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Found 4 results

  1. Hello again, everyone. Von here. I recently released the first fully playable build of my SRPG Studio game, Sanctaea Chronicles, and am now starting to move into the presentation upgrading phase of the project. Those of you who’ve been keeping up with it are probably familiar with the work of my artist, Furan, who’s been making new halfbody portraits for the game: Looks good, doesn’t it? But there’s a bit of a problem. You see, the RTP class graphics that the game is currently using aren’t consistent in appearance with these new class designs Furan and I have cooked up, and Furan is already occupied enough working on the halfbodies. Meaning that if I want to upgrade the class graphics that are currently in use, my best bet is to recruit at least one additional artist onto the project to make new class graphics based on the art Furan is already producing. Before writing this request thread, I did some calculations for how much work is going to be needed for a full overhaul: https://docs.google.com/spreadsheets/d/1vxsaZoqyi3enryp-L6mFCcKLAqAYUj86ByzipMIPmoA/edit?usp=sharing For charchips (map sprites), I’m going to need 94 new sets, with a set consisting of 4 graphic sheets (player, enemy, ally, waiting) of 15 map sprites organized like this: For motions (battle sprites), I’m going to need 86 new sets, with a set consisting of 3 graphic sheets (player, enemy, ally) of battle sprites organized like this: The new graphic sheets will need 15-45 rows (for melee, depending on number of weapon types) or 5 rows (for bows and magic), with the amount of sprites in each row varying based on the needs of the animation. If you want an idea of how the battle animations are set up to move in the engine, think something resembling the Jugdral games. The map sprites as a whole would resemble the kind seen in Fateswakening, much like the halfbodies already being worked on. The battle sprites would ideally resemble an extension of that, roughly the same size as their RTP counterparts. If this all sounds like a massive order, I know quite well that it is. Which is why I decided it would be wise to consult you guys about it first to get an idea of its feasibility. If you’re interested in taking on the challenge and joining my team, please let me know in the thread responses along with whatever amount of money it all will cost me by the end. If you aren’t able to join or are unwilling to do so (and I don’t blame you if that’s the case), then feel free to direct me where I can shove it find some artists who might be. Thank you for taking the time to read this long post, and good day. Let me know if you have any other questions.
  2. THEME: Legends of Literature - Sprite a character from a book/movie/anime/television series. [spoiler=Voting and Winners]VOTING: Voting will be split into two categories. -Best in Theme -Best Overall Battle Sprite >Voting will run for 3 days If there are a large amount of entries, Best in Theme will be divided into smaller categories based on whether an entry is custom, splice, or animation. WINNERS: (Open to new ideas for this) Winning placement will be decided by total number of votes across categories. >The winner gets to choose two potential themes either from a list or of their own imagination. >The winner and runner ups will vote upon the themes to select one. >The winner gets two votes in addition to theme selection. >Second place gets two votes. >Third place gets one vote. >Whatever theme wins the winner's votes will be used for the next competition. Note, votes can be split, if you have two votes they do NOT need to go to the same theme. Voting Ends: Sunday, June 19th sorry it's late
  3. THEME: Deep Space Generics - Make classes for the proto Martian Emblem that never was. [spoiler=Voting and Winners]VOTING: Voting will be split into two categories. -Best in Theme -Best Overall Battle Sprite >Voting will run for 3 days If there are a large amount of entries, Best in Theme will be divided into smaller categories based on whether an entry is custom, splice, or animation. WINNERS: Winning placement will be decided by total number of votes across categories. >The winner gets to choose two potential themes either from a list or of their own imagination. >The winner and runner ups will vote upon the themes to select one. >The winner gets two votes in addition to theme selection. >Second place gets two votes. >Third place gets one vote. >Whatever theme wins the winner's votes will be used for the next competition. Note, votes can be split, if you have two votes they do NOT need to go to the same theme. Voting Ends: Sunday, May 29th.
  4. We're Back Baby! This contest went on hiatus last fall and finally it's here again! THEME/TOPIC: Deep Space Generics - Make classes for the proto Martian Emblem that never was. [spoiler=Rules]RULES: 1) only 1 entry per contestant, either in the Full Custom division or in the Splice/Edit division.(Animated may be a division if enough entries are in to justify it) -Please declare which division you fall under to avoid potential confusion. 2) No voting for your own entry! 3) Entries should be limited to 16 colors.(15 colors+ 1 background color) This is more of a guideline, but good to follow for style and challenge reasons. Colors may be custom or using GBA sprite palletes. 5) No posting previous/old works! This means no edits/recolors of something previously made as well. -allowing previous/old works would give an unfair advantage to certain entries, two weeks is a good amount of time to work on an entry... how fair would it be to have to go up against something someone spent months or even a year on? -creating brand new works, encourages creativity and artistic growth and development, kinda what the whole art forums are about... isn't it? [spoiler=Voting and Winners]VOTING: Voting will be split into two categories. -Best in Theme -Best Overall Battle Sprite >Voting will run for 3 days If there are a large amount of entries, Best in Theme will be divided into smaller categories based on whether an entry is custom, splice, or animation. WINNERS: Winning placement will be decided by total number of votes across categories. >The winner gets to choose two potential themes either from a list or of their own imagination. >The winner and runner ups will vote upon the themes to select one. >The winner gets two votes in addition to theme selection. >Second place gets two votes. >Third place gets one vote. >Whatever theme wins the winner's votes will be used for the next competition. Note, votes can be split, if you have two votes they do NOT need to go to the same theme. --- Any further questions or concerns can be PMed to the current host! (Smirks) or posted either in the feedback thread or within this thread itself. DEADLINE: Tuesday, May 17th
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