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Found 40 results

  1. Hello! This is me more so testing out the file share function on this place, but I wanted to share something to you all! There's this project I've been working on called FE12REWRITE which has a lot of edits for sprites needed to work. I've worked out a preset of facial expressions that I then edit on top of to add more facial variety to my artwork. I only do this though with two characters; the MU (the "Kris") and Marth. Although the MU's file is too big to share, Marth is slim enough to shave down his main file and give with you all, and half-ironic since he has the most face edits when I work off of these bases. I've included the PDS file for you to see and play around with and a gif showcasing some of the expressions. Underneath I'll be posting some of the face edits done in the episodes that have been published. The PDF includes… Several different facial expressions. Custom edits. An eyepatch, found in the MU character creation eye options, augmented slightly to be friendlier to Marth's hair. A scrapped concept of an arrow coming out of Marth's shoulder. Marth without his cape. A custom edit. Marth wearing a Male mage uniform found in the Male!Kris character creation options based off of your starter class. A sword, ripped from M!Kris's splash artwork. Marth wearing a monocle, found in the Male!Kris character creation eye options. Tiaraless Marth, created from several Female and Male!MU hair options. Marth with a slash on his cheek, found in the Male!Kris character creation eye options. I hope you enjoy your Marth edits! Image examples from future / present parts of these edits in motion: FE12 New Mystery REWRITE: Prologue 4.2 (((Note the mouth edit combo present in this one is not found on the PSD file for it was added in post.))) FE12 New Mystery REWRITE: Prologue 4.3 FE12 New Mystery REWRITE: Prologue 8.3 ((Custom sweatdrop added in post)) A few from VERY future chapter ((Custom sweatdrop added in post, Cecil not included in PDF)) ((Custom lighting added in post)) I am open for critic and comments in my thread. FE12 Marth mastercopy_serenesforest.psd
  2. I thought we start a Topic where we post Legendary hero battle Marth clears. I am ashamed i had to pull out my recently built +10 Reinhardt >.< Starting to work on a clear with the Askr trio, but i just started and it seems near impossible lol.
  3. Marth: Altean Prince The mascot of the Fire Emblem series, Marth himself, is frankly one of the best support and utility units in the entirety of Heroes. In terms of healing capabilities as a non-staff unit, sheer quantity of passive boosts (or field buffs, as they're known), and availability/ease of use, the Archanean Hero-King of Legend is second to none, providing all of this in a single package on top of dragon-effective damage to boot. He's also notable for being the best healer unit in the upper eschelons of Arena scores, since staff units inherently possess a lower BST than a melee infantry, making Marth the best and highest-scoring healing and support unit when merged to completion. While he may not pack Alm or Chrom's raw power or Lucina's powerful sweeping capabilities, Marth can safely lay claim to a niche all his own thanks to the numerous boons he can grant his allies, being both common and extremely easy to build with no exceptionally rare skills required, and the ease of use with which he can provide assistance for any team composition. 5* Level 40 Stats: HP: 37 / 41 / 44 Atk: 28 / 31 / 34 Spd: 31 / 34 / 37 Def: 25 / 29 / 32 Res: 20 / 23 / 26 BST: 157~158 Default Skills: Weapon: Falchion Assist: Pivot Special: -- A-Skill: -- B-Skill: Escape Route 3 C-Skill: Spur Speed 3 The Lodestar (utility support) **Optimal Build** General use, Arena modes, Chain modes, Assault modes Other Options: Marth's competent defenses and balanced stats make him a decent unit when built for dedicated combat, though there are other sword units available who can outcompete him in this field with little substantial effort. He can still definitely be good when built for combat, though his sole and primary claim to fame is his support utility via Falchion's unique refine. (if folks deem it necessary, I can run calcs for some combat builds for him too, but for now was planning to just stick with this)
  4. Please do not use this thread to speculate on whether a character will get into Smash or not. That is a discussion for one of the other threads. This is merely a hypothetical for if every FE character in Smash returns. So, as we know, since Melee, Marth and Roy have been limited to speaking in Japanese in the Smash games for three installments. In addition, Ike has been voiced by Jason Adkins for all his appearances, Lucina was played by Laura Bailey, and Lyn has been voiced by Lani Minella. However, things have changed VA-wise for these characters. Marth, starting in Codename Steam and more prevalently in Warriors, has recently been voiced by the likes of Yuri Lowenthal. Roy has gotten Ray Chase (who was a fan of Roy even in the Melee days) in Heroes, his only English-voiced appearance, Lyn now has been voiced by the likes of Wendee Lee, and Lucina and Ike both have gotten new VAs in the form of Alexis Tipton and Greg Chun, both of them presumably due to some legal stuff (I'm guessing). With this in mind, do you think that, in the hypothetical situation that all these characters return, they will have their VA work updated for the next Smash? Personally, I think at least Marth and Roy will get their English voice actors. I feel like while some will argue tradition to avoid giving them English voice acting, there will just be a Japanese voice pack and we'll get them in both languages. I'm guessing Lucina and Ike may keep their voices unless new voice lines need to be recorded or they have to, but Lyn likely will have a new voice recorded since her old voice isn't really fitting much.
  5. So recently we now have the Valentian Accordion reveal the details of the lore and the full story of the Valentian Revelations. And boy is it a doozy. However, this particular part of the Revelations is where I feel holds incredible potential for controversy: The arguments that I have encountered is that this is strictly for the Valentian Falchion only. However, the Valentian Falchion and the Archanean Falchion are both still the same type of weapon. Ultimately, they are weapons meant for humans to have the ability to defend themselves against the dragons. In that case, would that not mean the Archanean Falchion is the same? Blood of a Divine Dragon and a Brand? Of course, everyone knows that Anri, the first user of the Archanean Falchion, and his indirect descendant Marth, have no mentioned Brand, nor Divine Dragon Blood. However, Marth has been implied connection with someone that does have Divine Dragon Blood. In Tiki's B support with Male Robin, she mentions this: Tiki mentions that Chrom resembles a man 1000 years before Marth. Except there's only ONE character that can fit that description 1000 years before Marth, and that man is Sigurd. Sigurd also has a son, Seliph, who has Major Baldr Blood as well as Minor Naga Blood. Given that Genealogy and Shadow Dragon have a 1000 year gap, the assumption is clearly made that one of Seliph's descendants could have gone to Archanea. It's used and before its fun, but it isn't anything conclusive. But now this new information about Falchion opens up a whole can of worms. If the Archanean Falchion functions the same way as the Valentian Falchion, requiring the blood of a Divine Dragon and a Brand, that would mean that Seliph's descendants, and possibly Julia's, would need to actually create a Major Bloodline for Naga likely, and that somehow got to Anri and Marcelus. Anri could wield Falchion, but Marcelus had to also possess the trait, as otherwise, Marth would never get that trait. This is where I believe the potential possibility of a new remake can take place, where we can have a new remake of the Archanea series, as well as the a remake of the Jugdral series. The latter can possibly open the possibility of Seliph's descendants heading to Archanea, and the Archanea remake can possibly reveal to have a retcon that Marth and Anri do have the Brands. Some would argue that this undermines the feats they have done, since Anri was this mere peasant and rose to greatness. Personally, I don't think so, since Holy Blood by itself has nothing truly special until they get a Holy Weapon. So Anri's journey through Anri's Way, being a desert, a volcano, and a mountain, is still all Anri in the end. And Marth only ever gets Falchion at the endgame mostly, so his feats are still well earned and not dictated by any Holy Blood. So what do you guys think? You think the remake will happen and there will be retcons made for the series to fit the new lores being added into it?
  6. One of the things I always did in all my Shadow Dragon playthroughs was to intentionally build Marth up more than the other units; just until he took Hyman down. Then I'd start balancing out everyone's levels agan. I know that there's already the Ogma!Killer Sword + Barst!Devil Axe strat...but I always found that annoyingly unreliable; and I usually don't like using the Map Saves just for beating up bosses. So instead, I'd build Marth up until he got at least 11 SPD; then let HIM be the one to kick Hyman's butt (or even Gomer, the C2 boss; provided he was strong enough by that point). I always liked that, for multiple reasons... --------------------------------------------------------------------- 1) I've never found Ogma to be THAT terribly good, outside of the early chapters. He's locked to 30% Speed, even in the Mercenary class; and this is a game riddled with enemy cavaliers and other lance users. While Marth also faces WTD, he, at least, has the Rapier to help with that. 2) Marth is a unit you're required to field in every chapter; so it's in your best interest to make him as good as he can be. 3) Marth, at base level, is too weak to survive a hit from Gazzack (C1 boss). So he at least wants +1 extra point in HP and/or DEF so he can help the others grind him down. 4) He's got a higher STR growth than Ogma, and more levels with which to raise said STR. Get him to B Swords and 11+ SPD before Hyman, give him the Killer Edge, and he (IMO) actually does a pretty decent job of killing Hyman by himself. --------------------------------------------------------------------- Of course, the downsides to this are that the others aren't getting as much EXP. Marth will be entering Chapter 3 at something like...LVL 8-9, while most of the others will be 3-4. Still...I always found it worth it . Anyone else ever try this? Any efficiency runners that'd like to weigh in on this? If so, please weigh in! I LOVE talking strategy!
  7. Hi everyone! I'm new to this, so I'm kind of figuring how things work on here. I know my name may be a bit questionable, but I thought it would be funny if I called myself that (haha please don't be weirded out). I'm an avid fan (and a somewhat new one) of the Fire Emblem franchise, and I've played a couple of the games, but I would also like recommendations for a few of the older games. Other than Fire Emblem, I enjoy video games like Final Fantasy, The Legend of Zelda, CS:GO Undertale, SSB, Persona, and I play a lot of MMOs. This community seems pretty friendly and I hope I don't regret joining, cuz there are lots of helpful tips on here... One question for you guys: Am I the only one hopelessly in love with Marth? Like as a character? He was the first Fire Emblem character that I knew of, and it brings back a lot of memories so he's quite..special to me. ANyways, have a nice day!
  8. Ignore the fact that he checks all dragons, has a solid stat spread and is a better healer than any staff user- he has the potential to give 26 points of stats in non-panicable spurs to whomever he supports. He fits into any team makeup and turns all his teammates into tanks, and there's no way to adverse the effect. this video basically showcases exactly what im talking about. None of his supports take any damage when they're next to him. I'm not sure how IS (or the entire FEH community) could overlook this.
  9. I believe the best lord in my opinion is Lucina, and Kris is the worst. (I counted the avatars as Lords, because they are relevant to the story and they can't die, or you lose.) Image Below indicates my favorite and least favorite lords.
  10. I finished this up today in Photoshop, it's based off of the Awakening and Fates rubber keychains that they were selling a while back. I used Chrom as a template, and worked from there. What do you guys think? Also, if anyone knows a reliable website where I can make a custom two-sided rubber keychain and order it, I'd love to know. I just don't know where to look!
  11. Basically, this. When I got Awakening I pronounced it "Fall-key-on", but Rey in his LP of the game pronounced it as "Fall-shee-on". In Japanese it's "Farushion", but things get adapted, so... "Fall-shee-on" feel so weird to me, but I actually believe it's the right one. I thought it had to do with birds (an adaptation of "falcon", of course), but it's probably wrong as it's linked to dragons instead.
  12. I am curious how you are building your new masked Marth/Lucina. What is your approach. I'll put mine below and would love some feedback as well!
  13. To start, I'd like to apologize if this is a question that has already been asked, as well as answered, however I did not find one, so I decided to make it myself. Basically, once you tapped an Amiibo Unit 3 times, you can tap them a 4th time to get them to help around the castle. Additionally, if they appear in your Accessory Shop or Armory Shop, they will sell the special gifts (In the Accessory Shop) that you were originally offered when tapping the Amiibo's the first couple times, as well as "Mock Weapons" or "Replica's" of their Legendary equipment (In the Armory Shop) that any Unit can wield. My issue is that I do not have the money to buy any of the Amiibo, but I want to acquire said weapons. I would like to know if I visited someone else's castle if I would be able to purchase the "Mock Weapons" from their Armory, assuming that an Amiibo unit is running the shop. If so, I would like to request My Castle Address' so that I can visit your castle and purchase them. If you'd like, I can give you an accessory of your choice. If I somehow still don't have said accessory you want, I'll just give you a random one. Thank you for your time. <3 tl;dr: Does anyone know if I can buy "Mock Weapons" from other Castles? Could I please get a Castle Address that has Amiibo Units if you can? I can send you an accessory in exchange, of your choosing, if you'd like. <3 Thanks. PS: My 3DS is not hacked, so I can't use a mod to force unlock Amiibo Units either, so this is basically my only option as I don't trust myself enough to try modding it.
  14. Hello, I don't really know who is better, I have the following Heroes 5 Stars with following stats : Marth HP 44 Atk 47 Spd 31 Def 29 Res 26 Roy HP 48 Atk 46 Spd 31 Def 25 Res 28 Seliph HP 52 Atk 50 Spd 24 Fef 30 Res 22 At the moment I'm using Roy the most, I put on him Draconic Aura, I feel selip to low vs Tome even if he got lot HP , so I think I may chose between Roy and marth that are more balanced, Roy got more HP and like passive of his sword and in special the seal that give him -7 def to anemy that is really impressive. But I also like marth vs beast, the 10 Hp each 5 trun and Escaper rout skill ( to save friends). What do you think is better? and special WHY for you is better? Thanks a lot ( and sorrry for my bad english) PS. i got Erika too but 4 star, don't feel to spend feather on her atm with so many Red 5 star. (or I should?)
  15. Sooo, despite FE11 lacking actual conversations, there were support bonuses. Anyone who gives or receives a bonus from Marth counts. Me... I'm oddly fond of Marth/Tiki. Please tell me I missed no one.
  16. I don't know if this is just my game personally but I've noticed that no matter how much I increase the skill cap with statues, my amiibos skill cap doesn't go up. However, any other statues will increase other stat caps. Anybody else having this happen?
  17. Something I've noticed...I scanned them in the fourth time, and all of them had the Armory Shield equipped so I could have them work in the armory. I scanned Lucina last...and what I noticed was that she was in both armories...Dawn AND Dusk, in Revelations. Secondly, after multiple battles, the Amiibo never showed up again, in the armory or otherwise. And then I tried rescanning them in...at least, Marth. By this point, I had removed the accessory, and he was working another shop. It seems that the Amiibo only work in a shop ONCE after you've scanned them in, and, in order to get them to start working again, you need to re-scan that Amiibo. Does anyone else know if this is the case?
  18. I'm playing Conquest (hard/classic, if it matters) and I wanna try my hand at planning ahead. Is the Lodestar class viable? I know Xander benefits from it quite a bit, but would it be acceptable to not change him into another class?
  19. Hey, I figured I'd try something different and do a let's play. Sadly I lack the gear currently to screenshot or record 3DS games, so this will have to be all text. But I'm a fairly good writer, so I'm hoping this'll be worthwhile to read anyway. Figured out how to do screenshots. I'm going to be doing what I call Fire Emblem STEAM. I'm going to play through the story mode of Intelligent Systems' latest game (for the west anyway), Code Name: S.T.E.A.M., and I'm going to do it entirely with the fire emblem characters whenever possible. Now, since I hate most of the color changes characters take on (and all of the amiibo ones) when you retry a mission, I'm going to be going through each of these missions on a fresh file, first run, so there will be mandatory party members I'll have to let tag along for certain missions and drop one of my amiibos for (*cough* Ike *cough*), and missions 1-1, 1-2 and 1-3 will be done without amiibos since they're not available at that point. Scratch that, turns out those color changes are only for challenge modes, which I won't be doing. I'll be playing through every level of the game using just those four units. I'll be honest, while I vow to stick with this as long as I can, I don't know if I'll be able to see this through to the end, or if it's even possible. Being locked to a specific party that lacks access to three crucial gameplay elements (a halfway decent overwatch attack, a healing weapon, and a weapon capable of hitting weakpoints on big enemies) just seems incredibly limiting. What's more, the amiibo units... vary... drastically... in terms of quality, and even the best ones don't last long against the final boss due to a special strategy involving tanks and healing seeming to be pretty much required from my limited experience fighting it. If anybody has any advice for me I'd appreciate it. Also, while I may go back on this later, for now I plan to try and do this without using save points, and refusing to reset until I get a game over. I had a tendency to play through the game on fire emblem instinct, resetting the moment somebody was defeated, and I think it would be fun to exploit the fact that this is the one strategy game where you can play as fire emblem characters that don't suffer from permadeath, and see what kind of exciting down-to-the-wire struggles I can find myself in. I'm not going for score, I'm aiming for just winning. I'll skip gears unless they're basically free to grab, and I won't care about medals unless I later decide to use save points. I'm going to skip talking about the first set of missions since that's going to be standard fare, nothing unique or interesting there. So the first entry you'll see of this will be mission 2. Again, change of plans, I'll be starting on chapter 1.
  20. I'll be getting spotpass characters soon... so I'm wondering, when it comes to stats and just overall, should I get Prince Marth or King Marth?
  21. :Roy:Well... I've been thinking about what FE smash character is the best. I vote Roy. Who do you think is the best?
  22. I was wondering if you could romance your units together, like Awakening.
  23. Hi. I've tried everything to run this on my android because I don't have a computer. I've got the ROM. But I don't know how to put the patch it on the game. It keeps saying Patching failed Patch format not supported. I'm using UniPatcher and my Emulator is Smart NDS Emulator. Help?
  24. .... or do they function like Einherjar in Awakening once recuirted.
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