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Hello, denizens of the Forest - So, there's something I've been thinking about doing for a while. Namely, going through all the battalions in Fire Emblem: Three Houses, and assigning them a score. Thereby, creating something of a "tier list" among all the battalions available. The purpose of this thread is... not to do that. Rather, it's to take care of a necessary step, in advance of assessing the battalions - namely, assessing the gambits that they bring with them. Here's what I'm thinking - each Gambit will be graded on a scale from 1 to 10. If difficulty would be relevant to the ranking, let's assume New Game Maddening (if you're ranking by a different standard, of course I won't stop you, but please make it clear). In case it's relevant, again, assume access to DLC and Nintendo Switch Online. I'll provide my score, and everyone else is welcome to share their own score, too. Gambits will be graded on: Damage and hit rate (offensive only) Charges per map Range and Area-of-Effect Side and/or support effects As important to figure out, though, is what I'd rather NOT see gambits graded on, such as: What battalions they're attached too Availability and Usability Aesthetic considerations or personal taste ...Okay, maybe a +/-1 bias point will be allowed on the last one. But attributes of any associated battalion should not be considered. Why not? Well, when we eventually get to grading the battalions themselves, then those considerations (stat boosts, availability, usability) will be factored in, alongside gambit performance. For the time being, however, I'd like to try looking at each gambit, as much as possible, in a vacuum. Make sense? In terms of organization, there are (per my latest count) 37 usable gambits in the game. And a lot of them bear similarities with one another. So I'm thinking, grade several similar gambits (say, that share an AoE) as a single "Chapter", with 2 or 3 new chapters each week (so don't worry about missing a day). Optimistically, I could see covering all the gambits in the course of about six weeks. List of Gambits, with average ratings (and number of reviews): Index of AoE Names: So, how does this sound? Like something you'd want to be a part of? Or, not your flight of fancy? Does this approach seem structurally sound, or do you have suggested changes in how I might go about this? I'm all ears! Thank you for reading. I've attached a spreadsheet that, if I'm not mistaken, lists all the gambits available in Three Houses. If anything is missing or mistaken, though, please let me know. Expect the first chapter by this weekend. Look forward to it! Gambit_List.xlsx
What did you guys think about about Battalions? What was the best battalion, in your opinion? Were they too strong, too weak or perfectly balanced? How did they compare to the pair up mechanic from Awakening and Fates?