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  1. First that all, actually the scans of the manga of Fire Emblem 5 are online? Because I didn't viewed it. I searched in japanese pages too. And probably, there's not scans of this, so... I have the 3 volumes in my power, but because they never did a translation for other lenguage, all is in japanese. I can scan this, but we will need an editor and obviously an a translator. Is someone here that can be one of these two please? Here I leave 2 random pages of Safy and Lifis. __________________________________________________
  2. I've recently started a small patch for FE5. I have had success in getting the FE5 Character Editor Nightmare module to work, after reading this particular thread: I simply added, then later subtracted 200h from the address provided with the FE5 Character Editor module, until I eventually was able to pull up familiar character growths and edit them without corrupting my SRAM. The problem I'm having now, is that I wanted to edit some of the FE5 character supports using the FE5 Supports Editor module provided in the FE5 Nightmare modules 'Character Editors' directory. Even after editing the FE5 Support Editor's address numerous times, I still can't get it to load any sensible information. I don't believe I can interpret, or understand what information it is giving me. I've attached some sample output for the 0x402CD address within the spoiler tag below: Have I loaded this module correctly? If not, how can I fix it?
  3. So, that's it. The other day I was asking help to start FE4( I finished, and loved it) and now I want it for FE5. First of all, what's the best translation for FE5? And where can I get it? I am asking this because I played FE4 and it wasn't project Naga...ended up with a untranslated ending and bad translated weapon names. Any tips for someone who just beat Geneology of the Holy war to get into this game? I have read a lot about it already, the inifinite range staffs are scaring me... Anyway, I have already beaten Radiant Dawn, wich is probably the most complex game of the series( and probably the second hardest, Thracia 776 considered the first one), so I am not too scared. Any tips to get into, what should I do, when should I save, what I should NEVER do, would be apreciated.
  4. And technically first spriting attempt in general. As you can see, it looks almost nothing like Asvel. The current colours for his hair are from his Thracia sprite, I intend to tweak that a bit but the hair is a mess and I'm not sure if that base is going to be easy to work with. I tried to make his hair poofy-ish? Though it didn't exactly turn out that way. Tried to make a smile but it's more like a smirk. I guess I'm just asking for some advice, criticism, if someone wouldn't mind. I need direction.
  5. I, Shouzou Kaga, the shapeshifting master of tactical simulation unleashed an UNSPEAKABLY CHALLENGING GAME in Japan only. But, a foolish translator; wielding an English patch stepped forth to oppose me. *Luxifer Angel patch, Shaya patch, blinkers87 cleanup patch* Before the final blow was stuck, I tore open a portal in time and flung them into the future, where my games are Japan only. Now the fool seeks to return to the past and undo the game that is SHOUZOU KAGA.
  6. Nothing wrong with being a Momma's boy as I am one myself. Anyway, Ronan or Marty? It's up to you!
  7. Whenever I get around to checking the polls and there appears to be an obvious winner, I'll add a new round to the poll. Anyway, Dadgar or Tanya? It's up to you! Edit: Looks like Tanya won. Now it's Marty's turn to take her on!
  8. Well it looks like Orsin crushed Halvan with his Pugi, but can he beat Dagdar? It's up to you!
  9. This will be the last poll in the NES/SNES era. The next poll will take place in the Gameboy era under Binding Blade. Anyway, first we have Orsin and Halvan and who wins is up to you!
  10. Since FE4 got a wonderful updated translation patch (Project Naga), I've wanted an updated translation for the midquel, Thracia 776. The Shaya patch has a lackluster and often incorrect script, poor quality of the menus, and lots of garbled text. There are lots to improve of. I've heard that the Project Naga team is working on one, but I don't know.
  11. Hello everyone! New LPer here, bringing you all the joy (and pain) of Thracia 776! Come see why I stole the numbers from this game for my stupid username! Part 1: And part 2:
  12. Anyone have know of any quality English translation patches for FE5 and FE3?
  13. I made this as a goof on the Lair of the Fooker Discord chat. The story of Thracia 776: The game was made by an angry Japanese man. He was mad about the sales of Genealogy of the Holy. So he decided to make a midquel to that game. He wanted to make hard game. Since the Japanese complained about the franchise being so easy that the Americans can play it. So he brought back a thing no one cared about/hated. The dismount system. So the man said "Take that, but weaken them more." and "And don't let axe or lance knights use axes or lances." "Make 'em all use swords." He then thought of more annoying mechanics like Fatigue and Con. "And make steel and silver weapons weigh the units so much, that even a pegasus knight couldn't double with pursuit." "Make so that if the units perform a set number of actions, you won't be able to use them in the next chapter." "Give the healers low HP so they can get fatigued more easily." Then, he made bullshit map objectives. "Let's add optional Gaiden chapters that are very important." "And we'll let the player figure out how to get in them." The angry Japanese man smiled. He just came up with the greatest idea... "Let's explain these new mechanics very vaguely." The angry Japanese man worked hard to make sure everything was...right. "Make sure they can't see where to go, or even know where/what the map objective is!" "Wait...I have escape maps and fog of war maps..." "Let's combine them!" "Make sure there are certain tiles that warp them into prison chambers." Chapter 24x. "How dare you make a man over the age of 30 good! Don't even get me started over 40, they're Jagen units." "You have to make the youngest people the best to please the Japanese crowd!" The angry Japanese man was done, and he and his development team of Russian hackers were proud. Then he released the game to the public, to his surprise, it flopped and the Japanese said it was too easy. So he left his company and tried to ripoff his own game on the Playstation. The end.
  14. While I procrastinate working on and recording defense chapters in my active playthroughs, I decided to figure out how to effectively RNG abuse in yet another Fire Emblem game... and this was the result: No plans to pursue this any further at the moment (since I've never played this game before, and I have other playthroughs that are higher on my priority list), but thought you guys might enjoy. EDIT: Sorry, there is a recording issue at the moment that will get fixed in like 2 minutes when I change the link. Fixed!
  15. I'll list mine from each game. Mystery of the Emblem: "Advance"(Beginning chapters theme)and "Holy War"(Final chapter theme} Genealogy of the Holy War: "Girl of the Spirit Forest"(Chapter 1 theme) and "Lionheart Eldigan"(Chapter 3 theme) Thracia 776:" Advance B" and "Base" (Haven't played much of Thracia 776)
  16. Hi I was thinking of playing Fe3 book 1(since fe11 is so damn awful) and Fe5(just because). I still want to play them, but I want to know is if they are fun?
  17. https://www.youtube.com/watch?v=rXjyJdUVlG8 Xator Nova/Ronaldo Villanueva decided to talk about one of his favorite games, Thracia 776 in probably his most ambicious project nowadays. He wants to defend the position of Thracia as one of the best Strategical Games in the Story of the Videogames. Note: The video is in spanish (his native languaje), but has notes with english subtitules.
  18. Welcome, chicos, to my blind run of the Jugdral FE games! I plan to do them chronologically. The first section will be the first generation of FE4, starting at the Prologue and ending at Chapter 5. Then, Thracia in its entirety will be played though, with the rest of Genealogy following that. Please do not spoil anything that happens in these games, as my intention is to play them with minimal help. However, gameplay mechanics that are important to understanding how the game works that I may not know are welcomed to be explained. Progress: Thracia Ch. 5 complete [spoiler=Gen 1 pairings]Midayle X Adean Lex X Ayra Azel X Raquesis Alec X Sylvia Beowulf X Ferry Levin X Tiltyu Jamke X Briggid Click here for navigable archive of updates [spoiler=Original text]My goal right now is to play through every single FE game, and I've decided to go to 1-5 to start that. I need some motivation to get these done. So, I'm going to do an Lp. I've touched most of these games a little, but otherwise I have no knowledge unless you count FE11. I hope to have a really derpy time with this. Send me off on the road to nowhere!
  19. I understand that there are 9 sets of growths that the game uses in FE5 to determine random enemy stats and I have found them, but I wonder if there is a way to alter the pointers so that certain classes only pull from certain growths. I've checked the data via nightmare and windhex to try and see patterns, but no luck. I'd like to take those 9 growths, like with physical 1&2 and fighter 1&2 and change them to be more speed or defense oriented and assign swordmasters or generals to the appropriate growths. Does anyone know where this data can be found?
  20. Actually I had the problem in my first playthrough too. According to this site she should turn into a sage. But in these screenshots you can see that it doesn't work. I know from my first playthrough that Sara could be promoted, so why not Linoan? Does she need a special promotion item I haven't heared yet or is it one of FE5's bugs? Idk which translation patch I'm using. A friend of mine sent me the link (I can't find anymore) since the patch on SF didn't work for me.
  21. ...without things going wonky? I know in the GBA games it's 31, but what about the SNES ones?
  22. In the page here on Thracia 776's unused classes, Dragon Master (M, D), meaning male and dismounted, is listed as having access to Lances and Swords. However, when I hack the Dismounted Dragon Master class into the game with action replay, it can only use Swords. Is there something I'm missing here, or is this an error? I will say Male Dismounted Dragon Lords being able to use Lances is similar to Raffin in Kaga's next game, Tear Ring Saga. On a related subject, was no one being able to uses Lance indoors in Thracia 776 an intentional decision? Like did they plan Lance, and Duke Knights to dismount to Swords all along, or was it a time saving measure by making the majority of dismounted classes re-use the same animations? If they did plan Non Sword mounted classes dismounting to Swords, why?
  23. I apologise if this is commonly known, but I couldn't find anything relevant in FEU's or SF's search. I want to mess around with FE5 and make some Nightmare edits and such using the SNES Nightmare modules, but several numbers in Nightmare show up as 100s or some other obviously-wrong thing. If I change anything in Nightmare, the emulator doesn't load the rom (bad checksum; SRAM corrupt). Is there a specific version of FE5 that is required to be used with Nightmare? Does it need no translation or a specific translation, or a header? I've tried it translated and untranslated, headered and unheadered, as well as applying the header before the translation or vice versa. Again, sorry if I'm being stupid and missing something, which is very likely the case, but having to ask stupid questions is just the way it goes sometimes. I looked in the Nightmare doc and found nothing (it's mostly GBA-centric anyway). Is there some fix that I need to make to the rom to get it to a mod-able state?
  24. I am not privy of all the plot details in the Geneology saga nor have I played the games, but I have read and love the plot, especially its take on, shall we say, "realism". But one thing that boggles me is how Quan's Lance Ritter managed to stave off the Thracian wyverns for years. They are not even bow knights or anything that can shoot down the wyverns and the Thracians could like just fly over without any problems. Is there any explanation in supplamental materials?
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