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  1. This is something that I noticed was scattered throughout topic threads that was derailed for a number of reasons (and I can imagine this one going to be derailed as well). But this is something I've wanted to turn into a full blown discussion for a while. Though I can understand if we're going to sound like broken records at this point but I think it's still fun worth discussing. But here goes: The debate about is Paladin still worth using over Wyvern Lord has been going on for awhile and while I can see where most people would pick Wyvern Lord over Paladin, I would like to at least attempt to point out some niches Paladins have over Wyvern Lords. First off, between the two, Paladins are easier to get into rather than Wyvern Lord. Wyvern Lords of course have a higher investment required but a lot of the times it is worth it. But let's do a quick comparison and highlight their pros and cons. This will also factor in the combat arts Swift Strikes and Vengeance in particular since these two tend to the most used by end game. I can sometimes see Tempest Lance or Knightkneeler used throughout the game, especially in the beginning. I'll point out some pros and cons for the both of them. If I am missing something or you disagree, please respectfully comment down below. Paladin Pros Low-Mid Investment (Lance rank B and Riding rank B required for 100% certification) Solid growths across the board though the spread in growths are mostly minor Lancefaire at level 20 for both male and female units 8 move, can dismount and Canto Access to infantry, horseback, heavy armored, and flying battalions which tends to offer better overall stats Can be paired up with follow up, healing and guard Adjutants Cons While growths are still solid the glaring negative is -10% in speed Terrain Resist is too situational to be useful Hates traversing through sand and thickets as it hampered their movement thus you're forced to dismount if you want slightly better move Lower strength growth and stat modifier than Wyvern Lord It's mastery Aegis while can be helpful at times, it's proc is dependent on your Dex stat which isn't always consistent. So it is a cautious con at best Wyvern Lord Pros Great growths in HP, Strength and Speed in particular Axefaire at level 20 as a Wyvern Rider onwards Avoid +10 combines beautifully with Alert Stance and it's plus variant 8 move, can dismount and Canto Flight allows them to fly over all terrain maximizing the support from Stride, Rescue and Warp for insane movement and positioning Higher strength growth and modifier than Paladin It's mastery Defiant Crit while some don't like it because of it's requirement, but can be devastatingly powerful when knowing how to manage low HP Cons High investment needed (Lance rank at C, Axe and Flying rank at A is required for 100% certification) Can only access flying battalions which only a couple off hand offers good stat buffs Can only be paired with Follow up adjutants Has to dismount in order to take advantage of Heal/Avoid tiles. While it is minor con, they are noticeably slower than Falcon Knights in terms of speed growth. There are probably more you guys can think of than me but these are the things that come to mind for me. One thing I can also point out, while Paladins can also take advantage of the Stride and others, buildings and in some cases terrain can still slow them down. Especially when there are enemies in the way. The exception to the rule is if you're using Pass with Bernadetta and/or Anna and they are in the Cavalier/Paladin classes so they can zip right pass them. Pass while not required on any end game set can be a fun ability to take advantage of, couple that with dancing and on a non crimson flower route, dance of the goddess (Blue Lions Dancer and Opera Company) you can pull off a lot of neat strategies if you're looking to either clear as many enemies as you can or if you're doing a LTC run. When it comes to the combat arts Swift Strikes and Vengeance, this is where it gets interesting. The paladin class offers a +2 strength modifier while wyvern lord offers +4 in strength, but paladin gains Lancefaire which allows them a +5 attack when using lances so those combat arts among other lance combat arts gets the maximum damage. Let's say that we are using the Cichol Wyvern Co. Battalion in this example. If were to do the math this can look like this: Strength +2 ability from the Fighter Class Strength +2 as a stat modifier for Paladin Death Blow (+6 in attack) Lancefaire (+5 in attack with lances) Cichol Wyvern Co (+7 in attack when max level) +3 might from a unit they share a special bond with i.e Seteth with Flayn Now this looks great as a Paladin. As a Wyvern Lord though, since they only have a strength +4 as a class modifier they won't maximize the damage out with this set up but for some it doesn't really make that much of a difference. Seteth and Sylvain are the two of the three swift strike users that can fully maximize their damage thanks to supports. Sylvain can go with either Ingrid or Felix, or even both (I think they can stack but don't quote me on it) so he would be the benefit the most out of getting that additional +3 might. Especially if he is next to Ingrid thanks to his Philanderer ability where he'll get another +2 attack. Ferdinand gets the short end of the stick because he only gets a special bond support with Lorenz and it only ends at support rank B. While +2 Might is still good, you have to get Lorenz in position where not everyone really wants to Lorenz just for that purpose. Though at least Lorenz is usable on maddening but far less useful compared to those three. Vengeance can be used with Bernadetta, Dedue and Cyril and that has a number of factors going into which of the three is the best vengeance user. Bernie has the advantage over the two of them since she bores a crest and has Persecution Complex which grants a +5 attack when under 100% HP. It's an amazing ability for sure but she is much more frail so she needs a guard adjutant and or the blessing gambit activated. Dedue is the bulkiest and has a better strength growth but has a bane in riding so it'll be a slow grind before he can jump into Paladin. Dedue also has a special bond with Dimitri so that plus 3 might can be helpful for sure. Cyril can potentially reach better stats among the two of them but requires some baby sitting himself since his bases aren't the greatest starting out. Also fun fact: the Azure Moon route is the only route where you can have 3 vengeance users while on a non Crimson Flower route you can have all 3 swift strike users. There are other combat arts that we can go into like Frozen Lance or Shatter Slash that can do along with other abilities pending on which character you're using but honestly that will take some effort but can be worth using as well. Frozen Lance more so if you're going down the magic route. What do you guys think? Do you still prefer Wyvern Lord over Paladin anyways? Have you given the Paladin class a shot since you like to maximize the swift strikes/vengeance damage? Was it worth the time and investment to reach these classes? By all means comment here.
  2. About This "Series": After a long time to digest all the characters, who is your favorite Black Eagles character? It can be based on design, battle capabilities, character arc, etc. Please feel free to comment why you chose the character. To make this fun, I have decided to morph this into a competition. Each week, for about eight weeks, there will be a poll asking what your favorite Black Eagles character is. The character who receives the lowest number of votes will not be on the following week's poll. It will be interesting to see how the votes will change when a character is voted off the poll. Hopefully, the character of your choice makes it to the top! Week One Results: Unfortunately, Caspar has been eliminated! Week Two Results: Unfortunately, Hubert AND Linhardt have been eliminated! Week Three Results: Unfortunately, Bernadetta AND Petra have been eliminated! Week Four Results: Unfortunately, Edelgard has been eliminated! This week (WEEK FIVE) we will be eliminating ONE character! This will determine the WINNER! Make sure to vote for your favorite!
  3. There has been a fair amount of talk recently about a golden ending in three houses where all of the lords survive and everybody huggs and doesn't die! Unfortunately, this golden route would be REALLY boring, since it would be more about politics than actually doing stuff. Describe what you think it should look like, the more implausible, the better! For example... The game would probably look something like this: To form an alliance, Dimitri and Edelgard get married, whether this is arranged or not. Meanwhile, Claude would probably have to marry someone high up in the Adrestian-Faerghus empire. In an attempt to gain more power/leverage in Fodlan and remove conflit beween the chruch and Edelgard, Claude would probably become a diplomat working to find common ground bewteen them. At some point, the church starts to suspect that the Sltherers are doing stuff, so they send someone to investigate. They'd probably discover some stuff, so while the Adrestia-Faerghus empire is busy looking for clues, the Slitheries come forward and blow up some people and derailing the peaceful empire that had been built. In this conflict, Edelgard and the church are forced to work together, where they gain a better understanding of each other To fight the Slitheries, united Fodlan/surrounding territories slap the slitherers. Rhea dies while fighting and/or comes to accept humanity. After the war, Claude becomes king of Almyra, and works with the Ardestia-Faerghus to build a better future. Dimitri gets hit by a stray dark spikes spell from Lysithea and dies So, what do you guys think good Implausible stories for a golden ending in Three houses would be like?
  4. Hey guys, I’m creating ideas for a remastered version of FE Three Houses. I really want to improve on it’s mechanics more than anything. I would love it if we could incorporate new characters, classes and locations. Note: please do not include memes or replacing characters
  5. Welcome! I'll be playing through the Black Eagles route, debating on doing all three as this game is quite long and I have many other RPGs in the backlog... was really nervous about posting these at first I'll be updating here as I upload (if the playlist doesnt update on its own I'll post new videos by themselves after this - will still make an update post every time I've uploaded though), this will be video only, and there's some swearing in these, so be warned. Still I really hope you enjoy these, I have lots of fun editing them!
  6. Basically what it says on the tin. I am aware that some say that the game does not give you enough time to really make a good decision, but still. Based on what you value in a student-teacher relationship, as well as your own personality, which House would you pick if you were in Byleth’s shoes? As in, a mercenary who would suddenly need to be a teacher? Personally, I would want a relatively easy year if I were Byleth. So, I would go for those most willing to learn. Those are the best students, at least to me. I’d also not want any trouble-makers, no matter how they make trouble. For these reasons, I would actually choose Blue Lions. As Dimitri says, he, Annette, Ingrid, and Ashe seem to fit the description. And I would not see anything wrong with Dedue and Mercedes, either. The only two possible trouble makers here would be Felix and Sylvain. But I can take a sharp tongue to philandering any day. The Black Eagles have three that I think would be big trouble makers: Caspar, Linhardt, and Hubert. Caspar is the loud, muscle-headed dude who would probably pick fights on campus, Linhardt would be sleeping in class, and Hubert would just feel fishy to me. As for those who fit the description of the student I look for, Edelgard and Petra seem to fit. Ferdinand does not seem to have anything going on other than his rivalry with Edelgard and his nobility, and Dorothea and Bernadetta just don’t seem to say anything to me, either. The Golden Deer, on the other hand, would have Claude (he even says he is the embodiment of disrespect, but guy is just unpredictable in general) and Lorenz (arrogance and not shutting up. Claude even says he doesn’t) and maybe Hilda (laziness, as Claude says) as troublemakers and Lysithea and Ignatz as those students I’d want. Though, Leonie is also someone I’d like to have as my student, because of links to Jeralt. Raphael and Marianne do not say much. For me, it would be BL>GD>BE.
  7. Here's something I'm curious about. With something I'm wondering is that who here would prefer them break conventions and have each house be their own thing, as opposed to there being a Revelation-but-better situation where the three lords eventually join forces and you have the force of all the game's playable characters on your side (with "true ending" not necessarily meaning "all sunshine and rainbows ending"). My personal opinion is that I prefer the latter because I have an affinity for "true" endings because I like the closure they provide, and like having all the characters be available, but I'm interested to hear what everyone else thinks. Thoughts?
  8. You know how at the end of chapter 11 Black Eagles, you make the choice to side with Rhea and the church, or Edelgard and the empire? Normally (with a few exceptions) your students follow whichever path you do...but what if hey didn't? What if the class was split between loyalty to their leader and loyalty to their teacher? Which side would each student pick? In my mind, Marianna and Lysythia (cross-house recruitment) would side with Edelgard, because the crests are to blame, etc. Dorothea would also be on her side, seeing as I ship them very strongly. Linhardt would never side with Edelgard in this instance, as would Caspar. I'll probably make a fanfic of this at some point.
  9. If you didn't know about the route split but are savvy enough to know that something is fishy when it comes up, you MIGHT realize that you may lose Edelgard and Hubert for good when you don't side with her. Meaning any player who has invested resources (seals, EXP, teaching points, free day activity points for Tea Time or Meals) into them will of course want to side with her so all that stuff wasn't wasted. There may also be a chance a player made one of the two their Dancer. Would be pretty bad if you lost that one, wouldn't it?
  10. I was thinking about how there are topics asking what house people will pick for their first playthrough of Three Houses and something occurred to me. We still aren't entirely sure what happens to the two houses that aren't picked. There have been speculations about the stories merging later or possibly the other two becoming enemies or rivals, but nothing has been confirmed quite yet. Which would you prefer; joining the party or enemies? And that brings up another question. Since there is so much customization for classes, do we still get to choose classes for the houses other than the one we pick? Or will those characters default to specific classes? There's a lot to think about and a lot to discuss here, so I'm hoping to hear everyone's thoughts!
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