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  1. Ever since the DLC for Fire Emblem: IF / Fates came out, there have been things that were bothering me. I'd like to share them with you and am interested to hear your opinion on them as well! Everyone has different options, so feel free to agree or disagree with me on certain parts. I apologise if this post may be long, but I hope you'll bear with me. Anna the Outlaw Anna has always been a popular character in the Fire Emblem franchise. She's the face of many stores in previous Fire Emblem games, the gatekeeper in Awakening and the store attendant in Genei Ibun Roku #FE. Anna is a character that everyone who played Fire Emblem knows and she's a very popular character as well. In IF / Fates, Anna is now a paid DLC character. You can't get her through normal means, unless you pay for her. Just like the other units, she has supports, full skinship functionality and marriage options. Anna might be the gatekeeper for the Dragon's Gate, but that still is no excuse for making her paid DLC in my opinion. For such a popular, loved character, I think it's truly disrespectful to put her as paid DLC. Invisible Kingdom: Beginning & Conclusion Honestly, I don't really have any good word to say about this one. I did really enjoy it, but already having to pay for the Invisible Kingdom and then making you pay again for backstory? Luna, Odin & Lazward mention that they're actually Severa, Owain & Inigo in a conversation with Kamui, yet the game never references back to it unless you get the DLC. It's part of the story. The story that is already divided in 3 games making you have to buy all 3 paths to get a full story. Weapon DLC (Duelist Museum) Once you complete the game and buy every limited-stock item you can buy, the shops never restock. They'll only have the normal infinitely-stocked items that - although some are useful - aren't anything special. If you want the stronger, better and more unique weapons and want to forge those weapons (seeing as you need duplicates of the weapon you want to forge), you'll have to buy the weapon DLC. DLC Skills I'm fine with the DLC classes, as they don't have broken stats or anything. However, the skills can be a problem. Skills such as Aether, Rally Spectrum, Ignis, Shadowgift, Warp & Witch's Poison are all very effective and useful skills to have on your units, yet are all locked behind a paywall in a way (I know you can get Aether from Great Lord as well, yet you only get 1 Great Lord seal). Skills that other than Warp & Witch's Poison have been in Awakening before and have proven themselves very useful. If you're planning on playing Online Multiplayer, it's a safe bet you'll see lots of people using these skills (especially Warp & Rally Spectrum), seeing as they're extremely useful and Warp is completely broken in battle. They give you a high advantage in combat. Of course, I'm not saying it's not possible to beat people with these skills, but they do have an big advantage. Although there are still other questionable DLC items on my mind (and other stuff regarding the game), I don't want to make this post too long or a pain for people to read. Please don't get me wrong, I highly enjoy the game. I know DLC is optional, but these especially have been bugging me and would like to hear what you all think of the DLC released so far. Thank you all very much for your time reading this!
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