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Found 9 results

  1. progress so far: big boss
  2. Since FE: Three Houses made a lot of changes to the standard FE formula in terms of gameplay, it's highly unlikely they'll throw it all out when it comes time to make the next FE game. A staple of FE has been shapeshifter units; most notably Manaketes and Laguz. With that in mind, for the next FE game, should the next playable shapeshifters use the same mechanics as monster units from Three Houses? Regarding Question 3, if more than two people list the same balancing idea, I'll add it to the poll.
  3. This is for a Godzilla Roleplay. Below are the events that set up what sort of situation this is. The Appearance The Soviet Situation The Escalation Humanity in Chaos Basic Rules: 1. No God moding, no duh. 2. Try to use proper grammar, punctuation, and paragraph style as best you can. 3. Every roleplayer gets to use as many characters as they feel will move along the flow of the roleplay. Just try not to take every potential choice from everybody. 4. Romance and violence is welcome, but please try to keep things PG-13 at most (Just so we don’t risk getting locked.). Use the following profile structure to create your character(s). Speaking Character: Name: Gender: Species: Age: Appearance: (Description or picture works) Bio: Other: Monster: Name: Gender: Species: Appearance: (Description or picture works) Bio/History: Weapons/Powers: Other:
  4. Guest

    Bael Map Sprites?

    Does anyone know where I can find the map sprites for the spiders from FE8? I found the battle sprites just fine but I can't find the map sprites for the life of me. I've checked the sites suggested in the Spriter's Resource topic and couldn't find them, and google was no help, so I'm at a loss. Any help would be appreciated :)
  5. Hello! I'm working on a FE GBA Project that I had to put on hold for a long time. Without getting off topic I am requesting some or will commission (references needed) unique FE GBA character portraits in the FE8 format. Normally I would sprite myself but I lack the ability for this job. I need some skeleton bros. Yep. Full on monster MUGS/portraits. Mainly as of now I only need three particular characters sprited as follows. Skeleton Skeleton Archer Skeleton Berserker I have some ideas in mind but would love to see what you guys can come up with. I should mention blinking frames are not required since skeletons don't have eyes; however, speaking frames can be a simple as just the jaw opening can closing. This is also not required but welcome to try or come up with something of your own. The mini/chibi is also not required. If you wish to discuss payment privately we can chat through PMs.
  6. * Has there even been a stronger monster mod for The Sacred Stones that improves the strength of the monster classes? The closest I've seen is the old monster quest mod, which gave revenants the ability to steal, and merged the Skeleton weapon variants into one class. * Has there ever been a hack almost entirely focused on fighting Monster classes instead of humans? This would of course need more weapons, and stuff for the monsters to use, such as a healing monsters. Manaketes could possibly be added too? * Has anyone ever implemented a class that uses physical, and magic weapons? Is it even possible with the GBA engine? * Have people ever tried making more Dragonstones for Manaketes to use? As in a new Dragon transformation, and weapon? Or added the Manakete class to Blazing Sword.
  7. I legitimately want to know why this episode was rated so highly. I'm not saying this episode was terrible or anything (it was average), but best episode in the entire show? seriously? better than episode 9 last season? or episode 9 in season 2? or any of the episodes in season 1? It's got 9.9/10 on imdb for crying out loud!
  8. It is like Pokemon guys. You start game with picking up your overworld avatar and your starting monster. Then you can move on the map with using arrow keys or w,a,s,d keys. Then follow the markings on the map to navigate between maps. Also on the grass areas you can find wild monsters to battle. While battling reduce their hp and throw monster boxes to catch. You can have up to 6 monsters in your team and the future ones will be sent to your storage. Here few links for more details the game url : http://www.monstermmorpg.com/ the game register url : http://www.monstermmorpg.com/Register short tutorial : http://www.monstermmorpg.com/How-To-Play extended tutorial video : cons and pros cons : laggy movement, bad ui, the site interface need revamp, not complete yet, no music, very little graphical effects, it is very confusing at the beginning, no in game tutorial (step the step ones that is common in nowadays) pros : very detailed game mechanics, cheat free (yes extreme precautions), 1801 unique monsters (some of them bad and some of them are very good quality), 520 maps (massive area to explore well defined), pvp battles, trade/buy/sell Here few of the new monsters they added/updated
  9. Before you begin reading, this is not a Fan Fiction in the sense of being a story. Rather, this is fan fiction about the world, its civilizations, and their inhabitants which may still include story segments to get the point across. This is where I will be putting pretty much all the stuff related to. . . well, TBQH, the rather rampant machinations of an active imagination. Oh, wow, that almost rhymes. In regards to what this topic will contain. . . I will definitely post information like this was an encyclopedia of sorts, filled mostly with my own thoughts by exploring territory not in game, such as how the world was during the times of the Dragons, long before humanity came. I'll be including not just original content, but also my thoughts on certain games and how they may have executed gameplay element X or done Y. Not everything pertains to Dragons and Monsters, such as weapon triangles. I may also post story snippets involving both actual and original characters, mostly if I'd like to help illustrate a concept or train of thought. I may also do it for the sake of a little humor - something I am not so sure I am good at - or to help "flex my writing muscle," as some people so affectionately call their brain. In regards to feedback, the feedback topic is currently open and already in use. Just please keep it civil and respect the difference between opinion and fact. Finally, I have a few posts reserved in case I need more space, either for information or to keep things organized. All things considered, It shouldn't really need a second post in the front page, but JUST in case, since I can go overboard at times, and this IS a catch-all topic. It helps anyone entering the topic to not have to go digging throughout the topic to find what they came for. Terms - Dragons and Manaketes Glossary of Facts - Dragons and Manaketes Terms - Weaponry Mechanics Items, Supplies, and Weapons Classes Reminder:This post is constantly expanding. Be sure to check it often. Currently, it has got a lot of holes thanks to time crunch and me attempting to rush this topic out already. I welcome discussion and questions. Last updated 8/6/13 Last Grammar Update 8/30/13 Removed some of the more common contractions, fixed some mistakes (i.e. Status's instead of Statuses)
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