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Hey all, So... I like thinking about the mechanics and classes of Fire Emblem and whatnot. I love when people come up with ideas for new classes or new magic users especially. One thing I have been thinking about recently is how... Incomplete the magic of anima, and just magic in general seems in some Fire Emblem games. Obviously Fire Emblem is not an RPG like Final Fantasy or something, but it still strikes me as odd that we have an elemental magic class in Anima that only uses basically 3 elements, whereas the Affinities have at least 2 more, if not 3 depending on the game aside from Light and Dark... So I am wondering do you think the other elements could be used/useful in Fire Emblem? FEif appears to have someone casting ice... But how would you like to see it? My personal idea comes from the 8 elements seen in Path of Radiance... Light/Dark/Anima could still make the greater magic triangle, but then Anima could still have a triangle within itself... Perhaps Light and Dark could be developed into that as well... But anyways, I can see the Anima or Elemental magic as being either two separate but interactive/overlapping magic types... Or if the Anima triangle had separate ranks for each of the three types... Perhaps the one other element could pair with it? But anyways, here is the basic idea. -another form of magic triangle? Wind > Thunder > Fire > Wind... Water > Ice > Earth > Water Earth grounds Thunder, Water puts out Fire, Ice blocks Wind Thunder electrifies Water, Fire melts Ice, Wind stirs up Earth Thunder and Ice are neutral... Fire and Earth are neutral... Wind and Water are neutral as well... ...this idea could do with some tweaking, maybe a visual aid to demonstrate/make it clearer... But what do you guys think? Or are there any ideas for Magic in Fire Emblem you yourselves would like to see?