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  1. I'm not someone to gosh over dificulty and stuff like that, and I certainly don't think Zelda games are particularly easy, but a few days ago I decided to pick up Wind Waker because I love boats. No seriously, that's the only reason I picked it, I like the idea of a game where you sail everywhere appealed to my adventurous side, I guess :P [spoiler=SPOILERS AHEAD] So after the intro I was... kinda curious as to why I was given all my basic gear so quickly. I remember that in other Zelda games usually there was a long, dragged intro where you get your stuff. Then the pirates where like "sure we'll take you there, no questions asked" Forsaken Fortress was a laugh, and then you get the "Baton of Wind" (which I guess is our Ocarina of Time) from a talking Boat, again no questions asked. I'm currently at the Tower of the Gods, which I assume is the midway point of the game, given that the whole "collect 3 random stuff" trope of Zelda games is done. I just find everything.... so simple. I mean, it's not a bad thing, I'm having a blast because the game is tons of fun. Is the game really that easy, or is just that my perception is conditioned in some way? The last game I played before that was Path of Radiance and Street Fighter V, both not-really-hard games, so I feel it can't be because context.
  2. So, having just finished Conquest on Hard, I'm having a dilemma. Birthright is easier, at least from what I've hear from literally everyone I know playing Fates. Furthermore, grinding is possible. Supposedly, Revelation is between the two in terms of difficulty. Seeing as there's no Lunatic+ to unlock, and I've heard that Fates' Lunatic mode isn't the totally and completely idiotic and non-strategic RNGfest Awakening's lunatic/lunatic+ was, I'm wondering whether to play Birthright on Hard or Lunatic mode. My concern is that I intend to play Revelation on Hard mode because Hard mode doesn't lock your stat growths at mission start, and I want to use my Revelation playthrough for PvP later on (which means locked growths would make stat-capping awful grindy and tedious). If I play Lunatic Birthright, will Revelation on Hard be boringly easy? Thanks in advance for opinions and input, I'd appreciate someone whose already done this weighing as well.
  3. Over the years I've heard the term "Such and such game may be harder then Thracia!" When in reality Thracia isn't even that hard of an FE game, sure it blindsides a first time player and has several odd mechanics, but at its core is a pretty simple FE overall that places its difficulty more in gimmicks and the AI being somewhat smart with their weaker units. The game gives you several gamebreaking possibilities and the fact that pretty much the entire cast can become godly thanks to scrolls. I'd easily rank FE6 HM, FE10 HM heck maybe even FE10 Normal Mode, FE11 H2-5, FE12 Maniac/Lunatic and heck even FE13's easily abuseable lunatic mode above it in terms of difficulty. Thats only mentioning a few games and modes! So why do people keep insisting that Thracia is the hardest game ever? I'm beginning to think alot of people who say this, simply haven't played the game or they are confusing difficulty for BS moves that can be negated on replaying the game. Or maybe simply its older reputation just became too infamous because we all sucked at FE back in the day. I will give the Manster chapters a bit of difficulty cred though, among a few other chapters.
  4. Kind of like how one of staff responsible for Halo said Heroic was the canon difficulty. I'm torn between it being either hard or Lunatic, but is it possible for it to be Normal? Also, without any DLC, is it possible to beat this game without using any skills, on hard or lunatic?
  5. Can anyone weigh in one what the Lunatic difficulty scaling is like? a) Increased numbers of enemies? b) Are the stat increases overkill or fair-ish? c) Are there a few really tougher-than-average enemies, or are all the enemies very tough? d) Forged weapons on enemies? e) What are enemy skills like? Are there any enemy-exclusive skills? f) Do we see a lot of 1-2 range weaponry [The enemy-only Throwing Swords and stuff I've seen listed on the serenes page for Fates?] g) Do map conditions change? Fog of War?
  6. I'm curious to know how everyone will play their game on their very first run, so feel free to share your choice and reasons. For me it would be: Hoshido Hard/Classic No Reset Little to no grinding (but I will be messing around with Hoshido My Castle). I always play a new Fire Emblem game this way because it reminds me of playing the series for the very first time as a kid and I wanna see how much I've improved as an Fire Emblem player in general by thinking of strategies on the fly and dealing with the consequences of having a character die without making the game unbeatable (i.e Fredrick dying in lunatic during the first few chapters of Awakening). But if Orochi, Orobo or Pieri die... so help me god I will jump out of a freaking window. EDIT: Now Hoshido or Nohr is an option in the poll.
  7. So to be more specific I guess you would rank them by mode because FE has different difficulty modes. I'm bad at FE so this probably isn't going to be a good ranking but interested to see what you guys think. This is from what i've played. FE13-lunatic plus FE12-h3 (have not gotten to play H4) FE 13-lunatic (it's hard but the fact that the avatar can pretty much make the game an easy mode brings it down, irsya told me that avatar can do the same on lunatic plus but have not tried it yet so keeping lunatic plus up there) FE 13-hard mode (I feel it's quite easy early and midgame but towards lategame it gets hard) FE 12- normal mode (i'm so bad at FE that I actually find this hard at times) FE 11- normal (not much to say but pretty easy) FE 13- normal mode (I personally find this extremely easy) please note that i'm not trying to make a tier list or whatever and it's just opinions to see.
  8. So recently I've been playing through FE7 on the Wii U and have been enjoying the hell out of it but I have to ask does anyone know of the difficulty being lowered? I seem to remember them lowering the difficulty of Metroid Prime 1 and 2 on the Trilogy release and it wouldn't suprise me if they did the same here. It just seems like I get ALOT more battles in my favor landing hits at like 53% and such. Granted random bs does happen like Erk getting crited against a boss with a 1% chance. However, it just seems this game is alot easier than it was on the GBA leveling up in particular is far easier than I remember with most characters needing at most 2 kills (most of the time just 1) to level up. I'm playing on normal mode as its my first time through on the VC version but still it just seems easier. I could of just gotten better as when I first played it back in 2003 I had no idea what I was doing and made alot of errors like overusing Marcus and not leveling up the lords since I was afraid of them dying. So it could be just me.
  9. So, I have some Fire Emblem experience - I have played Shadow Dragon to death, and run through it on the hardest difficulty setting (H5) with zero casualties (not an easy task!) so I have a decent understanding of tactics and growths etc. I've played no other fire emblem games. Now I've just got myself a 3DS with awakening and I'm pondering which difficulty setting to go for. I've done the first 3-4 chapters on hard/classic, and it seems fairly trivial so far. Does the difficulty ramp up or should I restart on lunatic for a real challenge before I get too much further? On the other hand, I've not played a fire emblem game with the pairing up mechanic before, so this is entirely new to me and seems pretty important, and maybe lunatic mode will be too ambitious before I've mastered that?
  10. To be honest I like the DB chapters the most, because they're the only real challenge in this game. The enemies are tough unlike in Elincia's and Ike's party. In part 1 the enemies are at least same level (probably even higher level) as the DB members. In part 3 the enemies are higher level and the laguz have a massive attack power so these chapters claim good tactical play from you. You have to play very carefully. If you to play too aggressive, the laguz will tear you apart. I really like this challenge, the best kind of difficulty for me.
  11. So me and my friends have been playing quite a few matches locally since I can't get online with my school network (not to mention its a hella fun) and we typically play with a level 7-9 CPU 7 and 8 are pretty easy and tend to die off real quick. But 9 damn talk about perfect shield every freakin time and perfect dodge from followups. While the offstage game is still a little lacking they are not push overs and we've even lost a couple of games to them (granted we play 4 player with items). Oh and those hard to land Final Smashes and Dragoon jet they land them 100% of the time. Is it me or did they ramp up the difficulty of the CPU's in Smash 4?
  12. So how much would you say lunatic reverse improves on the difficulty of the original lunatic? Does it make it much more harder or just a bit. I can't really answer as i can't even get past p3 of original lunatic.
  13. What difficulty do you play when on a Fire Emblem game? I've recently started to find more enjoyment in harder difficulties, which I used to find daunting.
  14. I have a strategy that will work for anyone who has DLC, on any difficulty. First, you add your avatar into the avatar logbook, with full stats, and any skills you want him to be equipped with. This should be done on easy, or hard, so that you don't have too much trouble. Second, start a game on the difficulty that you cannot complete (e.g. Lunatic). Spam Frederick paired up with Chrom, until you have completed chapter 4, so that you will unlock the Outrealm Gate. Third, grind the Golden Gaffe, until you have enough money to buy the avatar from Step 1. Now use this avatar as much as you want. Notes: The more full-stat avatars you have, the better. You can keep grinding the golden gaffe, to buy up to 20 avatars at once. If you have Rouges and Redeemers 3, you can equip Limit Breaker. You should consider equipping this on your avatar(s). If you have 99,999 Renown, you can sell the Supreme Emblem for 99,999G, and your Bullion (L) for 10,000G, and (probably) buy an avatar before completing chapter 4. These avatars cannot have support conversations, so unfortunately, the support boosts won't increase. You can use the EXPonential Growth, in order to get lots of experience, but I recommend you wait until completing chapter 16 (or paralogue 16) so that you can buy Master Seals, and Second Seals. I hope this information helps!
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