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Found 2 results

  1. Hello, I'm new to the whole sharing personal made content with the outside world kind of thing, but I've been wanting to make an FE hack since the first time I played Fe7 like legitimately 20 years ago. I remember barely being able to even understand it, let alone the more complex side of it, anyway! I thought I'd try my hand at making my own, I have a grand idea in mind (who doesn't though) but I'm making this hack as practice. I've been using the "FeBuilderGBA" and I have a decent understanding of how it works so far, I've been frequenting the online manual for it. I've played most of the big and great hacks out there, and I really want to make my own. I have seen a lot of greats ideas on here over the years but the usual reply to most of them is: "Not enough work done, basically a concept, no one will help you" etc, which I completely understand. So I have went through and rebalanced all classes, all individual characters, items, even gave every item a description (kind of always bugged me how every weapon didn't have a description, even a basic one would have made me happy) so I did that, I also implemented the skill patch which is LOADS of fun to me, I always thought skill were so cool when I first played Fe8, but let's be honest, they're a bit underwhelming. Slayer is nice, but really only necessary on Draco Zombies/Cyclops, I finished 3 full cohesive maps and the dialogue that goes with those (also wow, rewriting all that dialogue is TEDIOUS) anyway I'm rambling again, my point is I've reached a dry spell, but not in ideas, but rather mechanical application. Now before anyone thinks (Oh boy, here we go again, someone wanting someone to do the hard work for them) that is entirely untrue. I just need help with some things that are probably very small things to a lot of people I'm sure. I'm looking for someone that can hop into a discord call with me and let me show them some things I've done hands on. I have a full length hack in mind by heavily altering the base story, nothing over the top, it'll FEEL like Fe8 but much harder and refreshed and from a different perspective. Kind of like a mix of Fe6 and Fe8 story, like how the plot unfolds, that might sound silly but it works in my head, and I could explain much more but this has already become a longer post than I wanted and I'm probably gonna disinterest some people purely from the rambling. On a side note I did create one rough portrait on my own, it's Cordelia's portrait but for some reason some of the color washed out, I must have clicked the wrong "transparent" color when I imported it, but the rest are from NickT's community sprites I found in the Fe Repo bin download from Klokinator. Honestly they're just placeholders for now, it makes me feel more motivated not to see all the vanilla Fe8 portraits, so I picked some that were closer to the characters I'm imagining, with the exception of Knoll, man I love him, he's hands down my favorite character in all of Fe8! I used a couple animations as well from the Fe Repo and I absolutely will give all due credit for those, I just need to go back and check who they were made by exactly. So I'm looking for a partner, specifically someone that can help me line up events, I kind of understand how they work, but as we all know seeing YouTube videos fixing something SIMILAR isn't exactly the same, and I'm not asking for anyone to hold my hand, I know everyone values their time and I appreciate that. I'm simply looking for a little nudge, and possibly a full-on partner. I have a long story of this game typed on my phone's notepad so I could send it to whoever is interested through discord on my phone. I also have some screenshots showing some of the small fry things I've done, but there's a lot I didn't screenshot yet, like complete class skill paths, individual character skill paths, stat reworks, class reworks, most classes have a 3 way split promotion instead of just 2, allowing for a huge level of variety. I would also LOVE for someone to play test the first few chapters for me, I've only done the first 3 so far, if someone wanted to do some bug testing, notice any spelling errors, glitches etc, that maybe I missed, I like to think I'm pretty thorough but no one catches everything. If anyone wants to see something specific just ask and I'll gladly share a screenshot asap. I'm not sure what kind of things to show on a general layout of screenshots so I took some of things that I think liven up the game. Omg this is such a longer post than I wanted if you read this far thank you, you are an Unsellable/Unbreakable S tier weapon with custom animation and stat boosts, my friend. Also if anything sounded sarcastic or entitled I'm sorry, text doesn't convey tone very well, I'm actually not either of those things. I just type overly formally sometimes and it comes across as.... well, you know. But I am nice, I promise! Fastest/easiest way to get ahold of me is Discord, my Discord is: magic#6740 Please don't hesitate to ask me anything, I'm looking for any and all feedback! Thank you! TLDR: I made a hack, need some mechanical hands on advice in real time, IE speaking, screen sharing etc. Also for those of you in the more lucrative side of skill sharing, I am willing to discuss financial compensation, particularly for portraits. ALSO! I apologize if this post is in the wrong place, I think it's right though?
  2. In my current hack, I created a new class called "Hexblade," which uses swords and anima. For the battle animation, I used Gabrielknight's Alt (F) Mage battle sprite and a swordmaster sprite for the map. However, since it's a mage animation and all, the enemies' hp doesn't go down in the animation after the hexblade attacks. Would it be possible to change that or even give a sword attack animation? Oh, and the game freezes if my hexblade attacks someone who has a handaxe.
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