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Showing results for tags 'nes-era'.
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I took almost 1 year to finish this one, and I will tell y'all why: this run lasted just as much as pretty much anything in this game. The "old school" enviroment is godly, but the lack of 'polishment", that being, "the facility of doing shit", is a handicap to me. And with the nice exception of the final map, I hated all the songs, they are so annoying and well, noisy... My desire was to mute it and put some Gaiden ost on. And like, Gaiden is easily one of the best Fire Emblem ost wise and it's from NES too, so I won't just take the semi-headaches I had as "console limitations". That being said, I am very proud to announce I have finished Fire Emblem 1, and definitely have no regrets of having such experience which, at the end of the day, wasn't that bad. Score: 4/10. Since I'm a huge fan of listing, I will tell y'all my 5 favorite units (based on how much I LIKED them, and I'm not even really talking about utility): 1- Vyland. 2- Est. 3- Marth. 4- Merric. 5- Caeda. I also enjoyed Camus, Ogma, Jagen, Tiki and Jeorge a lot!
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I want to make something with this awesome thing and I want to use NES-era resources, since I can make mugshots in that style. Now, to use the sprites here you must edit the sprite sheet so when you import it to the program you can insert them without any sort of blank space. https://www.spriters-resource.com/nes/fireemblemshadowdragonthebladeoflight/sheet/189/ Is there any easy way to do this instead of checking, like, every two seconds if the square aligns with the map chip?
- 6 replies
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- srpg studio
- sprites
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(and 2 more)
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