never used General ingame that much. MU 2: Swordfaire, Astra, Sol, Strength +2, Lancebreaker. (Hero). This one would be a sword based MU, but still being somewhat similar to the one above. I would also like a +Str/-Lck on this one, but I also thought about running +Spd. Armsthrift would be an option, though I wouldn't know which skill to remove for it. Maybe Strength +2. So, for kids I'm a bit more lost what to do with them. I won't use Galeforce, because I dislike grinding through Dark Flier unless it's a magical inclined unit, and I ban Galeforce in most of my runs anyway. Nah: Luna/Sol, Strength +2, ?, ?, ?. (Manakete). Seriously no plan on what I want to do with Nah. Morgan: Sol, Swordfaire, Astra, Strength +2, Lancebreaker (Hero). I'm even more lost with Morgan. I probably wouldn't go with Manakete, though I might change my mind. If I go with MU 1 I would probably have her end up with something similar to MU 2. If I would go with MU 2 I'm not sure what I would want to run on Morgan. Except maybe Luna. Thanks for any help in advance!
  8. So, after taking a long break from Awakening (since August 2015) I've decided to pick up the game again. I'm still not sure if I'm gonna play on Normal just to breeze through the game, or go through Hard as a warmup for the higher difficulties. Now comes the problem of pairing everyone and planning everything. I decided to have change some things up, like certain pairings and use some of my less used characters more. Don't have dlc. First of all, the Avatar. I plan on going with a MaMU with the name Camus. I am going to have him end up as a Paladin and marry Cordelia. I only know he will have Luna and Aegis. No plan on asset/flaw and other things. Also, does anyone know what hair color looks the most like FE11's Camus' hair color (or Sirius)? With Cordelia I'm probably have her finish as a Falcon Knight. Seeing how I'm not doing an optimal run, I thought about running Sol/Armsthrift/Galeforce/Lancefaire/Bowbreaker. Thoughts? I plan on having Severa and Morgan end up as Bowknight and Hero, not being set on who gets which class. They will inherit Galeforce and Luna. Ideas for other abilities? How I wish Bowknight was better, but I'll still use it. My biggest change will be pairing up Chrom with Sully. I rarely use Kjelle, even though I like her, and this will fix that issue. As mentioned earlier, I don't plan on having this run be optimal. I will keep Kjelle as a General, even though they suck, and have her inherit Aegis. Since I plan on having fun I might run something like Pavise/Aegis/Aether/Deliverer/Astra. I know Donnel gives her Galeforce, but I'm limiting my Galeforce use. For Lucina I thought about Aether/Rightful King/Aegis/Swordfaire. Not sure what her last skill would be. Thinking about Vantage/Lethality/Lancebreaker/Astra. For the remaining characters I'll go with pairings I like, and the parents of children I'm not interested in will be paired with who's left. Going to list my current pairings below. Open for changes, either because the children will suck or the pairing isn't that great. Lissa-Vaike (I want a blonde Swordmaster Owain) Tharja-Gaius (Nearly always go with this) Nowi-Kellam (Great support, tank Nah) Sumia-Stahl (I like this pairing, plus Stahl seems to work with a lot of children) Cherche-Gregor (Funny support) Olivia-Lon'qu (Great pairing) Brady, Yarne and Laurent I don't care about. Might go Miriel-Ricken so I get another magic user. I also thought Olivia-Frederick and then have Lissa-Lon'qu. Still debating on it. I'll worry about the children as the game progresses. Feel free to leave ideas for them though. That was a long post. Thanks for any help in advance though. In the meantime I'll try to figure out the optimal for my wannabe Camus MU.
  9. Hello, I have been playing this game for a while, but am certainly no expert. Therfor I would like some advice or feedback. I have made a +Str/-Lck MU, and am planning to have him marry Severa. I'm also not really sure about which classes I'm going to have MU, Severa, or Morgan be yet. What I would like to know is, based on this who would make a good father for Severa, and what might be a good class for her and Morgan?
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