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Showing results for tags 'animations'.
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I recently started making custom animations for classes following the ultimate tutorial. I already managed to make and replace a few of them successfully. Yesterday I was making another one, I loaded the script with Feditor, but when I tried to save it it gave me the following error: Model.PortableClassAnimation.writeToFile: Exception PCA: Stream error in call to dump (File) and it only creates the Frame Data.dmp file. Now it happens even with the previous animations I made, which worked before, so it isn't the new script's fault. I tried closing, opening and saving feditor, loading an idle animation script from the ultimate tutorial, using an unmodified rom, downloading feditor again, and resetting the computer; but none of these changed the problem. Any ideas?
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- feditor
- animations
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So, I started working on a custom animation using a fixed version of FE8's Lyon animations, you can find what I used here: https://drive.google.com/drive/folders/1CAC-wxJOkgBT3Me3fkzS3qzSdXR_8RKu. So, I did all the frames, but for some reason, the first frame messes up the shading when in game. To show what I'm talking about, you can see for yourself in the two pictures; The first is what it looks like in GIMP, the 2nd is what it looks like in game: I don't know what causes this, I've reached out to multiple people about this and so far, I've come up blank (I don't hold it against them, don't worry)… I got recommended to take this problem to a larger place, hence me posting here now. I don't know if its a problem of the animations I was using or the (probably more likely) case of me missing something about custom animations, this is my first time making a custom animation so it's not unlikely... Oh, one other thing, I only include the magic animations as I don't have the staff animation yet, I wanted to get this glitch figured out before I jumped into that. The Empress' Magic.zip
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- animations
- custom animation
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