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Showing results for tags 'Paladins'.
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Here's a link to the poll. I was thinking about mounts in FE the other day-- y'know, horses, pegasi, wyverns --and I thought that it would be cool if IS were to do something totally different with mounts like giving us units who ride enormous beetles or huge, wingless lizards. Let's say you were in charge of class design or whatever, what unique abilities/weapons/stats would you give to your mount of choice? If you didn't like any choices on the poll, then what kind of mount do you think would be cool to have in a future installment?
Now featuring 1000% more SEX PANTHER SOLOS!!! This run will of course feature the usual shit levels, crappy sex jokes, and Sain solos. Sain will of course be carrying my team, as all the other paladins are complete ass. I was thinking about doing a horse only run, but eh, paladins are so badass that the game can't handle it. I mean really, Marcus can solo the game. Here are some things: 1. LHM will not be showed, but I do have most (Yeah, I missed some) of Sain and Kent's levels from it, and those will be posted below. The rest of the game will be on Eliwood Hard mode. 2. Sain, Kent, Marcus, Lowen, and Isadora are the paladins, so they will be the only ones in combat. There are a few exceptions to this. 3. Priscilla is a troubadour, and they upgrade to paladins in FE4, so she will be the team healer. She will never fight. 4. Eliwood can be used upon promotion. He is basically a paladin, but with a giant ass sword. 5. Serra will be used as little as possible until Priscilla arrives. 6. Hector, Eliwood, Lyn are going to be arena abused to level twenty to get Linus FFO. The paladins are too badass to arena abuse, so the lords will be the only ones. Screens will be showed starting with chapter eleven. [spoiler=Most of the duo's levels from LHM] Final stats from LHM: Actually really good! I'm surprised Kent's strength hasn't become an issue. SEX PANTHER is amazing. Team carriers right here. Except for, oh I don't know, the fact that they both have base defense? Next time, Browen and Brocus! Also, I dedicate this run to Tonton, in hope that he will see the light that is SEX PANTHER.
One of the best comparison is Paladin compared to General. Paladins have the same defense as Generals(though its harder to reach for most units) in addition to superior all around and higher movement. The only caps General has above Paladin is STR by 2 and Luck by 5, everything is either equal or much lower then Paladins. A similar comparison is Horseman vs Swordmasters, where the only stat Swordmaster has an advantage is skill by 1 point. Every other Horseman Cap is equal or Superior to the SwordMasters. I still love the DS games, but I wonder whats up with those stat caps? Perhaps Swordmaster and General were really just intended for quick utility rather then final classes.