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Found 3 results

  1. Since we know that Sakurai does add a lot of DLC Mii Fighter Costumes for each Round Sets when each Challenger Pack gets revealed. Mii Fighter Costumes Round 1 and 7 did have a set of 6 while the others like 4 or 5 in each other sets. I was thinking of this idea thread should be if all the Mii Fighter Costumes besides Round 1 & 7 had a complete of 6 Mii Fighter Costumes in each Rounds, which will you pick? (I'll definitely update the thread when Mii Fighter Costumes Round 11 Set is announced) For the criteria for the idea for the list for your own: You can not rearrange the existing Mii Fighter Costumes to the other costumes such as Heihachi Mii Fighter Costume to Round 10 as an example. You can not remove the existing Mii Fighter Costumes and replace it with something else. It has to be brand new Mii Fighter Costumes. Since some have four slots while missing two that are Round 2, 9, and 10 while the rest have five slots while missing one that are Round 3 to 6 and 8. You have to come up something feasible for the two missing slots in Round 2, 9, and 10 while adding one missing slots for Round 3 to 6 and 8. You can not add more for Round 1 and 7. If you can't figure out by yourself, you can take a look at all the trailers to think of a better idea for each Mii FIghter Costumes as brand new outfits. I have came up the list for myself when I was thinking of some predictions earlier before some of the DLC Fighters from Fighter Pass Vol. 2 were revealed are: Round 2: (Missing two slots) Chrono from Chrono Trigger (Mii Swordfighter) Lara Croft from Tomb Raider series (Mii Gunner) Round 3: (Missing one slot) Mumbo Jumbo from Banjo-Kazooie series (Mii Swordfighter) Round 4: (Missing one slot) Rock Howard from Fatal Fury series (Mii Brawler) Round 5: (Missing one slot) Alm from Fire Emblem series (Mii Swordfighter) (it's kind of weird that we didn't have a single new Fire Emblem costume since we did received two that are Black Knight and Chrom in Super Smash Bros. for Nintendo 3DS / Wii U) Round 6: (Missing one slot) Trevor Belmont from Castlevania series (Mii Brawler) Round 8: (Missing one slot) Primrose Azelhart from Octopath Travler (Mii Swordfighter) Round 9: (Missing two slots) Elma from Xenoblade Chronicles X (Mii Swordfighter) (it's kind of weird that we didn't have a brand new Xenoblade Chronicles Mii Fighter Costume besides Rex and Nia when Pyra and Mythra were announced) Kosmos from XenoSaga series (Mii Gunner) Round 10: (Missing two slots) Jin Kazama from Tekken (Mii Brawler) (it's kind of weird that we didn't have a brand new Tekken Mii Fighter Costume when Kazuya was announced) Valkyrie from The Legend of Valkyrie series (Mii Swordfighter) What is your ideal missing slots of Mii Fighter Costumes do you think it should go for Mii FIghter Costumes Rounds 2 to 6 & Rounds 8 to 11? Edit from October 7th, 2021: Changing the title from 10 to 11 since we have Round 11 Trailer been showcased during at Sora's Presentation.
  2. THEME/TOPIC: "Sky High Soaring" make an original/non-derivative FLYING character, that must be airborne or in flight. (Non-Derivative means... No published characters or fan characters, like Laguz, Pokemon, or Power Rangers, etc... however tropes like Mechs, Griffons, Pegasi, Dragons are all fair game as long as the character is original to you) Examples... Prehistoric, Mythological, Steampunk, Mechanical, Biological, Alien, Mounted, etc is up to the artist's discretion Our example Entry: (does not have to match format) -Dragon and Rider for example... Reminder: Do not make a Fire Emblem Wyvern. REMINDER: entry must be an original character in flight, NOT be a character from Fire Emblem, or any other series, or published work. ------ Rules of the competition for your reference. [spoiler=Rules]RULES: 1) only 1 entry per contestant, either in the Full Custom division or in the Splice/Edit division.(Animated may be a division if enough entries are in to justify it) -Please declare which division you fall under to avoid potential confusion. 2) No voting for your own entry! 3) Entries should be limited to 16 colors.(15 colors+ 1 background color) This is more of a guideline, but good to follow for style and challenge reasons. Colors may be custom or using GBA sprite palletes. 4) No posting previous/old works! This means no edits/recolors of something previously made as well. -allowing previous/old works would give an unfair advantage to certain entries, two weeks is a good amount of time to work on an entry... how fair would it be to have to go up against something someone spent months or even a year on? -creating brand new works, encourages creativity and artistic growth and development, kinda what the whole art forums are about... isn't it? [spoiler=Voting and Winners] Depending on Entry types and total number we will either go with split divisions for typically Full Custom and Splice/Edit entries, or single division. (Over 20 entries, or sizable enough division for both entry types will result in Split Division voting) ---- [spoiler=(IF SINGLE DIVISION)] VOTING: Voting will be split into two categories, -Best Overall Sprite (Single Vote) -Pick the ones you like (Multiple votes) >Voting will run for 3 days >Highest combined Votes=Best Overall Sprite WINNERS: Winner of Best Overall Sprite will come from combination of single vote and popular choice votes. > Winner of the Best Overall Sprite gets to choose the next theme/topic of the following contest. Runners-up will be the two contestants with the next highest votes following the winner. > Winners and Runners-up must provide their choices within 3 days of the host's private messaging. Host will provide the next theme/topic if no reply in 3 days. [spoiler=(IF SPLIT DIVISIONS)] VOTING: Voting will be split into three categories, -Best Full Custom (single vote) -Best Edit/Splice (single vote) -Pick the ones you like (Multiple votes) >Voting will run for 3 days >Sprites will be categorized following the voting >Highest combined Votes=Best Overall Sprite >Highest vote Full custom=Best Custom Sprite >Highest vote Splice/Edit=Best Edited Sprite WINNERS: Winner of Best Overall Sprite may also be the winner of Best Full Custom, or Best Splice/Edit category. > Winner of the Best Overall Sprite gets to choose the next theme/topic of the following contest. Runners-up will be the two contestants with the next highest votes following the winners. > Winners and Runners-up must provide their choices within 3 days of the host's private messaging. Host will provide the next theme/topic if no reply in 3 days. ---- Voting Period: 3 1\2 days to vote. Voting will go until 11:59pm PST on Friday April 17th. Smaller turnout this time but great entries! PS: On general commentary, complaints and conduct within the thread... From the pinned Spriting and Competition thread. Quote Quote Any further questions or concerns can be PMed to the current host!(That's now me, Smirks) ...or posted in the feedback and discussion thread here to avoid thread derailment.
  3. So... Our third Biweekly Battle Sprite Showdown winner... was Lt.Smirks, with Best Overall Sprite and Best Animated Sprite! Together with Best Larger Sprite and Best Regular Sprite winners Etain and Kitsu, and runners up Merc and vilkalizer(as Sea Lion opted out)... we bring you... Round 4! ---- THEME/TOPIC: "Sky High Soaring" make an original/non-derivative FLYING character, that must be airborne or in flight. (Non-Derivative means... No published characters or fan characters, like Laguz, Pokemon, or Power Rangers, etc... however tropes like Mechs, Griffons, Pegasi, Dragons are all fair game as long as the character is original to you) Examples... Prehistoric, Mythological, Steampunk, Mechanical, Biological, Alien, Mounted, etc is up to the artist's discretion Our example Entry: (does not have to match format) -Dragon and Rider for example... Reminder: Do not make a Fire Emblem Wyvern. REMINDER: entry must be an original character in flight, NOT be a character from Fire Emblem, or any other series, or published work. ------ Rules of the competition for your reference. [spoiler=Rules] RULES: 1) only 1 entry per contestant, either in the Full Custom division or in the Splice/Edit division.(Animated may be a division if enough entries are in to justify it) -Please declare which division you fall under to avoid potential confusion. 2) No voting for your own entry! 3) Entries should be limited to 16 colors.(15 colors+ 1 background color) This is more of a guideline, but good to follow for style and challenge reasons. Colors may be custom or using GBA sprite palletes. 4) No posting previous/old works! This means no edits/recolors of something previously made as well. -allowing previous/old works would give an unfair advantage to certain entries, two weeks is a good amount of time to work on an entry... how fair would it be to have to go up against something someone spent months or even a year on? -creating brand new works, encourages creativity and artistic growth and development, kinda what the whole art forums are about... isn't it? [spoiler=Voting and Winners] Depending on Entry types and total number we will either go with split divisions for typically Full Custom and Splice/Edit entries, or single division. (Over 20 entries, or sizable enough division for both entry types will result in Split Division voting) ---- [spoiler=IF SINGLE DIVISION] VOTING: Voting will be split into two categories, -Best Overall Sprite (Single Vote) -Pick the ones you like (Multiple votes) >Voting will run for 3 days >Highest combined Votes=Best Overall Sprite WINNERS: Winner of Best Overall Sprite will come from combination of single vote and popular choice votes. > Winner of the Best Overall Sprite gets to choose the next theme/topic of the following contest. Runners-up will be the two contestants with the next highest votes following the winner. > Winners and Runners-up must provide their choices within 3 days of the host's private messaging. Host will provide the next theme/topic if no reply in 3 days. [spoiler=IF SPLIT DIVISIONS] VOTING: Voting will be split into three categories, -Best Full Custom (single vote) -Best Edit/Splice (single vote) -Pick the ones you like (Multiple votes) >Voting will run for 3 days >Sprites will be categorized following the voting >Highest combined Votes=Best Overall Sprite >Highest vote Full custom=Best Custom Sprite >Highest vote Splice/Edit=Best Edited Sprite WINNERS: Winner of Best Overall Sprite may also be the winner of Best Full Custom, or Best Splice/Edit category. > Winner of the Best Overall Sprite gets to choose the next theme/topic of the following contest. Runners-up will be the two contestants with the next highest votes following the winners. > Winners and Runners-up must provide their choices within 3 days of the host's private messaging. Host will provide the next theme/topic if no reply in 3 days. ---- DEADLINE: 11:59pm PST Sunday April 12th. Any further questions or concerns can be PMed to the current host!(That's me Errant, currently) ...or posted in the feedback and discussion thread here to avoid thread derailment. Hope you all enjoy and have some fun! Lets get spriting! :D ---- PS: On in thread disputes, from the pinned Spriting and Competition thread. ---- PPS: ...wanting to sprite but don't know where to start, or just want some advice on how to improve? Check out the Spriters Resource thread and/or check some of these out. [spoiler=Helpful Tutorials] Here's a good tutorial on use of colors in pixel art and spriting... and some others that may be a bit more advanced... but good reads anyways... Thinking in Color -Excellent easy to understand tutorial on how colors effect your pixel art/sprite. Definitely worth the read! Derek-Make Games: 10 step custom sprite tutorial -great quick, easy tutorial on custom pixel art/sprites. So you Wanna be a Pixel Artist? 11 part series. -A bit wordy, but very well done in-depth look at the world of pixel art in general, from map tiles to sprites to animations. BwdYeti's tutorials are very recommended reads as well. Please share if you know of any other excellent tutorials! :D ...so here are the links to BwdYeti's custom battle sprite tutorials... Shared with his permission. I found his second tutorial, along with the Thinking in Color very fascinating on palletes... Hoping to apply those to my next couple sprites now that I understand it a bit better. BwdYeti's Custom Battle Sprite Tutorial #1 -kinda old, from before 2009... But a great look at the process of creating custom battle sprites from the Best Battle Spriter around... Then and now. Yeti's custom tutorial #2 -his second tutorial, even better than the first! Great tips on creating a custom pallete that fits with GBA battle sprite colors. A must read for anyone doing battle sprites! --- Anyways, hope these help! Good luck, and good spriting! ;)
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