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I was playing Xenoblade Chronicles 2 earlier today, and while i love that game to death, it's become apparent to me that, like most JRPGs, it tends to suffer from having one or more tedious bosses, usually near the end. It's those types of bosses that, despite being at an equal or nearly equal level to you, they somehow are much stronger than they appear and/or have a bullshit gimmick, so you're forced to grind at an important story moment and it breaks the pacing. This isn't just a problem with Xenoblade, it seems to have, it seems to be most a problem with most, if not, all JRPGs. Or who knows, maybe i'm just bad at JRPGs and need to git gud. What are your thoughts on this?
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I was recently asked for my favorite RPGs and decided to do it in this funky 3x3 format I didn't include more tactical rpgs or I'd have Ogre Battle & Fire Emblem as stated in my tweet here. If you want an easy format for said 3x3 heres an empty one So yeah, post & discuss RPGs I suppose. Clarify your choices, ask why others like theirs etc, I'll probably get to mine here shortly (in terms of clarifications)
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Anyone been playing this? It's a great little RPG so far, heavily inspired by Chrono Trigger & Old School Phantasy Star with some Grandia thrown in. In general the game has a really cool 16-bit and Sega CD/Turbographix aesthetic, I can't help but get drawn in, its made by Zeboyd Games the creators of Cthulhu Saves the World. The characters are all quite enjoyable so far, and the combat is really fun and fast paced for being turn based. Might note I said Sega CD & Turbographix throwbacks too, which is seen in cutscenes like this. Small overview from the trailer video btw is Its on Steam currently which is the version i'm playing.