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  1. With the reveal of Seliph, Julia, Ephraim and Eirika, there is bound to be more characters from the games they represent. Here's my prediction (besides the announced): The Sacred Stones: Seth Franz, Force, and Kyle Tana Inness Joshua and Natasha (I'm all in for this one) Myrrh and Saleh (the Dragon and her caretaker) Lute and Artur (without H) Cormag Lyon Duessel Selena (The fluorspar) Vanessa and Syrene Caellach and Valter Ross and Garcia (axe users) Gilliam (because we need armor units) Knoll (because we need a Shaman) L'Arachel Sentai Bakaranger XD Gwahahaha
  2. Well, we do like a few gimmicks in a fire emblem game. We just don't like too many of them. Imagine if the heroes are mercenaries, we can have contracts which are essentially gaidens/paralogues where our heroes can earn a few gold, items, new allies, maybe rare weapons, maybe even character development etc.
  3. Would it be nice if the protagonist's group start as mercenaries (with a side of merchants)? It would make the storyline expandable. DLC chapters would make sense. I'm also hoping for character focused downloadable Gaidens. Would the protagonist be secretly a noble?
  4. (Apologies if a thread like this already exists) So I don't know about you, but I'm pretty hyped about Shadows of Valentia. I wasn't expecting it at all; never really enjoyed Gaiden, but I respected it for its massive formula changes and shift into more of a traditional RPG. It seems like Echoes will be retaining a lot of these changes, and hopefully this time around the tech is good enough to really eliminate all the tedious and obviously dated parts of Gaiden. But part of me is kind of worried that this game will have some sort of "spin-off"-itis in that it won't be enough to really captivate me. It looks hectic, don't get me wrong. Awesome character designs so far, my sweet boy Alm, the combat looks fluid if the HUD looks a little strange to me at the moment, and the dungeon crawling looks genuinely interesting. However, I have some fears: namely, that it will lack the supports, character building and story elements to really get me hooked on it. Gaiden has a relatively small cast IIRC, so I'm wondering if they will be adding in more characters to bulk up the roster, making these few existing characters more fleshed out, or leaving the numbers the same but massively underexplored. Limited supports in particular, with genuinely interesting conversations which amount to well-established relationships is what I had wanted out of Awakening and Fates, so their absence (even if it understandable) would be sorely felt. What about the rest of you? What gets you excited? Never played Gaiden and want to experience the beginnings of the series? Like the look of the art? And what might disappoint you about it? Let me know!
  5. It is quite consistent that the cipher column quartet have different classes representing the boosters they come with. What do you think would be their classes in the future releases?
  6. Well, I know some of you have prediction unreleased cards in the future. Let's speculate a bit okay maybe a lot. Yes we may sort of include speculations on already announced stuff or speculate on teasers. Let me start with our speculation of our own. Okay, so we know that "Medallion" cards will have MASTER CLASSES. So does that mean, Gaiden will have them too? On a related note, what color will the cards be in Valentia? In games with branch promotions, some units are given canon promotions in their debut series (i.e. Hero Severa, Dark Flier Cordelia etc.) until the second series they appeared gave them an alternate promotion Except Severa for some reason I am suspecting that the Villagers in Gaiden and Sacred Stones (speculate what color) characters will be given canon promoted classes based on their intended design. (eg Mage Cliff due to his high resistance, Pirate Ross, Mage Knight Ewan (just because his growths most resemble that of a Generic Mage Knight), Great Knight Kyle, Paladin Forde etc.) those are just my examples please don't kill me.
  7. So with Fire Emblem's home really being suited well toward handhelds what do you think the next handheld from Nintendo will be like? Will it even happen in the first place? While I love the hell out of my 3DS and its managed to do well in the market no one can deny how smartphones have taken a huge chunk of the handheld business away from Nintendo and how if they produce a new one they are fighting a hard uphill battle. If they are willing to fight it in the first place. I find this particularly concerning since handhelds have been a huge part of Nintendo's revenue even when their consoles didn't do well. Furthermore, as a Fire Emblem fan its concerning since the titles are pretty much at home on handhelds and sell the best on handhelds. While I'm a huge fan of the console Fire Emblems, I'm not sure how well they would do on Nintendo's new console (and that's a whole new can of worms). So what do you think? What new features and appearance could be on Nintendo's next handheld. Will they even have one in the first place? Will they try something completely unexpected with the NX or pull a fast one somewhere?
  8. So now that Sakurai has officially said that they are done adding to Smash 4 what or rather who do you think will be added to the next smash? Keeping in mind this roster spanned 58 characters. Do you even think they'll be able to keep em all? Personally here's who I can see in the next smash. 1) Splatoon inklings. Practically shoe ins given the game's success and the trend of having playable male and female versions of characters (WFT, Robin, Corrin) 2) Dixie Kong or King K Rool. Alot of demand for these guys especially seeing how people were disappointed that King K Rool was only a mii costume. 3) New Zelda rep. I don't know who but probably someone from Zelda Wii U. I could also potentially see Midna or Ghirahim appearing transitioning from assists. 4) Shovel Knight. Again supposedly alot of demand for this one would also be the "surprise third party character"
  9. Which Fire Emblem game would you like to see receive a sequel? Shadow Dragon and Mystery of the Emblem are listed together as the Akaneia Saga, and Path of Radiance and Radiant Dawn are listed as the Tellius Saga. Personally, I would like to see a Tellius sequel staring Priam. I feel that the descendant of Ike should have more backstory than leading a band of mercenaries that are eventually slaughtered by Chrom's forces. If you vote, please share your ideas!
  10. I had an idea for a general FE thread and changing the topic regularly (about weekly or so) about speculating if things went differently at pivotal moments in the story of the various Fire Emblem games because its fun to speculate what would have happened at these moments. The first pivotal moment I had in mind was what if Greil survived in his first fight with the Black Knight and how this would have changed the Tellius Saga. Q1: For starters I think that Greil would realize after healing from his wounds that he was no match for the Black Knight since he could no longer use his sword arm and would double down on his efforts to train Ike realizing if anyone was going to beat the Black Knight it would be him. That being said he would still remain in charge of the Mercenaries. The positive of this would be that Ike would become much stronger and skilled at a faster rate than he did in the original story but wouldn't have developed so much leader since he was thrown into that situation so suddenly. Now one hitch I have is that I do think while Greil might have survived the first encounter with the Black Knight he would have eventually met his end at his hands since the Black Knight is encountered multiple times throughout the story and he would do anything to prevent Ike or Mist from having to fight him so soon even if it meant him knowing fighting a battle he could not win. If he did survive until the ending parts of the story where Ike originally fights him I do think he would let Ike fight him having trained him intensely in that time and believing he could beat the Black Knight. Some other implications are the impacts this would have on the events Radiant Dawn with Griel still alive but aging would probably have handed off the responsibility of the Mercenaries to Ike. However, as events progressed he would be forced to explain who the Black Knight really was and the meaning behind Lehran's Medallion and reveal some of the more important parts of the setting much sooner. The story at this point could go in multiple directions with the Mercenaries either supporting the Laguz alliance like they did in the original story or being completely focused on preventing Ashera from awakening. This is meant to be in good fun so feel free to post your thoughts about it all. Oh and lets try to refrain from Fates spoilers/ Fates scenarios since the game has yet to have a world wide release. Q1: What if Griel survived against the Black Knight? Q2: What if Zephiel was killed in FE7? PM me your ideas and suggestions for what if scenarios in the Fire Emblem stories. Particulalry for FE 2, 4, and 5 as my knowledge of those games is sparse at best.
  11. I have not done much research on this but I figured I might as well post it here for you all to see and speculate on. Most likely fake aside from the shareholder statistics which are interesting if you're into that kind of stuff. Here is a video of Etika covering it and how I originally found out about it. Original/fake reveal video However, these things are not fake: Shareholder ratings. http://nintendoeverything.com/approval-ratings-of-nintendo-directors-rise-at-recent-shareholders-meeting/ Details on the 75th annual shareholder meeting http://nintendoeverything.com/details-from-nintendos-75th-annual-general-meeting-of-shareholders/ What could this mean? The rise in the shareholders ratings and sudden optimistic outlook despite the Wii U's slow sales? What about DeNa? How much life does the 3DS still have in it? What exactly will the NX even be in the first place? Find out next time on Dragon Ball Z. Some interesting things said about NX in the share holder meeting.
  12. So it's been established that Sakura uses honorifics even with her closest siblings. Heck in the trailer she even refers to Kamui as 'Nii-sama'. Correct me if I'm wrong, but usually Japanese families drop the honorifics when they're in private. So it's kind of odd Sakura uses them even around her family. Is this just a quirk of her character or did something happen to make her do this? Anyone else have other ideas?
  13. It appears in the both her character art and her portrait. Do you think it's going to be her "Legendary Weapon" or will it be more like her "Rapier"?
  14. I'm on the website right now, just checking stuff out and I noticed that in the sky for the Nohr side, there are dragons. This is just speculation, but does anyone else think that there might be a possibility of Wyvern Riders being Nohr exclusive, while Hoshido might have Pegasus Knights? Or are Camilla and Hinoka really just counterparts? If this has already been discussed please let me know!
  15. With the SSB4 datamining finding data for Roy, what do you think are the chances of a Binding Blade localization?
  16. A while ago, before IS had confirmed that Kamui can transform, I came up with a theory that hinged on the idea that Hoshidan royalty were all dragon-kin. That has now been confirmed (the Hoshidan royalty bit, not the theory). The theory was that every royal had the potential to transform, but the ability was unlocked by going through extreme mental stress. With Kamui watching their father gain a newfound sympathy for pincushions, the ability unlocked. However, due to Kamui's young age their body couldn't handle a full out dragon session, so the transformation was improper. Probably Kamui's partial transformation as seen here. Upon seeing Kamui grow a cool new mask, Garon decides instead of disposing of Kamui, to raise them as his own. Something happens, Kamui is sent to Hoshido, and meets Aqua. Aqua also having gone through extreme mental stress (she was most likely kidnapped) knows how the ability works better than Kamui does, and gives him a dragon stone. After transforming, Kamui, not used to full dragon yet, freaks out and chokes Aqua. Leading to the scene where they, you know, choke Aqua. This theory could explain why Kamui looks so completely different from his kin (who knows what they looked like before transformation), why no one else can do it, and, more subjectively, why the partial form looks so much cooler than dragon form. Thoughts?
  17. So there's something I noticed about two of the characters. They share a name. Our older Norh sister is named Camilla. She appears to be a wyvern rider. On the Hoshidan side, we have a pegasus knight by the name of Tsubaki. Tsubaki is the Japanese word for for a flower called...Camilla. While the kana is obviously different, I find the fact that two of our flying classes are named the same thing to be rather interesting. Are Camilla and Tsubaki foils to each other? Is there a duality theme in IF we're not picking up on? I know this is potentially grasping at straws here, but it seems a bit too coincidental that these two have the same name.
  18. So if's story writer is Shin Kibayashi. I decided to do some digging (Aka, stalking his Wikipedia page) and I'm sharing what I've found and how that could affect if. First thing's first, is that Shin has an obsession with pen names. Seriously. He's written under seven different pen names. While Nintendo name dropped him as Shin Kibayashi, don't be surprised if another name is used in the credits. Secondly, most of his works involves detective work or solving mysteries. Said mysteries are often thought of as unsolvable within the manga, but the heroes are obviously capable of solving it. That said, Shin has also done fantasy, one soccer themed manga and one manga involving wine tasting (Go figure). Thirdly, Shin's the writer of Get Backers. I'm not familiar with the series, but if anyone has read/watched or knows about it please tell us about it. Wikipedia says it's pretty well received, but the proof is in the pudding. Lastly, as mentioned above, Shin also wrote a manga about wine tasting. Yeah...Kind of odd but apparently the New York Times listed it as one of the best selling manga and it's had a really positive impact on the wine selling business. So there you have it. As far as I can tell, Shin Kibayashi seems to be a pretty well received writer. Anyone familiar with his works can give us more insight on his writing style. In the meantime, I get the feeling if's in good hands.
  19. I (and of course, others) have noticed since the original trailer that there are new weapon "types," corresponding to a sort of East vs. West duality that we now know is realized in Hoshido vs. Nohr: 剣 (tsurugi/ken, sword) vs. 刀 (katana) 槍 (yari, spear) vs. 薙刀 (naginata, glaive) 斧 (ono, axe) vs. 金棒 (kanabo, metal club) We've also seen: magical tomes, used by the Nohrian mage party member magical fans, used by Orochi and an enemy of hers an odd winged knife, used by a heretofore unnamed green-haired assassin the standard 弓 (yumi, bow) used by the now bow-wielding Thieves fought by Kazahana glowy-glowy swords used by Marx, Ryouma, and Full-of-Arrows-man an odd staff seen in Sakura's map icon and cover art that makes her appear different from "normal clerics" (that is, the two maids) the dragonstone (竜石) a unique sword in Kamui's possession that I've taken to calling the Nohr Godsword (夜刀神) What other weapon varieties do you guys expect to see in the future of FEif? Do you think ballistae will ever return? Offensive staves? Either of the trinities of magic? Will my desire for symmetry of variety between weapon classes ever be satisfied, or will swords remain the most numerous forever?
  20. Alright. As I said in the previous thread, I want to post all these up on SF as I write them but I don't want to spam up the boards, so from now on they will all live in this thread. If this should be moved to Written Works, let me know. I figured because it's supposed to be, well, general FE history, it makes sense for it to be here. But I could be wrong.
  21. The 25th Anniversary of the Fire Emblem series is rapidly approaching. To commemorate this momentous occasion, I have decided to write a series of pieces which analyze or speculate about the series lore. I have a few topics in mind that I'm sure I want to write about - if there are topics that you all want addressed, let me know and I will see what I can do. I can't promise any sort of consistent schedule for these - as you can see, I tend to be a bit... verbose, and I've got other things on my plate. But I will try to have one every couple of days for the next three weeks. Maybe less, if I'm feeling really excited (for example, when I get to more speculation). ---------------------------------------------------- Before we start with the rampant lore speculation, though, we need to review several important lore events, because we'll be referencing them and speculating on them later. It's likely that for many of you, I won't be presenting any information here that you're not already aware of, but it's important to get the basics out of the way. And perhaps the best starting point is the chronologically earliest major event in the Archanea/Jugdral/Valentian timeline - The Dragon War. There is, sadly, no official name for this conflict. I have previously sometimes referred to it as the Divine Dragon / Earth Dragon War, but that's a mouthful, not entirely accurate, and honestly there aren't any other wars fought between dragons. So we'll abbreviate things for now, and call it the Dragon War. The war ended around 1,100 years before the birth of Marth of Altea, and began at a nebulous point perhaps a couple centuries before its end. At the time, humans were not a large presence on the Archanean continent. They existed in scattered and disunited tribes, without a great deal of technological sophistication. They probably were not entirely ignorant of magic (after all, it was hardly an unknown quantity in Jugdral at the same time), but there was certainly no formalized instruction in the arcane arts that could be found. No, Archanea was dominated by the dragon "tribes,"1 whose civilization was approaching the close of a long golden age. For centuries, even millennia, the dragons had flourished in Archanea. They built great temples and cities, and gained a mastery over all sorts of magic. Yet, for all of their power and majesty, they avoided contact with humanity. Why? We cannot say without resorting to speculation. But there was an unspoken agreement amongst the dragons not to interfere with the humans. Certainly, the scattered human clans knew of the dragons of Archanea, but they did not have any sort of understanding of who these godly beings were. Alas, this golden age of draconic rule over Archanea came to a slow end from perhaps an unlikely source. You see, dragons, not unsurprisingly, are creatures with a very intimate relationship with the forces of magic. Not only are they able to breath elemental energy and the discover and manipulate the secrets of even life and time itself, but they also passively require magical energy to sustain their grand and powerful forms. Dragons need magic somewhat like humans need air - they do not consciously interact with it, their utilizing of it does not have an effect on its supply, but if there isn't enough of it in the environment, there are dire consequences. Lack of magic does not kill dragons, though. It drives them mad. What precisely caused the innate background magic in the world to fall in strength is not known (And it will be speculated on further in subsequent posts). Perhaps it was some great catastrophe elsewhere, or perhaps it was something that the dragons inadvertently brought upon themselves. But the effects quickly became clear, and the first signs of mental and physical degradation began to be seen. As a result, the elders among the dragon races assembled together and deliberated. They were faced with a grim paradox - by continuing to live as they were, they faced the seemingly unavoidable doom for their people. In the end, a sobering conclusion was reached - the dragons could survive, if they discarded their draconic identity. The essence of their innate elemental power, the part of them that drew upon the fading magic and empowered them, that power could be expelled from their bodies, externalized as dragonstones. In doing so, the dragons would change form, become akin to the humans. They would become manaketes, only able to tap into their dragonstones and transform into draconic form for short periods at a time. Though it represented their salvation, support for casting off their draconic bodies and living and something similar to humans was mixed among the dragons. Certainly, it was a decision made in full knowledge of the stakes and the challenges. Yet, the dragons of Archanea had achieved incredible advancement in magic. No doubt some of the dragons trusted that some other solution would be found, that through magic they could avoid the degradation without casting off their draconic identity. They were, sadly, mistaken. Of the dragon tribes, only the Divine Dragons, who were lead by the Dragon Queen Naga herself, were unanimous in support for this plan. Many of the other dragon tribes were divided, with some members becoming manaketes and some remaining dragons. The Earth Dragons, though, who primarily lived in the southern areas of the continent, were adamantly opposed to forsaking their draconic identity. Only a single Earth Dragon became a manakete - Medeus, Prince of the Earth Dragons. Undoubtedly, Medeus had been one of the dragons who met to discuss the crisis, and who had agreed upon the solution. Undoubtedly, his kinsmen saw him as a traitor. One wonders what the days were like on Archanea as the degradation continued to set it. For Naga, the Divine Dragons, and the rest of the Manaketes, it must have seemed a tragedy played in slow motion, to see former friends and allies slowly lose themselves. Perhaps Medeus suffered worse than they, looking at his people, whom me might have thought himself unable to save. One wonders what desperation the stubborn dragons felt, seeing their numbers dwindle every day from the madness, watching their friends degrade into something akin to beasts, trying incessantly to find some way to put a halt to the curse and failing at every turn, feeling the ever-present darkness slowly creep in at the edges of their mind. When they ultimately began to attack the scattered humans of Archanea, one wonders if it was because of bestial madness, or because they believed that it could be their salvation. Regardless, reckless violence towards the humans of Archanea put an end to the tearful peace between the Manaketes and the Dragons, and truly spelled the end of draconic rule over the continent. Seeking to prevent further slaughters, the Manaketes went to war with their cousins and former friends. It was a war that would rage on for several hundred years. We know little of the precise events of the war. We know of no specific battles, no great acts of heroism or stirring acts of sacrifice. The Manaketes learned to fight in their new forms, though, crafting weapons such as those which would one day become known by humans as the Regalia of Archanea. But if anything other than tools of war were crafted by the manaketes during this period, record of such is lost to time. When the dust of battle cleared after centuries of war, draconic civilization in Archanea was a shadow of its former self. Though the manakete armies were victorious, they had triumphed over an enemy who could no longer negotiate, could no longer surrender. Reluctant or unable to eradicate the Earth Dragons, Naga instead crafted a powerful artifact of sealing. With her power, she created - or acquired - the Five Orbs, draconic artifacts of significant power. Though each had its own abilities, when combined, they could be used as a powerful force that could effect the very spirits, the very souls, of the dragonkin. Naga crafted from a fang a pedestal for these five orbs, their combined power forming a powerful seal that imprisoned the Earth Dragons. They were locked away at the Dragon's Altar, an ancient Earth Dragon structure that laid at the heart of their territory. Perhaps the location was chosen for its significance, or perhaps the Earth Dragons had retreated to the Altar and were still resisting when they were sealed. Regardless, the sealing of the Earth Dragons ended the Dragon War, the remaining degenerated dragons scattered in the wild places of the continent. Peace was returned to Archanea, but the cost was dire. The glories of draconic civilization were forever lost. The Earth Dragons, too, were gone from the world. With them went the tribe of winged dragons who, fully lost to war and degeneration, became the famed and ferocious wyverns of Macedon. Many Fire Dragons and Ice Dragons came to dwell in the far wilderness, terrorizing or being subjugated by the barbarian clansmen who came to live in the same places. The manaketes dwindled in number, and other dragon tribes, if they existed, faded from the world, and into myth and legend. The Dragon War spelled the end of the age of the dragons. The humans, who had looked to the conflict in wonderment and awe, seeing the manaketes and the dragons as gods and demons that they scarcely understood, would slowly begin to grow and expand and develop, taming the wild continent of Archanea and learning its mysteries, piece by piece. Naga, for her part, enshrined the five orbs and their pedestal - together known as the Shield of Seals or the Pedestal of Flames - within the Fane of Raman. Along with them were placed some of the remaining treasure of the Dragon Tribe, and Naga's daughter Tiki, ensorcelled under an enchanted sleep so that she would not wake until of an age when her power could be controlled and the threat of degradation avoided. Alongside with the leaders of the remaining Manakete, Naga also ventured across the sea of Jugdral, where humanity was more advanced, and gave up her dragonstone in an event that would forever change the future of humanity and their relation with the dragonkin (we'll be hearing more about that soon). Then, her work done, Naga discarded her physical body. Like many of the dragonkin with her power, she would live on as a spirit, or something slightly more, with a limited ability to interact with the physical world, and even the ability to give of her blood and perhaps her fangs without a persistent physical form. Some of the other leading manakete followed her into the death of the body, but some remained, and would continue to live their lives or to carry out her wishes, and safeguard both humans and manaketes throughout the future. Medeus, Prince of the Earth Dragons, traitor to his people and last of his kind, remained in solitude in the ruins of their glory. In time, in his despair and his solitude, he would look upon the humans as they came to dominate the land, he would look upon how they mistreated the manaketes who fought a terrible war for their protection, how they plundered their treasures, and how, in their ignorance, they risked even ruining the peace that had been won for them. He would grow to hate the humans, and long for the past glory of the dragonkin. But that, as they say, is a story for another time. The tale of the Dragon War ends here. 1: A side note - this is an interesting quirk of translation. The "-zoku" suffix is commonly used in Japanese fantasy works to connote race/species and such, but due to real-world connotations of the same word it's often translated as "clan" or "tribe". Also, I'm basing this on something I saw on the Dark Souls 2 subreddit a good while ago, so if this is incorrect I apologize, I myself know basically nothing about Japanese. ---------------------------------------------------------------------- If you've read this whole thing, well, thanks for reading. I hope it was entertaining or educational or both. Of course, I'm not perfect, so feel free to call me out on any factual mistakes, presenting speculative material as absolute truth, or general poor writing. Also, feel free to ask questions, though I reserve the right to say "Hrmmm, interesting, wait and see". And finally, if you do have any bits of lore that you'd like me to write about, please let me know. Feedback is always appreciated.
  22. So idk if any of you are aware of a possible Nintendo Direct leak which slots it in on the 1st of April (worth noting, April Fool's.) It's from 4chan, which has had some pretty legit Nintendo leaks in the past, but has also had a bunch of fake ones. Anyway, here's what it says on the "Latest in the Fire Emblem series": An atrocious being has arose from the darkness to cause major disorder and injustice during the colonization of a continent recently dubbed "Magvel". In turn, fierce warriors rise in a journey to obtain the necessary relics to protect the country. I'm certainly dubious, and honestly I think it's fake, but I'd like to know people's thoughts on the matter. Like, how would you feel if it were a prequel to SS set during the colonisation of Magvel? For me it's pretty sweet; it would certainly do wonders for the world building of Magvel, given there isn't much of a history on its past other than a handful of vague references (sacred twins, Five Heroes.) And in that case, would it deal with Formotiis again? Does this mean in addition to (or instead of) the speculated West vs East themes, there will also be the returning themes of Sacred Stones (i.e, monsters, demons, risen-type beings.) TL;DR: I think it's fake, but it's an idea worth entertaining, I think.
  23. So, let's speculate on when Nintendo and Intelligent Systems will tell us more about Fire Emblem:if. Personally, I think that we will next hear before E3 in a Nintendo direct. I think that we will hear information about: Characters- We will be introduced to other characters that appear in the game, and we will find out more about the characters shown in the Nintendo direct trailer. Story- The name of the world(s) where the story is set. Maybe we will be shown more plot important characters and cutscenes that reveal more of the plot. Music- We might get to listen to more of the Game's music. :) So, what do you guys think? (PS- I made this topic as I have seen that everyone was speculating on if's content and I decided that I wanted to speculate in a different way...)
  24. I think I've finally got this. During one cutscene, Chrom is talking to Robin about his father and the war with Plegia. He says and I quote: "The campaign only ended with his death fifteen years ago." So Awakening takes place fifteen years after Chrom's dad dies. This is crucial because in the same cutscene Chrom says that Emmeryn was nine years old when their dad passed: "When our father died before her 10th year, he left her quite the legacy..." So that means Emmeryn was 24 at the beginning on Awakening. Now according to this concept artwork... Emmeryn is 6 years Chrom's senior. So Chrom is 18. Lissa's age is a little more confusing. She's apparently 10 years younger than Emmeryn and 4 years younger than Chrom which should be impossible. Chrom's mother was still pregnant with Lissa when their father died, so she could only at the most be three years younger than her siblings. That means that both Emm and Chrom had their 10th and 4th birthdays before she was born, so they're probably a bit older at the end of the Mad King's War. So their ages are likely: Emmeryn: 24 to 25 at the end of part 1, and 27 at the end of the game. Chrom: 18 to 19 at the end of part 1, and 21 at the end of the game. Lissa: 15 at the end of part 1, and 17 at the end of the game. Oh. And Donnel: 14 at the end of part 1, and 16 at the end of the game; considering he's younger than Lissa and all.
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