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Modular Minimug Box Mod This mod aims to allow for (nearly) full customization of the minimug box. If you've seen anything else I've made, you probably know that most of it involves this box. Here's an example of a configuration made for Eliwan: As you can see, quite a lot can be added to the box. If you're interested in learning about customizing the box yourself, or are interested in making routines for it, please see the FEU thread below: FEU thread MMMB Beta Download If you have any suggestions, find any bugs, or have any questions, please leave a reply here or on FEU. Thanks!
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WIP it's a work in progress. WIP it's a work in progress. WIP it's a work in progress. WIP it's a work in progress. WIP it's a work in progress. WIP it's a work in progress. WIP it's a work in progress. WIP Last Updated: 24 May 2016 ~~~~~Blazer's Stuff~~~~~(Currently being worked on) [FE7] Character Changer [FE7] Knight Ward [FE7] Sniper Range+1 [FE7] Special Weapon Bonus [FE7] Variable Effectiveness Bonus ~~~~~Brendor's Stuff~~~~~ [FE8] Pierce Glitch Fix [FE7, FE8] Enemy Control/Mine Glitch Fix ~~~~~Camtech's Stuff~~~~~ [FE7] Generic/Personal Themes ~~~~~Circleseverywhere's Stuff~~~~~ (done) [FE8] Boss Movement Display Fix [FE8] Contemporary-Style Talk/Support [FE7, FE8] Enemy Range/Danger Zone Display [FE8] Generalized Support Changing/Setting Events [FE8] Generic/Person Themes [FE7, FE8] L Button Animation Toggle [FE8] More Than 5 Supports/Only One A Support [FE8] Native Instrument Map [FE8] Normal Mode/Difficult Mode Only [FE8] Untradable Items ~~~~~Crazycolorz5's Stuff~~~~~~(mostly done; need to release a few things I realize I never made a topic for.) [FE7] 0xFF = Cannot Critical [FE7] Cannot Double Weapon Effect [FE7] Check if Rescuing [FE7] Check for Equipped Item [FE7] Check Hard Mode [FE7] Compare Levels [FE7] Generalized Support Changing/Setting Events [FE7, FE8]Give All Items ASMC [FE7] Luk Gains on Promotion [FE7] Make Hard Mode ASMC [FE7] Negate Weapon Triangle Effect [FE7] Reaver and Double WTA Split [FE7, FE8] Renewal and Soothing Sword Effecr [FE7] Reset Turn Count ASMC Afterword: Since these are my hacks, if anyone wants an EA installer to be written for any of the hacks here that don't have one, let me know. ~~~~~Icecube's Stuff~~~~~~ (done) [FE7] Automatic Hand Axe Animation [FE7] Enemies Consider Stat Bonuses [FE7, FE8] Fix Weapon Range Display [FE7] Item Based Branching Promotions [FE7] Ranged Weapon in Melee Battle [FE7] Str+Skl Weapon Range Boost [FE7] Transform Weapon Type ~~~~~JJ2357's Stuff~~~~~ [FE8] Arbitrary Number of Weapon Types ~~~~~Venno's Stuff~~~~~(done) [FE7, FE8] Array-Based Weapon Locks [FE7, FE8] Autocursor/Status Screen Fix [FE8] Check if Being Rescued ASMC [FE8] Custom Animations [FE8] Dancers can't refresh other dancers. [FE7] "Drop Last Item" as unit flag [FE7, FE8] Dropped Items Don't Refresh Uses [FE7, FE8] DSFE-Style Growths [FE7] Enemies Gain Luk [FE7, FE8] Growth Modifying Items [FE7, FE8] Index-Based Effectiveness [FE6] Individual Weapon XP [FE7, FE8] Item Might-based Staff Healing [FE7, FE8] Passive Stat Boosts [FE7, FE8] Remove Weapon Ranks on Promotion [FE7] Variable Status Staff Length [FE7, FE8] Weapon Rank Bonuses ~~~~~Misc Work/That of those long gone~~~~~ Mariobro - [FE7] Native Instrument Map Ryru - [FE7] AS Changer WIP it's a work in progress. WIP it's a work in progress. WIP it's a work in progress. WIP it's a work in progress. WIP it's a work in progress. WIP it's a work in progress. WIP it's a work in progress. WIP