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Found 31 results

  1. Hello, my name is OdysseyNeptune and I would like to present my own hack (which is in very early stages). This hack is about Dragon Ball Z, having iconic characters such as Krillin, Yamcha, Tien Shinhan, etc. My plans for this game include the following: The whole DBZ story inside the game, from the Saiyan Saga to the Majin Buu Saga. All of the characters (or all of the important ones) as playable units. Maybe the movies as Gaiden Chapters? And more! For now, the hack barely has "content": There's only 6 characters (Yamcha, Krillin, Ten Shinhan, Chiaotzu, Son Goku, and Roshi) and only up to Chapter 3 is playable. However, Chapter 3 is nigh-unplayable due to a bug (I'm new to FEBuilder) that allows to attack at an extreme range, but softlocks the game if attempted (and enemies will attempt it). I'll leave the patch, but you have to follow a few instructions: 1. Load a save that has Hard Modes unlocked. 2. Select Lyn Hard Mode (as this disables the tutorials, which I couldn't fully disable in Chapter 1) Also, here are the base stats and growths for each: Base Stats: Growths: A few notes: None of the bosses were changed much; they were changed to be in the Knight class (renamed to First Form, as this is intended for Frieza) and their speeds increased to be 0 (else they would be undefined and displayed as --), however, Batta has a new, Frieza-related battle quote ("This is a test for Boss Battle Quotes. I am the mighty Frieza!") as well as a new defeat quote ("Impossible! Me? Beaten!?"). However, none of the post-chapter and pre-chapter dialogues were changed (I think I removed part of them), so please ignore if you see any Fire Emblem character talking and skip it. The game is extremely easy due to enemies being changed to Soldiers (renamed to Frieza Soldiers), to test a few things, although the bosses might prove to be difficult without Master Roshi (as he fulfills the Jagen role). Also, Chapter 1's boss (Zugu) has no equipable item. I had forgotten to give him an Iron lance but decided to keep it this way. Also, none of the characters have new portraits or map icons, so they use ones from FE7 as placeholders for now. Last note: The patch is compatible with US FE7, I don't know about the other FE7 ROMs. Dragon Ball Z Tactics.ups
  2. I've noticied in Know Your Meme, a fan made sprite was posted in Fire Emblem: Three Houses entry, Is Edelgard von Hsresvelg's GBA sprite in Full body. Is made by BuskHusker, just like the style of The Blazing Blade artist, because, Three Houses has another character designer, Is Kurahana Chinatsu, the person who designed the characters from Uta no Prince-sama, instead to the Awakening and Fates artist. And I found an another one from this latest installment, but in a Fake animated gameplay: https://www.pixiv.net/en/artworks/76939541. Is Dimitri, and is made by sameduma from Pixiv. Well, I guess this rom hack is going to be planned, but Im not sure if this rom hack is going from The Sacred Stones or The Blazing Blade? I thinks The Sacred Stones ROM Hack it's a better Idea for me...... Meh.....
  3. Hello everyone . Lately , I played the chaos mode patch of FE7 and I reached chapter 16 , so the thing is that I want a little help in how to improve my style of play so I can beat this chapter and the next ones that are coming , and how to do well in those battles because when i played all of FE7 in normal mode it wasn't that hard really because I could just win most of battles aggressively and I didn't need a lot of time to play in a safe way , so I need some advice from you and if someone has played it I would like to know how he/she leveled up his/her characters and what strategy I'll have to follow if I wanna win without anyone dying and without spamming savestates 😂 Thank you ! And well , this is the battle i'm in now .
  4. So I've been searching the internet for a good Fire Emblem Soundfont, however i can't seem to find any. Does anyone here have a soundfont that they are willing to share with me?
  5. Let's Play Fire Emblem 7 HHM: https://www.youtube.com/playlist?list=PLjqcE9v1NPL4Y4lO1LvJrJHFK55Fbp57S Here is my current playlist of my fire emblem 7 HHM blind run Enjoy and have a nice day
  6. How to remove FE7 tutorials? I need to remove this because since I am making my hack, the location of my characters are in different area but the tutorial is keep working(For example, the location of my character is far away to the place where should I place lyn in tutorial. the cursor where tutorial is telling, conversation of tutorial etc.) I need to remove this so i can make my fire emblem hack well. please help me. Also how to remove Lyn illustration and other illustration appearing in FE7(ex death of eliwood father, nergal removing hood etc) Fire Emblem(U)(Venom) is my version (just incase you need to know or needed to know) I check a certain video at youtube for making text using Eventiel, but eventiel is really not working to me and other say it was down in somepart.
  7. I randomly deicided to make this rebalance patch for FE7, Here's what it does - It changes all stat caps to 30. - Some characters have been reclassed. - The Final boss is more challenging.
  8. Hello, fellow members of the FE community! I am proud to be announcing a large new up-and-coming Fire Emblem project. As you may be able to tell, it is a fandub of FE7 where we hope to voice a large chunk of supports as well as eventually the campaign. What you can do now is audition here: https://www.castingcall.club/projects/fire-emblem-7-the-voiceactening/. Auditions are submitted via sound files of all the audition lines recorded through a voice recorder like Audacity or a built-in one on your phone or PC. Auditioning for multiple to many characters is definitely recommended if not strongly advised. Should we pick you for one or more roles, you shall earn a spot in our private discord, where matters will be discussed further. Looking forward to hearing lots of voices and talent, -Daan Also, should you have any questions, refer to this E-Mail: [email protected]
  9. k so in fe7 in the dorcas chapter with natalie, she's an npc. Thing is, she doesn't have a unit window like every (most?) other units do. It seems directly tied to her character, not her class, and I just wanted to know how or why or whut for possible duplication. My guess is it's hardcoded unless I'm missing something obvious. Thanks
  10. Hello guys i'm searching for people to make a custom sprite sheet of a paladin wielding Durandal, right now all I have is Fire Emblem 6 Eliwood Paladin wielding Durandal, but I am not the best Sprite modder here's a sprite I made myself it's exactly what I envision from a paladin, how I did this was quite simple, I took photo from FE6 gameplay then cut out the background stuff then went ahead took a photo from FE7 gameplay at the right time sliced the background stuff out yet again then I deleted the lance mirrored the paladin image then copied the photo with eliwood wielding the durandal at the right angle and Deleted Eliwood keeping only the Durandal intact, it turns out that Eliwood's colour palette in Fire Emblem 7 is the same as his Fire Emblem 6 Paladin Colour Palette. If you read this Then I don't really care if you credit me for the idea just don't go claiming it was your idea, I already made the first frame to show what I'm aiming to accomplish EDIT: I'm going to continue making the look of the sprite as one frame isn't good enough
  11. So, can anyone help me with seting up an FE 7 Pick my Edits run? I have some ideas for it already. Serra Now a mage Has access to the new LALALALALALALALA tome (An E rank Thunder with half the weight). All growths buffed 10% Karel Replaced with Kelik from TLP with the same growths Same class as promoted Kelik Comes with the Arectaris Bases are: HP: 36 Str: 20 Skill: 21 Spd: 20 Lck: 11 Def: 13 Res: 7 Con: 11 Pent Replaced with Mangs Nomad Trooper (Referencing Bosswin) Comes with a Killing Edge, Killer Bow and Pepsi Max Has Alm's Gaiden growths doubled. I'm pretty proud of these ideas, feel free to add on so I can pester someone to add them!.
  12. I have decided to use the program Nightmare recently on Fire Emblem:Blazing Sword to create a new, unique experience for me within the game. However, I have a few questions regarding it and I am having some problems with the program that I would like to get resolved asap. 1.Every time I edit the map music, after an animation is started, the music is cut out and won't come back until the next phase. How do I fix this? 2.I was using a randomized rom of FE7 because I saw my base class for Lowen was archer and I wanted to make him a mercenary. If I want to do this, do I have to use a regular rom for FE7 without messing with it or there another way? 3.How do I increase the enemy growth rate's of characters without using the Randomizer and how do I activate Hard Mode Bonuses on Eliwood Hard Mode? Thank you for taking your time for reading this and helping me out with these Nightmare problems. Its just that this is quite a "nightmare" for me! lol
  13. SuperSamYT

    NEED HELP!

    I'm working on a chapter in a mod I'm making and it just won't go on. Can someone look at my event assembler code thing that I made and tell me if it's something with it. Chapter 2 Escaping.txt Here's the nightmare info for the Chapter:
  14. I just want to say that I was looking for this type of document for 30 minutes before deciding it'll be a better use of my time to go onto Nightmare and put all the offsets onto a document. I then thought that I can share this for lazy people like me so I did. Notes: 1. Every offset starts with 0x8 but that's not needed in most programs you'll use this stuff in. 2. There's no organization to this because I just copied this straight out of Nightmare and how the program had these values organized. They go from 0x01 to 0x78. 3. Remember the numbering system from the point above goes, 0,1,2,3,4,5,6,7,8,9,A,B,C,D,E,F Here's the .txt document then. Every Character's Palette Offset.txt
  15. As you might know, I will be finishing my Randomized Fire Emblem 6 Let's Play soon. However, at the time I want to play some other games besides just that. I have a poll that I want you guys to vote on. You can also post on this forum what other games you would like to see me play! I hope you guys vote a lot for which you would want to see me play and I hope to see you all and more in the near future! :) Here is the link to my channel: https://www.youtube.com/channel/UCOtD_gACSlGrSaDyxtNeGTw Here is the link to my Randomized Fire Emblem 6: https://www.youtube.com/playlist?list=PLse8DG1LjyttsJzVidFColEnsbhV09H5l
  16. Hi, I´m interested in hacking/modding (correct me please) fire emblem 7, but... I have a huge problem, I don't know how to hack/mod, I downloaded "GBA Nightmare Modules", "FEditor ADV" and "Advance Pallete Editor", I don't know how to use any of these, so I ask. Could anybody give me an explanation on how to change animations, portraits and text (descriptions for my characters) please? Thank you.
  17. So, I've finally understood how to edit the portraits and load them into the game, but I've noticed every character has a different possition for the blinking and the talking animations. How do I program this?
  18. My brother happened upon a Twitch plays Fire Emblem stream, problem is, no one seems to be there with him. He's trying to slowly progress, though it seems every recruited character before the chapter you recruit Lyn in is dead except for Oswin and it's progressing slowly. If you feel like helping out a bit or troll my brother for shits and giggles, here's the link: http://www.twitch.tv/TheHartTech
  19. I recently came to the conclusion that I've been overwriting stuff on my ROM. Long story short, I did not repoint my spell association nightmare module properly and ended up writing over parts of the ROM. I tried to fix this by repointing the original section plus the additional bottom portion. This did not seem to fix my problem as my game still freezes up and random black patches appear on maps that normally don't have them. Is there anyway to fix this? I'd prefer it if I didn't have to start over as I put a lot of work into this. I can't revert back to old backups as I repointed the spell association module about a year ago when I originally started on this project thinking I did it correct, until recently when it was brought to my attention that I did not. I don't have backups that far back. I did try to copy vanilla hex from a fresh copy of FE7 to my edited ROM in an attempt to fix it but that didn't work out, hence the freezes and black patches still happening.
  20. Hello, my name is Salvius. I was recently inspired to begin work on a brand new hack for Fire Emblem 7 since it is on the Gameboy making it well within my means to mod and because I personally enjoyed that iteration in the franchise. I was however severely deterred by the sheer amount of work that must go into modding a new game. I attempted to look for tutorials on what I needed to do to get started and though I found several, many wished for me to have such and such knowledge in advance or even worse to have payed for programs like RPG maker. I understand the merits of such a program, however I didn't wish to pay cash just to show off a fun hack I made to some friends. I digress. If you came to this topic expecting an expert breakdown of what must be done to create your very own project, this isn't the place and I'm telling you now I don't believe such a thing exists. If you think I'm being wasteful or not very efficient in my work, your probably correct (I do appreciate any feedback or questions you may have though). This topic is to catalogue everything I've done in my journey to create my very first hack. I write this log in the hopes that it will motivate me to act and that it can connect others who are in a similar predicament to myself. This log is written by the ignorant and is dedicated to everyone frustrated with how making a new fire emblem hack from scratch without any prior experience can seem near impossible. So without any further delay let's begin my Let's Mod Log of Fire Emblem 7.
  21. Hey all I had some quick questions since im with a friend and we are trying to figure out rom hacking together. 1) How do you change a FE7 Class ability? and what are the Hex values on FE7? [ We are wanting to add mounted units the ability to move again after attacking. ] ----------------------------------------------------------- On a side note, is it possible to remove the ability to move around on the main map of FE8? Thus making it more linear and disallowing grinding?
  22. ''There is a place between war and murder in which our demons lurk.'' Hello Community. I'm not usually one to do this type of thing but I think I'm finally due to put something out. It's small but I made a promise to have this out by early August and I plan to commit to that promise. What Is This? Clash of Fates is a fan-made League of Legends themed mod centering on a war started between Noxus and its allies and the fall of the Institute of War. In the wake of the League Championship series final matches the City-States of Noxus and Zaun launched a devastating attacking upon the Institute of War. A potent weapon known only as spell blight cut those on sight of the Institute of War off from their magic while their aggressors were fully prepared for battle. For now, the story turns to Riven, an exile of her country who opposes the brutal nature of this attack. My ultimate goal for this mod is to produce something that will cater to fans of the League of Legends game but will also satisfy Fire Emblem fans. This is a mod I dont want to make about difficulty, but rather something different and more memorable. Expect the game to offer more beyond a main story. How much is done right now? What I have in the patch right now is a complete chapter but I formerly had two playable chapters and one structured but not playable. Music? I plan on eventually getting around to edits to the OST. As it stands I've done one successful insert. (I'm not the best at this) That guy in your avatar is that guy in TLP who is that guy in this mod? Why is he here with so much HP? Self Insert! OP! Long story short, Tekun tends to be in most things I got a larger hand in. Just the way of things. Can I help? Absolutely. I always looking for a hand with anything! Will X Champion be in this? I don't know. It's a W.I.P. If there's a need for X, I'll get X in there. I'm doing what I can. If there's a portrait out there and Y person feels like letting me use it then the odds of Z being in goes up. I'm one ninja man, I'm doing my best. Credit List Graphics Merc Redfield Lehn Mewthos ArcFalchion <3 The Blind Archer ECut Nayr Graphics Battle - Shining the Holy Ark (courtesy of VGMusic) Modding (People I turn to for aid) Blazer Ghast Dialog http://ask-riven.tumblr.com/ http://generaldarius.tumblr.com/ http://ask-sivir.tumblr.com/ http://matronoftheblackrose.tumblr.com/ http://timetogetourhandsdirty.tumblr.com/ http://follow-no-false-light.tumblr.com/ There are a few others who I'm unsure of how to reliably credit since I can't source them well. They know their involvement. They know I'm thankful and they know I love the fact they've aided me with this. I hope I did not forget anyone. D: There's been a lot of help. Download: Clash of Fates v.0.1 Clash of Fates v.0.2 You'll need a GBA emulator (obviously), a UPS patcher, Which can be found here, and a clean copy of Fire Emblem: The Blazing Sword to play this. Don't ask me for a ROM. I won't give you one. 7/30/15: So I have some explaining. I realized that I didn't like the direction I was heading in so I opted to do some restructuring. I decided I wanted to focus a little bit more on other Champions so I wanted to branch out and explore that. With the Lore of the game finally making a come back I decided that hey, I should put forth a little more effort while dealing with one hundred different projects. The following patch v.0.2 contains 3 Chapters. Two that follow Sion and Fiora and a "Trial" that follows Ashe. Hopefully this is worth posting.
  23. I was wondering how I can use the character banner and character forcer patches on a ROM that I've been working on for quite some time? Apart from already testing it out and finding out that it doesn't work on non fresh ROMs. How do I get those two "effects" onto my hack? Do I really need to start over in order to the effects from the two patches?
  24. Okay, so I replayed Sacred Stones for the 50th time and had a couple of ideas running through my mind. How about this; a hack that imports mechanics from FE8 straight into FE7? And I don't mean literally everything hence my idea's already a bold enough statement, but think about it. -Multiple promotion options. -Rebalanced stat caps for classes. (assuming FE7's were flawed in any way) -Eliwood and Hector's stories crammed into one giant adventure, with the Gaidens about a whole other perspective. (much like Chapter 5x in FE8 where you get to play as Ephraim while Eirika's on her way to his aid) -Trainee classes for FE7 units that needed babying in the original. (Nino... uh, who else again?) -Nerfed weapons/tomes. (I highly doubt it; Luna sucks in FE8 as it does lol) -The freaking option to promote the main lords at any point and not in a cutscene. I'm kind of running out of ideas. I'll leave it up to you amazingly talented hackers to decide whether or not this'd be a hoot to work on.
  25. Hello everyone, long time lurker here starting on a new project. Usurper* plans to be a hack following Desmond* and his young band of thieves as he travels in exile. As of yet I have 3 maps done and 1 in progress. With no eventing or anything else done yet. I hope to be able to use some new sprites and get things worked out with new classes. At this point in time I'm looking for people to discuss with and maybe learn from. Chapter One - Chapter Three http://imgur.com/a/IN7Dq
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