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Found 13 results

  1. Are there any specific taunts which have the power to burn you up inside and get your blood boiling more than the rest? Personally, I don’t mind taunts at all and usually find them funny ^^ but some other people can get irritated by them and lose control of their emotions after feeling mocked. If you’re one of these people, which character’s taunts are the most effective at making you go berserk? I feel like Peach and Palutena’s side taunts would be super effective on people’s psyche. Peach sings and dances with a taunting tone in her voice which I could see getting on people’s nerves a lot. Palutena’s laugh is so condescending and people can get really frustrated with her for that xD I also think Zelda’s down taunt can annoy people. I main her and I like to use it sometimes because she’s so cute with her giggle but I think people get really annoyed at me in arenas for it xD their playstyle turns all angsty and aggressive and they only target me if it’s an FFA. I guess her laugh makes people rage lol Sooo what taunts make you guys salty and why?
  2. Holy hell! These are unforgiving son of bitches. I swear to god Satan approved the difficulty level himself before making these things. I've just spent the last two hours of my life trying to beat the fourth episode "Beginning" and I only beat it out of sheer luck, but didn't even beat the boss, so I know that ending is total bull. Is there a secret that I just don't know about that makes this one level not crafted by the devil himself? I mean like, the other 3 where tough but there was always a little trick to them. This is one is just... I don't even know... I don't even know y'all. But story wise, they're all so interesting and I think they really add a lot to the Archanean games so like... I wanna do them right... but DAMN! This last one is so FREAK'EN HARD! I also like how this remake is an extra feature onto the Mystery of the Emblem remake, and FE12 is so easy, and then.... and then there's this.... good lord. Maybe an shoehorned over-powered My Unit would make these a little easier. So yeah, I thought I would gracefully rage to all you fellow FE fans, because I need an outlet to express my opunions. Also if anyone had any tips for episode 4, I'd love to be able to go to bed soon. THANKS!
  3. Fuck that punk ass bitch with the lame ass pony tail. I have been trying to get through this motherfucking chapter 5 mother fucking times now and that son of whore can eat a DICK! Choke on the bitch for all I care. Hating ass bitch mad I keep trying to kidnap rally man not once, not twice, but 4 motherfucking times now due to his cheating lunging ass units. He don't even know what the fuck to do with rally man except be a bitch. And for what? I'm trying to save the world and shit and this motherfucker wants to sit on his wall and be a hater. "oh look at me, I'm fucking takumi and I'm mad because you killed my mom." fuck you takumi, that wasn't even your mother, that was corrin's mom motherfucker. Didn't even like her and he sure as hell didn't like corrin but now he want to be humpty dumpty with a mother fucking attitude. Once I get past his cheating ass army, Imma make him like the real humpty and knock his ass off so he can splatter his hating ass all over the wall. Fuck that piece of shit. and you know what? fuck his bitch oboro too, that bitch needs to get off my nuts with all that nohrian hate bullshit. making me solo with corrin wasting precious already limited experience. Also, this slow ass hinata. Don't think I forgot your stupid ass. sitting there trying to turtle me using rallies and shit. you lucky I want to steal your rally boyz otherwise I would just leave your ass there. Fuck Intelligent Systems too, misleading with false advertising and not letting me start a real conquest because I want to burn hoshido to the motherfucking ground just to send takumi a message! Sorry for the rant and swear words but I am so fucking mad right now. phew. Ok I feel better. time to get back and DO THIS!
  4. Greeting fellow human selves! I'm sure you all know and revere me already, but I am Shin! In today's episode, we see our mighty hero take on FE7! Fear the prologue! El Premiso: This consists of LHM + HHM I play them and kinda but not really take suggestions You guys watch as fate smites me Stats
  5. When I hate one thing... then impossible recruitments and unindebted Game Overs. The most popular case for me is Fiona's recruitment in FE10 on hard mode. There's a myrmidon, who has a 5% critchance to her. Since he doubles her, one crit would be enough to kill her. It happens to me almost in each second playthrough. It's not to possible to prevent this situation because you can't beat 1-6-2 within 2 turns without Tauroneo. Luckbased recruitments and Game Overs for doing absolutely nothing wrong are a NO-GO for me.
  6. PKL

    DS Tag Team

    I got this idea from the FE3 tag team. Basically, all 7 of us will be playing the DS FEs and alternating turns until we beat both games. Each of us gets 2 "safe units". Those units can never be undeployed unless required (too little amount of deployment slots) and can never die and must be trained regularly by all members. The Safe units are: PKL Jedi Elliot Ice Sage Shin Breezy Terrador Anti-troll rules: 1. Difficulty for both games is H2. 2. None of the safe characters above can be undeployed or killed. They must also be recruited. Any characters that recruit other important characters or safe units must also be recruited and alive. 3. No massive selling/buying of items to make everyone poorer in either game. 4. Drill Ground training is fine, as long as it's on a safe character or on Marth. 5. Don't drop items intentionally. 6. Warp and Rescue is banned. Again is ok. 7. Reclassing is ok. But don't reclass more than 1 of the safe characters to curate to halt their growth to troll others. 8. FE12 must be played out to the true ending. 9. FE12 Chapter 23 Gharnef has to be killed. 10. FE12 Chapter 21 you have to visit starlight village. 11. Have fun. 12. Trolling will not be tolerated unless it is extremely minor and humorous. Trolling exceedingly will result in someone else taking the spot from the troll and extreme shame to the troll. Let's get this thing started :D. I love the safe team.
  7. Mr.Night here with another LP for a fe7 hack. which one? Project dondon this time. Why? because back when I was lurking the forums, I have heard of this hack and how hard it can be. since I am a sucker for all games hard, I naturally wanted to play it. played the first chapter and lost 3 fucking times. I just had to LP so once more y'all can enjoy my suffering. Dondon has told me there is only 4 and the chapters get worse in design but I still think its worth playing and will keep that in mind as I play. so for this run, yolo standards which means no savestate. Edit: rage, pure savestate abuse rage because this game is a middle finger to vanilla gba rules Now let's begin. Ch. 1 pt 1, Learning how to LTC Deaths: Night (+3 offscreen), Lucius (+1)
  8. I just don't find any of the actors or characters compelling. Except for the dwarf guy, and lady with the fucking dragons, I'm not drawn to it. And my entire peer group is saying I have no cinematic taste despite me being the only one in the group to have seen Citizen Kane, Vertigo, etc. I mean geezus dice, can't I like what I like without getting insulted for it. I read stuff like Dumas and Hemingway instead of fucking Stephanie Meyer or Hunger Games. And just because I only enjoy softcore doesn't mean I'm impotent. fucking people
  9. Hey, since Klok gave me a patch of the game too, and I asked him if he wanted my POV of the game to give better understanding of how to beat each chapter without much difficulty, and he agreed hastily. So, here we are. I already have two chapters beaten with screenies and am currently on chapter 13. (originally I had another run, but since I didn't want to erase the two save files klok gave me, I decided to erase my original run, so here we are...) [spoiler=WHY IS LEVEL RATE SO BAD? Chapter 11] First save is... I don't know what the fuck it is, Klok had both of them. Second is where the current patch that Klok has applies are at, which means... almost 8 more chapters I believe. Alright, let's get my tactician, and for the kick, let's make me a female. .w. Alright, first up, Hector is an archer with base speed of 3. That's pretty fucked up right? Well unfortunately... He has con of 9. Which is more than enough to not get weighted by his bows, of which are 7 and 10. The 7 being steel bow. Iron bow is 2 ranged tile only, but with a high MT of 14, which is very generous considering his base str of 9, making him a powerful killer, but a doubler will never be him ever. Okay, Matthew with a really strong base to make up for Hector's failspeed. Armorslayer is 1-3 range with high crit ratio of 25 and a mt of 11. When you looks at that alone, it's a strong tool of DESTROY THEM ALL. But taking look at Matthew... He has a really shitty str, but a capable speed allowing him to double is just fine. And he has a con of 9, which doesn't give him weighted disadvantage with the armorslayer's weight of 5. This chapter should be considerably easy if you... don't do something stupid like say putting on an iron sword. First up, instead of opening the door to bottom, let's crack open this wall like one would actually do in regular run because of the risk of aggressive charging by the units in the hall, which is NOT okay for you to be spartaning into. After the wall breaks down, these two units will come for you, but they are not in range to attack you luckily, so put matthew up against this ugly soldier with an ironsword. I know what I said. IRON SWORD. Trust me when I say it. The RNG will flow very nicely if you use it instead of that armorslayer. Like so. In fact that was a crit. This opens a path for Hector to target the archer, but since he has an iron bow, use Steel bow to attack him from range of 3 to be safe. Oh look at that, he hits too. With enemy's turn, the archer will obviously target Matthew because of his weak armor, and HE should kill him as long that 1 crit doesn't trigger which isn't possible with the scenario I gave you beforehand. Now that the archer is dead, and a thief is about to open the door into treasure, you should open the door with Matthew. And send Hector to target the knight instead of the thief, trust me. If you send him against Knight, the archer nearby will come charging for Hector instead of having the thief open the door. In which this happens. Send Hector a bit further back onto the chest and attack the archer with a steel bow, and the result should be 100% this. Now what do we do about the thief near the other door? We kill him of course with an armorslayer. 100% Kill. And get a shit level for it of course. By then the enemy phase should be an idle pass over, to which you opens the chest and get the red gem, now send Matthew to recover his health Now, pass some turns using Hector to move toward this door without giving Matthew the key to make the RNG waste the unluckiness. Now the two enemy units should come charging for you after the door opens, a soldier and an archer as usual along with the extra soldier in the hall beyond knight. Put Matthew just below the pillar tile and attack the soldier with armorslayer. It should be a kill. Now give Hector a vulnerary to heal himself from the wound he got from the archer earlier. By enemy phase, the archer that came along should target Matthew as he still has the lower defend and take him dangerously low, relax this is intended unless you have a really bad luck. To which Matthew takes him to a low health. To which this dude will take out and nab the exp. The last soldier arrives by the enemy phase, to which you kill with Hector, and it should be by crit provided you manages to copy my moves. Of course a shit level as well. Now, to get an extra exp farm, send Hector below the door in top left and attack the archer with his bow as usual. And have Matty clean it up for a close-level exp. (He should be about lv 4 by this point) Now just use steel bow versus Wire without using Matthew, focusing on getting a bit of exp and weapons exps. Trust me. Well he got a res. Yes, Wire heals himself with vulnerary, he actually moves for it. so avoid trying to be in his face when you attack, he usually runs 2 or 3 tiles away and heals, he will always use up the vulnerary anyway so just focus on chipping him with Hector, it's not going to bite you in the ass. It didn't for mine anyway. After Wire finally falls, you get a level up. Which is of course a shitty one like I would expect. So far, no death for either of them yet (No I wouldn't cheat and restart the adventure. it's not that hard.)
  10. Attention denizens of Serenes! Basically Horace and I are duking it again in a Nuzlocke where pretty much everything is randomized. Pokemon, pokemon types, pokemon learnsets, locations, TM compatibilty, stats and the like. Considering that it's gonna be hard, we might as well see how few deaths we'll get past with. Both of us have different randomized sets, so I can blame my loss on the fact his is better! Deaths Shin: 3 - Cerulean Horace: 1 - Cerulean [spoiler=Shin goes to Pewter!] What else did you expect? And who knows which Pokemon will be there? Not I! Not actually horrible choices. Considering we've made evolution random too, it would be safe to stick with something evolved! But that would be boring! Ha, take that Wigglytuff! Your ice typing is your downfall! GOD NO! I call hax. Just like with every other time I've lost to him! WHO TOLD YOU I DID POT. Oh well, it turns out that it sucks anyway! And it's a great source of XP! Speed Boost Rhydon would have been pretty bro however! He also has BONERANG. How did he find a Weedle in this MADNESS? Then I didn't catch this thing! Next time for the FOREST and BROCK.
  11. JEDI HALP PLS Drafting: 1. This draft is for 5 players. 2. Hector, Marcus, Merlinus, Ninian/Nils, and Athos are free for all to use. 3. Bartre and Karla are drafted as a pair. 4. Geitz and Wallace will remain undrafted. 5. Marcus is banned after Chapter 16. 6. The game will be played on Hector Normal Mode, skipping Lyn Mode. Rules: 1. Undrafted units may recruit characters, rescue undrafted units and NPCs, trade, visit Shops and Armories, and dig up items in the desert. 2. Undrafted units may not do anything not listed above, including but not limited to meatshielding, building Supports, opening Doors or Chests, talking to Fargus in Chapter 17x, or Seizing Castles in Chapter 25. 3. All Gaiden Chapters except 19xx, 23x and 28x are required to be visited. 23x and 28x may be visited at the player's discretion, and don't count towards the total turncount up to 20 turns taken per chapter. 4. Other units may do as they please without penalty. 5. Defend chapters count the last played Player Phase for turns if the timer is waited out. Penalties: 1. Undrafted units have a 4 turn penalty, per unit per chapter. Exceptions: 1. Matthew is free for Chapter 11. 2. Meatshielding is allowed for Chapter 13x. 3. Lyn, Kent, Sain and Wil are free for Chapter 16. 4. Undrafted Thieves may be used to obtain necessary Promotion items. [spoiler=Units List]Ask Doofina where dem units are 83JED! WE NEED YOU :3 THank you DoofDoof!
  12. 1. This draft is for 4 players. 2. Sigurd, Deirdre, Arden, Celice, Oifaye and Julia are free for all to use. 3. First, the mothers are drafted, and their children come with them. Example: Drafting Ayra gives you Ayra, Lakche and Skasaher. 4. Then, the rest of the characters (father characters, fixed characters and substitute characters) are drafted. The order for this part of the draft is reversed, so the person who went last picking mothers goes first picking these characters. 5. In addition, this draft will be played with the Shin patch, which we all have so no link 4 u. Rules: 1. Undrafted units may only: Recruit characters, initiate Talk conversations and special events that do not require the participants to be lovers. 2. Undrafted units may not do anything not listed above, including but not limited to meatshielding, giving Charisma bonuses, using the Give command, or participating in Lover/Sibling/support criticals. 3. Other and Neutral units may do as they please without penalty. 4. Arena use is allowed and encouraged. Penalties: 1. Non-holy weapon users have a 3 turn penalty per unit per castle. 2. Holy weapon users and Dancers have a 7 turn penalty per unit per castle. Example: Using an undrafted Noish en route to Jungby results in a 3 turn penalty. Once Sigurd seizes Jungby, you take another 3 turn penalty if you use Noish while en route to Evans. 3. Using the Give command is a special 12 turn penalty. Exceptions: 1. Generation 1 units may lose a bout in the Arena and then die to an enemy while unequipped to prevent them getting married. The enemy must have no other friendly units in his attack range and must finish the character in a single round. 2. Briggid, Claude and Tiltyu are free to use in Chapter 3. 3. Dew may lower the bridge in Chapter 4 if undrafted. He may not perform any other disallowed actions without penalty. 4. Leaf, Fin and Janne are free to use in Chapter 7. 5. Shanan is free to use in Chapter 7 until Yied is seized. 6. Midayle may be attacked after Jungby is captured. However, you can't have him attack on player phase. Xin'dy: Ethlin, Tiltyu, Azel, Shannan, Midayle, Claude, Daisy, Johalva, Radney, Dimna Essbee: Fury, Briggid, Levin, Lex, Cuan, Johan, Tristan, Mana, Sharlow, Holyn Darros: Aideen, Ayra, Laylea, Noish, Janne, Hawk, Beowulf, Femina, Linda, Asaello Shin: Lachesis, Sylvia, Aless, Alec, Fin, Jamka, Dew, Hannibal, Amid, Roddlevan
  13. I'm so done with computers. Something about igxpgd32.dll. If it doesn't happen again I'm ignoring it.
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