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Found 3 results

  1. It's known that Kirby has several shoot'em up parts like in Kirby Super Star against Nova, at the end of Amazing Mirror, against Magolor's Lor in Return To Dreamland and against the final boss of Planet Robobot. All of them are 2D, the one in Robobot is 3D. Star Allies has 3D shoot'em up parts too, but as all the other former mentioned ones they have not based on a danmaku shoot'em up. However the final boss in Star Allies features a form which features some danmaku spell attacks like this one: This reminded me on a spell of the final boss from Touhou 14: The difference: The final boss in Star Allies is played in classic Kirby style, and this makes this fight incredibly difficult and chaotic. Void Soul / Astral Birth is by far the hardest bosses in Kirby series for having very fast and unpredictable projectile attacks. Ngl this fight would be more fun and managable, if friend star could be used for this phase. I would honestly love it, if Kirby featured shoot'em up danmaku gameplay in a certain extent.
  2. I have been playing Touhou again recently especially Touhou 16 which was a very awesome game!! But I noticed one thing I always, always, always have trouble with ever since starting Touhou it`s the bane of my playing. I need some advice on how best to dodge spell cards and shot patterns that break conventional rules and go in all directions. Those always trip me up everytime cause how do you even know where to go that is safe? with bullets comin from the top, bottom, left and right sides. Or sometimes from bottom to top and vice versa those types of things always get me. I have yet to pass one without having the need to bomb outta it. On a side note Touhou 16 since we are on the subject of dodging. Uh I forget what stage boss mid-boss I mean I believe it`s stage 5 mid boss you that one any dodge advice on that freaking literally tornado of green talisman shots? It comes at you so fast haha I was not expecting to get shot at by a tornado of talisman shots. Atleast is more bearable than a tornado of laser beams from Double Spoiler ugh. So yeah dodge advice on multi directional shots and talisman tornados.
  3. It has been awhile since I have picked up Touhou again. Anyway my Touhou fire has begun to spark back up after I started playing the demo of Touhou 16 and I have just this small probably obscure issue that came up recently with my Touhou games. While playing most of them now the music during gameplay stutters, skips and sorta keeps going back. I dunno what could trigger this odd sound problem or how to fix it. As before I didn`t have this issue the themes would play smoothly. While it isn`t a large problem it can be bothersome for me at times cause when that music starts stuttering and skipping I slip up haha when I am playing I tend to flow with the music so it`s sorta irrtating. So what should I do or what can I do to fix this? because almost all of`em from game 6 ~ 16 seem to have this little issue less of a problem for 16 though. When I played PCB it was really bad. Thanks in advance as I would really love to get my Touhou games running how they once did I am really at a loss as to why the sound would do that all of a sudden as far as I know I didn`t change anything.
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