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Have you or a friend of yours wanted to play Genealogy of the Holy War but thought it was too difficult compared to the western games? The point of this patch is to make FE4 easy so you can enjoy the story without much in your way. For those who played FE4 already, this could just be a fun run through the game. Nothing about the story is changed, so it will still be the same throughout. Link: (snip) Please notify me if there are any bugs, glitches or anything that needs fixing. Changes: MAJOR growth rate increase (Some characters may have +2 when leveling up) Everyone has holy blood (Some who do have holy blood have other holy blood or even major holy blood) More units are promoted like Sigurd and Quan (Ethlin, Dew, and Edain are promoted) Heroes can now use axes (but the weapon doesn't show up in battle) Marriages are pretty much forced now with massive increase love growths with curtain units, (Lex and Ayra; Raquesis and Beowolf; Edain and Midayle; Jamke and Bridgid; Sylvia and Claud; and Lewyn and Erin) though Lewyn and Erin have the same love growth due to a conversation after Lewyn gets Forseti that makes them instant lovers. Sigurd starts out with the Paragon Ring and 5 Leadership stars (There is a weird glitch where if you reset the game, Sigurd goes back to 2. The way I found to prevent this is save states) Some holy weapons has changed stats (Naga gives +20 to all stats except str and Mjolnir got nerfed to half of original bonuses due to it being used against you) If you can get the Pursuit ring in chapter, you will receive a great reward: +5 to all stats except luck and hp; +3 to move; and gain the skills of Thief, Prayer, Paragon, Recover, Bargain, Return, Pursuit, and Knight/Canto
Hi, Yesterday I began a Conquest run with BR cast. The first thing that I did (even before knowing my +skl Corrin with decent bases in +res -mag from The Choice would be massively speed screwed) was to marry Corrin to Jakob and make him a spear master. Well, Jakob with seal def AND speed trivializes the game so much I have to disarm him in order to let other units do something. He's lv 12 and so awesome even though he can't double shit, it's insane. I'm playing normal classic for once (not ready to step up in hard classic, and the classic mode is mostly to kill any nohrian I recruit in order to keep most of the Hoshidan cast since unit number is limited. I think in hard I'd have to place more carefully (even if Jakob has 14 spd and 15 def with Corrin backpack not even counting Corrin's personal skill making it 17, and 9 or 10 res becoming 11 or 12), but seriously def and speed seals are completely broken, and Jakob still hasn't learnt lancefaire + elbow room (or shelter). My myrmidon Takumi is really good although he's being outclassed defensively by...Setsuna, of all people XD. My Oboro hasn't gained one level without proccing speed which is quite rare (usually she doesn't level speed in 3 levels and ends up as slow as Silas), but she didn't gain a sngle point of def at level 14. Kagero hits like a truck but I use a +1 bronze dagger (the run is a bronze only run, without forges except the dagger since it has garbage MT forever and the ninja class has garbage strength), but in her 1st 2 level ups she didn't level speed at all, I hope for a good speed level up 12>13 with spd+res. Of all of them, Jakob is really the best thanks to the seal combo and benefitting from Corrin support bonuses+skill, I dropped Silas at lv 10 (13 str 12 speed 11 def, not enough to take a spot, and I already field ninja rinkah to pick locks when Kagero is fighting for exp), I play Hinoka (if it was hard mode she would 3RKO the ennemies...12 str at level 14 is really hard to salvage (thank you for making mages squishy in normal mode, in hard she wouldn't even 1RKO them with bronze/iron). So, now I think you guys should really try and adopt Jakob spear master, who renders defense perfectly useless and nerfs ninjas into oblivion (also samurai Takumi since he's faster than his archer self and has enough accuracy + bulk to hit things with WTD and live after taking 1 or 2 hits just like Hinata while having more strength than him). Tell me when you've tried it and seen the results if the awesomeness of spear master skills in CQ, where tanks aren't tanky anymore. You can reclass him to pally then for better res and movement.
In this forum i want to share my setups for infinite exp feel free to submit your own. For example in this one Erk can be made to reach high levels this is what i did :p. Using Nils abilities to make anyone do actions twice in the same turn i use him to move Erk away from the Shaman so he doesnt kill himself atacking Erk and just regenerates health and you probably know what to do already it's logical.