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Found 16 results

  1. Copied this from FEU. Yes, just as the title says, what sort of tips and advice can you guys provide for how to better oneself to be a better Fire Emblem player? Edit: To be more specific, I mean improving on strategy, item management, which stat matters the most, what items should my units have, etc. Edit 2: To be a little more clear, I’m very good at it myself, this post was just for my friends and family that are interested at getting better.-MegaCowsamMan
  2. I finally began my first playthrough of Fire Emblem Engage, and I just completed chapter 3. For this playthrough, I don't intend on using any of the DLC with the sole exception of the Tiki Emblem, which I intend to give to Alear since I feel that Alear should've been given a dragon form. I do intend on later doing another playthrough that uses all the DLC. I picked normal difficulty since it's been a while since I played a Fire Emblem game and I went with casual mode, despite my preferring classic mode in FE games, because the ability to freely save is often tied to casual mode for some reason. Since this is my first playthrough, is there anything I should know in advance?
  3. So... I recently posted on the Conquest board about my current Hard/Casual file, and was asking for some help on it. And well, I managed to complete that map, but now I'm having trouble on the next. This is somewhat of a reoccurring problem (struggling greatly on map after map), and I feel like I should try getting more help on the center of the issue. One of the reasons why I joined this site was to ask this question, since there aren't that many on sites that I browse, and the only other place I could think to ask was the FE subreddit on Reddit, but this site is FE focused, so I figured that this would be a better place to try asking this again. I feel like I've struggled with strategy games for quite a while, I tend not to think multiple turns in advance, or even one turn, and make very major mistakes that gets units killed. I'd have to reload several times on maps to avoid losing a single unit, while I feel like others don't have the same issue. Because they have more skill for sure (and experience), but I was wondering if there was any way I could achieve the same thing. I had played Dark Souls, I beat it and came out literally refined and better able to handle what was considered "the hardest game of all time". Does something like Dark Souls of strategy games exist that will make me become a better strategist, or should I just focus on getting more experience by playing and beating harder difficulties in FE games (like a unit, ironically lmao)? There is also a video that mentions FE12's first chapters and how they will make you a better player, should I consider trying those?
  4. I love Smash Bros to Death. Remember playing 64 in the 90s. I still remember that famous Commercial. However I had a question I wanted to know. Are discussions of Smash Mods allowed on this Forum? I'm not talking stuff like Nude Mods, or something immoral. I mean like Gameplay Modifications. Project M is the most famous of which. I was planning on sharing my fellow fans of Smash a Mod I am following intensely for the Original Game on the Nintendo 64. Smash Remix. For those of you WHO KNOW about Smash Remix you guys might know WHY I wanted to share it with you guys. I just want to make sure it's allowed to talk about Mods for Smash here.
  5. Just looking for some advice on doing an ironman run of Conquest on Hard mode. (In case you didn't know, ironman means no resetting under any circumstances, and if I get a game over due to my avatar dying or me failing a specific map objective, the run is over.) Examples of things I'm looking for: -Avatar builds -Which characters are worth using and investing into -How to deal with death/permanent injury -Utilizing DLC items (only the free stuff like the Exalt and Hero Brands and the gifts from Anna) -General strategy -Good couples -Building support -When to recruit children -Best generic units to capture and where to find them -Forging
  6. So yeah... Fates is my first step into the land of the 3DS games, and only my 3rd FE game overall. My first 2 were Path of Radiance, followed by it’s sequel Radiant Dawn, and I’ve enjoyed these SO much that I really wanted to check out more of the series. Anyways, after a bit of research.. I ended up going with Conquest, as I personally found even Radiant dawn a bit too easy, even on hard mode (it was more annoying than hard, considering no enemy attack range, but w/e), and wanted a challenge. However, I feel I might be regretting my choice, not because I’m worried about the game being too hard, but because I have literally no experience with these game mechanics. So what I’m trying to figure out, and would like to know more about is the following: 1) How important is utilizing the pair-up and attack stance mechanics? Like is the game strictly balanced around using these as much as possible? 2) In regards to pair-up and attack stance.. let me know if I’m understanding it correctly. - For pair-up, you pair-up via in the ingame command, and upon pairing up.. you gain stat boosts (based on your support level with the unit you are paired with, along with additional stats based on units class). There is also some meter that builds up (how exactly does this fill up, is it based on attacking/per turn?), and when maxed, it automatically activates on your next battle negating all damage. I believe that’s extent of my knowledge on pair-up, if there is anymore mechanics/benefits that revolve around pair-up.. please let me know. - As for attack stance, this is automatically activated as long as you are adjacent to an ally unit, and when entering a battle, the unit you are adjacent to will also unleash an attack. I believe that’s the extent of my knowledge on attack stance. Does support bonuses also affect attack stance (or the units class?)? What dictates the amount damage that the non-lead unit will deal? Can the non-lead unit activate/proc combat skills? I’m assuming all weapon triangle advantage/disadvantage and weapon effectiveness is taken into account for the non lead unit? Who gets the bulk of the exp... the lead unit, or the one who dealt the final blow? 3) Promotion, seals, and so on. This part I’m completely lost on. I’ve tried reading into it, and instead I manage to get even more confused. If somebody can please explain to me how leveling and promotion works, along with a gist of how all the seals work, or even link me to something that does.. I’d really appreciate it. I don’t know if this is true or not, but it seems like it is incredibly easy to mess something up considering all the different avenues you can take in regards to promotion and using seals, and how and which skills you acquire and so on... and I’d like to benefit from these things as much as possible. 4) Is there a “calculations” page somewhere that I can refer to? On the main page of serenesforest.com, when choosing the 2 games I previously played (PoR & RD), there was a calculations tab that told me how hit rate/avoid is calculated, how attack speed is calculated along with the doubling threshold and so on. I don’t know where to look for any of this information all in one spot. In game it tells me you need 5 more speed than your enemy to double, but how is speed calculated in this game.. if the weapons don’t have weight? Is it just my listed speed value with no further calculation? Does Awakening and Fates use similar calculations, and if so.. can I just refer to the calculations tab on the awakening section? 5) The weapon triangle. I understand how it works in regards to: Swords/Magic > Axes/Bows > Lance/Hidden Weapons > Sword/Magic, what I want to know is what is the WTA/WTD in this game? 6) If there is any other general information, tips, or advice... or anything that will help for a first time playthrough, that would be absolutely awesome and much appreciated. Such as building supports, best weapons, good units, good skills, good classes, and so on. I’ve been trying to look for all this information, so I am sorry if it’s readily available, it’s just I keep finding basic guides of things I already know, or I find something else that just makes things even more complicating after reading it. Thing is I when play games like this, I like knowing how everything works and how my stats are calculated, and so on, so serenesforest has been a god send for me, but there seems to be a lack of general information on this game and I feel like I’m at the point where it’s not even worth getting into and checking out older FE titles instead. Or maybe I should play Awakening first to get a feel for the newer mechanics? I don’t know. Seriously, any help would be greatly appreciated, as I really want to give this game a chance as the the art style looks amazing to me, it seems to have a lot of depth (which I like, as long as I understand how everything is working), and it’s suppose to present good challenging gameplay.. which are all things I look for in a game like this. Thanks in advance to anyone that goes out of their way to leave a comment, and I apologize for asking so many questions at once.
  7. Hello again! I’ve made a few posts within the last few days in regards to some questions/advice and so on, so I apologize if these have been brought up time and time again, it’s just hard to find direct answers to specific questions in regards to RD. And with RD only being my second FE game there is a lot of stuff going on.. at-least from my perspective (which I actually really enjoy). With that said, I’m currently on part 2, and I’m looking into how to get items out of part 2 into part 3 efficiently. I also have a few other questions in regards to chapter advice/strategy, BEXP, and unit viability. So here is what I’m curious about: 1) I am currently on part 2 CH.3 (2.3), the “Geoffrey’s Charge” chapter. Now from looking at the availability chart, it seems like you don’t have access to any of the characters from 2.3 (Geoffrey’s Crew) whilst at the base during 2.E. So what I want to know is, do my units in 2.E have access to everything I put in the convoy in 2.3? For example, can I take Geoffrey’s brave lance from 2.3, stash it in the convoy, and then access said brave lance in 2.E convoy and equip it on say.. Nephenee? Or does Geoffrey and Elincia’s units/team have different convoys? 2) Now I’ve also heard that some items in part 2 are rather useful in part 3 (the hammer you can buy from the bargains in 2.3 for example, along with stat boosters). I’m wondering what’s the most efficient way to get items that I want from part 2 into part 3? So back to question 1, can I just stash the hammer (among other items I want) from 2.3, and load em onto Haar/Neph/Brom/Heather from the convoy in 2.E? Or should I load up Marcia during 2.3 (as I heard she joins in on Elincia the first turn of 2.E) and when she joins trade it to Haar, Nephenee, and Brom? Or is this something that’s not even that beneficial and it’s not worth going through the hassle? 3) Back to Chapter 2.3: Geoffrey’s Charge. I’ve been trying to maximize BEXP by killing the least amount of enemies as possible. My current strategy is utilizing the reinforcements by having them charge up as meat shields (by targeting an area so they only do damage on enemy phase) and bringing up Kieran, Geoffrey, Makalov, Devdan, and Marcia to cut off chokepoints and use as additional meat-shields, and only killing enemies if I’m fully boxed in. My issue is every time I get close to the boss (which I get there fairly quick) everything just becomes so cluttered and I’m forced to kill quite a few enemies just so I can get to the door/boss, so I end up restarting (I’m playing on normal atm, but I avoid battle save for the extra challenge). I feel like I could just take the small BEXP loss by killing the enemies and go straight for the boss, but then I miss out on the stat booster from the enemy. So any advice or tips for this chapter to maximize BEXP gains and get the stat booster from the enemy would be awesome. 4) Lastly, some questions on BEXP and units. Once I successfully finish 2.3, I’m going to have a bunch of BEXP (I earned max BEXP on the other chapters up until this point), and I’m wondering what should I do with it? Should I spend it all prior to 2.E, or should I just hold onto it until it eventually pools together with everyone else? With that said.. if I was to spend any, who is worth using it on in part 2? I am really enjoying Nephenee (regret not using her in PoR as I feel like a speed boost would be really good for her), I loved Marcia in PoR (and I capped 4 stats on her for the data transfer but didn’t realize you had to be 20/20!!) but she doesn’t feel as powerful as she was (although it’s probably because it’s still early) and I know Haar is a straight beast, so are they worth dumping it on.. or should I just keep saving it? Okay, so I think that’s it. Once again, I do apologize if these are repeated questions, as I did try googling extensively for these and found so many mixed results or halfway answers. The thing is I really enjoy maximizing my gameplay, and as soon as I finish RD on normal I’m jumping straight into HM and want to be as optimized as possible for this run and my next run. So any answers, advice, and so on would be much appreciated and want to thank anyone in advance that does comment. But yeah, I’m truly glad I got into fire emblem, and have been having a blast with PoR & RD, and I can’t wait to try out some other titles. Any recommendations for which FE to play after RD (preferably one with a good storyline and challenging gameplay) would be awesome. Thanks again!
  8. Hello! This is my first playthrough, and just have a few questions in regards to the end of part 1 and taking advantage of Ilyana to load up items with. So I’m getting ready to finish part 1, and from my understanding Ilyana joins up with another group (not sure which group, as I’ve been trying to avoid story spoilers). And I just have a few questions of how to take advantage of this: 1) When do I load up Ilyana with the items I want to transfer? Do I have to do this before jumping in to the endgame chapter, or do you get access to the base again after the chapter? 2) With that said, what items should I transfer? I’m guessing money related stuff such as gems or useless skill scrolls? Besides that, is there any skills that the DB doesn’t really need, that the group Ilyana goes to can benefit from? What about weapons? Any recommendations would be greatly appreciated. 3) This next one is actually off-topic, but I’m just wondering if there is any AR/Gecko codes out there that allow you to toggle enemy attack ranges when playing on hard mode? If anybody knows of any, or if there is any way to view enemy attack ranges on hard mode, please let me know! So yeah.. I think that’s pretty much it. Just want to thank you in advance if you took the time to comment and leave me some advice, it’s much appreciated!
  9. Hello! I am rather new to FE series as a whole, with my first game being Path of Radiance. I’m rounding out the game now, I’m at chapter 25 as I type this up. When I complete PoR (which should be tonight if I have time), I am without a doubt going to be continuing the story and jumping right into Radiant Dawn.. as I am absolutely in-love with the world, story, lore, characters and everything else related to PoR (seriously this is one of the few video game stories that actually has me very intrigued and I love all the twists and turns!). Now with that said, and with me being incredibly new to the series, I have a handful of questions in regards to Radiant Dawn. I apologize in advance if these are all well known, or I could’ve found this information (I did try googling and searching through here for answers) elsewhere. Well, onto my questions: 1) First is difficulty. I found Path of Radiance incredibly easy (played on hard mode), and I really hope Radiant Dawn presents more of a challenge. I am the type of person who does a lot of thinking/strategizing each turn and takes my time to make sure my units will be protected/not die (I inspect enemy units and compared AS to see if I’m going to get doubled among other stats, check enemy attack ranges to see how many enemies will be able to hit me and so on), as if I lose even one unit, no matter who it is, I reset. So how does Radiant Dawn difficulty compare to PoR, in regards to someone who found PoR hard mode incredibly easy (like really easy as I’m sure most people did). Plus I really enjoy difficult games, as long as the difficulty is “fair” and not nonsensical and headache inducing. What is a good starting difficulty for RD? 2) Next is how stats work. Like I said, I’m rather new to the FE series, and it took me sometime to figure out what each stat does and how they affect my units and the battle. More or less what I want to know is, do stats function the same from one FE game to the next, and more importantly from PoR to RD? For example; Is it always 4 or more attack speed to double? Does Luck/Skill have the same function as providing avoid/hit and bonus critical stats? And so on and so forth. 3) Now I’ve been doing some looking into Radiant Dawn, and I’m a little confused as to how the game plays out. From my understanding, there is 4 separate “parts” or sections, and each section only has specific units that are playable? If that’s so; - How does BEXP, money, weapons, stat boosters, and other items work when going from part to part? Is it ideal to just use everything up before going to the next part or do the items/BEXP carry over? - Is it even worth getting attached/investing into certain units? Meaning do you get full access to all the units by the end of the game, and if not does the game let you know beforehand that you won’t have access to the certain units later on.. so you don’t waste resources on them? 4) Lastly, and I’m sorry if this isn’t the place to ask for this, but does anyone have a working iso/wtsb (or whatever else works for dolphin) of FE: Radiant Dawn? I’ve been looking literally everywhere (vimmrs lab, reddit, other forum posts, and so on) for a functional copy of the game. Every copy I find does not work with Dolphin, as I got error messages that pop that say I’m missing files, and when I open the game it just stays on a pure black screen. Also in the emulator itself, no artwork image appears and I have just a giant X for the artwork image instead. If anybody knows any work around in the settings to get the game to work that I can try, I would truly appreciate it, same goes for a functional iso download as well. So yeah.. I’m pretty sure that’s it. My main concern is honestly getting Radiant Dawn to work in the first-place, but if anyone can answers my other questions I’d really appreciate it. Also any general advice for Radiant Dawn would be awesome as well, such as good units, skills to use, good supports, and/or any tips and tricks would be much appreciated. Thanks in advance to anyone that can help with the above! Really regret skipping past FE over the years, and I’m really looking forward to catching up and playing all of them eventually!
  10. I would like to have 2 healers on my team and I know that mists mounted healing is extremely useful, so I wondering if I should sacrifice all 800 of my Bexp in order to be able to give her a master seal and get her functioning, or should I beef up other units who need it like Jill and Marcia? I really don’t plan on using master seals on anyone but mist and Rhys as I just don’t find it wise for stats, but I have several units who could really use the Bexp but at the same time I have just the right amount to make my mist fully functioning as a mounted healing unit
  11. I've heard some games are tedious or don't make any sense in their hardest difficulty (I remember Awakening and Shadow Dragon), so what's the highest difficulty that you recommend for each game you've played?
  12. Short story shorter: I'm borrowing my cousin's copy of Fire Emblem Fates: Conquest for a few months (her "borrowing" my copy of Kid Icarus: Uprising for five years may or may not have anything to do with it), and I'm curious if there are any general tips or advice I should know before diving in. For reference, I have completed ironman runs of Awakening on both the Normal and Hard difficulties (and the first Normal run was technically a no-grinding run, even if in truth I did it four times. To be fair, two of them were getting to shops that I wanted to buy from, and another was to test out support facts from the site), as well as Echoes on Normal and Hard (does it count as an ironman if everyone survived and I never resetted, but still used the turnwheel?). I've also tried Mystery of the Emblem, Blazing Sword, and Sacred Stones, but my emulator crapping out prevented me from getting far in any of them. I have experience with this series, but I'm not all that knowledgeable on the specifics of what Fates does differently. I know that they changed how pair-up works, the reclassing system is expanded upon, there are still children, and weapons don't have durability but instead have drawbacks, but other than that I know next to nothing about Fates. Also, is there anything I should brace myself in regards to the story, supports, and characters? I don't want spoilers, but I know that Fates is infamous for its... let's say lackluster story, and I want to know what to prepare myself for. This is coming from the guy that thought that Awakenings story was alright (personally believe it's over-hated, but at the end of the day it's merely average) and that its cast and supports are underrated (although I can understand why some don't feel/think the same way). I also liked Echoes plot (although I will also be among the first to admit that it is very, very flawed) and enjoyed the characters. I admit I don't have the highest hopes with Fates in the writing department, but I'm also going to decide for myself how good or bad its quality is. Thanks in advance!
  13. GBA portraits are cool! I try to make some! And I fail miserably because the optical illusion stuff throws me off. How do their anime eyes work??? I can draw well enough but this is something entirely different altogether, so please, advice would be cool! Or anything else. I’m really having trouble figure out the gba fire emblem style, is the thing. Top one is most recent, bottom one was my first real attempt. And yee they’re all my own OCs lol
  14. Teku

    Sprite opinion

    I'm new to making sprites so i was looking for advice on how to make a few sprites I've been tinkering with for a few days but im not sure how to best approach making them the best that they can be, 1 is a sprite for a video project my friend and i are working on, the other was my attempt at making a manga character (you could probably guess who) So how do i best approach the problems that are curretly present in them to have them reach the best they could get?
  15. I thought that this wasn't weighty enough for the Serious Discussion forums, but I still want legitimate answers. What are some tips, advice, and habits you have for going to bed on time to get enough sleep for the next day, as well as waking up at an assigned time without snoozing or accidentally going back to sleep? For the full (and very long) story of why I'm asking this: The Short Version:
  16. Hey guys, I started my first playthrough of Stardew Valley (loving it btw) and I decided to specialize in artisan goods. Does anyone have some tips for how to build up to that? I do love RF/HM games- I’m just not the best at them sometimes... Some info about my farm: I’m a few days shy of fall I have about $22000 Have all tools upgraded once I have the forest farm Should I buy a coop or barn? Make more jams? Any advice is appreciated!
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