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Found 3 results

  1. Ok, so i'm stupid and haven't played this game but i'm doing a script on top 10 overpowered characters and would love to hear about everything that makes Seth so powerful... I have heard the following about how good he is " so good that top-efficiency run Tier Lists base the placement of all other characters on what they can actually do to support Seth, or whatever minor thing they can chime in." So in as much detail can you explain his power level since I haven't played his game and would love to hear more about him
  2. What the title says. I used to believe for a long time that Marcus was superior to Paladin!Sain. However, I've recently considered that Sain might be able to reach reasonably high levels and weapon ranks in Lyn Mode (I've seen people reaching Lv20, B Swords, B Lances in Lyn Mode). Both of them compete for experience when both exist, and Sain requires less resources to reach important parameters than Marcus due to better growths overall, particularly speed. Who do you believe is the better unit, and why? Is Marcus's availability more important than Sain's less resource necessity for speed benchmarks (14 AS)?
  3. Nino is a balanced magical unit with excellent growths and much room for growing. She can support with a variety of decent units! Nino can even support Merlinus, a unit who won't take any space up, and who can take the blows for her/dodge while she takes enemies down! Nino comes on levels that are filled with enemies that she is able to finish off after being weakened. Especially on cog of destiny, where the promoted generals will go down with a finishing blow of elfire after weakening themselves on your units during the enemy phase. Whereas Pent comes with great bases, his growths aren't that great; and he can be outclassed by more difficult enemies later on in the game. Erk is dependable and a classic middle road approach, however he can be RNG screwed very easily because of it. In my opinion, Nino has a very high output after a couple of levels. Her low con being trivialized by her high base speed and 60% growth, as well as her decent base magic (In comparison to enemy resistance) and her 50% Magic growth. Besides Merlinus, Nino can support with Canas to get an excellent boost to her attack and general survivability (Defense and evasion), or Erk, who increases her chance of criticals in exchange for no attack bonus. With this, Nino will be able to stay on the rear line and take out enemies from behind the walls of a chokepoint such as Hector or Oswin. At the same time, ranged units will not often be able to get to her with more than one unit unless she kills the ranged attacker or another one comes with something such as siege tomes or long bows. In my opinion, I find that Nino is a decent unit that can be trained very well, and I don't think that she's too much of a liability when compared to the pegasus knights which are almost completely outclassed by the Wyvern knights; Nino can hold her own as a magic unit and as a unit in general. I feel she should be used more often than I've seen. What do you think? Edit: Debating is fine, saying that she just isn't your style is fine. Just please don't argue.
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