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  1. Hello everyone, I was watching an FE6 Let's Play today and the player made the comment that Wendy is the worst character in any Fire Emblem game. I couldn't tell if they were exaggerating or not. Anyway I commented on their video explaining that I always use Wendy in every playthrough of FE6 and she always ends up great. We got into a debate with my argument being she's worth the effort because she has great growths and their argument being she is bad because she requires effort to be good and that effort could be spent on better characters. Your thoughts/experiences on Wendy? Some food for thought, in my current playthrough of FE6, this is how my Wendy is turning out, and I'm only on chapter 14x. I also didn't use any stat boosters on her (click to enlarge): Gryphon
  2. Drafting: 1. This draft is for 5 players. 2. Roy, Marcus, Merlinus, Lalam/Elphin, and Fa are free for all to use. 3. Three units will remain undrafted. 4. The game will be played on Normal Mode. Rules: 1. Undrafted units may recruit characters, rescue undrafted units and NPCs, trade, visit Shops and Armories, and dig up items in the desert. 2. Undrafted units may not do anything not listed above, including but not limited to meatshielding, building Supports, and opening Doors or Chests. 3. Use of the Warp staff is banned. 4. All Gaiden chapters are required to be visited. Chapter 20x (either route) does not count towards the total turncount up to 20 turns taken. 5. NPCs may do as they please without penalty. 6. The game must be played out to the True Ending. Penalties: 1. Undrafted units have a 4 turn penalty per unit, per chapter. Exceptions: 1. Undrafted Thieves may be used to obtain necessary Promotion items. People Participating: Franzy Horace KP 2010 Mage Knight Carmine Sword Teams: 1. KP 2010 - Thany, Lott, Treck, Percival, Saul, Niime, Yuno, Douglas, Dorothy 2. Carmine Sword - Lance, Noah, Zeiss, Lilina, Astohl, Igrene, Ellen, Yodel, Garret 3. Mage Knight - Alan, Tate, Lugh, Klein, Echidna, Cath, Fir, Geese, Barth 4. Horace - Milady, Zealot, Sue, Cecillia, Ward, Oujay, Bors, Wolt, Dayan 5. Franzy - Dieck, Rutger, Clarine, Shin, Chad, Bartre, Hugh, Ray, Wendy [spoiler='Units Remaining] Gonzales Sophia Karel
  3. So, I have this problem where I will use any character I like, regardless of how bad they are. It really is unfortunate, but I can't help it. Which made chapter 8 of FE6 quite the experience. What happened, you may ask? A travesty. So, I decided I wanted to use Wendy. You all know thew one. now Wendy, for lack of beter words, is about as capable as a wet piece of toilet paper upon recruitment. And I'll say, I spent many a retry to keep her alive, I really did. Not to mention general problems [Cath stealing precious weapons]. Wendy entered the map as a level 1 unit. She left a level one unit. A general. After an hour and a half of grinding, I made her usable. Not good; usable.
  4. After spending a while here lurking LPs, playing FE when I have time, and occasionally coming out of the woodwork to post here and there, I decided that, since I'm playing all this FE, I may as well share it (and revisit my favorite FE game/mode), but with a bit (lot) of an added challenge (heavily limiting my pool of available characters and forcing myself to use the 2 worst characters in the game). Rules: 1. Only Roy + Female Characters allowed to do combat/heal. Male characters can meatshield early on (I'm not sure it's possible to beat the first few chapters without anyone else at least getting attacked from time to time) and visit villages/recruit/etc. 2. Thieves (Chad/Asthor) allowed, but only to steal/open things (no combat). I must recruit Cath as soon as possible, and once I have her, no more Chad/Asthor 3. Wendy, Sophia and Lilina will be used. Heavily. Wendy's getting the boots. Yup. 4. After I get the preparations menu, Male characters will only be allowed to be deployed for Thief utility or recruitment purposes (and Marcus being deployed as a meatshield on chapter 7 because I don't think it's at all possible otherwise...) 5. Savestates will be used but not abused (no level up rigging, no crit/hit rigging except for with Wendy and Sophia, since I feel like levelling them will be absurdly difficult otherwise, pretty much only used to rescue units from death). 6. All characters will be recruited, all characters will be kept alive (sans Merlinus. He'll die for the cause from time to time). I will, as much as possible, try to get every village/chest/etc. 7. I'm not buying stat boosters at the Chapter 21 secret shop. Everyone maxed out on boots/energy rings/speedwings sort of defies the point of a challenge run I honestly wasn't sure the early-game would be at all possible (especially chapters 4, 5 and 7) with the limited early units, but I played up to and beat 7 (and figured that it's possible enough that I won't end up abandoning this), so here we go! Other chapters I'm worried about are 8x and 11L, but hopefully someone on my team can kill Henning, and my characters aren't total garbage by 11L. After 13, I'm not too scared because I'll have Milady, but my frontlines remain pretty painfully thin...I think Milady, Echidna and Wendy are my only real frontline characters, and that's terrifying... [spoiler=Chapter 1: The Pain Starts Here, aka Roy Solo] Scouring. Heroes kill dragons. Backstory. Zephiel, why do you do this? I always get screwed by RNG in Battle Before Dawn in HHM, and THIS is how you repay me? I should never have saved you :( Marcus > Eliwood. Also, did Harken, Sain and Kent all mysteriously die? Lilina please save me. I need combat units and I need them now. The face of our hero/carry/God Looting inventories for Sword/vulneraries. All non-Roy units can go cower in a corner for all I care. Not shown here, but Roy moves far right to show off his manliness for Lilina. This might be my favorite Roy pose. Now, if only he would dodge 40% Axe hits (Rapier is equipped for the chance of critting back.) Starting off, I'm clearly terrible at taking screenshots. Roy crit here after dodging an axe-hit. So bad at taking screenshots ;_;. Roy uses a vulnerary and taunts all the enemies into attacking him (no other unit will enter battle this chapter!) Stab on EP after dodging things. I suck at taking screenshots, but Roy dodged both axe-hits. He's currently on 17/18 HP (THIS IS IMPORTANT) A very nice defensive level from counterkilling that fighter (and he needs the speed badly).. And then he gets hit by the other fighter (29%) and the archer for 17 damage. REWIND. Vulnerary for 1hp to survive EP. (Also, I'm burning those Rapier charges disturbingly fast...) Re-get level, same EP happens, but that 1HP vulnerary saves Roy. Next 2 turns are just countering and healing. More speed/avoid is always nice? Need some strength soon, though, or the boss-kill will be impossible. Finishes the archer. Aggressive enemies dead, I can breath a sigh of relief! Baiting the fighter and stabbing/dodging. I really can't complain at all about more speed (and 5 stats), but I'm going to be really sad if I have to reset because NO STRENGTH. I remember there's a village, Old Man Marcus is on the case. Redundant Criticals! Sort-of-but-not-completely-redundant critical! Roy moves up. The end is in sight! $$$$$$$$$$$$ (Iron Sword fund) On one hand, he's gotten speed and Luck on every level-up and he's amazing. On the other hand, STRENGTH PLZ I decide to get ALance C because I can. This proves to be a great decision Lagging and learning on the bench confirmed. ROY'S OUR BOY. Let's finish the last scrubs on the map! Wolt and Bors make themselves useful as couriers. This might be the first time they've ever been useful to anybody in FE6 HM. AND THEN THIS HAPPENS. WHY ARE YOU EVEN GETTING SPD/LUK IF YOU CAN'T DODGE THINGS, ROY? (I might have gotten a little overly aggressive. Rewind!) Re-do. Roy still sucks at dodging things, but at least he's alive! I forgive you for all your sins, Roy <3 The Bench Mob chilling. This might take a while (I'm not healing. Would need 2 vulneraries to get out of OHKO range and I just wasn't bothered) Bors delivers some much-needed supplies... ...since Roy somehow managed to break an Iron sword in the first chapter. No save scumming necessary, he just dodged everything (this is a mostly recurring theme). 6 levels, +6 speed. I think I'm in love (but strength pleaseee) So strong with that 6-strength at level 7. S..so fast... though Eliwood, always benched YES PLEASE. I NEED MORE COMBAT UNITS! NO! LOL
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