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  1. THE FIGHT FOR FREEDOM Version 1(It’s better than last time!) Day of Release: Aug, 14, 2020 Current Release: V1 Notice: Supports Unfinished. Credits: Other Utilities: FE Universe Graphics Directory Maps: The Iron Fortress(MrGreen3339) Death Mountain(MrGreen3339)(Original Map Name Changed) Some Maps(FE Universe Map Directory) Music: The Knight’s Pride(Agro FE Universe) Lower Brinstar(MrGreen3339) Final Map Gaiden(MrGreen3339) Anthem of Valor(MrGreen3339) Verdane Army(MrGreen3339) Attack(MrGreen3339) Defense(MrGreen3339) Battle Preparations(MrGreen3339) FE6, FE7 & FE8 Music(Nintendo) Castlevania Music(FE Universe Music Directory) Portraits: FE6, FE7 & FE8 Portraits(Nintendo) George(MrGreen3339) Evius and Other Characters(Portrait Directory FE Universe) Dialogue: Myself Items: Blue Sword(Effective against various terrain units.)eg; Pirates, Berserkers, Brigands,etc.) Partisan Legendary Weapons RR’s Sword Flame Sword Short Axe All Promotion Items replaced with Master Seals Social Media: Join my Server Here:https://discord.gg/XFg7jAu 1 Follow Me on Twitter:https://twitter.com/yamievius1706 https://feuniverse.us/t/fire-emblem-the-fight-for-freedom-rom-hack-v1/9170
  2. I was thinking about this, and If Sharena haves her GBA-styled sprite? And also Alfonse, Anna, Fjorm and another Heroes charactera haves their GBA-styled sprites too? I don't know.... Is this a great idea, or not. Because, Heroea is a Mobile game, and isn't canon at all, and more difficult to make the rom hack project.....
  3. Hey again, I made this post before, but because it was late at night, i kinda fell into the abyss or I just didn't put enough info or.... something. Anyways, I'm looking for someone to make me some custom battle animations for my FE8 ROM Hack, Fire Emblem: Legacy of the Wind. I'm not active on her in the slightest, so if you go looking for it you wont find anything. I've looked on Emblem Anims and through multiple threads, but I can't find what I'm looking for. The closest thing I could find for my main lord was the "Dragoon" animation off of Emblem Anims, but its too over-designed to be a Tier One class, and I cant find anything to serve as a tier two. I am of course willing to pay as much as is needed to get the work done, I'm just really tired of having to use Ephraim's Animations as a placeholder for my Tier One animations. So, as a summary, I am looking for: -One Tier One Spear Wielding Class animation (Preferably with a Jump-Critical animation like the dragoon) -One Tier Two Spear and Bow Wielding Class Animation (This one with a mount) -Map Sprites for both classes -And potential for more commissions based on the work. I don't really know how the messaging system works here, but if you really want to message me about this stuff, please hit me up on Discord. My tag is MorbidCuriosity#5671. I look forward to any and all applications. Thank you.
  4. Hello there my friends, I'm new to the forums and I want some suggestions for playing the GBA fire emblems romhacks (Fire emblem 6 and 7). Last week i've played this Sacred Stones Reskin and Rebalance: Oh man, let me say this is a wonderful romhack, top of the line in my opinion, very nice sprites and animations, a lot of diverse skins for a lot of characters, and new custom classes too. So, I don't know many reskin romhacks for FE 6 & 7, can you guys indicate me a top quality reskin (and rebalance if comes together, but i truly want is a reskin), like this one I've linked, romhack for both FE 6 and 7? Observation: I don't want romhacks with custom story, like The Last Promise, I want romhacks with primarily top quality reskins for the original story of Binding Blade and Blazing Blade.
  5. I'm currently Doing Fates Custom Bond unit challenge run. The only hack I use is the bond unit apperance and class creation tool, rest of gameplays stays as normal though the whole run. Anyone is welcome to join regardless of whether you have game or not, this is open request. Anyone is welcome to request your custom bond unit stats for my playthrough: * Your MU name, class, skill, apperance, and stats for my custom bond unit only playthrough. * For anyone wants their specific hair style and apperance, use this customizer as reference to comment down below. * You can freely choose any MU's hair color you want including colors that are not avalible ingame. If you want to have custom color, here is a website for the hex color code and please type the hex code down in comments. * Any accessories outside of customizer they want for their MU are optional to have, please type down the item you want. Here are the rules: * Unplayable class (except Minerva's Pegasus Knight) and enemy exclusive item are not allowed. * No swimwear and Japan exclusive accessories such as pumpkin head are not allowed for their decoration. * One person can only have 1 bond skill, Due to the limitation, MU's genders are restricted through bond skill, thus the personal skill you are choosing is also your gender's choice. Here are the lists of gender and bond skill Custom Bond unit Submission Example: Name: Neo Boon/Bane: +spd -luck Class (Advance): Paladin Personal Skill: Sol Hair Color Hex: #61453F Accessories (Optional): Flower Braids Apperance (Optional): Face 3, Hair 6, Hair Clip 3, Facial Feature None
  6. I'm trying to insert magic animations like Apocalypse, Gleipnir, Naglfar, demon surge, shadowshot, etc. into the rom hack for new tomes and i'm not sure how to make it work.
  7. I've noticied in Know Your Meme, a fan made sprite was posted in Fire Emblem: Three Houses entry, Is Edelgard von Hsresvelg's GBA sprite in Full body. Is made by BuskHusker, just like the style of The Blazing Blade artist, because, Three Houses has another character designer, Is Kurahana Chinatsu, the person who designed the characters from Uta no Prince-sama, instead to the Awakening and Fates artist. And I found an another one from this latest installment, but in a Fake animated gameplay: https://www.pixiv.net/en/artworks/76939541. Is Dimitri, and is made by sameduma from Pixiv. Well, I guess this rom hack is going to be planned, but Im not sure if this rom hack is going from The Sacred Stones or The Blazing Blade? I thinks The Sacred Stones ROM Hack it's a better Idea for me...... Meh.....
  8. Soooo I'm looking to develop an fe hack but am not able to do it all on my own due to time constraints so this is a 'call to arms' if you will of budding fe hackers to band together and hopefully make something worth a dam So if your interested just comment on this with what you can do and we will try and take things from there
  9. Hey guys im new to this site but i have a small group of friends online and we have the idea for a fire emblem fan game, id like to discoss it more on my discord, idk if i should be posting this here or not, i tried to post this in another section but it wasnt working? So im sorry to the admins in advance if this breaks some kind of rule, but anyways i need people to help with the romhacking as well as with story and characters, also i would be paying whoever is romhacking the game, the story is a bit on the long side explanation wise, but there are 7 main protaganists, and they all have seperate views, i know it sounds clunky but like i said, join the discord and ill inform you as soon as possible, thank you!
  10. What is Fire Emblem: Dawn of Dusk? Fire Emblem: Dawn of Dusk is an FE8 rom-hack I've been working on for the past couple of months. It's heavily influenced by FE4, from the graphics to the gameplay! If you're interested in helping, DM me on Twitter! (Link below) Story February 27th, Year 891, Belmisian Calender The dukedom of Fals is destroyed by unknown invaders. The Duke and his family are thought to be dead, except, unknown to all the denizens of Belmise, one survived. Clovis von Fals, son of Duke Vidar von Fals, runs in the dark night, hoping to reach his cousin's duchy to seek aid. In a nearby village, a seer and their band of allies awake to find a royal-looking man fighting against an army. Coming here due to a vision, they believe they've finally found the one they're looking for; the one who will help change the future. Features Dismounting/Mounting: With mounted units, you can make them dismount from their mounts! This can get rid of their weaknesses while adding new ones! Avatar (Shilo): You can play as yourself (if you wish) in the game! The avatar's portrait is made to be gender neutral so you can decide who you are! You can input your own name*, or go with the generic name, Shilo. Skills: Like most modern FE games, there are skills! Each unit gets a personal skill and each class has their own too! New and Old Classes: Many older classes return in this game, most of them from Genealogy of the Holy War! There are also newer ones and three-tiered promotions! Screenshots Credits Links v3.0 Download: https://drive.google.com/file/d/1BxPPfrOfGu33ncrRkFyR2QyCS0JLuKcN/view?usp=sharing Changelog: My Twitter (for updates on the game and me being stupid. If you want to find all info on the game, check out #DawnOfDusk!): https://twitter.com/byliyth
  11. One of my RomHack projects right now uses the FE7 engine, and I want to utilize the CG screens. I was wondering if anyone would be interested in illustrating certain scenes for me at what they consider as a reasonable price. If anyone is interested, I would love to describe what needs to be illustrated and haggle on the costs.
  12. I'm trying to put apocalypse into a romhack of mine, but I can't find a way to get it in, is there someone who can help me with this?
  13. I'm currently making a rom hack and I'm not good enough to create a battle animation if my life depended on it, and honestly there's a lot to make as there's gonna be third tiers, and to be frank, few third tier animations exist. There's of course gonna be unique lord animations among other things. And since I can't make them myself that well, I'm in need of someone who can make them.
  14. I have a request for a unique lord animation that requires all physical weapon types (and no item), it's basically a man on a giant horse (like the botw one), more details will be described below.
  15. I've begun seriously working on my ROM hack, Crystal of Bonds, and while I initially did the portraits myself, there are a lot of characters still in need of portraits and only one of me. If you're interested in gaining experience and/or being on a long-term project, reply here, DM me, or join the project's Discord below. The discord has the most up-to-date demo (5 chapters currently), as well as playtesters, and we discuss game balancing, game design, and script writing on the project https://discord.gg/Kx9Wx9A Project screenshots and some of my mugs:
  16. This is my first attempt to begin an FE hacking project. This is an FE8 romhack, not FE7, since FE8 gives me more freedom in FE Builder. I've done it all on my own so far, there are 5 chapters, and I want to make sure I get as much feedback as I can before I keep rolling. Problems you have with the demo, things you want to change, things that you want to see more of as I continue working on it, or even if you want to help out, as I've done this by myself for a little more than a year now. Below are some fun things like known bugs (only one that I'm aware of currently, but I'll edit if I'm notified of more), credits, and growth rates, check those out if you like, then play my demo and hopefully have fun :D Then tell me what you liked, didn't like, what you'd change, etc. Your feedback is VITAL Creator's Notes and Things You Should Know: Known Bugs: Growth Rates for Current Playables: Credits: Crystal of Bonds Demo 1-1-19 UPS.ups If the link doesn't work, comment below and I'll fix it asap This demo is no longer up to date. I appreciate all the feedback I’ve gotten, whether here, on the Discord server, or on other platforms, but I no longer need critique for this demo. Hopefully a new, rebalanced demo will be released publicly in the future, with added chapters and less bugs. I’ll leave this demo up if anyone wants to try it in its… er… rawest form, but just keep in mind that this version is completely obsolete and commenting your critique likely won’t give me anything new to consider. Also join the Discord if you want to test the latest released version, just make sure that afterwards you tell me any bugs, balancing issues, gameplay issues, etc., that you encountered while playing it https://discord.gg/Kx9Wx9A <- Updated Discord Link
  17. Hey there! My name is Justin, and welcome to the bare bones start of what may be a little series(with any luck) The Desert's Rebellion is a story that I've had planned since like May of last year, and it's the start of a small series that I've also created. In this story, or what I would like to call Book 1: You follow the journey of the young princess Tsura, and the mage of raw talent, Miclas, as they cross paths, and work together to free their homeland from the Barbaric country of Zunbae. A Short Summary of the Story As of this moment, mainly because I kind of gave up on this project halfway through the summer, and just recently got the inspiration to try and pick it back up, I've only got about 5 chapters planned out. I also have reworked the story a tad bit. I have 0 promises as to when this will actually even begin to come out, as I have little to no experience with hacking. The most I can do at this time includes: Making the Portraits(Just the portraits, not even the animations for those portraits) and I can edit characters, classes, and maps with GBABuilder. I am currently clueless as to how I even begin to code in the events, and that's going to take the longest amount of time for me. In a perfect world, I'll hopefully be able to make patches in chapters of 5. Those patches may also include changes to old maps and characters, so I'll try to keep it informed. For now, this is about all I have. Later on, I'll make posts regarding the first 5 chapters, which will include the characters, their sprites, and a small summary of the chapter itself. For our first four characters, I will also include special info in chapter 1 just because these 4 are the only characters who have remained unchanged, and I've kind of grown to love these 4. If anyone would like to help(for instance, anyone who knows how to work GBABuilder would be a most wonderful help) then please feel free to message me. If people want to I'll also make a discord for easier organization.
  18. Where may I find portraits for editing? I can't seem to find them for making my own portraits in Usenti and Paint
  19. Haha! I’ve been waiting for when my account could freely post so I could upload some of my work. Splicing is something that I’ve worked on for quite awhile now, and I’m confident to say I’ve gotten better at it. My colors don’t clash from other games, faces don’t have messed up jaws, etc. Despite it being splicing, I’ve developed a style of what I like and don’t like. I totally love FE7’s sprite style, and I despise FE8’s colors. So you’ll be seeing much of FE7 coloring. These sprites will be used in my upcoming RomHack! I’ve already gotten them to work in game without a hitch. Let me know what you think!
  20. I’m currently using FE Builder to construct a Fire Emblem hack of my own. I have music and have made conversions, but I don’t know how to loop the music. It said I need to label the loop section in DTM software. Can anyone tell me what that is and how to do it?
  21. Hello there, wonderful people! Here is an user whom you never heard of! Today I am here to show you the only (I guess?) let's play of a Fire Emblem 8 Hack that I really, really enjoyed: The Altered Stones by Mariode. This is my first let's play on this website so I will accept criticism, as long as they are polite and not troll-ish. Sooooooo what is The Altered Stones? Basically a difficulty hack of the original Sacred Stones with some tweaks here and there, with new music and classes for some characters and bosses. And even a new playable character! But we won't see them until mid-late game. But before jumping into the action, I have something to tell you, in order to prevent some comments - This is not a LTC or an efficent run, I WILL take my time and basically route every map. This is how I play every Fire Emblem, and this is probably why I enjoyed Awakening more than many people. I just can't be satisfed if there is even a single enemy on the map, unless it's an escape mission. - I will use the units that I want to use, when I want to use them. Suggestions are welcome but comments like "you must use x instead of y" or "you are using\not using x, you are a bad player!" will be ignored. This is valid for promotions\class changes and supports too. - Will I make favoritism? Hell yeah I'll do! - I played this game until chapter 15, so from chapter 16 this lp will be blind. - Forgive me if I mess up with grammar, I am an italian scum - Sometimes I will comment the story, sometimes I won't. Now without futher ado, let's begin the lp just like Vanilla FE8 does! With Valter facing Seth at 0.1% of his true power. Valty is a luck boi I am sorry for saving your life in the only way possible, Princess Eirika! Luckily Eirika isn't Clarine\Serra\Maribelle\Takumi and understands the situation and forgives his personal shield, takes the classic Rapier from him and prepares to defend herself As you can see, our gorgerous lord is quite boosted. This is because the Rapier, her personal weapon, gives her some passive bonuses, thanks to those she will mostly be a dodge-tank and will laugh at almost every axe in the game. Until the sword breaks anyw- ... Nevermind. Also you get 5 vulneraries instead of 3. That is nice, since FE8 gives you lots of them. Let's look at Seth now. The Silver Knight somehow lost his Steel Sword (maybe Valter stole it?) and his lance is not made of silver anymore. He is still above Frederick levels of awesome, since his bases while nerfed are still great. Also Juna Fruit, if you don't know what that is, basically when a promoted unit reaches level 20, they loses 5 levels but not the stats. Here. Not too bad, right? Also his growths are above 70% in every area outside of defenses. They are still over 45%. He is definitely not as good as Vanilla Seth because he has lower ranks (D in swords and C in lances) in an efficent run but in long terms he will definitely be an overkill god, and he will probably reach such levels because of my slow playstyle Now that we analyzed our duo, let's destroy some Grado mooks, shall we? Burning some rns in order to change how the battles will end. The only time I will do this. What will happen now? Pretty much the same stuff, but without Eirika critting the enemy. Beautiful : Yes I am pretty sure I can. In faaaaaact... : I didn't even need to crit. And thanks for allowing me to level up, kind fighter Pillow:it was decent but it lacks something. Anyways I am Pillow, your master tactican, the one who will guide your actions. : hmkay Didn't you watch the fight? -3- As a pink general says, strenght is everything. And you'll need lots of it to survive this war, therefore you better change your ways of levelling up, your base speed is enough for this entire prolouge-arc. And you will keep going even after meeting Ephraim again, since his route isn't completed and will never be. Unless the creator of this hack returns and updates the hack. Phew, and that's all for today! Now it is time to do something I don't see often in rom hack: rating the units! "But Pillow, you said you don't play efficently, how dare you rating an unit?!?!?!?!?1111" Calm down, I said I play slowly and routing every map but that doesn't mean I didn't try to play fast not even once in my life. For my ratings, I will look at the units with both eyes of a efficent player and eyes of a more slow-paced one. Now let's get down to buisness! Eirika: the lord of the Sacred Stones doesn't really change, keeping her pros and cons. She is still a foot swordlocked unit until promotion, and since Altered Stones enemeis are stronger, she will have a harder time facing even common soldiers until she gets some strenght. But since the Rapier is probably made in Nohr, she will reialably kill Knight and Cavaliers that has been chipped by her comrades, and the buffs in speed and luck will make her a goddess against axe locked enemeis. Her promotion isn't changed so she will spawn a white horse in this hack too, allowing her to cover more space and such. Overall my rating is 6.2\10. ButSheIsMyFavoriteLordInTheSeriesSoIWillGiveHerMorePoints 7\10 Seth: awesome, but what else did you expect from a Pre-Promoted Paladin? I talked about him before and I will say it again, slightly lower bases and much higher growths, should it be a better or a worse thing is entirely up to you. He will still wreck stuff like there isn't a tomorrow, therefore Seth\10. Next time on Altered Stones, two cool dudes will join us and the level ups will be better. Yay!
  22. Fire Emblem: The Blade's Legacy So, about one year ago, after being a FE fan and lurking these forums for a very long time, I decided to try and make a Fire Emblem hack of my own. The hack's release was nothing short of a trainwreck, so I lost interest in hacking for a long time. However, the hack stuck on my mind, and I finally decided to work on it again and make a second patch, which ironed out some bugs, rebalanced some things, slightly changed some text, and added 5 brand-new chapters! Oh, and I also changed the name of the hack, because Fire Emblem: Spreading Flames was a dumb name. This hack has: custom events, story, maps, names, portraits, chapters, battle palletes and two custom animation made by me. ---------- The story follows an ongoing war where the eastern kingdons of the continent of Rozar band together to defend against Uhanda, a invading country from the Uhandan Desert, which is seen by the Rozarians as a country of barbarians. The story is about the struggles of Zofia, a petty kingdon in Eastern Rozar as it tries to survive the conflict despite all odds. ------Screenshots------ -------Download------- LINK TO THE PATCH The patch goes up to Chapter 8 and contains 12 chapters, including the Prologue, a route split, and two gaiden chapters. Patch it to FE7 btw. -------Credits------ Arch, Blazer and Primefusion for their tutorials Agro, Primefusion and others I can't think of right now for kindly answering my questions circleseverywhere for the Enemy Range Display Hacks Brendor for the str/mag animation fix jjl2357 for the Weapon Rank Display Hack eCut and Skitty of Time for the Female Berzerker animation The Blind Archer for the Halberdier 2.0 animation MarkyJoe1990 and Feaw for the Female Shaman animation A Nintenlord for a few of his patches The creators of FEditor, Event Assembler, GBAGE, FE Recolor, Nightmare Modules, FE Map Creator, BSPallete Assembler, NUPS, etc Probably more people I forgot And Blazer and MarkyJoe1990 for inspiring me to make this hack ------------------ I didn't have anyone else to do playtesting, debugging for me, so any feedback and constructive criticism would be greatly appreciated, also, don't expect too much from the story, as I'm a terrible writer and didn't really have a vision while making it.
  23. Hey all! This is my first post on the forums, though I've been a lurker for years now. I've played through most of the U.S. released Fire Emblem games, as well as many of the Rom Hacks here, but I've wanted to make a hack for a long time now that highlighted Fire Emblem's medieval setting to its fullest extent. This hack will feature a strong story concerning conflicts between the different noble houses and lands, but still incorporate the spirit of Fire Emblem games. While this is still in the conceptual stages, the idea is that it will include: - 20 something chapters, telling a rich story within the context of the world. - Custom Classes (and omissions). I want this to be a very character driven story, and thus some generally playable classes may not be represented as it would be difficult to explain their role. For instance, I don't foresee there being a playable shaman/druid, and there won't be any heavy armored female characters. I will try to incorporate some custom classes. I also want to make some other class changes seen in more recent FE's, such as reducing the movement of all non-cavalier/paladin mounted units by 1. - New maps - New weapons, including those unavailable on normal GBA FE's (hello Levin Sword). - Custom mugs and new characters (previews shown below). I really hope that I can give my characters some real creative depth. For instance, your first healer will be a masochistic priest who looks like a thug, and the only pegasus knight you receive is a male. The goal is to have it so each playable character contributes in some way, however small, to the overall narrative of the story and not just feel like a throw-in. Plot: Long ago, the continent of Ishtaria was beset by constant war and fighting, until one day the Goddess Levinia descended from the heavens and put an end to the bloodshed. She entrusted a portion of her power to mankind through a vassal that would be known as the Apostle. The Apostle held immeasurable power and would be known as the voice of Levinia herself. The Apostle would be reincarnated into a new vassal upon the death of a previous one, and this cycle would repeat until the day Levinia herself came down and delivered salvation upon Ishtaria. The first Apostle, Octavius, founded the Holy Empire of Orvel which would rule over the continent for centuries to come, until the War of Three Kings, which separated the continent into four Kingdoms: Orvel, The Marshlands, Merelden, and the Desert Kingdom of Tanaris. The Marshlands were subject to a bloody civil war that ended with the marriage of Lady Beatrice of House Stormholdt and Lord Gabriel of House McTyiere. Together, they had two children, Lord Markeith and Lady Christana, before Lady Beatrice passed away from illness. The story follows Christana and Kellan, Gabriel's bastard son. While Kellan grew up separately from the lordly siblings, the three were close and often played together until Markeith's assassination some years prior. Kellan is accompanied by his longtime friends Colette, Jory, and Macveil. Preview: I've attached a preview of the portraits I've made below. The numbers denote playable characters in the order they are recruited. All others are NPCs, enemy characters, or characters I haven't decided if they are to be recruited yet. I've wanted to make this hack for a long time now, and I really hope I can show you guys some progress in the coming months. Please, let me know if you have any suggestions or feedback, any would be super appreciated.
  24. Imgur did its damndest to make pushing this out to you a tedious chore, but I've got another LP for all to see... Fire Emblem: Sword of Heaven and Earth is a Japanese romhack of Blazing Sword/Rekka no Ken. Now, Japanese hacks have developed a bit of a mixed reputation thanks to abominable things like FE7if, as well as technically-neat-but-frankly-bullshit hacks like FE8 Girls and Super Thracia. Sword of Heaven and Earth manages to be a fairly sane hack amidst a crowd of rather ludicrous ones, focusing less on technical innovation or fancy gimmicks and more on generally sound game design. It's not a cakewalk, but (from what I've played anyway) it's not punishingly difficult either. Overall, if you want a hack that emulates the typical GBA style of gameplay more closely than, say, Elibean Nights or Midnight Sun, this isn't a bad way to go. Since the whole thing is in Japanese, I won't be touching upon the plot too much, aside from the appearance of new characters or stuff that affects the gameplay in some way. It's taking place in Elibe, at some time around the events of FE6, though I have no idea if it's before, during or after. We'll see some familiar faces, but most of the cast is new characters, albeit ones who greatly resemble characters from FE6 and FE7. I don't know anyone's growths, sadly, but for most of the earlier characters I can kind of give you an idea of their potential. I've played up to Chapter 13, so this isn't exactly a blind run, but we will hit a point where I don't really know what's coming next. Given my history I won't promise anything, but I'll try to keep this to a one-chapter-a-week schedule if I can manage that. I suppose I may as well get started. The first chapter's a bit sparse, but it gets better from here, honest! Prologue: Bait and crutch
  25. Whoa! Been a while. Here to revive a dead thread. A lot of stuff has been edited and revised. I've looked over what I had and made several changes to the project. No more demons I've decided that not only can the plot not have demons and be pretty much the same (actually a bit better), but it also expands the gameplay a lot. As we all remember from SS, chapters with nothing but monster enemies can be a bit plain due to their lack of variety, so I just decided to can them. Dragons are cooler anyways. No third tiers This is mostly due to a lack of consistency, and I might change my mind again later if a lot of new animations get made. But I didn't feel like making special exceptions just for muh third tiers, plus I can use the animations for bosses and the like. Nothing else! The rest of the things I wanted to do are the exact same as before, so expect varied objectives and incentives to move forward in maps. THE STORY: Long ago the continent of Panthia was a peaceful one. This all changed when suddenly, a cataclysmic event known as "The Rift" tore the capital state, Ancia, asunder. Mysterious demonic power leaks from the rift, which is poisoning the Ancian people and their land. Their neighboring state, Derrain, refuses to lend aid in fear of the life-destroying aura. Our twin heroes, Sanders and Ackard, are not nobles, nor mercenaries - they are scholars seeking to uncover the mystery behind The Rift. WANT TO HELP OUT?: Great! I appreciate any help people are willing to offer. In particular I need art assets the most - maps, animations, and portraits. If you're looking to report a bug or offer criticism, please consider joining the discord, or just comment below! THE DISCORD: https://discord.gg/UEc73Js DOWNLOAD: Latest release: V.0.0.1: https://cdn.discordapp.com/attachments/419198760917139466/419199048235352064/FoT_V.0.0.1.ups Two chapters are fully playable right now! Story integration later. For FE8. Screenshots: xpost from feu: http://feuniverse.us/t/the-flame-of-tomorrow-artists-needed-v-0-01-out/3218
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