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  1. Hello Serene's Forest! I recently had to do a system restore and I was able to save most of my modding stuff but I forgot to save my maps. Now I don't have my map files and I have to make them all again. I was hoping there might be a way I can export my maps from my modded ROM to save me a lot of work. Does anyone know of such a method or am I fated to spend several more hours in FEMapCreator? Thanks, Gryphon
  2. Hello everyone, I went ahead and made a video showing my issue. It's 2:30 a.m. so I couldn't talk, but I managed to record my mouse pointer: Basically my issue is no matter what I try (changing pointers, re-inserting graphics) the moving sprite for the fighter class is always the big dumb oaf I'm trying to get rid of (seriously, I HATE the default fighters). If anyone knows what's going on any help that is provided will be greatly appreciated. I will also remember to include "[sOLVED]" in my topic title once the issue is resolved. :) Thanks, Gryphon EDIT: I managed to figure it out. Three months back when I was still an uber noob I changed around the text files in the Nightmare module folders. This caused classes in this module to display at the wrong IDs. Fighter is at ID 0x11, not 0x12 like I thought. Thanks to all who took a look at this and tried to help.
  3. Ask for clarification if needed. Guidelines: -Submit your entry.PNG via PM to me, Kitty of Time, I will post them all anonymously and reveal the entrants after the voting is over -Make your maps original, don't copy/steal someone else's design. -If you have any constructive criticism to offer to an entry, feel free to post it in the main topic(Keep this civil) -If your map is being talked about and you want clarification, PM me this as well and I will ask it for you - If you want to re-submit your map after changes, just re-send it to me. - Please refrain from using backgrounds in map submissions unless they are specifically stated to be allowed in the requirements - Generated maps are frowned upon(and are typically easy to spot), so avoid them if you can Fun Links: GBA FE Tileset Zelda Tiled Ganondorf Mappy Vaati Requirements: "Use the FE8 overworld tileset, either palette, and make a map, but you can't use any buildings, no castles, villages, ruins, houses, etc. 20-30x20-30" Additional Information: Winners shall pick the next map to be revamped, any map from FE(or anything similar to FE ex Tear Ring Saga) that isn't GBA FE for obvious reasons or a new map and tileset like normal Winners of 3 contests in a row are barred from entering the round following their 3rd victory. They are still allowed to submit a submission, but I will post it separate from the poll. All participants must vote in the round they entered or they will be barred from entering the following round. Refusal to cooperate consecutively will result in multiple bars. Side note: Ever wonder why this contest disappeared? No, it wasn't because I forgot or got lazy; I got tired of either having to extend the thing by a week and a half and getting piss poor amounts of entries and no one ever PM'd me requirements for the next map. If the same behavior applies, the contest will disappear again. I don't ask for a lot; just try to be on time(I'm going to be a bit stricter regarding this to keep this a timely fashion) and ACTUALLY PM ME A REQUIREMENT FOR THE NEXT CHAPTER. If this is no longer someone wishes to do, just say something and I'll make something up, don't just not respond for a week+. Barred Contestants: None Due Date: Feb 24th 2014 Winner Count: Round 1 - Kitty of Time Round 2 - Celice Round 3 - Sairento Round 4 - Koopa Round 5 - Koopa! Round 6 - Matt Snow Round 7 - Haku(Koopa) Round 8 - ShinyPichu Round 9 - Matt Snow Round 10 - Primefusion Round 11 - Haku Round 12 - Sairento/Aura Wolf Round 13 - Matt Snow Round 14 - ???
  4. Hello all I'm still pretty new to this and I have some questions. I've checked all the map creation and insertion tutorials, but none of them cover replacing or deleting maps, only adding new maps. I have 47 new maps planned for a FE7 hack, and I'm not sure they will all fit on the rom. (Like I said I'm still pretty new to this.) So Question 1 : Do I need to make free space, or will 47 new maps fit. (I can make every map the same size as the original maps, with less map changes even. If possible I would like to make bigger maps though.) Question 2: If I need to make free space, how do I go about replacing each map or deleting the old ones. Current Last Line of the clean rom is at 01000000, pretty sure that tells me how much free space is left, but I still wouldn't understand how many maps worth that is. Thanks in advance for any help
  5. Hello Everyone, I have created the Continent of Ylisse from Fire Emblem Awakening in Civilization V. I am unsure of how many people on Serenes Forest play Civilization, but if you do, a download, as well as feedback, would be appreciated. On a side note - this is my first post here on Serenes Forest :) http://steamcommunity.com/sharedfiles/filedetails/?id=210299371&searchtext=
  6. So, I'm currently deciding which dlc maps to get. I calculated everything and damn if I want to get them all that would be pretty pricey, like 47 something dollars pricey, which is more than the price of the game itself. Scramble pack is something that I will definitely grab because of the fan service but what about the rest? I'm talking about story wise, which ones are the most interesting? I would appreciate it if someone could make a list of that! I also want to know which ones to get reward wise. (again, a list would be really appreciated!) tl;dr can someone make me lists of best > worst dlc maps in terms of story-wise and reward-wise respectively? /expectantly waiting
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