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Found 3 results

  1. So, If you don't know what FE Recolor is,1) Why are you here, and 2) It is a program made by BwdYeti. (Link Right here) It's a very cool program that lets you recolor sprites from the GBA era of Fire Emblem. However, it is missing a lot of sprites, and while the Pirate one is easy to find, the rest, like the FE6 exclusive Sprites and ESPECIALLY the monsters from FE8, are really hard to find, to the point where through all my digging, I could only scrape up a tutorial on how to make sprites compatible. So I made pretty much all the sprites I could, and they're all here: Missing Sprites Here, Ta Daaaaaa These include all the Monster sprites, Most, if not all FE6 Exclusive Sprites, and some missing sprites from FE7. I also did some work on some already existing Sprites, so that it shows more versions that use it's palette. For Example, the Female Druid sprite uses the same Palette as the Male Druid, however the original FE Recolor Sprite image only showed the male, so I put in the female. I marked the ones I worked on under revised so that you don't have to change anything, its just so that you can see it for an example. Directions Step 1: Extract all to a safe Location where it wont cause any hassle for you Step 2: Go into Missing Sprites>Sprites and Copy all the Pictures there into FE Recolor>sprites>battle_sprites Step 3: Go into Missing Sprites>Data and Copy all the .dat files into FE Recolor>data>sprites, This makes it so that you don't have to manually re position all the Palette indexes. For the Revised Sprites: Same steps as 2 and 3 except be sure to delete/move the previous .png and .dat files before adding them. UPDATE I've added The FE7 Female Thief Sprite, It could be the FE6 Sprite, but It was just easier to make an all new one. -Added Berserker (Hawkeye) and a Lucius Sprite on the Bishop image. Notes So I have tested all the sprites I could with BS Palette assembler, however, I could not test the Monster sprites, Zephiel's sprite, or the Manakete-transformed sprites. Please tell me if they don't work too well in-game and please provide screenshots. Also make sure its correct on your end. Also, If I missed any sprites, please tell me, as I'll make it and add it on. Thank you in advance! And I hope I was of help.
  2. Right....I've been thinking about this for a long time. First of all, I'm not that good with english, so...sorry. Second, this is NOT a fight to see ''who's better''. This is a discussion that I wanted to create to see what differences they should have, especially with growths, promotions, stats and such. With that said, let's start. -------------------------------------------------------- I was balancing FE6 for myself those days, and I come across the two characters that created this topic. Geese and Gonzales. By the way, I should say that ''sea-crossing''/''mountain-crossing'' is not the main topic. Having 2 similar classes with only one difference is not something that I would like to have. Btw, those are the growths: Geese- Hp 85 Str 50 Skl 30 Spd 40 Lck 40 Def 20 Res 10 Gonzales- Hp 90 Str 60 Skl 15 Spd 50 Lck 35 Def 25 Res 5 (I'm not going to put the enemy growths because...Let's face it, they're pretty stupid...) As you can see, they're pretty similar, even tough Geese Skill is way higher than Gonzales, it still some-what bad. The Hp, Str, Spd, Lck, Def and Res growths are almost equal. Both will end with good Hp, Str, Spd, bad Res and Mid Lck, Def, Skl (for Geese). How do you guys think we should make them into more distinct classes? One of the first toughs that come to my head were a new promotion for the Pirate. I think the Berserker works well with the Brigand, so to balance the Berserker we can make him have a even better mountain mobility, but remove his water mobility, or just make it 1-block. For the Pirate we can make a more ''Pirate-Like'' promotion, like Captain or such. He could have a better water mobility, a new weapon type to use (my first tough was a Gun, but...Fire Emblem, ya know? So maybe a Sword?). Now, to the main question: What about Stats/Growths? Now, that's my trouble...What do you guys thinks about this (And sorry for taking a lot of time for my ideas on this ''What you think'', lol).
  3. So far it looks like Brigands are the only axe using class, while all classes seem to use one weapon like the original ruling out axe using Generals/Barons as such axes are seeming unlikely right now. Do you think will a Brigand will be recruitable or will another axe using class appear unlike the original. There's also the amiibos apparently summoning normally unplayable classes for player use. I thought this is an interesting topic of discussion that would be worth discussing here.
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