At this point, we are aware that the Hoshido version of If will be considerably more accessable than the Nohr version, but what exactly does it mean by this? This is most likely because Hoshido is said to have a world map, while Nohr doesn't, which, considering the story behind the games, makes sense. What else could be different about the two games? Culturally, they appear different, and it seems like they made classes a part of that, since Nohr has many more mounted classes than Hoshido (given that all of the Nohrian siblings are on horseback, aside from Camilla, who rides a wyvern). Also, weapons are said to be different in both regions. Anyone want to expand on these and add anything else they noticed in relation?