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  1. Alright, so I wanted to ask the community what they think would be healthy for PvP. Everyone has their own definition for what's healthy for a PvP community, so I want your answer. There will be bias shown in my explanation for why they are in the polls, but please think for yourself before answering. Comment about your choices if you want to express your opinion. Lethality: Everyone knows about how Lethality builds feel cheap, but do you think it is healthy for PvP? Extravagance+Line of Death: With two skills, the player can have +20 damage on their turn, thus creating a situation where you can easily OHKO many classes with a high movement class, but do you think it is healthy for PvP? Forged Weapons: Forged Weapons give a significant boost to damage, hitrate, and critical, thus allowing for more situations where you can OHKO the opponent with certain builds. They also favor certain weapons which narrows down variety in weapon choice, but do you think they are healthy for PvP? Character Specific Weapons: These weapons are very powerful compared to base weapons. They are even comparable to S rank weapons in some cases. However, most of them are only available to first generation characters, but do you think they are healthy for PvP? Yato Final: So, let's say you think Character Specific Weapons are okay, but what about Yato Final? This weapon is so strong that even fully forged +7 Silver weapons aren't necessarily better. +4 Str, Spd, Def, Res is very strong advantage on an already excellent blade and makes Kamui undoubtedly the best unit the game, but do you think it is healthy for PvP?
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