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Found 1 result

  1. All right. I have a bit of a problem to deal with. Basically I imported the animations of a female Hero from FE6 to FE8 and the animations worked fine. Next, I changed the female Mercenary's promotion path into just the female Hero via the Promotion Branch Editor module. And again, it worked fine. However, the issue comes into play when I branched the promotion paths of the female Mercenary; to the standard options of female Ranger and female Hero. When I tried to promote the class, the game stalls at a black screen as it gets to the choosing part.The music continues to play but the game itself freezes. I tested again, but with the male Hero as an option instead of the female one, and it worked. Finally, I tested it with another class with a custom animation and the game freezes once again. I figured out that it was the custom animations that was causing the problem, but I just can't get a solution for it. (The indices of the imported and custom animations are CA and beyond fyi so does it have to do something with it?) I'm a complete n00b when it comes to hex editing but does it have to do something with it? Sorry if this is long-winded but I tried to give as much detail as I could. Do I have to resort to single-path promotions with custom animations or is there a way to have branched promotions with them?
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