Jump to content

Search the Community

Showing results for tags 'Proc'.

More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • Important Links
    • Serenes Forest Code of Conduct
    • Mistakes or Errors on the Site
  • Important Forums
    • Announcements
    • Member Feedback
    • Site Content
  • General Forums
    • Introductions
    • General
    • Far from the Forest...
    • Creative
    • Fan Projects
    • General Gaming
  • Fire Emblem Forums
    • General Fire Emblem
    • NES and SNES Era
    • GameBoy Advance Era
    • GameCube and Wii Era
    • Nintendo DS Era
    • Nintendo 3DS Era
    • Fire Emblem: Three Houses
    • Fire Emblem Heroes
    • Fire Emblem Warriors
    • Tokyo Mirage Sessions #FE Encore
  • Miscellaneous
    • Forum Graveyard

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start





Website URL







Found 1 result

  1. So i made this very crude excel sheet that was intended to just be for me, i figured i might as well share it. It's very simple and somewhat clunky to use but it should be nobrainer on how it works and how to use it, any questions just ask. No im not adding Sol, might add Lethality. But my main concern with this sheet was comparing the main damage proc skills to see wich would be most optimal. I'm not going to claim this will be 100 % accurate but it should be pretty close. http://www.mediafire.com/view/?j9bsb2ejwit1t2g Nope i didn't plan placements at all, so it looks pretty messy right now. Probably going to rearrange some boxes so it become more clear and easier on the eye. "Edit" Realised I should move the brave weapon and double boxes, because i had the double part set to automatically change depending on speed versus enemy. And typing in the box wrecked that.. So rearranged thoose and a couple of other boxes to look better "Edit2" Fixed the preview to display the new arrangement "Edit3" Changes to the sheet thanks to feedback from Airship Canon Astra formula corrected Proc rate for Ignis corrected Negative numbers should now be shown as 0 in all results
  • Create New...