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  1. Current Progress: Complete! Patch Download: Link Here (Release v2.3) Or, to upgrade from Release Candidate v1.0 (the previous version, released February 2020) to the newest release, you can use this patch. To download the script files for this patch (and also the Japanese script), see this link and the enclosed XLS spreadsheet. If you'd like a copy of all of the face files used in the game, I've ripped them here. About the Patch As some of you may know, after redoing the TearRing Saga: Champions of Yutona translation, I decided to continue on to the next game in the series, Berwick Saga: Lazberia Chronicle, Chapter 174, which was released in 2005 for the PlayStation 2. I decided to take up the project in December 2016, though I wasn't able to actually do any work until February 2017 when the programmer Lightgazer volunteered to repogram the Chinese fan translation's tools into a more convenient format. It's thanks to his programming prowess that I've been able to translate and insert the text at all. Now, I'm happy to say that the translation is complete! Please see the link (in pink) above to download the current version of the patch. Videos Of and About the Patch Several people have done Let's Plays using the patch: this recorded stream for Extra Life 2018 with LordRaven, Aggro Incarnate, and myself commentating this Let's Play by Deltre (not yet complete) this recorded stream of LordRaven playing the various early releases (with me co-commentating); continuations can be found at the end of this YouTube playlist In addition, I did an interview with FED about my work on the translation. Story Primer (and World Map) For nearly five hundred years, the alliance of the Berwick League has waged on-and-off wars against their ancient enemy, the Raze Empire. These conflicts have dominated history on the continent, with times of peace as ephemeral as smoke. At the head of the Berwick League is the Kingdom of Veria, ruled by a King who is spiritually guided by the Apostle, the voice of the Goddess. Fourteen years ago, while the Berwick League was embroiled in a bloody civil war, the Apostle and all her kin were brutally murdered by assassins. When the Raze Empire was revealed to be the culprit, King Mordias of Veria declared a holy war against the Empire. The civil war was quickly brought to a close as the Berwick League united against their common enemy, but Raze was not to be so easily defeated. Under Imperial General Zephyrus, the Raze Empire pushed the Berwick League's forces back to Fort Sakiria, a border fortress between them. Now, as the tides of war slowly turn against the League, even the states who had supported King Mordias during the civil war now consider the tempting option to side with the Raze Empire... TearRing Saga Series Timeline (Backstory Spoilers): Screenshots: Frequently Asked Questions: Patching Instructions: Known Errors/Bugs/Issues: If you encounter a typo, misaligned text, inconsistency, or a visual glitch that isn't present in the original version, please PM a screenshot or verbatim description of the error to me--but please check this list first! Other Notes for Players: About the Script Files:
  2. I just finished my first (completely blind) playthrough of Berwick Saga and decided to look at a tier list to know what the community thinks about the different characters. The first (and, to be fair, only) one I found was made on reddit and left me a bit confused... I hope some of you can enlighten me. First off, why is Sherlock considered the best unit in the game ? I used him, I thought he was pretty good, but him being the best seems strange to me. The same goes for Dean, what makes him so good ? I know I am being a bit unfair with him as I only used him in the first map but he left me fairly unimpressed... I never managed to promote Elbert but I can see him being in High. My question is how much is Provoke part of his utility ? I assume Arthur is in High because of his good bases and his mount... or is it (also) because of his skills ? I found Flurry to be pretty anecdotal, while Desperation and Hurry were nice but not amazing, but maybe I'm wrong. I agree with Volo being in top just by virtue of Deathmatch, but then I don't understand why Leon would be 2 tiers lower. While I agree he is worst at combat, I never thought the difference was that important and having a mount is a real boon. Am I missing something ? Finally, I want to ask about Izerna. It feels a bit nitpicky as Upper Mid is still a good tier but it seems a little low to me. I feel Berwick's gameplay heavily rewards taking the initiative and waiting for the ennemy to engage your units is usually counterproductive. Having a healer then seems particularly important as you don't want your combat units to waste their turns drinking vulneraries instead of attacking... For reference here is the tier list I'm talking about: https://www.reddit.com/r/fireemblem/comments/7w5fs0/a_berwick_saga_tier_list/ Thank you for reading.
  3. Hello all! I just had a very quick question about Berwick Saga: how many units does the game allow you to bring to the final map? Also, other than Reese and Ward, are any units mandatory? Thanks for any help!
  4. I haven't been particularly vocal about it, since we're still in the beginning phases, but I'm translating Berwick Saga now. As such, I'm seeking saves for the game so that we can test various inserted text. (I played it on the PS2, so I can't use mine.) If possible, one thing I want to check in particular right now is the tournament Ruby enters in when she promotes.
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