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Found 2 results

  1. I'm working on making a FE4 hack with custom maps, and I cannot seem to find where/how to change the initial positions of Sigurd, Alec, Noaise, and the starting position of Arden (although he eventually shuffles his way to where I put him in the fe4map unit placer). Which tool would I go to change those and how? And I suppose, by extension, how would I do the same for the other spawns on later turns (Lex/Azelle, Quan/Ethlyn/Fin)
  2. Heya ~ Using FE8, FEBuilderGBA So I've returned to my hack after a while because I couldn't fix an issue with Chapter 9 (Distant Blade). I have edited the unit spawns but they seem to still appear in their original positions for the map (with one unit spawning on top of another). When in preparation you can move almost all the units back to my chosen spawn points (with exception to lord units), but that's not really a fix. My immediate assumption was there are some route split shenanigans to deal with.. Like I said it's been months since I was working on my hack so I'm rusty on most things atm.. be kind ^^ Thanks in advance for any help!
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