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  1. Rules: - I'm the mod and my word is final. Don't do anything that you expect will annoy me, even if it's not in the rules. This includes looking for loopholes. - No Outside Contact, keep the talking to the game thread unless your role allows otherwise. - Don't directly intefere with the game if you're dead or not playing - if you're going to talk to other players or post in-thread I expect everything you say to have no game relevance whatsoever. Also, do not talk about the game to other players (dead or living) while deceased unless both of you have received a link to the graveyard quicktopic. The graveyard will contain a list of players who have access to it in the OP. - Don't directly quote communications with the mod unless given permission. This includes your Role PM. - Going 24 hours without a post nets you a prod. Going 48 hours without a post or receiving too many prods may result in a modkill or force-sub depending on how I feel at the time. - Don't screenshot anything outside the game thread. - Don't edit your posts. - Don't post after hammer. - If you get yourself modkilled, you lose the game and your alignment may be subject to further punishment to circumvent any advantage your death could result in. - Have good integrity. This includes not being a dick. - Play to win. Mechanics: - Day 1 start. - 72 hour days, 24 hour nights. - Majority (half living players rounded down + 1) is required to lynch. No Majority results in a No Lynch the first time, and a universal loss the second. No Lynch may not be voted. - You will be told whether your action failed or not, but not what caused it to fail (as a general note, this accounts for stuff like roleblocker / safeguard / etc., a kill attempt that failed because the target was doc'd will still be considered successful). You will also be told if your action was redirected. - Killing roles get infinite no-kills. - LYLO and MYLO will be announced. Whether a loss is potential or guaranteed will not be. Set-up Info: - All players are on the player list. - There is a non-zero number of vanillas in the game. - Players may request that anonymous day actions be used at a specific time in advance for whatever reason (not wanting to be caught on the online list, not being available when they need to use it, etc). - No roles in this game have random properties; if something seems like it can not be controlled by its user then it has pre-set conditions for its effect. - Cardflips will contain a pretty picture, name, alignment & role name and phase of death. If the player had a power role, the abilities section of their role PM will also be revealed. Cardflips will never lie to you. - You can only use one active ability per night unless the circumstances allow otherwise. - If your role PM doesn't say you can self-target, you can't. - There are no Jesters in this game. - All cop investigations can be assumed sane. Game-Specific Notes: - Flavor is based on Rhythm Tengoku The Best + WHERE'S THE LOCALIZATION NINTENDO - Please post actively! Please don't spam the thread though! - Don't try to outguess the mod because it's stupid to do so and if you do it badly I'll be mad at you postgame, probably - Sample Uninformed Majority Win Condition: Going for a Perfect! (7): - Blitz - Elieson - Haze - Kaoz - Shin - Snike - Via (Quote) kirsche Off Beat (6): - Dormio - Reporter, Town 2-Way Courier, lynched Day 1 - Manix (Curly Brace) - The Stepswitchers, Vanilla Townie, killed Night 1 - Iris - Ninja, Town 1x Reflexive Roleblocker, lynched Day 2 - Refa - Cosmo Captain, Town Invoker, killed Night 2 - j00 - The Paddlers, Vanilla Townie, lynched Day 3 - Paperblade - Fruit Basket, Town Forecaster, killed Night 3 Useful Links: - Day 1 - Votals 1.1, 1.2, 1.3, 1.4, 1.5, 1.6, 1.7, 1.8, 1.9,1.10, 1.11, 1.12, 1.13, Night 1 - Day 2 - Votals 2.1, 2.2, 2.3, 2.4, Night 2 - Day 3 - Day 4
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