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  1. So, we have now been introduced to 2 classes and I'm wondering what people think of them. Starting out with the more recent introduction first because I have less to say about it is the Mage Cannoneer: The class is armored, and is a mono-weapon class with S-rank in cannons. The Magic Blast used in the paralogue is a B rank siege weapon with 3-8 range but accuracy reduces at high range. Despite the weapon running on magic and the class' name, this enemy's stats are more physically oriented. Then there are the Enchanters from Soren's paralogue: The class is support-focused with B arts and B daggers, level 5 access to the convoy, and provides a variety of buffs based on item usage or weapon syncs. I'm really interested to run this class eventually. Initially I thought this would be more of an apothecary item-throwing class, but is instead focused around consuming items and spreading buffs to nearby allies. The buffs you can get from the weapon syncing side are also intriguing. I imagine the class could pair very well with Micaiah, being able to pull any staff you need out of the convoy on a whim (without being stuck with Alear's bad magic stat). It could also work with Lucina, since you get chain attack poison from daggers and Qi-Adept 100% bond shield. The focus on support makes me think that for the most part the stats don't matter and it can be good on any character (except magic for staves if running Micaiah).
  2. I am currently experimenting with
  3. Since Pokémon Scarlet & Violet is going to be releasing this month. What do you think if Game Freak is going to put in the possible Expansion Pass for Pokémon Scarlet & Violet similar to like how Pokémon Sword & Shield was handled? Since Pokémon Sword & Shield Expansion Pass had given two new areas to explore, new story plots that flesh out the parts for Sword & Shield, & managed to give amount of returning Pokémon to come back to Sword and Shield. I do think it's possible that we could see it happen for the upcoming Pokémon Scarlet & Violet to get an Expansion Pass happen later on. I do think we could see in the DLC are: Maybe have more than two areas to explore like maybe like three or four areas for variety. Maybe add a bunch of past Legendries for DLC similar to like the ones Crown Tundra brings them back. And we could see a few Galar Legendries be involved. Maybe add Mythical Legendary Pokémon to catch in one of the DLC areas. If Scarlet & Violet still haven't added the remaining Pokémon for the Pokédex at launch due to too much Pokémon handling for criteria work time, I think we could see the full Dex in the Expansion Pass. I think the Paldean Forms of the Legendries that I possibly think we might see are Paldean Latios, Paldean Latias, Paldean Mew (be the first Regional Form for a Mythical Legendary Pokémon), & Paldean Legendary Beasts. Maybe more members of Team Star that haven't appeared in-game, possibly remaining members of the DLC area. For my ideal Paldean Forms of the Legendries might possibly have are: Paldean Latios - Dragon/Fighting Paldean Latias - Dragon/Ghost Paldean Mew - Psychic/Fighting Paldean Entei - Poison Paldean Raikou - Ground Paldean Suicune - Ice If you had an ideal list for a possible Expansion Pass for Pokémon Scarlet & Violet that you would like to see it happen for Pokémon Scarlet & Violet, you can post them here. Edit from 11/20: Since Pokémon Scarlet & Violet had been released, be sure to put spoiler tag down for Post-Game & Post-Game Ideas for the DLC to make sure the readers and posters don't get spoiled in-game spoilers.
  4. So, looking at all the attacks mage cannon can have, there is 1 skill that is actually amazing for adding damage. Soren's skill keen insight adds +7 (at max rank) damage when doing effective damage. You start to get effective damage cannon attacks around the solm arc of the game. By then you should easily have enough SP to get this skill on your mage cannoneer. Combine it with Divine pulse and you have a nuke that will do Super damage while also rarely missing. I am having a blast using it. (If you have byleth on a horse unit, the +10 dex is nice to also give you another 10 damage on top). If you are using the 3 houses emblem, you can also add flame gambit or poison gambits from super far too which is nice, or if you don't need the corrin support, you can add corrin debuff/freeze effect too. I love it so much. What makes it even better, (if you dare to) is making Zelestia a mage cannoneer so she will grant all your other units near her the +20 to hit after nuking the enemy down from afar.
  5. Now that the dlc has been out for a while, what are your real thoughts on the 4 winds along with the 2 new dragons we receive? Personally, I think Rafal is fine to stay in his current fell dragon class mainly for the dragon stone use. (though does have more base str than Panette if you reclass him in zerker or warrior) He essentially is a dragon version of our favorite goth wielding axe girl. I found him to be really useful, and I love his crit quotes. BUT, besides him, I could argue that all the other dlc characters would do better off in alternative classes. Nel is very lack luster for me. her starting stats if you take in account her internal level of 20 feel really weak. In both my dlc runs, I had several of my starter units have a much better stat spread if you compare their relative levels. Nel's personal and class skill are really... well bad imo.Both Nel and Rafal do not have any negative max modifiers or additional. So whatever class they go into, the max stats they have will be that class. That being said, I did see a build with Nel online that made great use of Byleth as a dragon (for the +3 to all stats, and her stat spread made sword of the creator and the fists weapons hit pretty hard. BUT you could also argue others could do this as well, and with rally sprectrum, instruct all stats isn't that game changing anymore imo) Madeline Highest base str growth in the game. Her problem is her terrible speed and dex growths. You pretty much have to run hit engraves or +hit skills on her if you keep her in her base class. (though general imo is such a poor class anyhow) I found making her into Halberdier to be her best class. It allows her to make great use of her really high strength, and with pincer attack skill, the ability to easily double enemies. Again her speed is trash, and dex is too. The other options are great knight (best great knight in the game imo with her personal skill stacking with great knight skill. Add armshield+ and the Erika emblem and she is taking easily 15 less damage with weapon advantage) or wyvern knight with brave Axe and a +hit engrave. Zelestia Soulblade is kind of terrible. If makes levin sword hit less against low res targets and makes physical weapons hit less against hit res targets. It really it nice to have though to levin sword down mages. The benfit to her is the fact she is a flyer with tome access. That does count for a lot, and her personal skill is actually really great if used correctly. She makes a better mage knight imo with her growths if losing flying isn't an issue for you. Gregory Gregory comes with some really nice nukey stats. He is essentially just a better version of Citrinne. With really high base magic, he will hit hard... if he hits. He has incredible res too. He is like the mage version of Madeline. Problem is his speed and terrible dex. He makes a fantastic dire thunder user, but even then you will want to help fix his dex. I personally love his sage outfit as Griss is my favorite from engage, and he does have innate staff use too. So he could be a good Griffin knight support, and levin sword Griffin knight would help fix his bad speed/dex. What are your thoughts about reclassing them? Have you? and what did you do?
  6. Is there any information on what the class can do specifically? I've been looking but have been unsuccessful. I want to know the items and buffs that it can trigger and the class skill.
  7. Quick! Before the twitter announces their skills! I want to speculate what they might be, for fun lol. Chrom I believe will have the Rapier(lol), the Blessed Lance, and the Exalted Falchion. Definitely a lance weapon cus of his Great Lord class, and it’ll be magic-based. Although, since Robin is also included in Robin’s emblem, I’m tempted to include one tome at least to reference him, but I’m not sure if their emblem will act like the Azure Twins or the 3 Houses Trio. Chrom will probably grant a boost in str, dex(cus he’s prolly a sniper in apotheosis lol), and spd. As for Chrom’s skillset, he’ll definitely have Rightful King, which will probably make him best suited for the nobles to help proc their skills. He will probably have Sword Guard and dex/spd+5, both are skills not in the game yet (last I checked) and dlc emblems have a running trend to include these types of skills lol. Chrom’s Engage Skill we have seen a glimpse! Robin “enchants” your sword with thunder, which you’ll then strike the enemy. This makes me think it’ll act like Ignis. One fun ability I thought for Chrom would be the ability to “seperate” from the emblem-bearer and act as a seperate unit for a 3/4 turns. In exchange, you can not use the engage skill. I view it as a different, more flexible version of Azure Twins “Day and Night” skill lol. As for Veronica, I have no idea!! Her engage skill is definitely summoning someone to attack, and the type of stone used will definitely affect what weapon type unit you want. Since we saw that Veronica can summon Emblem Ike, I believe she can be the “copycat” Emblem, in that she’ll summon any emblem and use their abilities for one turn. To make this OP, she can summon a different hero every turn she’s engaged, which will overwrite the previous hero. So you can potentially have two Ike’s in one turn, then two Corrin’s in another lol. We only have a few days before the truth comes out, but it’s fun speculating lol. What do you think they might have?
  8. Maybe this post isn't a good idea, but I've seen this come up in other places so wondered if such a conversation would be worth having here too. Fire Emblem Three Houses' DLC released over the course of 8 months, with Cindered Shadows only being revealed a month before it came out in February. On the other hand, the 3DS trilogy's DLCs came out within a few months of the actual games' releases (Echoes' DLC in particular only took a bit over a month). Now, not only did Engage get Wave 2 of 4 less than 3 weeks after release, we also got a trailer for Wave 3 and - most importantly - Wave 4. This combined with the old leaks saying Engage was completed a year ago makes me wonder if it's taking the 3DS route for DLC too. Of course we'll probably get a "proper" Wave 4 trailer down the line, but that we've already seen stuff from it at all is a far cry from Three Houses which played everything regarding its DLC close to the chest. For my second point: remember how we barely got any Engage news until Pokemon SV came out, at which point we got near daily updates? Well, Zelda: TotK releases in early May so we may get a similar situation again, with Nintendo wanting to get everything Engage out of the way before Zelda takes up their playerbase's headspace. ...or Wave 4 could get dropped in the summer, once the initial Zelda fervor dies down, that could happen too. So... yeah. This post is likely just the result of me being too wound up and wanting to talk to someone about this, but considering this is a hot spot for people who know a lot about FE I figured it was also the best place to do so. Sorry if this comes off as a ramble, but I'd really love to hear what you all have to say. Thank you for your time!
  9. Not Sure if this is considered a spoiler or not? So Just in case I will give it the spoiler eye thing.
  10. So dlc really makes maddening a joke now lmao. Source my own playthrough. the DLC is live
  11. I know this was covered in an SF article that said the soundtrack basically kills our hopes for a DLC, but I noticed that it says “more than 120” tracks will be featured, but only 118 are listed. Could a DLC potentially put that over the 120 mark? If anyone here can read Japanese, could you confirm if this is a mistranslation on my end? Does this say “more than 120” or “around 120?” I don’t want to rely on online translators, because I know they can sometimes be inaccurate.
  12. So today's Game Awards just revealed a new trailer for Fire Emblem Engage. They just announced an Expansion Pass is coming to Fire Emblem Engage. They just revealed the new Emblem Rings that are coming to DLC are the Three Houses leaders, Edelgard, Dimitri, & Claude (just showed off their pre-timeskip outfits) and Tiki (the younger version and currently the only Manakete Emblem Ring using Dragon Powers). Other type of content mentioned in the Wave 1 info are In-game Support Items, In-game accessories, and the Silver Card. The first wave is going to be on January 20th. Nintendo just dropped the trailer right now.
  13. Every time she's brought up, it's followed by Shez or someone else mentioning how weird she is: she lived in a random village in the middle of nowhere (a forest in Ordelia territory to be specific) but was literate, knew magic and was willing to adopt and raise an abandoned child. She was also a recluse, implying she had a messy past. But we never learn more of this in any route. [MILD GOLDEN WILDFIRE SPOILERS] So... what's the deal? It felt to me like all three routes had rushed endings, and with so many people repeatedly drawing attention to how weird she is I have to wonder if Shez's mother was intended to have a bigger role and was also cut from the final release. To compare her to Sitri: Sitri was mentioned off-hand a few times in Three Houses and we learned she had a complicated situation in Silver Snow, but that was treated as all there was to her - only for Cindered Shadows to explore her further, so having this maternal figure already wrapped in intrigue only to do nothing with it just feels... silly. I'd like to think KT wasn't greedy enough to intentionally leave their stories unfinished so they could sell the answers as DLC later, but at this point I wouldn't be surprised if we get a DLC campaign where Shez finally decides to dig into their own past for answers (I'd prefer a prequel to be honest, but won't hold my breath on that front). I have two theories at the moment; one based on Azure Gleam and the other on Three Hopes as a whole. [AZURE GLEAM SPOILERS] [GENERAL SPOILERS] So... what do you think? I went through each route twice, wondering if I'd missed something, but no: we get absolutely nothing about her. Given the rushed endings I'd like at least some of this stuff to be free to compensate, but either way, this is something that's been gnawing at me ever since Shez's mom was first mentioned and I got halfway through my second route without any answers about her. Thanks for reading my fevered rambles!
  14. First of all, this is a custom built DLC by myself, meaning, THIS IS ONLY USABLE WITH CFW! It should also be noted that this DLC is for the western (USA) versions of FE Fates. DO NOT USE FBI TO INSTALL! USE BIGBLUEMENU INSTEAD. To uninstall the old version, an extdata wipe is needed, go to 3DS System Settings > Extra Data, and delete your FE Fates extra data, if you want to keep your saves, you'll need extra steps involving JK's Save manager. To keep your saves located in extra data, in JK's Save Manager, chose to dump the extra data for Fire Emblem Fates, inside the extdata dump, you will have a bunch of files starting with "g_", these are the asset files that need to be deleted, delete those from the extdata dump, delete your extra data from System Settings, then with JK's Save Manager inject your extdata back in after having deleted all of the "g_" files EXCEPT g_contents.bin V3 Notes: - Reconstructed Awakening Characters so that they no longer conflict with the Before Awakening DLC (NOTE: For some reason, Before Awakening still breaks, if you enter Before Awakening a 3rd time, your game will crash, the best way would be to save and reset every 2 visits, this is the best I can do to fix it from the character's side, the other fix has to be done from Before Awakening itself) - Fixed the reclass glitch on Awakening Characters! You can now reclass them without any weird costume Glitches, however, they WILL keep their unique outfit regardless of class, and Chrom will keep his sword attack animations and idle pose. - Frederick is no longer a Unique Great Knight, he is now a normal Great Knight, if you reinstall and already had Frederick on your save, please Reclass your Frederick into a normal Great Knight if he is still in his Unique Lance only GK class, or else he'll have no horse. - HOPEFULLY, as of V3, no further updates should require an extdata wipe to reinstall (V3 itself does however require one.) IT IS STRONGLY SUGGESTED THAT NONE OF THESE UNITS BE USED IN MULTIPLAYER, ANY BUGS/CRASH/BANS ARE YOUR FAULT. V4 Notes: Added a Generic Witch named Arfoire! Human Lilith has been added (LILITH MAY RANDOMLY CRASH YOUR GAME FOR NO REASON, I AM NOT RESPONSABLE FOR ANY UNSAVED PROGRESS LOST, USE AT OWN RISK) - Fixed crashing bug for Sumeragi and Mikoto in revelation (this sadly requires an extdata backup/wipe. V5 Notes: - Fixed Red side crash on certain units (this sadly requires an extdata backup/wipe if updating from previous version, again, soz) - Added Cipher characters + Amiibos -The loading times when initially loading the extdata when first starting the game have been massively improved and shortened. V6 Notes: - Small Update, Added Arete! - she's a scaling character, she will scale proportional to your story progress. - She's also a Jakob/Felicia, a prepromote who can level up to 40 while having an internal level of -1 so she gains exp as fast as an unpromoted unit. The DLC has now been reduced to only 1 entry, the Awakening character assets now gives you Chrom/Lissa/Frederick and a generic Witch, Garon/Sumeragi/Mikoto/Human Lilith, Cipher Marth/Lucina/Minerva, and also all 4 amiibo units, they all now come equipped with a weapon! DOWNLOAD LINKS: V6 Links: English - https://www.dropbox.com/s/qvjsb2p481azhel/EnglishV6.7z?dl=1 Undub - https://www.dropbox.com/s/a43sn46r9o3tdno/UndubV6.7z?dl=1 fe14unit files (includes Chrom/Lissa/Frederick/Mikoto/Sumeragi/Garon/Lilith, THESE WILL NOT WORK IF THE DLC IS NOT INSTALLED) https://www.dropbox.com/s/dhnxur3m6umhzld/fe14unit.7z?dl=1 Assorted screenshots:
  15. So I played FE12 a long time ago, and back then I didn't know about the 3 DLC maps, so I didn't get the save with DLCs before starting my playthrough. At a time when I'm considering playing the game again, I'd like to do the DLC maps too, but I don't want to erase my save from back then, or use a copy of the rom to play the dlc maps, etc .... So I'm wondering : is it possible to add the DLC maps to my pre-existing save file, or to add my save file to the save file with all DLC unlocked that is available online ? Thanks by advance 🙂
  16. Since The Jungle Book games and SNES Aladdin by Capcom are now being part as DLC for people who own the original copies before & newly retail versions. I was thinking of something that I had thought of. If Disney had plans to add more classic Disney Games to the Disney Classic Games Collection, which classic Disney Games do you like to see to be added to the library for a possible future DLC update? I had some of thinking that could add it in: Pinocchio Pocahontas Toy Story Maui Mallard in Cold Shadow (that's the game featured Donald Duck) Other verson that they should include: NES, Sega Master System, and Game Gear versions of The Jungle Book versions for The Jungle Book Collection NES Version of Aladdin (by Virgin Interactive) and Game Gear version of Aladdin (by SIMS & Sega themselves since they did added the SNES version in there)
  17. Hello everyone. So I been practicing for my true divine pulseless iron man on Maddening difficulty. (You may have seen me streaming recently the Blue Lions Route on Maddening with a 3 divine pulse rule xD) My question for you guys is, (as I prepare to take on the ULTIMATE challenge and iron man Three Houses on MADDENING) is this.... Are Ashen Wolves allowed? That's it. I feel they aren't particularly broken like say, Fates DLC (witch, dark flier, dread fighter, lodestar, great lord, vanguard, grandmaster class, etc.) and they definitely don't make the game feel any easier on a difficulty as unforgiving as TH Maddening. But I want you guys to decide for me if I am allowed to use them. I want this Iron Man to be the most LEGIT iron man possible. Where no one can make an excuse like "oh this was tainted cuz HER DER DLC!! You used that one DLC auxillary map once, HER DER TAINTED RUN!!" Lol. So to make sure it's as legit as possible, I am doing it on a non NG+ file, No dlc items or dlc aux battles allowed. No DLC classes. And of course, no divine pulses allowed. Now here's the question, can I use Ashen Wolves or not? 2nd question can I use them in their DLC canon class or not? Depending on the communties' answer, I will add it to the rules for this iron man. Thank you for reading this!! Have a great day!! And look forward to the iron man when I stream it later this month. 😁 (For now I will continue streaming my Blue Man Group Maddening Run as practice)
  18. Since we know that Sakurai does add a lot of DLC Mii Fighter Costumes for each Round Sets when each Challenger Pack gets revealed. Mii Fighter Costumes Round 1 and 7 did have a set of 6 while the others like 4 or 5 in each other sets. I was thinking of this idea thread should be if all the Mii Fighter Costumes besides Round 1 & 7 had a complete of 6 Mii Fighter Costumes in each Rounds, which will you pick? (I'll definitely update the thread when Mii Fighter Costumes Round 11 Set is announced) For the criteria for the idea for the list for your own: You can not rearrange the existing Mii Fighter Costumes to the other costumes such as Heihachi Mii Fighter Costume to Round 10 as an example. You can not remove the existing Mii Fighter Costumes and replace it with something else. It has to be brand new Mii Fighter Costumes. Since some have four slots while missing two that are Round 2, 9, and 10 while the rest have five slots while missing one that are Round 3 to 6 and 8. You have to come up something feasible for the two missing slots in Round 2, 9, and 10 while adding one missing slots for Round 3 to 6 and 8. You can not add more for Round 1 and 7. If you can't figure out by yourself, you can take a look at all the trailers to think of a better idea for each Mii FIghter Costumes as brand new outfits. I have came up the list for myself when I was thinking of some predictions earlier before some of the DLC Fighters from Fighter Pass Vol. 2 were revealed are: Round 2: (Missing two slots) Chrono from Chrono Trigger (Mii Swordfighter) Lara Croft from Tomb Raider series (Mii Gunner) Round 3: (Missing one slot) Mumbo Jumbo from Banjo-Kazooie series (Mii Swordfighter) Round 4: (Missing one slot) Rock Howard from Fatal Fury series (Mii Brawler) Round 5: (Missing one slot) Alm from Fire Emblem series (Mii Swordfighter) (it's kind of weird that we didn't have a single new Fire Emblem costume since we did received two that are Black Knight and Chrom in Super Smash Bros. for Nintendo 3DS / Wii U) Round 6: (Missing one slot) Trevor Belmont from Castlevania series (Mii Brawler) Round 8: (Missing one slot) Primrose Azelhart from Octopath Travler (Mii Swordfighter) Round 9: (Missing two slots) Elma from Xenoblade Chronicles X (Mii Swordfighter) (it's kind of weird that we didn't have a brand new Xenoblade Chronicles Mii Fighter Costume besides Rex and Nia when Pyra and Mythra were announced) Kosmos from XenoSaga series (Mii Gunner) Round 10: (Missing two slots) Jin Kazama from Tekken (Mii Brawler) (it's kind of weird that we didn't have a brand new Tekken Mii Fighter Costume when Kazuya was announced) Valkyrie from The Legend of Valkyrie series (Mii Swordfighter) What is your ideal missing slots of Mii Fighter Costumes do you think it should go for Mii FIghter Costumes Rounds 2 to 6 & Rounds 8 to 11? Edit from October 7th, 2021: Changing the title from 10 to 11 since we have Round 11 Trailer been showcased during at Sora's Presentation.
  19. Since all the returning Mii Fighter Costumes from Super Smash Bros. for Nintendo 3DS / Wii U have now returned in Super Smash Bros. Ultimate's DLC and Round 11 is going to be the last Mii Fighter Costume Batch and it's going to be all brand new ones in Ultimate when Challenger Pack 11 is going to be announced. So I was going to thinking of doing this for a while. Since there is about 4 through 6 will might show up in Round 11, what is the most likely candidate will might turn into a Mii Fighter Costume in Round 11 so far? I did thought of since Sakurai did stated in Kazuya's Presentation that the reason why Dante and poor Shantae were made due to the high demand and couldn't make it in Fighter Pass Vol. 2's planning. I had some thoughts that might what they might appear. Also, since I am currently predicting that we could get a 2nd SNK Franchise Rep, I had to think of what the other characters might show up in Round 11 since we didn't have much SNK Content in the Mii Fighter Costumes. This is my thoughts on it: Akari (The Last Blade) Marco (Metal Slug) Athena (Athena) Phoenix Wright (Ace Attorney) (as one of the heavily requested ones) Crash Bandicoot (Crash Bandicoot) (as one of the heavily requested ones) Shovel Knight (Shove Knight) (since there were other Mii Fighter Costumes that coexist with the Assist Trophies like Black Knight, Takamaru, Spring Man, and Bomberman, I do think of Shovel Knight should get a Mii Fighter Costume as well and this would come with a Song like the other Indie Costumes like Cuphead, Sans, and Shantae) So what is your thoughts on what Mii Fighter Costumes in Round 11 do you predict that we might going to see when Challenger Pack 11's Presentation shows off?
  20. Pardon me from my retirement, and I will only return to this site once. But well, I know some many Fire Emblem fans are wanted a new dlc for Fire Emblem: Three Houses, even me. It's about swimwear, because, the only thing of we need. Unlike Summer of Bonds from Fire Emblem Awakening, and Beach Brawl from Fire Emblem Fates. Will Three Houses Chracters in their summer alter egos from Fire Emblem Heroes from the past year are predict a new wave dlc for Three Houses? Is this a coincidence? I guess this is a coincidence...... And We know Edelgard can't swim in the water and she is so scared. Her parents Ionius IX and Patricia were never teached to her daughter how to learn to swim, while Edelgard was a little child. She needs to have help with her teacher Byleth and her friends from the Monastery too for learn to swim, and overcome to her fear to be stronger. I was saw in a forum thread in GameFAQs about the swimsuit DLC since 7 months ago, and some fan arts from Pixiv and Twitter. They are made rumors about the swimsuit dlc, and ther version 1.2.0. from this game are keeping stable, and the developers weren't continued working, due from the COVID-19 pandemic or something else, and they weren't made a new DLC for this game in the past year. We need a new update from this game to launch a new wave DLC to avoid to be obsolete the stable version of I mentioned. So do you think about my prediction? I'm not good making predictions, because, I'm so nervious. Thanks for reading my post and have a nice day.
  21. As the title of this post suggests, I cleared the first chapter of the DLC side story and was able to go to Abyss in the main story timeline, and there was a list displaying exclusive and special weapons (such as Rapier, Levin Sword, etc.) in a place named the Altar shop I believe? Anyways, this might be a dumb question and all, but are you able to use these exclusive special weapons in early game or late game of the main storyline or are those weapons reserved for the side story only? Also, if by chance I am not able to get access to it instantly in the side story DLC, would I need to recruit Constance or Hapi (I forgot which characters you get from which chapter) in order to unlock the Abyss weapon and item shop? Please and Thank you.
  22. I just confused, I won't use a paid DLC because is too expensive. It's is ok with no paid DLC ?
  23. I was thinking of this for a while, since Super Smash Bros. series has Konami, Sega, Capcom, Namco, Square Enix, Atlus (some people claimed it as Sega for Joker, Atlus had their name on the credits), Microsoft, and lastly SNK had their own characters from their franchises joins in the roster. What about Atari character qualifies as a fighter to join in the fight? I do recall Atari was kinda a big company for the video game department back at the late 1970s before Nintendo comes through before they started a console war with Sega back then since their biggest console success was the Atari arcades and Atari 2600 consoles. I was thinking Bentley Bear from Crystal Castles might be qualify as a fighter, but I did saw some of their best sellers were listed for Atari that I recall remembering such as Asteroids, Missle Command, and Adventure are definitely Atari property. I did played most of Atari arcade games from the compilation on the PC years ago, but I don't recall there's alot of characters showing up on screen? They were merely just showed up as vehicles and ships for their games, but then again that I do recall Captain Falcon himself hasn't shown his face in-game in the first F-Zero game and I don't exactly know if Asteroids, Missle Command, and Adventure had any characters showed up? But, which Atari video game originated characters (please don't use E.T. since he's counted as a Movie Character not a Video Game Originated Character) do you guy think it qualifies as a fighter if one of the Atari characters joins up for Super Smash Bros. Ultimate for the Fighter Pass or for the later games?
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