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Found 403 results

  1. The Fire Emblem Fates Randomizer has undergone a complete rewrite. The new randomizer, Ignis, offers more features and a more stable playthrough (less troubleshooting!). Additionally, the setup with Ignis is simpler - give it an extracted RomFS and somewhere to put the outputs and it will handle the rest. No digging through the RomFS or running files through FEAT. Randomizer features: Randomized classes, skills, and stats. This includes weapon rank adjustments so everyone's viable in their new classes. Randomized join order. Characters can swap places in the story with proper adjustments to dialogue, 3D cutscenes, etc. Randomized chest/village items. Experimental player randomization. Lots of misc. extras + fixes to help with randomized playthroughs. Add Anna to castle recruitment, unlock hero battles, a generic sprite for Songstress, etc. For more details + instructions, check the readme on GitHub: https://github.com/thane98/ignis Releases (download the *.7z file, NOT the source code): https://github.com/thane98/ignis/releases Direct download link (Beta 2): https://github.com/thane98/ignis/releases/download/beta-2/Ignis-Beta-2-Windows.7z
  2. WE HAVE MOVED TO THIS THREAD. PLEASE DO NOT USE THIS CURRENT THREAD. ------------------------- Hello! This is the official topic for Team If's project, the Delocalization and Restoration of Lost Content of Fire Emblem: Fates (NA). Please post all questions you have relating to the patch here. A team member or fellow forum follower will try to answer your question as soon as possible. -- Planned Patch Files: - Amie Restoration: Restore face-rubbing into Fire Emblem: Fates. The blowing functionality may be lost. We may be unable to do this. IMPORTANT: It is suggested that a fresh save be used for any content restoration patch, as the game is accessing content previously unavailable, players may experience problems with their new content going to and from patched/unpatched; Also, do not use any content restorations online, this could lead to either bans from Nintendo, or you could possibly crash other player's games. -- Downloads: Patcher Swimsuits Undub [Mirror] Name Patch (WIP) Fanslation (WIP) (Error Log) Playable Chrom, Lissa, Frederick (Undub) (MEGA) (Dropbox) Playable Chrom, Lissa, Frederick (English) (MEGA) (Dropbox) Note: When using the undub patch, voice options 4 and 5 will result in a silent MU if the save is loaded unpatched. Why? Because options 4 and 5 don't exist in the localization. Note: The current name patch is only for the main story + status screen on-screen names. Why? Because supports also have to be individually recompressed. There's 1.1k support files. That's not a thing we'll do now. :) Note: The fanslation is still a WIP. Please report any errors to the error log. Note: Playable Chrom, Lissa, and Frederick is released as a .cia. This means it is cfw only, and since we can't release official DLC, this will cause all your active DLC to be deleted. This post will be updated later with more detailed instructions. -- Tutorials: EldinTokuro's HANS Tutorial: (.rtf viewer) (Plain text) thedude28's Extensive Guide: (Pastebin) (MEGA Download) masah_hiro's Guide for European Users: Link -- Team If [spoiler=Members] Members: -Administrators- Cellenseres (Coder) Linkmstr (Editor) ShadySheikah (Editor) luyairis (Translator) (former) KaliMizu (Editor) (former) -Coders- DeathChaos25 SciresM (inactive) Ahris -Translators- BrunhildeKnight PotatoPower Hitomi Iris in a Bottle (former) KentoBento Razer/Orange (former) -Editors/Testers- EldinTokuro Grinkdaboy KamiPeppers LadyLorien (former) Ranaline (former) ---- Division II: tBanzai (translator) Analog (translator) Mad (translator) Zoe (Editor) Thidran (Editor) sevii (Editor) thedude28 (Editor, Division Head) TabuthaRasa (Editor) : Forum Frequents (Not Affiliated with Team) Czar_Yoshi ---- Others who assisted us: RainThunder [spoiler=FAQ (Technical Questions)] FAQ: Q: What versions of this game will this work on? A: Look up. Q: Can I use this patch? A: Yes, you can. Depending on what firmware you're using, what you can patch differs! Q: Firmware? A: Here's the breakdown: If your firmware is at or below, 9.2, you can install a cfw (ReiNand is recommended), and use that to play our patch. As a .cia installion, online will work. If your firmware is between 9.3 and 10.3, you can either use Homebrew, or downgrade to 9.2 If your firmware is 10.4-10.6, your only choice is using Homebrew to temporarily patch your rom. Q: Homebrew? A: Homebrew is, simply a put, a hack released by smealum and others that allows us to make use of our 3DS a bit more. Homebrew comes with a "HANS" function, which will temporarily patch your ROM with our patch. Q: Can I use online with the HANS patch? A: Nope. Q: Can I use DLC with HANS? A: Not as of yet. We are not the developers of Homebrew. Q: What exactly is DLC? A: Anything that isn't on your physical cart when you load it in. Or, basically, anything you downloaded from the eshop. More to come. [spoiler=FAQ (Team If, Release Schedule, Ponies, etc)] FAQ: Q: Who are you guys? A: People who have their reasons. Q: Can I help? A: Send any active team member your Discord. You must be 18 years of age or older to join. Chat sometimes turns NSFW. Q: Are their any requirements for being on the team? A: Don't be a dumbass. Welcome aboard :). Q: Is working with you guys just work related only? A: 99% of the time we're just messing around :). Q: When's your next release? A: When we want to release it. Q: Can I donate? A: Donating is grounds for a DMCA from Nintendo, so no. Q: Do you guys like ponies? A: Absolutely. [spoiler=Disclaimer] Disclaimer: Team If is a coalition of members from Serenes Forest, GBATemp, and other places that have an interest in Fire Emblem If. We do our work completely for free, and will never charge any money or accept any donations. We do not own any of the content we release; they are derivatives from Nintendo's original work. We will also never release anything that would be piracy. Our files are tested locally, but we do not guarantee the safety of your 3DS. We are also not responsible should something really bad happen.
  3. During a recent replay of Conquest I noticed a familiar line from King Garon in chapter 14 after corrin had quelled to rebellion in Cheve... Garon: When I heard that your group destroyed Cheve, I couldn't have been prouder. Rebellions are like seeds. One must salt the earth before they sprout. There is a moment with similar context in the end of part 2 of Radiant Dawn with this exchange of lines Both of these actions are morally grey, and both involve eradicating a group of people to establish order and control over each said kingdom, the main difference between these events is the light each game portrays the event in. Now I'm not here just to bash Corrin and fates story because those are two very dead horses but I wanted to discuss what ways this scene could of had a better impact. After reading the script of the event in both games the purpose of the Fates version is to establish how evil and merciless Garon is compared to Corrin, and how confused and disgusted he is with Garon's method of ruling. This is further assisted by the game beforehand showing Hans enjoying the job far to much and with the annoyingly transparent dialogue from Garon immediately after the quote. It went something along the lines of "I heard you enjoyed watching the light fade from their eyes" and how such an act was "very befitting of Nohr royalty" and all that junk. While in contrast Queen Elincia's event showed her making a grey decision, she was willing to make that choice despite the involvement of killing her countrymen because she was up to task of ruling and had already displayed the ability to make those hard decisions before, like when she sacrificed Lucia and didn't release Ludveck (of course the greil mercs save her anyway). Both of those events were good for her character because despite her being a good person who hates violence and abhors death she was able to make decisions that went against what she wants. Garon on the other hand doesn't have that luxury... Given what decisions he has already made and enforced in this game up to this point telling Corrin to kill his rebelling countrymen is no surprise at all, and even with that being a thing there is still a lot of ways this scene could of been better handled. I for one don't mind Corrin's bases as a character, my only complaint is that all opposing views are treated as either wrong or just plain evil, if this scene was handled as way to show Corrin a different point of view and show the flaws in his ideals, the game would of benefited immensely from it, giving corrin the option to accept of deny that decision while either seeing his own way thinking being to flawed to continue, or to accept the flaws in his ideals and keep striving for them regardless. The tldr of this is that Elincia made an interesting decision, one that contrasted with her character, while Garon under the same context made a forgettable one. One situation is morally grey, while the other is black and white. So my last question is how would scenes differ in Fates if it were handled in the grey area rather than black and white. What scenes would have a different impact?
  4. Since all the Fire Emblem games in the Nintendo 3DS systems are rated T for Teen by ERSB in North America. I know that in Japan that Awakening is rated B by CERO while Fates was bumped to C by CERO and Echoes: Shadows of Valentia went back to CERO B. I'm just kinda cerious if anyone exactly knows how the CERO rating system works and what did Fates received a CERO C instead of CERO B? I know that CERO C is rated 15 and up while CERO B is rated 12 and up in Japan while we don't exactly have a ERSB rating around 15 and up between T for Teen (13 and up) and M for Mature (17 and up) in North America. Since I kinda looked at some plot stuff and content showed in Fates that pretty much did not have in Awakening nor Echoes: Shadows of Valentia that might have gotten bumped to CERO C. Would these type of stuff appeared in Fates might have bumped to CERO C?: or was it something else that might have got Fates bumped to CERO C?
  5. I honestly completely forgot that I still had an account here so I decided to catch up on what's been happening. Literally last night as I was sleeping, the thought of 2016 came into my head and I know a few people had a few opinions on that year but for me it was a very solid year for me and my family and friends. I reminisced about the MLG memes, funny YouTubers, the NBA Finals and the roster of WWE Smackdown Live that year, then suddenly my mind came to Fire Emblem Fates on how it...actually brought a lot of joy into that year like it was the biggest highlight of that year to mid 2017 and I know a lot of people have some really negative opinions of that game but for me, it was a game I needed to play and don't get it twisted I played many Fire Emblem games before this starting from FE7 back in the early 2000s, but this game made me had the most fun I'd ever did during the time from the Castle creation, gameplay, characters and the online PVP (which I wish more FE games after did this). But I want to make my point of why this game actually has a special place in my heart and why I have such a emotional tangent for it Before it came out, I had a lot of issues in my life that was happening during this time. With that it made me sorta angsty and kinda edgy at times but not to a extent as someone crazy, this was also the time where I was a teenager in high school already so that mixed with puberty was a wild time. I've had a interest in video games for a long time and one of the games I played during that time was Super Smash Bros for 3Ds and Wii U, this was when Cloud was revealed in Smash and announced that a special broadcast was happening, after a reveal like that I didn't know who else would be in this game. I literally remember running back from school and head home and see what was going to go down and all I see is a opening cutscene of Ryoma saying "this way". That's when I knew it was going crazy, I was literally going hype mode when Corrin yelled "Join Smash!" because no one expected this at all, I see his moveset and how he works and it looked so different yet so fun from anyone else and I knew I needed him fast. As I check out and see everyone going as nuts as me, I also saw the Smash nerds getting so mad over him getting included in the game and that was the birth of the Corrin salt meme which is still by far the best Smash meme from that time. Now that I actually got to play him and knowing that he was in the game it gave me more reasons to get Fire Emblem Fates, I remember going to the store that day with my dad at launch and tried to get all 3 versions, I only got Conquest though and we were both dumb enough to realize that the cashier suggested a pack to get all 3 paths so we both knew we played ourselves, yet Conquest alone still made me happy for the time being before I got Birthrght as well. One of the things that I really liked was the setting of the game, compared to the other FE games, this one felt so different and it made sure it looked like a different dimension from the other games, whether it be Hoshido or Nohr or even your damn treehouse in the My Castle it looked so beautiful, and on the topic of My Castle, they aced it with the creativity and how open and how much freedom you can have with that game from how you can make it look to visiting other people online, throughout the entire lifespan of that game, I spent a lot trying to visit every castle I could with that. The gameplay while has Binding Blade levels of RNG it was a massive improvement from Awakening, now you don't even need to worry about weird broken stuff anymore because now you can handle stuff on your own and Pair Up didn't feel like two crackheads killing someone, it balanced the reward and the punish for using that tool and it was great. And lastly I want to talk about the characters, now I know there's that one redditor who will say "uH aLL cHaRaCtErs iN fAtEs iZ bAd" but I feel like always looking at the negatives will just ruin your fun, characters like Nina, Takumi, Saizo, Felica (she's a sweetheart), Camilla, Rhajat, Reina and so much more just made the game so fun and interesting to find out more about. When people say Fates cast is forgettable than Awakening I usually tell them give the cast a shot and pay attention to what they do and look at their supports, with such a big cast like that it also gave us some great memes from that entire time so no other fan felt left out and they were actually funny, I actually made a few memes and shitposts during that time too before my channel got bigger. One character specifically I want to talk about is Corrin because a lot of people really give him the cold shoulder for being "bland" or "boring" when it really isn't the case, he's one of the guys that really stand out in the game with such a creative background from being sheltered for most of his life and learning how to be a leader in war is really great, most people who don't like positive characters are usually miserable themselves, I think the kindness is something that was needed for a character like him, take it like this, if he always acted edgy despite not knowing anything about his previous life but also having people that care for you in the process, it would be kinda strange. But knowing all this is what makes Corrin the true underdog in my opinion, he was always the maker of salt lords back in smash 4 and he will always be the maker of salt lords for the FE community and he's still one of the most popular Fates characters in the poll for a reason. Even when people gave the character crap and told me that he was horrible, I played all 3 paths and couldn't find a single reason why he was bad and 5 years later as I replayed it I still don't. The last big thing of why Fates brought me a lot of joy is the people who also liked the game as well, during this time Discord was introduced and before it became where weirdos dmed their e girls every second, it was just a cool site with gamers who wanted to talk about video games. How I found out about it was through a Fates PVP tournament and was immediately welcomed by the coolest people there, from that moment I had even more fun than I was already having and each time I picked up my 3DS I began exploring the game with the most optimism, from doing crazy stupid PVP battles to making memes I had a blast with all the cool people who were passionate about the game like me, I even met a guy who's favorite character was Peri (who was considered the worst Fates character) and he didn't give a single damn if people clowned on him as well, and I did the same for the game in general because it came at a time where I needed joy the most and I was the happiest I've ever been n my life. And then...I met the elitists...and they had a lot to say about the game... It's no secret that the elitists really go ham on the newer titles and even the people who enjoyed them, I was no stranger to this and I played Fire Emblem way before this but yet they went for me when I was so positive about the game, somewhere along the line in 2017 a trailer for a remake of Gaiden was showcased and of course the elitists went their way to attack anyone who was neutral or wasn't interested, it was basically a moment for them and said "yeah we get good games! fuck fates and fuck the people who liked it". Even people who I thought were cool and played the game as long as me became snakes and harassed any person who enjoyed the game on sight, so bad that a lot of them left and went away from the internet like Discord, YouTube and even this site. Even as I was staying positive through the road, I also became very irritated of these people attacking others for no reason to a point during when I got Echoes and I felt soulless with that game...they attacked me more, at that point I was ready to just give up on it so when Heroes had the summer banner in 2017, I left completely from the community and wanted nothing to do with Fire Emblem ever again. I basically became anti-fire emblem at that point and was pissed off if i saw any fan of it, with a community like that I wanted no part in it. In June of 2019 we lost a very kind soul on the Earth, Desmond Amofah (aka Etika) committed suicide due to the pressure of facing lots of demons and what may have been years of pent up aggression, It was one of the most unexpected and sad times we had to deal with and no one could believe somehow as positive and happy as him would do something like this, the human brain really works in many ways. I was a fan of Etika all the way back when he was still doing Pokemon videos and dancing to random anime music so this gave me a lot of weird emotions and yet I never met the man...but it felt like I knew him all along, the reason I say this because I remember watching his most funny and best moments playing 3DS Fire Emblem. A year after that moment I decided to rewatch some Etika clips and stream during lockdown back in June and found his Fire Emblem videos on that and saw how passionate he was about a game as I was, at one point I remembered all the fun times playing Fates from all of 2016 to mid 2017 and recalled how happy I was having that whole experience...but then I remembered the awful times when the elitists came to ruin our fun and recalled all the nice and cool people I met were gone from the internet, I still talk to a few but almost all of them are gone and it makes me really sad and angry how people like these redditors and elitists cut ties from my time of fun. I see these geeks on YouTube and these other sites crying about Fates and saying how it ruined Fire Emblem and after a while it became WAY too much and I thought in my head "that's what made me lose interest in this series" and it clicked on me and i just thought these people are fucking losers, I had a moment of clarity where I don't need to play a game while associating with people who complain every single day because the same people who hated Fates, hated everything else, it was all negativity and I just thought that I love Fates and I'm proud of that and I don't want to end up like them and be negative every day, I wasn't going to take it from people who made me hate a series for 3 years. So in August I replayed Fates and all the happy thoughts from 2016 came back once again. Everyone has their favorite game that made them happy and didn't even notice the negative people, for me it was this game because as I said before it came during a time when I need happiness the most and I love how in spinoff games, they try to bring some characters from that game in there because it's smart and it's still the second best selling Fire Emblem game for a reason. I even found out that there's still dedicated Fates servers as well as PVP ones and the people are so cool and chill like it was back then. For those who are afraid to admit that they like Fates, don't be because I can say proudly that this game holds a special place in my heart always and it brought me so much joy
  6. i have no idea if i have posted this in the right forum anyway, i'm trying the gay fates and want to rebuild a cia file with all paralogues unlock. i have no idea how to patch it to gamedata.bin I'm asking if anyone of you have the gamedata.bin.lz with gay fates + all paralogues unlock thank you!
  7. Fire Emblem Fates: Upgraded, the way Fire Emblem Fates is meant to be played. About this hack: What this hack plans to do is change a lot of things in the game to balance it better, make the game harder, fix the story, and fix many inconsistencies with the localization, so you could call this Fire Emblem Fates Deluxe, or Fire Emblem Fates Definitive, I intend for it to have a feel like that, some of the changes are: Katanas give avoid and effective speed but have lower strength. Most Nohrian weapons are given more might and a little less accuracy. Bows were given more accuracy, and might. Silver weapons no longer debuff after use. Daggers have a new small edit. The Yato gives some stat bonuses. Weapons like the Kodachi can now follow up! But weapons like the Spear cannot. Most Birthright Boss’ weapon placements are changed. Some boss themes are moved around. Xander and Ryoma can now have a special theme for their final fight in Birthright and Conquest! (Information at the Questions and Answers section, and link is in the downloads section) Xander has been buffed at his final fight in Birthright, as well as a new gameplay change was added for it (Lunatic and Hard Mode only). All Birthright bosses have been buffed. The Siegfried and Raijinto have been differentiated more. The Fujin Yumi and Brynhildr give a very small bonus. Birthright, Revelation, and Hero Battle enemy stats are now decreased slightly on Hard mode and greatly on Normal mode. Many translation errors, like Setsuna’s personal skill, Nyx’s death quote, Hinata’s death quote, Oboro’s death quote etc. are fixed. Changes the unit creation screen Boon and Bane text to be like Awakenings. Changed the main lord’s death theme. (Information on how to change it back is at the Questions and Answers section, Question 6.) Most Vallites are buffed, on Lunatic and Hard mode. All Invasions are edited. Added Scaling to the Hero battles plus change 14! Lilith now has Dragon Ward as a personal skill! As a result of change 1 and 5 the Yatos changes are much more varied. Xander has a new description. Ryoma does too. So much more... It also plans to add in plenty of new supports as well as audio in supports, chapters, paralogues, and perhaps some characters, as well as use some of Team IFs translation text to change the games text to properly express the characters different feelings and make different supports clearer, this hack also plans to add recruitment methods for characters in the Birthright path (such as Sakura being able to recruit Hinoka), and mothers being able to recruit the children characters, this hack also plans to add a few custom DLCs, as well as add Hoshidan and Nohrian Festival of Bonds and a new Apotheosis called “True Apotheosis”… yes I know that’s a lot, maybe I should go ahead and call this Fire Emblem Fates Ultimate. (Everything in the hack is bound to change, and is in no way affiliated with Nintendo or Intelligent Systems.) Previous version: .4827 Current version: .4848Rev5 Hack Status: Stalled Be sure to take a look at the screenshots. The change log, and logo are present in the links below, if you enjoy the hack be sure to follow me to stay up to date with the latest releases of Fates Upgraded, and give it a like. Also feel free to comment, ask questions, make suggestions and whatever else, but most questions can be answered by reading the change log, or the Questions and Answers section, thank you and enjoy! Hack progress: I split the hack currently into two version, the Faithful version, and the Upgraded version: The Faithful version: The version that is currently being worked on, is a version that does lots of edits but doesn’t change the game too much. The Upgrade version: The version that changes a lot about the game, to make it more varied and enjoyable, such as every chapters goal in Birthright not being Sieze, Rout, or Kill Boss. Faithful Birthright Edits: Complete Faithful Birthright My Castle Invasion edits: Complete Faithful Birthright Paralogue Edits: Complete Faithful Conquest Edits: Chapters: 25, 27, EG done. (I don’t think I’ll be doing anymore edits to it.) Faithful Conquest My Castle Invasion edits: Complete Faithful Conquest Paralogue Edits: Complete Faithful Revelation Path Edits: Chapters 6-15 are done. Faithful Revelation My Castle Invasion Edits: Complete Faithful Revelation Paralogue Edits: Complete Upgrade Birthright Path: Not in production… Upgrade Conquest Path: Not in production… Upgrade Revelation Path: Not in production… DLCs: Not in production… Items and Descriptions Editing: Complete (Until further notice.) Support editing: Not in production… Script editing: Not in production… Recruitment Methods: Not in production… NOTE: Though this hack is made for the US versions of the games, you might be able to use them with any regions files with a bit of work. Screenshots: There are too many screenshots to display so click on the link here and choose which ones you' d like to see. For Version .4825 Very few screenshots are outdated: http://www.mediafire.com/folder/w14wsf1xec0s8/Version_.4825 For Version .4848: http://www.mediafire.com/folder/7ny099s8efoq3/Version_.4848 Downloads: Fates Upgraded Change log version .4848Rev5 link with Notepad ++ text colors: https://www.mediafire.com/file/b6uhc32n113uymt/Fates_Upgraded_Version_0.4848Rev5_Changelog.rar/file Fates Upgraded Special Iron15 and new song link: http://www.mediafire.com/file/15i1nzookc41u61/SpecialIron15AndNewSong.rar/file Fates Upgraded Faithful Edition Version .4848Rev5 for the Birthright game link: https://www.mediafire.com/file/ja2zb8pwkd9obf6/FatesUpgradedFaithfulBirthrightGameVersion.4848Rev5.rar/file Fates Upgraded Faithful Edition Version .4848Rev5 for the Conquest game link: https://www.mediafire.com/file/hqw6skteulcr13j/FatesUpgradedFaithfulConquestGameVersion.4848Rev5.rar/file Fates Upgraded Faithful Edition Version .4848Rev5 for the Special Edition game link: https://www.mediafire.com/file/2imgl9p379psng7/FatesUpgradedFaithfulSpecialEditionGameVersion.4848Rev5.rar/file Special thanks and credits to: God (Jesus, for always leading and encouraging me), SerenesForest (for the use of this site to publish the hack), GBATemp (for the use of that site to publish the hack), FEUniverse (for the use of that site to publish the hack), Thane98, DeathChaos, Merrill lianne, Geodude, and everyone else that helped out. Again, thank you all! ☺️ Questions and Answers: Question 1: How do I even load the hack!? Answer: You will need to use a file patcher, like the LayeredFS in Luma CFW, if you haven’t installed Luma yet here is a link to all the information for it: https://github.com/AuroraWright/Luma3DS/wiki Question 2: How do I open the .rar file? Answer: You can use WinRAR for that (even after the trial period you can keep using it for free). Question 3: Why isn’t the new theme for Ryoma and Xander already loaded in the hack? Answer: EDIT: The theme sounds good, but the Iron 15 file is really large and could take up too much room on a SD card so I left it out of the hack, but it can be put in and used in the game, instructions are around the bottom of the Changelog. Question 4: Why don’t I see any changes in Birthright? I’m playing on hard mode. Answer: EDIT: This is a problem on version .4792, but with the release of .4825 this problem should be fixed. Question 5: You composed the theme for Xander and Ryoma yourself? Answer: No. It was taken from another game and added to Fates Upgraded same with the main lord’s death theme. Question 6: How do I add the changed main lord death theme? Answer: 1. In the hack files either: FatesUpgradedFatesBirthrightGame.rar, FatesUpgradedFatesConquestGame.rar, or FatesUpgradedFatesSpecialEditionGame.rar 2. Go in the "LumaLayeredFS" hack folder of the game hack (eg. FEFatesBirthrightFatesUpgradedLumaLayeredFSFiles) navigate to and then enter the folder "stream" in the folder "Sound", once inside delete REMOVETHISMESSAGETOADDIT from the filename "sys_gameover_E1.dspadpcmREMOVETHISMESSAGETOADDIT.bcstm" and you're done. Question 7: Is this hack compatible with Gay Fates? Answer: I’m not sure, but I don’t think so, it would probably require some effort to make the hack work with it, whether it’ll take little or a lot again I don’t know. Question 8: How do I revert the changed chapter names? Answer: 1. In the hack files: FatesUpgradedFatesBirthrightGame.rar, FatesUpgradedFatesConquestGame.rar, or FatesUpgradedFatesSpecialEditionGame.rar 2. Go in the "LumaLayeredFS" hack folder of the game hack (eg. FEFatesBirthrightFatesUpgradedLumaLayeredFSFiles) 3. Navigate to and then enter the folder "@E" in the folder "m", once inside delete or what I recommend, rename the file "GameData.bin.lz" to something else and rename "GameDataWITHVANILLACHAPTERNAMES.bin.lz" to "GameData.bin.lz" and you're done. Disclaimer: Everything changed by the hack is bound to change, and is in no way affiliated with Nintendo Co., Ltd., Intelligent Systems Co., Ltd., Bandai Namco Entertainment, Inc., or Namco Tales Studio Ltd. in anyway. All non-original Nintendo Co., Ltd., Intelligent Systems Co., Ltd., Bandai Namco Entertainment, Inc., or Namco Tales Studio Ltd. materials including but not limited to characters, images, music, ideas and specific expressions thereof are copyright, the usage of such materials in the hack is transformative, for non-commercial purposes, and will not have a significant effect upon the market for or value of the materials, and is thus exempted from liability under the Fair Use Doctrine. Taken from my post on FEUniverse: https://feuniverse.us/t/fire-emblem-fates-upgraded/5093 Which is taken from GBATemp: https://gbatemp.net/threads/fire-emblem-fates-upgraded.502519/
  8. I have tirelessly searched through so many castles and all I just want is some offensive skills for my daughter in-game Soleil (decided to marry Laslow cause he best cute boi) but none of the castles that I have searched through have the offensive skills that I’m trying to comb through to get. My main priorities regarding getting Soleil skills are Aptitude and Lucky 7 cause I want her to be an absolute great lord spd demon since my MU is +Str. If anyone who still plays Fates nowadays has a castle that I can access without having to grind tirelessly to get the skills that are my main priorties, that would be heavily appreciated. In exchange, I will share my Rev castle code and all of my units are gen 1 characters, but they have some interesting skills that I acquired through other player s’s My Castles. The castle code for my Rev castle is 12978-39237-09749-52177. Castle name is Abyss Depths Region is NA Minerals and Resources: Meat, Peaches, Emeralds, Corals Units on Castle Defense Roster: MU: Nohrian Trust, Draco Hex, Death Blow, Astra, Dragon Fang Laslow: Lethality, Rend heaven, Astra, Aptitude (Dancing Blade is DLC-exclusive only fyi) Ryoma: Dragon Fang, ShurikenBreaker, Aptitude, Death Blow, Astra Azura: Aptitude, Dragon Fang, Renewal, Astra, Inspiring Song Sakura: Counter, Replicate, Renewal, Amaterasu, Aptitude. Takumi: Astra, Death Blow, Rend Heaven, Sol, Astra Camilia: Bowbreaker, Aptitude, Death Blow, Dragon Fang, Sol Slias: Lethality, Sol, Death Blow, Rend heaven, Defender Hinoka: Aptitude, Luna, Bowbreaker, Death Blow, Lancefaire. Kaze: Rend Heaven, Luna, Lethality, Aptitude (Clarity is also DLC-exclusive). All units are on hold, no dusk dragon or litih, also no golems or automatons and it is easy seize I believe. Might change the rotation of the 1st gen characters on the Castle defense roster to gen 2 once I have done all paralogues to make a castle roster full of children skills at the very least Friday, just a heads up to those that want these skills for the units listed above in exchange for giving me a Soleil aptitude and Death Blow if they have one. Keep on Fire embleming!
  9. I have gone through millions of calling cards from my certain My castle peeps but none of them sadly have the one skill that I desperately need for Shigure, later on in the Conquest chapters when I am planning to use him with F!Kana, against bow flyers and snipers in general. I’ve also scouted through the various forums on here to try and see if any of the My castle address have any Bowbreaker skills for Shigure but to no luck. If anyone that still plays Fates nowadays has a Shigure with a Bowbreaker, I will forever be in your debt and in exchange you can get the best kind of defensive and offensive type of skills from my 2 different Fates My Castles. Also a Nina with any counter based skill or offensive based skill is also fine (same with Shigure, if Bowbreaker isn’t available, I can always settle for Aegis as a second option). Please and Thank you. Edit: Also I’m in NA and I forgot there is region-locking in this game, so any NA castles that have Shigure with Bowbreaker is what I need. First Castle information: Chosen Path: Nohr Avatar Name: Liam Castle Name: Imperial Gate Castle address: 12978-39237-09749-52177 Units on deck: MU: Grisly Wound, Letahlity, Draconic Hex, Nohrian Trust Azura: Pavise, Aptitude, Rend heaven (also have aegis and Astra if needed) Niles: Luna, Swordbreaker, Bowfaire, Lucky 7 Elise: Live to Serve, Amaterasu, Renewal, Aptitude (also have rally strength) Odin: Lifetaker, Rend heaven, Aptitude, Astra, Death Blow Camilia: Death Blow, Sol, Bowbreaker, Dragon fang, Vantage Selena: Counter, Dragon Fang, Astra, Rend heaven, Death Blow Kaze: Luna, Lethality, Astra, Lethaility Effie: Lancefiare, Armoured Blow, Wary Fighter Second castle Information: Chosen path: Valla Avatar name: Nacrina Castle name: Abyss Depths Castle address: Same as first castle Units on deck: MU: Lethality, Astra, Draconic hex, Nohrian Trust, Azura: Pavise, Aptitude, Vantage Jakob: Luna Subaki: Bowbreaker, Death Blow, Lifetaker, Rend heaven Takumi: Aptitude, Quixotic, Astra, Rend heaven, Death Blow Sakura; Counter, Renewal, Aptitude, Miracle, Rally lck Hana: Luna, Aptitude, Sol Kaze: Aptitude, Luna, Lethality Units I have that are available upon request: Hayato: Pavise, Aegis, Tomefaire, Rally magic Hinata: Warding Blow, Renewal, Lancebreaker
  10. Basically what happens when the likes of Mortis Ghost and Claude Higgins get their hands on Fire Emblem Fates. So this is a fangame, done in RPG Maker XP, so it will not have the same mechanics as Fire Emblem Fates. In fact, it will have very similar mechanics to OFF by Mortis Ghost (along with its own fangames, including UNKNOWN). But it is based off Fire Emblem Fates and pretty well 99% of the content is Fire Emblem Fates, even if portrayed differently (e.g. not the official resources). Okay so what happens is there is a Revelation timeline, created over a Conquest timeline but then Conquest tries to take over (hence the creepypasta-esque name Conquest.exe) and a huge struggle ensues. Like UNKNOWN, there will be multiple endings, based on the player's actions and the methods to get them will be secret (meaning the game itself won't give you hints, you'll have to find out for yourself or ask others how to get all the endings). It's going to be incredibly dark and stuff. It centres around the Avatar and her (headcanon) married family - Ryoma, Kana and Shiro and their determination to keep the timeline stable and protect it from characters from the Conquest timeline (but of course the other characters from the Rev. timeline will be assisting). Then along comes a Puppeteer... The Puppeteer decides to help the Rev!Characters out (if you don't want to help them out, then don't play at all, it's that simple) but evil ensues. So yeah, take care out there, my friends, and- YXZvaWQgc2VwcHVrdQ==
  11. Sadly no pictures because quality reasons Well, I've encountered a total of 3 hackers on online matches. These were the hacks they did: 1.) Changing everyone's Mov to 20. I don't even think it is possible to get over 11, let alone 20! The thing that really made me surrender was the warp skill that EVERYONE had. It basically made it so they could move wherever they wanted in a short amount of time. They also had replicate but that's different. 2.) Takumi with Point Blank. I don't know if it is DLC in Japan but I know it is impossible to get in America at the moment. 3.) All Stats at 70 without pairing or skills. Most of the skills that their units had were the skills that can be activated or aren't active at the start of the game. These type of units are basically invisible. It is possible to get a hit or two on them but that is mainly it. Post some of the hackers you have encountered and/or the ones to look out for. Thankfully there is no punishment in online battles but it is very annoying to see someone just hack there way through battles. Here's some pictures of Fates Hackers that I found on the internet. Thank you!
  12. I've been using the Paragon Editor for Fates and I'm trying to figure out what needs to be fiddled with to make non capturable units capturable (Eg Kotaru and Kilma). As far as I can see there's no major differences between Kotaru's information on the chapter editor compared to say Kumagera's or Funke's (who are both capturable).
  13. So I've been a long time lurker on this forum since Fates first came out. I played the hell out of Awakening and Fates during my first couple years of college but I was either playing on casual or resetting on unit deaths. I always considered ironmaning a game but never really had the drive to, but with a couple FE youtubers lately have been streaming iron man runs and I figured I might as well give it a shot. I decided on running Fire Emblem Fates Birthright on Lunatic mode since it was the game I had the most experience with, it's a little easier, and I plan on running Conquest on Lunatic soonish and I figure it will get me familiar with the systems in general. After a couple failed runs due to my negligence with my Corrin, tonight i was able to knock out the last couple chapters and have my first Iron man under my belt. This has been one of the top gaming experiences i have ever had. While ironmaning Birthright might not seem like much to some people on account of the game's general lack of difficulty, it really pushed me to my limits. as a more casual Fe player it was really rewarding unlearning a lot of the more lazy ( I hope that's not too harsh a word) habits I usually employ when playing. there was this back in forth with most chapters where I either needed to be really aggressive, defensive or mostly some sweet mix of the two. I ended up losing about 9 or so units through out the course of this run and I got to say, there's this weird sensation I got with every death; like the guilt and frustration was there, but there was this feeling of excitement as I got to play around with the units I had to fill the hole. I definitely got a new appreciation for a lot of Fates' systems. A few thoughts/highlight's in no particular order: Ryoma is a monster of a man and probably saved this run. It's been said a hundred times, but Ryoma is such an amazing unit and there is weird comfort in knowing that if Ryoma goes into a hallway filled with enemies, he's gonna hold the line no problem. It's great to have a dodge tank that actually dodges. Alongside Ryoma, I got to give props to Saizo, his right hand man. I lost Kaze very early and later Kagero in the mid game and this dude pulled his weight and then some. Ninja's are a weird thing in fates since they suck when your fighting them, but they are so powerful in your hands and they can really turn the tide. Saizo had insane level ups and between him and his son (with hinoka as his the little guy was hitting like a train) it definitely solidified the importance of ninja's in my mind. another class that has moved up a lot in my book is the spear fighters. I mean they were always useful in the lower difficulties but swap utility is something else on lunatic. There were a lot of times that I was able to get a necessary kill or heal in because I got a swap conga line going. I ended up having three with me through most of the end game and I was glad I did. I really hope that they continue to implement movement abilities in future games, they add a much needed and honestly fun layer to the typical player phase ballroom blitz. I ended up losing Azura rather early in the game and dude did that make things more interesting. Losing a dancer is always a blow but fates is basically built around Azura being there. Despite all the difficulty of not allowing Ryoma or Corrin to attack twice in one round, losing her made me appreciate my other units a lot more. not being able to rely on having one of my powerhouses to get a second turn was a huge wake up call and really allowed a lot of otherwise meager units to really shine and contribute. I definitely plan on keeping her alive through through Lunatic, but it was a unique moment that reverberated through out the late game. Staff utility made so much of a difference. On Lunatic the enemies have such a massive amount of stats that I found myself really relying on those late game staves. Hexing, Silence, and Rescue staffs honestly won me this run on multiple occasions. The only reason I was able to one round dragon Garon and not lose half my units was because I hexing rodded (Is that even a verb?) him Much like movement abilities, I didn't see there utility until Lunatic but now I can't imagine playing with out them. Last but not least is the most surprising and odd takeaway from this run, on of my new favorite units: Reina. She wasn't the most powerful or useful unit on me team. Honestly I ended up benching her quite often. But throughout this run I ended up losing a lot of my go to units (Kaze, Rinkah, Kagero, Silas) and Reina just fit in in a lot of weird ways. She wasn't a power house by any means, but she came in clutch in a lot chapters. Not in a crucial way like save Corrin or preventing a game over scenario, but defintley made things easier. Be it allowing one of my other units to reach across the map to cinch a kill, dodging every single enemy archer that took aim at her, or getting the most unexpected but beneficial crits on this run. she didn't do everything, she doesn't have as much fire power as other heavy hitters and there were more than a few chapters when she was just sitting around, but she has come out of this run alive and one of my new favorite units. If you ever have an empty slot in one of your runs defintley consider using her, she'll surprise you. So yeah, those are my thoughts on my first Iron man. A little long and self indulgent, but hey what's the internet for if we can't gush about the nerdy shit we enjoy? big thanks to the community for bringing this fun way to play to my attention, Looking forward to Lunatic Conquest run in a couple weeks after I take a much needed break from Fates. Take care all and stay safe out there!
  14. Hi all, A little while back (can't really remember how long since time has lost all meaning thanks to this pandemic haha) I posted here mentioning that I had just finished my first ironman run on birthright lunatic. I said then that I wanted to take a quick break before really diving into the monster that is conquest. I lied. Sorta. You see I decided to give the first couple chapters a go since I was in the mood for more and wanted to gauge juts how much I was dealing with. I lost track of how many failed runs I had, but eventually I got burned out and realized some time away would be best. Fast forward to today when I decided that it was about time to give it another go. The first couple chapters went by pretty smoothly, I ended up reclassing Odin as a joke to samurai, even got through chapter nine with only like 6 uses on my heal staff. Then comes chapter 10. now I tend to go for Takumi with corrin/camilla when I played in easier difficulties and since this was seeming to be a bit of a joke run I ended up going for it again. to my surprise I actually managed to down him, but not before he took my corrin to 1 hp! The rest of the map was still rather tense but I did manage to get all the houses and only lost beruka early do to missing a 95% hit, but hey that's fates for ya! All this to say this run is looking to be a lot of fun. I know I got a lot worse ahead of me, but I'm at least glad this run has proven to be more entertaining and exciting than it has frustrating. Wish me luck!
  15. For those who've heard of GenocIke... I present to you... GenocIke and Ryoma! In this story of sorts, Ryoma has gone insane from too many Conquest timelines and being forced to kill himself over and over again. Then he finds the infamous GenocIke... The story so far: Panels 1-9: Panels 10-21: Panels 22 - 30 (Mild Blood Warning): Panels 31 - 40 (Mild Gore Warning): Panels 41-50: Panels 51-61: Panels 62-70 Panels 71-80 Panels 81-90: Panels 91-100: Panels 101 - 110 More coming eventually... Also, not only will I regularly update this with more of Ryoma's maddness, but I shall also allow you to make suggestions of any panels you want to add. Just tell me: 1. The character(s) you want in the panel. 2. What they say 3. The expression when they say it (optional) 4. Location (optional) 5. Optional things that are happening (i.e. someone being stabbed) and I can get it done using little more than the conversation generator and Paint.net.
  16. Now be warned, lots of bad words ad i didn't poof read any of this at all. I stopped writing at chapter 24, but i can give a basic run down of the unwritten chapters. Chapter 24 I used the captured bow units a suicide units to give my main units and free passing. Mozu stayed back and cleaned house with the reinforcements. Chapter 25 My Corrin was too weak, so I actually had to play the god awful map. How did i deal with the spy peeps? Freeze then entrap. Chapter 26 to end endgame. This is where i switch to easy just to get the game over with, i could have beat it on hard, but life. So it was just a normal everyday Xender day. (I count beating chapter 25 With only bow units as beating the game.) Anyway i just wanted to show you this because I love you guys. Fe Conquest Bow classis only.docx
  17. I think fondly of you and our days in Askr, my darling Takumi. We fought many battles together against Embla, Múspell, even the realm of the dead. We promised to look after each other, but it wasn't long until we promised something else too. Remembering the day I became your wife makes me smile. You looked so adorable standing in front of Prince Alfonse with the Askran sun on your precious face. My knees still buckle when I think of how strong and determined you sounded when we took our vows. It was the happiest day of my life. But happiness is fleeting; life in Nohr teaches you that quickly. When I was with you, I could forget. Then the day came when Askr's wars ended, and we had to return to our world and the war waiting for us. Darling, your words follow me everywhere. "I'll find you again. I promise you, Camilla, we will find each other again, and if our families won't accept us, we'll run away together." The way you said my name and squeezed my hands made me want to believe it was possible, that we could have a life, a home, and perhaps even a beautiful family. I couldn't do anything that day except smile and nod, even though I knew it would never be more than a dream. We sealed that vow with a kiss, just like when we pledged to love, honor, and cherish each other, "until death do us part." And it was a promise I wish we'd never made, because nothing will allow me to break it. Oh, my love, I miss you. My heart aches for you, Takumi. I clutch my ring against my chest and wish it was you I held. If I could fly to you, I would climb on my wyvern's back right this minute. There's no place I would rather be than with you again, but now, aboard a ship bound for Hoshido, a ship carrying the vanguard of the Nohrian army, I'd rather plunge a knife through my heart than keep our vow. I've spent so many nights searching for a way to break it. Attacking her birth family weighs heavily on poor Corrin; it's in her eyes. Leading this invasion is the last thing she wants, and Xander is weary of this war already. But I can't appeal to them to stop this. Corrin says we must conquer Hoshido for the future of Nohr. As for my brother, he'd order an entire company of his best troops into the Bottomless Canyon if he thought it would please Father and bring back the man he was. For that matter, I can't risk word reaching Garon's ear that I oppose this war. Make no mistake, I am no coward. I'd march right into his throne room and tell him I won't have anything more to do with his madness. For you, my love, I'd risk anything: life in chains, torture, or even death. But I wouldn't be the only one to suffer. Xander could manage, but how could I leave Leo, Elise, and my sweet Corrin alone? Besides, even if I simply threw myself into the sea—and I've considered it—nothing would spare you. Hoshido will still fall, and while the thought of finding you again breaks my heart, the fate that awaits you is enough to freeze my blood. You don't know what I've seen, the terrible things Garon allows. The thought of you dying cold and alone in some Nohrian dungeon or butchered at the hands of men like Hans is too horrible for me to imagine. I won't abandon you to that fate. I don't know if my heart can bear it, but for your sake, I'll find you again. I wipe away my tears; you shouldn't see me cry when we meet. Do not fear, my love; it will be quick. I'll hold you close, let you rest your head in my lap one more time, and comfort you until the end. I'll see you're buried with all the honor my husband deserves, not kept like some gruesome war trophy. Then, my darling Takumi, we will find each other on the other side of this world, and no one will ever keep us apart again. That is one vow even fate won't stop me from keeping.
  18. Hi, Like the title says, I wonder what is the general preference of players and your individual preference between defense stacking units without good HP and units with less but still decent def who can be called HP bags? As an example, we could compare Rinkah, Hinata, Effie and Arhtur and the value of stat boosters on them to patch their weak trait and make them your most valuable early frontliners (Silas seems out of this league since he has neither good HP nohr good defense at base and stays middling in both unless RNG blessed or Revelations!Silas but he's a completely different unit with stats nearly comparable with royal heirs so he's out). Votes have already started so I add this: it would really be nice if you commented on the reasoning behind your choice (strategy, tactics, use of the units, how good is def/res vs hp and why you would prefer one over the other, especially in Fates where HP is a very limited ressource, damage is high and seraph robe is shit but made up for with tonics, meanwhile dragonshield stays the same and can be topped with tonics too).
  19. Hi, I've felt like Fates dumps everything on skills instead of stats and for me that's part of what makes its' gameplay so annoying. Either you have an awesome class with good skills or you have a class with bad skills and all you can do is get out ASAP otherwise you're making the game harder on yourself (like oni skills are quite niche, have very little utility, and even though I used it often in RD, I feel like the movement-related skills like shove are not really useful in this one, maybe because all I can put on the frontlines is the bulkiest units since everyone dies in 2 hits except them, which means I don't really need to move people around and shelter is there if needed). So I've thought of trying to play the game with absolutely no skills (sadly it's impossible to get rid of personal skills, so 0 skills outside personals since we can't do anything about them...). If anyone is interested in this, don't hesitate to post here your thoughts about it (is it funny? challenging? does it change several units' viability? I already think of archers who are simply mediocre without quick draw and Setsuna would greatly suffer from that for sure). Also, do you find it funnier with- or without skills? I'm gonna try it in BR, I don't think it would be funny at all in CQ where it's already annoying with skills. *RANT AHEAD DON'T READ IF YOU DON'T WANT TO KNOW MY THOUGHTS ABOUT DEBUFFS, THE GENERAL DIRECTION OF THE FE FRANCHISE SINCE 3DS AND MY BROKEN 3DS: Ennemies spamming poison strike, seal def/spd and steel shurikens is really unfun (for me at least), I'd rather give ninjas and myrmidons a little more damage and delete seals and stat debuffs if I were allowed to. On paper it was a good idea...in game it's awful when your Effie who's supposed to be a tank shows single digit def because of a gimmick they added like "hahaha that's so funny to have no defense left in a game where ennemies hit like trucks, have 3-10x more units deloyed than you each chapter and don't even hit your unit if they can't damage it, making the only real tanks in the game nearly useless just because we could do it! hahaha have fun with this troll game!"... Please kill Intelligent systems and replace them with actual humans. And then we have ennemies with freeze, entrap and hex rods... Yeah, fire Intelligent systems, please... they're complete trolls... I don't even want to play 3H with the directions taken in the 3DS games and the whole Hogwarts bullshit. If I want that I go play Harry Potter and that's it. On top of that it means I don't have to buy the Switch, since my 3DS broke in half and the screen can separate from the main part at any moment if I don't hold it tight (FML), which means I'll have to buy a New 3ds to also be able to play Xenoblade...cash cow, here you are! END OF RANT* So, I really want to play like the old days before everyone had 2-6 skills and before you had to check every ennemy skill and your own to calculate how much damage you'd take, and forget to count attack stance ennemies, their skills and you don't even know who they will attack with...yeah, this game went too far for me, tooooooooooooo faaaaaaaaaaaaaaaaaaaaaaaar, so faaaaaaaaaar that I usually take a strong champion from another castle and spam gold DLC to buy the skill build I want to use as much as I can. I'm probably bad at this game, but I don't want to play in normal mode, it is so much easier that some chapters feel like a Pet Shop game.
  20. My Birthright cartridge will just give me an error message whenever I try to progress through a map at random moments. I've already eliminated other things that could cause an error (different SD card didn't help, different 3DS didn't, other games work just fine, cleaning cartridge didn't work, praying, slamming it, stomping it, and cursing it have all failed). If I buy a new cartridge, will the games I've purchased through the "Explore Fates" option still be accessible with the new cartridge or am I just fucked out of more money?
  21. I started out the only maid and butler challenge in conquest but I don’t know any others after I beat the challenge I’m already doing. It can be from any fe game from the 3ds era( Awakening, fates, Echoes Shadow of Valentia$ I really want to do a challenge because I beat them and I want something to do in my free time.
  22. I completed a one unit run in fates: birthright. I used Hana and I actually really enjoyed it. I was only challenged on the last chapter with the final boss( dragon Garon) But was able to beat him with no resets. It also changed my mind on Hana and honestly I think she is a bit better at than Ryoma. Stats: str:31 mag:12 skill:33 spd:37lck: 31 def:24 res:33 hit:53 crit:24 hit:165 avo:102 Lvl 23 Class: Swordmaster I want to do another solo run but I’m not sure which character I should use or what game. Let me know what you think.
  23. So I just beat chapter 10 and I’m starting to make Kaze A with Corrin. My Hinoka is lvl ten and I’m thinking of making her a kinshi night to learn the lvl 5 skill then make her a spear master. I made my Hanna a Swordmaster and will eventually make her learn miracle. After I use it on Hinoka I don’t know if I should use my last master seal on Corrin, Oboro, Hinata. Or I should save it for either Azama or Sakura, and I’m planning on making Takumi a ballistican but I would change my mind easily. Then I had a strange idea to make a Ryoma use the vanguard down seal lol. Is that even a good idea. Anyways I’m open for feedback so please share any of your thoughts.
  24. ( This topic will be updated everyday) I’ll now be posting some of my birthright gameplay for now and please send feedback about anything I should fix in it. Sofar I’m at chapter 9 and nobodies master sealed but my hayato is a grandmaster. I did that to hayato so he can be a pair up boy sort of. I have the two master seals and the heart seal you get at the beginning and never used them. I got the sighting lens from the DLC. I also have the 1st map for the DLC so I can to the first wave of them. So this I will be doing for now on and please tell me what I should do for this account. If I’m good where I am for now or I should change something please tell me. should I also make Azura a kinshi knight Birthright journey part 2 I beat chapter 10 And I made my Hinoka a kinshi knight and Hanna as a Swordmaster. I Made Hinoka a Kinshi so she can learn the lvl 5 skill and then I’m making her a sphere master so she can get S in Lance. Hanna I’m probably going to make her a priestess so she can learn miracle and later counter magic. Kaze is starting to get to A with Corrin and I might make Kaze and Corrin marry. I also made Sakura a falcon knight because I feel like she is way better in that than a priestess but I’ll change her back to learn renewal so she gets a 40% Hp increase. I made her a Falcon in my revelation play through and I might do that with Sakura for now on. I also might make her a kinshi to learn Amaterasu to be a better support unit.
  25. Hi, I wanted to talk about challenge runs, but any of them in any FE game. I had the idea of GBA/3DS FE without using supply and trading only during the chapters (no battle prep trading), maybe even no armory in battle preps (completely skip prep), maybe no supports along that (I never really used supports in FE and never needed them so far before FE 13 and the pair up mechanic showed up, only to buff Colm/Neimi and sometimes Eirika, most of the time I didn't even click "support"). I think a run with the weakest available (repairable/buyable) weapons would be funny depending on the game (well that's basically how I play FE8 most of the time ^^ with iron, fire, light and flux except for endgame bosses with high def/res and hp who hit like a crashing plane in your face with 120-150 accuracy ouch). Swapping roles (physical units with magic and magical weapons, magical unit with physical weapons). No mobility (playing with 4 movement on everyone like you have an army of knights). No 1-2 range weapon (or use it like you use a 1 range or 2 range, no javelin/throwing axe ennemy phase army). Swords/Bows/Magic only run (Laguz/shapeshifters only run with only the necessary non shapeshifter stuff like Ike to defeat Burger King's terrible plan to raise obesity in the whole world, and you play some Amazonian tribe resisting the empire of Burger King and its' fat church leaders wth their panther transformation XD). Only the less accurate weapons run. Devil axe run (might need to hack an unbreakable devil axe though). This would be a hardcore Nuzlock challenge. Only poison weapons. Only effective weapons. Only the lowest level units available, maintain an average level (lol you can't even promote then). Only lowest speed/luck/strength/def/res/mag/hp...units. (funny to see a team of Arthur-like units get (nuz)locked out of the PT by a random crit: "Hi Knoll how's it goin'?" "Got crit killed by the first ennemy I fought, I should have instantly promoted to summoner and spam summons till I hit 20..." "Sad story bro, see you in the next PMU since no one plays you without farming"). Your ideas?
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