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Found 7 results

  1. So, I just beat Chapter 9 of Conquest Normal, and I've heard Chapter 10 is a real doozy. I only have one Heart Seal and two good choices to use it. On the one hand, reclassing Jakob to Paladin will make fighting Takumi easier, but on the other hand, making Mozu an Archer will make dealing with the enemy Sky Knights a lot easier and help provide extra chip damage with the ballista. So, who should get it? Jakob, Mozu, or someone else entirely? For a bit more context, this is my current party: Ryan (Level 1 Wyvern Lord; +Speed/-Luck) Jakob (Level 8 Butler) Elise (Level 8 Troubadour) Silas (Level 11 Cavalier) Arthur (Level 8 Fighter) Effie (Level 10 Armour Knight) Odin (Level 8 Dark Mage) Niles (Level 9 Outlaw) Azura (Level 12 Songstress) Nyx (Level 9 Dark Mage) Mozu (Level 7 Dread Fighter) Haitaka (Level 10 Spear Fighter)
  2. Hi, Today I'm thinking of why should I ever use Kaze when Jakob has way more utility, damage, skill access, pair up bonuses for Corrin, doesn't need Rinkah's support just to have a decent strength, has natural access to a mirror healing skill, tomebreaker to completely shit on tome users, base 6 movement, no movement restriction on desert tiles, better stat distribution including caps (dat -2 str mod really destroys Kaze forever in my book)...and he has 2 more levels to grow out of his bases (with better base strength and def than Kaze and a royal lead in luck at any point in the game), his major problem, speed, being solved by fixing a shuriken instead of a dagger on him and alternating between healing and debuffing/Killing to level up, while Kaze has only access to combat exp. What are your arguments in favor of Jakob or Kaze? Outside from Poison strike, which I already know of, is good, but better used by other units who can actually damage all the ennemy types, not only mages. This is an all routes contest, even if Jakob is the clear winner in revelations due to being overlevelled thanks to several more chapters of utility duty before Kaze joins/rejoins. I should add that in Rev I just put base Jakob with +hp/-res Corrin as his C-support backpack and he solo'd ch7 at base with an iron shuriken>steel shuriken, going the Northern path first to grab Gunter for the Western path, used Gunter instead of MU as Jakob's backpack (my Jakob has15 str and 18 spd instead of 12-13/14-15 at level 12 after this, but got -1 def and -2 HP), without any tonic other than the free HP tonic given in the opening maps. all this while keeping him as a butler, AKA one of the weakest physical classes in the game, both offensively and defensively (25 HP 9 def at level 12 ain't anything special, even the supposed 26.5/10 ain't very good). PEMN, but being able to do this from level 1 should mean something still, especially when you fight ninjas on about every portion of the map on top of cavaliers/archers/fighters/lance fighters/Knights and a few samurais who are totally not a problem.
  3. Hi, Yesterday I began a Conquest run with BR cast. The first thing that I did (even before knowing my +skl Corrin with decent bases in +res -mag from The Choice would be massively speed screwed) was to marry Corrin to Jakob and make him a spear master. Well, Jakob with seal def AND speed trivializes the game so much I have to disarm him in order to let other units do something. He's lv 12 and so awesome even though he can't double shit, it's insane. I'm playing normal classic for once (not ready to step up in hard classic, and the classic mode is mostly to kill any nohrian I recruit in order to keep most of the Hoshidan cast since unit number is limited. I think in hard I'd have to place more carefully (even if Jakob has 14 spd and 15 def with Corrin backpack not even counting Corrin's personal skill making it 17, and 9 or 10 res becoming 11 or 12), but seriously def and speed seals are completely broken, and Jakob still hasn't learnt lancefaire + elbow room (or shelter). My myrmidon Takumi is really good although he's being outclassed defensively by...Setsuna, of all people XD. My Oboro hasn't gained one level without proccing speed which is quite rare (usually she doesn't level speed in 3 levels and ends up as slow as Silas), but she didn't gain a sngle point of def at level 14. Kagero hits like a truck but I use a +1 bronze dagger (the run is a bronze only run, without forges except the dagger since it has garbage MT forever and the ninja class has garbage strength), but in her 1st 2 level ups she didn't level speed at all, I hope for a good speed level up 12>13 with spd+res. Of all of them, Jakob is really the best thanks to the seal combo and benefitting from Corrin support bonuses+skill, I dropped Silas at lv 10 (13 str 12 speed 11 def, not enough to take a spot, and I already field ninja rinkah to pick locks when Kagero is fighting for exp), I play Hinoka (if it was hard mode she would 3RKO the ennemies...12 str at level 14 is really hard to salvage (thank you for making mages squishy in normal mode, in hard she wouldn't even 1RKO them with bronze/iron). So, now I think you guys should really try and adopt Jakob spear master, who renders defense perfectly useless and nerfs ninjas into oblivion (also samurai Takumi since he's faster than his archer self and has enough accuracy + bulk to hit things with WTD and live after taking 1 or 2 hits just like Hinata while having more strength than him). Tell me when you've tried it and seen the results if the awesomeness of spear master skills in CQ, where tanks aren't tanky anymore. You can reclass him to pally then for better res and movement.
  4. Jakob, Devoted Monster It is not a coincidence that TOD!Jakob is dressed as Frankenstein. With the right skill set, he is a monstrous amalgamation created from the corpses of Firesweep BB!Cordelia and special Refinement Takumi. TOD!Jakob is the husbando to die for if you ever need to trade your life force for more Orbs. Level 40 stats: HP: 38/42/45 Atk: 32/35/38 Spd: 20/23/26 Def: 30/33/36 Res: 29/32/35 Total: 164~165 Default skills: Weapon: Monstrous Bow+ Assist: [none] Special: Ignis Passive A: Bracing Blow 2 Passive B: Wary Fighter 3 Passive C: [none] Guard Bow/Monstrous Bow: Arena Assault Firesweep: Arena Brave Bow: Arena Slaying Bow: Arena Defense Close Counter: Arena
  5. I just got a four-star Jakob from my most recent pull, and I've always wanted a ninja class. Right now he's filling Draug's slot, as he kept dying easily to I'm wondering if Jakob is worth the time and/or shards training, or if I should just keep Draug in. Thanks for any help.
  6. So I was searching pair up bonuses and comparing for a team I had in mind for PvP, so I looked into pair up bonuses and found this: Felicia PS= 2+ Damage, Receive -2 Damage Jakob PS= Receive -3 Damage , +15 Avoid Felicia C=Hit rate +10, Avoid +5 B=Critical Evade +5 A=Avoid +5 S=Avoid +5, Critical Evade +5 Felicia Spd +1 Res +1 Mag +1 Spd +1, Res +1 Jakob C=Hit rate +10, Critical +3 B=Critical Evade +5 A=Critical +3 S=Critical +3, Critical Evade +5 Jakob Str +1 Spd +1 Skl +1 Str +1, Skl +1 EDIT: Forget it, she gives the same amount of avoid when not paired up, but when paired up is less than him, lol sorry.
  7. So I reclassed Jakob to Great Knight (with a Heart Seal mind you) and gained Cavalier skills plus Luna. Then I married him to Effie and wanted to finish getting his last skill before reclassing again. However he gained Defense +2 as his next skill? I leveled a bit more and the next skill he got was also a Knight skill.... Anyone got an idea what happened here?
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