Jump to content

Search the Community

Showing results for tags 'help'.

The search index is currently processing. Current results may not be complete.
  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Important Links
    • Serenes Forest Code of Conduct
    • Mistakes or Errors on the Site
  • Important Forums
    • Announcements
    • Member Feedback
    • Site Content
  • General Forums
    • Introductions
    • General
    • Far from the Forest...
    • Creative
    • Fan Projects
    • General Gaming
  • Fire Emblem Forums
    • General Fire Emblem
    • NES and SNES Era
    • GameBoy Advance Era
    • GameCube and Wii Era
    • Nintendo DS Era
    • Nintendo 3DS Era
    • Fire Emblem: Three Houses
    • Fire Emblem: Engage
    • Fire Emblem Heroes
    • Related Games
  • Miscellaneous
    • Forum Graveyard

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Member Title


Jabber


Skype


Yahoo


ICQ


Website URL


MSN


AIM


Interests


Location

  1. I gave up beating that fucking chapter, never in my life I hate a map so damn much in FE. The main bullshits is these staff fucking users, they can stack debuffs. Then there that asshole in the back cutting down my unit's health to half of it maximum amount. I tried bringing in extra staff users to silence these fuckers but Felicia is death weight on anything else. Is there easy way for me to do this? I am stuck on it for a year already. Literally any method, I don't care, I just want to be done with that.
  2. So I decided to play FE6 because I wanted to get into Fire Emblem, but I didn't expect a 100% BS chapter at all, and I was wrong about that, because chapter 21 is the most appalling thing I have ever seen in any video game I have ever played, because the dragon lords and riders appear so much and deal far too much damage and are far too accurate for how many of them there are, as I have spent 3-6 hours on a space of 6 by 16 spaces and it is driving me insane, so I require help on this chapter, I am using: Rutger, LVL 9 swordmaster Str 12 Spd 27 Skl 26 Hp 52 Luck 8 Def 14 Res 7 Miledy LVL 11 Dragon lord Str 20 Skl 9 Spd 8 Hp 42 Luck 6 Def 17 Res 5 Dieck LVL 8 hero Not wasting time doing the stats. Ray LVL 7 druid Geese LVL 18 pirate Lugh LVL 15 sage (I don't have aircalibur) Zealot LVL 7 Klien LVL 5 Yuno LVL 9 Lvl 10 Echidna Lvl 10 marcus ( with garbage stats) Lvl 5 Lance (trash stats) Lvl 20 Astol Lvl 7 Cecilia Lvl 20 Yodel Lvl 20 roy Divine weapons: Malte, Miurgre. (and a wyrmslayer with 10 uses and a wyrmslayer with 15 uses.) That's truly it Also a Ziess for Miledy and Gaidan chapter. So could the much wiser people of the FE6 forums possibly help me, and if so, thank you.
  3. Hey there, sorry for the long post. So one year ago, I created my own Fire Emblem hack and posted it here. It was a fun experience, however it was pretty much ruined by a bug that everyone ran into that prevented pretty much everyone from progressing past the prologue. I was unable to fix it, so I lost all motivation to continue working on the project. Recently, however, I got the urge to work on it again and have completed enough content to release a new patch, however, try as I might, I can't fix that goddamn bug on the prologue, and I can''t release the patch with it still in. The bug in question is a soft reset that happens in the middle of the enemy phase, when no event should be running. It usually happens around turn 37 or so, but I've seen it happen as early as turn 8... When the soft reset happens, trying to resume the chapter will just cause the enemy music to play endlessly as the enemies do nothing for all eternity, so it completely halts all progress. It's important to note that the bug only happens in the prologue and it doesn't always happen. Whether or not it happens seems to have something to do with how many enemies there are on the map, as it seems to happen more often when you play defensive and avoid the enemies, instead of killing them. The map in question a very narrow defense map and has a LOT of enemies (like 50) at almost all times. Another thing is that the soft reset used to happen much latter, at around turn 40, so to remedy it, I made the turn limit in the chapter, 30, and moved up the latter events, however, that caused the soft reset to happen earlier, so maybe it's tied to the events somehow? Though I've tried to remove them and it didn't seem to work. I've already tried countless fixes and none of them worked, so if anyone had any idea what is causing the soft reset and how to fix it, I would be eternally grateful, and give that person a special place in the credits of the hack. This original thread of the game where those bug reports are: https://serenesforest.net/forums/index.php?/topic/60167-fire-emblem-spreading-flames/ Thank you for taking the time to read this and I will deeply appreciate any help, no matter how small.
  4. I'm asking for advice for making Custom character portraits for rom hacking How do you guys do it? and give any other tips you have for rom hacking if you want
  5. Alrighty well then I plan to tackle Dark Dragon and Sword of Light again soon and well. I remember my first time playing through the game being quite hellish due to the way a few of the mechanics work one being item storage having so little space so it is hard to have stuff for my team. But I can push all that aside if it were not for one glaring problem clerics. Ugh I have a playthrough of this game up on my youtube channel that I stopped midway awhile back and I wanna do again and finish but the way clerics work in this game is a big turn off for me and is one thing that is stopping me from going back again. Do any of you have any tips for easy and safe methods to level them? See someone like me is paranoid as heck putting units like that out in the open to be attacked with no defense at all. So I wanna know some safe fast level methods for my clerics since most enemies can 1 round them low speed and no Def easy targets to double attack or 1 shot. A friend of mine said there was a glitch in this game you could exploit in the arena where you can bring any unit inside including clerics and they would get EXP is this true? And if so how do you do it? If such a glitch exists I`ll go with that so the weak healers can catch up with the rest of the team safely and not in the line of getting shot by a steel bow or something or a random critical hit done on them. If it matters at all the two I plan to use are Lena and Maria eh I might dump Lena for Maria though when I get her I personally prefer Maria over Lena but might use them both so yeah.
  6. Um, hello Serenes Forest! I need some help. A close friend of mine's birthday is coming up soon... Like, very soon, and I wanted to try and get him a nice image for his OC. I can't really afford to commission anyone for a special order, so I found the images that would be best used for this. I have the pictures that I need in order to create it, but the problem is is that I can't really do portraits for Fates well at all. I've tried, but I continued to mess up, so I was hoping I could be assisted. I attached two images to this forum. Portrait #1 has the head that would best represent his OC, and Portrait #2 (the dread fighter) is the body needed. I need someone to take the head of Portrait #1 and replace the head on Portrait #2 with it. If anyone could please assist me with this I will be grateful. If you really want, I could also credit you to him, but no matter what I'm not telling him that I created this. Speaking of crediting, if anyone is curious, this is where Portrait #2 is from. Thank you to anyone who decides to help me out. EDIT: For anyone wondering if I have permission to use the other portrait, I do!
  7. So am thinking of changing my corrin class for his final class and am wondering what is his best skill Set for my corrin and his information. my corrin boon and bane Lck+/Res- i like to use the omega yato in the class that is best for me this is for online can't Change into apthocary or Oni savage i like to deal Str damage and that is it so please help me
  8. I have some S-ranks already, but I only went ahead with the pairs I really ship. Since this is for my main file, I really want to be sure that I like all of the S-ranks I go with, but I honestly have no idea what other S-supports I should go for. I want all of the kids, and I could just go for the hair colour I like, but I think I'd regret pairing a couple who's supports I don't like or care for. So, concerning the characters I haven't paired yet, are there any supports that are really good? Either interesting or entertaining. Like Selkie and Asugi, where they went on missions together, that sort of thing~ Honestly, anything will do if it's not just the standard "Apparently I fell in love with you while we were cleaning that one shelf yesterday. I'm so glad we met two days ago." Here's my list of the S-ranks I have: Ryouma x Mozu Queen Mozu is best Mozu. I really like the idea of a peasant becoming queen. <3 Mozu is probably good with Xander, too, but I don't think Mozu has a single bad support. Hinoka x Subaki Mainly for Not-Cordelia's hair colour, but Subaki is rather prince-like. As well as that, though their supports weren't very interesting, they did suggest that Hinoka and Subaki have known each other for a long time. Takami x Setsuna Setsuna is one of my favourites, I don't know why but I seriously adore her, pft. ;; I think she and Takumi look really cute together, and though Setsuna's supports are basically all the same, her support with Takumi made me laugh a lot. Azura x Kaden They remind me of a Princess Mononoke-type of couple, and their supports were the cutest I've seen. I don't think I could pair them with anyone else. <3 Xander x Sakura I wanted to marry one of the siblings to each other, but I shipped things for the other Hoshido siblings already. Xander and Sakura are weird for the age, but I think he'd treat her well. Leo x Nyx Leo probably has better supports, but his with Nyx was pretty good. Nyx has my favourite hair colour for Forrest, I think he just looks better with darker hair. Camilla x Keaton I didn't get the impression that Camilla actually liked him, but I like Keaton's daughter being a princess. Kaze x Felicia They're really cute, and they look good together! Odin x Selena Owain and Severa were married on Awakening, so it's as if their marriage carried over into Fates. Extra rambling: I'm not sure if Niles and Beruka's supported were really that interesting, but they look like they'd be a cute couple. I could see him putting a bow in her hair or something, with her not really saying anything for or against it, but then never taking it out. <3 For Peri, I'm between Laslow and Arthur. She looks nicer with Laslow, and from what I've seen, that's the pairing most people prefer. However, Arthur and Peri seem kind of interesting, since they're like a hero and villain duo from a comic book or something. (Superman and Harley Quinn?) On the other hand, though, Peri's too cute for Arthur, and they don't look good when next to each other. So then, though, who would I pair Arthur with? I don't really ship anyone with him. Is there anyone he's actually good with, as far as either chemistry goes or how interesting/entertaining the supports are? I have the same issue with Azama. I really don't like him with anyone, but I have to pair him with someone since I like Mitama. ;; I've seen that Effie is really popular with Azama, but she deserves so much better. Effie is popular with Arthur, too, but I think I actually like her with Benny. At least he'd treat her well. I paired Azama with Oboro in Birthright, and I don't want to pair her with him again. I just can't look at them and say "Ah yes, these two are a couple." I suppose I'll have to suck it up and marry Azama and Arthur with someone, but I can't for the life of me decide who with. Gotta do it for the kids, even if I'd much rather have pairings that I actually ship. As far as Laslow goes, aside from Peri, I was wondering if he was good with Elise. They're kind of awkward because of the ages, but in Awakening, I married Inigo to someone with Libra as the father, so Elise would give him a blond Solei. Maybe I could just marry him to whoever, and say his first marriage didn't work out? Or just pretend it never happened-? For Oboro, I have half a mind to pair her with Hinata. It's mostly because I guess they just look good together? Or, well, they're pretty similar in height and stuff, and they just look like they could be love interests. They just look... natural with each other? Aside from them, are there any Oboro or Hinata pairings that are better? Oboro and Takumi are perfect, and I'm afraid to ever do their supports in case I like them too much. I really ship Takumi and Setsuna, so~ I married Jakob to Hana in Birthright, and they're alright if not a bit boring. I do like the proposal, though. Jakob and Rinka seem to be unpopular, but they had one of the few supports where I actually couldn't wait to see what came next. It was just Jakob being a jerk to her, but the banter was really entertaining to me, I guess? That said, I don''t want to pair them for my main file. In Birthright, I married Saizo to Kagero, and I guess that aside from Effie, she's the only one who really looks old enough for him, and they're both mature looking. Despite that, are there any Saizo and Kagero supports that are better? I remember someone saying that Saizo and Charlotte were good. Also, should I pair Hayato with Orochi? It feels like I shouldn't just because they're "the two mages", but I like Rhajat with Orochi's hair colour. She looks strange with lighter hair colour, but with Orochi's colour, it won't be dark enough to make her look like Tharja, so it's not a bad colour at all. Sorry for all this, I think that's everything I had to say?
  9. So am just about to finish getting skills for Odin so which class should it be Sorcerer? or Dark Knight? If I change to Sorcerer I would get the stats Str 25 Mag 37 Ski 37 Spd 36 Lck 35 Max Def 30 Res 23 If Dark Knight I would get the stats Str 33 Mag 34 Max Ski 39 Spd 35 Lck 40 Max Def 33 Res 21 and also which Skill set also his some info Odin married Elise (got all skills) Niles is Odin A+ Partner (Got all Skills) Got all DLC
  10. Could anyone tell me what the easiest tools to use are for beginners? For stuff like Map and Portrait editing, and text editing, and basically changing everything (Even weapons and class names). I am doing a Sword Art Online hack of FE, and I need to change a LOT of stuff (again, basically EVERYTHING), so what would you guys recommend? (I tried to download Nightmare, but I just got a load of .NMM files.)
  11. I'm trying to start a ROM hack of Sacred Stones and I have 3 important questions: 1. Can you add a world map that is manually traversable and has shops in each location? 2. Can you add in a marriage system that takes place in the duration of the game instead of at the end? 3. Can you add a customizable main character?
  12. Am deciding between Paladin and Great Knight and this is for her final class. It is a hard decision and I need help and right now she is a Dark Falcon with the stats HP 36 Str 35 max mag 10 Skill 25 Spd 39 Lck 28 Def 27 Res 40 If I change her to a Paladin she will have the stats of HP 38 Str 39 Max Mag 4 Skill 27 Spd 37 Lck 28 Def 31 Res 37 If I change her to a Great Knight she will have the stats of Str 41 Mag 3 Skill 26 Spd 35 Max Lck 27 Def 34 Res 33. So please help also am up to deciding for her final class so remember that
  13. So I've been challenged by a friend to have my male Corrin marry Elise in a future Conquest run on Hard difficulty, because apparently making me seem like a lolicon/pedo is funny or something. What would be a good boon/bane combination and talent to pick, if I also want to use the resulting Kana?
  14. Hey guys, I revisited this game recently in an attempt to crack the RNG formula and found it somewhat easier than expected. In particular, I already managed to crack the PRNG, so that I can calculate all of the random numbers in advance. My only issue is... interpretation... while my script readily obtains the 32 bit hexadecimal numbers produced by the game's RNG, I haven't been able to figure out how the game converts these values to a random number between 0 and 99 (it's not as simple as division like it was in the GBA games). I can do stuff in game to get the associated random number for any string, but I'm looking for a mathematical formula so I can get a lua script ready and post it to the website. If anyone has some experience with figuring out this kind of stuff, I'd appreciate some help. For anyone interested in helping, I can grab data relatively quickly by modifying Lena's in game HP growth rate and giving her a first level up to figure out what the value is. Hopefully we can wrap this up fairly quickly and get this up and running!
  15. A while ago, a friend and I decided to embark through the Fates games only using the MU and the 4 Amiibo units, those being Marth, Ike, Lucina, and Robin. We recently finished Birthright, and will be going onto Revelations and Conquest soon. However, I was hoping to get help and drum up some discussion about how one would tackle the infamous Chapter 10 in Conquest with such a small cast to defend the gate. It will likely be on Normal or Hard Mode, with full access to the Reward items. We've yet to make a MU for the run, so suggestions on how to build them for not only Chapter 10, but the whole game will be appreciated, if not almost necessary. As for the units recruited during the mission, we intend to follow draft rules and have them either pair up with the main units and/or run to the houses.
  16. Okay, so imgur keeps doing this thing. It's a very annoying thing. I edit the contents of an album, adding images that I forgot to put in it. I hit save, then go to another album. I edit that one and... the edits to that album are instead applied to the first album, removing its old content and replacing it with the content of the other album. Has anyone else experienced this? How can I make it stop? I can't get some images into a DQ fanart album like this, they keep replacing my badge album. (of all albums, why that one... it was so organized for a long time...)
  17. http://imgur.com/a/DJuny So I keep getting this issue in Tiled even though it doesn't seem like any of my tiles are unassigned? I've had a good look through the map so I can confirm none of the tiles looked unassigned.
  18. Tuvy2

    Help!

    Does anyone know a good starting rp?
  19. I'll get straight to the point. When I have the wall tile on the main layer (As seen here: http://i.imgur.com/w32M3XS.png)and the tile change above it on a different layer, the breakable wall doesn't appear initially. It works properly and disappears when destroyed (finally), but I have to suspend and resume for it to appear. However, when I do it the other way around, This happens The wall spawns with 0 HP and to get it to disappear, I have to suspend and resume. Simply put, I don't understand exactly why this happens, especially since the doors work fine. Also, how do I make units attack a wall during an event? (The opening_event specifically) Using the FIGH command just freezes the game. (Most likely because there's no unit to fight) Placing the Wall unit (0xFC) creates a glitchy brigand that also freezes the game when attacked. That's all for now.
  20. I am extremely unfamiliar with any sort of graphics-related hacking beyond simple palette swaps, so apologies if I do not provide enough information to work with. Basically, I would like to have an additional animation sequence for the Pupil sprite (Ewan) which is used for activating a Staff-class weapon. This would use the same progression of frames as the class's normal casting animation sequence, except that a vertically-oriented Staff graphic would float in front of the Pupil (visually reminiscent of the way this is handled with the Druid class). In fact, said Staff graphic would probably just be copied from the Druid, though it would probably need to be re-pixeled to properly inherit the Pupil's sprite palette. My main problems would be inserting this new sequence into the ROM, getting it pointered so that it played whenever the Pupil used an appropriate Staff, and timing the sequence so that it terminates at the correct moment after the attendant spell animation is finished playing. I'd also have a hard time getting the staff to 'float' convincingly from frame to frame, but that's minor compared to the other listed issues. I'm comfortable with using Nightmare and am quite willing to use other utilities, but might there be a pre-made sprite sequence that addresses something this specific, or an easier way to insert and pointer the result? If not, what are some tutorials you would recommend that might help me in trying this out? Thank you very much for any assistance provided in advance.
  21. There's probably a better, more descriptive title for this that I just don't see at the moment... Anyway, I inserted my map into FE8 and it worked fine like so: But when I insert it into FE7 (I made this version first) the tiles are all screwed up. I made the appropriate changes in the Chapter Data Editor so I don't know exactly know what the issue is. Does anyone have any idea what could've gone wrong? My Nightmare settings:
  22. Hi I'm really new to hacking and I've been trying out Nightmare to get a feel of it. I think I've got the hang of it but I really want to make a 1-2 range healing staff and as you can see in the images the range comes up but unfortunately it doesn't let me heal 2 squares away :// It might be something easy to fix but I've tried playing around with it and nothing works. Can anyone help me pls??
  23. Hey all, so i have another noob question, but how can I (if i can) make a randomized map in mappy? i usually make them by hand, but creating large mountain ranges that look good are a little beyond me... Thanks!
  24. I'm working on a chapter in a mod I'm making and it just won't go on. Can someone look at my event assembler code thing that I made and tell me if it's something with it. Chapter 2 Escaping.txt Here's the nightmare info for the Chapter:
  25. Hi guys. I'm going to start an Eirika HM file soon, and I know what units I want to use... mostly. Btw, I don't think I will play Creature Campaign. The team is: Eirika (Great Lord) Ephraim (Great Lord) Joshua (Swordmaster) Gerik (probably Hero) Tana (Wyvern Knight, I like speed and Swords are not really the best weapons) Garcia (Warrior or Hero?) Innes (Sniper, main candidate for Metis' scroll) Lute (Sage? Some say Mage Knight is better for ingame purposes) Natasha (Bishop, because both her and Joshua have 6 Mov) L'Arachel (Mage Knight or Valkyrie?) Franz (Great Knight or Paladin?) Gilliam (General or Great Knight?) Now, my main problems are promotions. I must say, I don't think Bows will be that useful, so Innes will S-Rank for Nidhogg, but that is about it. So Garcia and Gerik are more leaning towards Hero. Also, I still have to decide about Lute, L'Arachel, Franz and Gilliam. The last thing is supports. Any ideas? As a last thing, I don't want to grind so that the game is somewhat challenging.
×
×
  • Create New...