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  1. So I got this game for my birthday last year, Path of Radiance, and I just now got around to playing it. I've gotta say, compared to Awakening, the access to Convoy and Supports come fairly late in this game, I like the fact XP can be... Given at times and the game itself is really well made. The mechanics are fun, as well. Really interesting. (I can also see why there's so much shipping of Ike and Elincia) But, you know, I've been wondering. Are Marth and Roy in this game?
  2. in fire emblem radiant dawn which army would you be a member of the greil mercenary or the dawn brigade?
  3. After a character finishes their turn, a option called 'anime' pops up under end. What does it do?
  4. I'm curious about something. I'm fairly sure I already know the answer, but I thought I'd just confirm. In chapter 24 (or whichever one it is where you rescue Geoffrey), is it possible to defeat the Black Knight? I tried to see what Soren's damage (mag. 30 + Elwind) against the BK's 22 res., and it came out zero. So I'm assuming that only Ike can damage BK. But Ike doesn't have Ragnell at this point, so is the only thing you can do with the BK in that chapter run like hell?
  5. So here I am, pretty clueless about how to abuse fixed mode. I want to make a themed run using all of Greil Mercenaries. Yes, including Mist. I started to plan stat maximization and have already planned Ike and Mist, but I think I'm not doing it right. For Ike, I had planned to give him a Seraph Robe to increase his HP average from 51.5 to 58.5, and two Talismans to increase his Resistance average from 17.2 to 21.2. Additionally, I would give Ike two levels of BExp with 2 exp increments. That way, he would get +2 HP, +1 Defence and +1 Resistance in these levels. I thought that, maybe, that way his average stats would increase and match his caps, since I would have forced Ike to increase one more point on these stats than he would normally increase over the course of two level ups. But I don't think is that simple. What about in-battle effects? I hadn't decided which bands and weapons to equip to Ike yet. And it seems to me that taking care of defeating only the type of enemy that doesn't slow down the desired growths must be almost impossible, or a huge pain. I also don't want to be calculating every damn time a battle occurs :/ For Mist, I had planned to give her the three Secret Books available to increase her terrible Skill average from 14 to 24. And level up her 10 times using BExp with 2 exp increments. In the course of these level ups, she would get a +5 in Strength, Skill, Speed and Resistance, theoretically incresing her averages to caps. And well, that's all. Of course I'm wrong, right? :/ By the way, I plan to play in HM. I want to enjoy playing, too, and HM is already easy. Do you think it's possible to take all of Greil Mercenaries to 20/20 level? I would boss abuse if necessary, of course. But not with Bertram, since I want that nice Runesword for Mist. Any help is welcome. Thanks in advance.
  6. So... I briefly come back to see several ask me stuff threads. Seriously, be more creative at spamming
  7. Hey guys so something has had me wondering while messing with FE6 in nightmare uhh how do you change char portraits without any problems or for that matter problems that won`t hinder gameplay too much like major glitches etc. Awhile ago I was hacking FE6 and I wanted to change character portraits and it worked for chapter 1 then after chapter 2 ended the game just freezes!! another problem i have is FE6 has growth rate and pallete editors after I reset the game and start a chapter up again my changed characters lose all the stuff i gave them! they turn into generic units again all edited stat growth rates and even their unique pallete`s are all gone so yeah how do I avoid this problem? should i change their character ID numbers back and just only change the portrait? So maybe I can sneak my changed units into the game without it messing up. I posted a picture below as you can see Idoun who was previously Wolt before i changed him has changed from unique how i had her to generic even the growth rates are gone.
  8. Just curious about Tiki's dragon options in FE3. I'm aware of the Divine and Fire dragon forms, but it also looks like there are other types of dragonstones out let her change into other dragons as well (http://serenesforest.net/fe3/class.htm & http://serenesforest.net/fe3/item.htm). What's the way to get Tiki's other forms/stones?
  9. Basically, I'm redoing my FE8 Random Reclass... And I wanted to know: how can I add a promo item for the monsters? (And, is it possible w/o assembly..)
  10. Hello everyone of SF!! well I figured since many of you probabaly have one and know the ins and outs of it so how exactly do you get a PS1 emulator up and running? I treid to get one a month back and it ended in anger and me deleting it. I had been trying to get Tearring Saga to run on it but nothing happens so do I need a PS1 emulator made specifically for running Japanese games? or what? I tried epsx I think that is what it is called but these playstion emulators are so complicated to use and get started up :o the thing that got me was the various plugins you had to install if possible is there are more easy to use one around anywhere with less plugins and one that can run Tearring Saga with no problems?
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