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Found 6 results

  1. So I've been scratching my head for years about this. Every now and again I like to pull up my old Sacred Stones rom and tweak the character classes to re-run the game. I use'd to be able to change the palettes to match the classes on my old computer, but that tanked and I had no backups. I've got most of what I need, but all the download links to the two modules I still need have long since been dead. If anyone happens to have a save of the Palette Association Editors made by Zeld and Zephyr, I'd appreciate it.
  2. Hi guys, today I decided to download Tiled to create a map, as long as I found a problem, after having imported some graphics to test tiled I found this problem (Go to see the image)… Can anyone help me to resolve this problem?
  3. There's an online save editor as WIP which can already duplicate, delete and share units online with other users online. It doesn't need FEAST and duplicating units doesn't wipe out your convoy.
  4. So, I recently completed Path of Radiance on Easy mode (I picked easy mode for the higher XP gains), and I wanted to transfer my file over to Radiant Dawn. However, I found out the hard way that Easy mode saves don't work well with Radiant Dawn transfers. I really want to use the level caps, supports, and coins I earned in PoR, and I already put 40+ hours into that gamesave. To that end, is there a way to create or edit a Path of Radiance save file so that it is exactly the same as my existing PoR save (but, say, on Normal difficulty)? I was hoping to do the transfer and create the Radiant Dawn save via Dolphin so I can put the saves on an SD card and play it on my Wii. It'd be nice if there's a GUI editor out there, but failing that, is there a hex editor reference to find where all the data is stored to edit it manually? Thanks!
  5. Well, this FE4 Editor is a very old tool from decade ago. I have searched over google, but it seems like no site host this tool anymore and it's lost in the flow of time. I also upload an old FE4 Save State Editor. So I think it's a good idea to archive them here, on Serenes Forest. FE4Edit.zip Fire Emblem 4 Save State Editor.zip
  6. Hello everyone, I went ahead and made a video showing my issue. It's 2:30 a.m. so I couldn't talk, but I managed to record my mouse pointer: Basically my issue is no matter what I try (changing pointers, re-inserting graphics) the moving sprite for the fighter class is always the big dumb oaf I'm trying to get rid of (seriously, I HATE the default fighters). If anyone knows what's going on any help that is provided will be greatly appreciated. I will also remember to include "[sOLVED]" in my topic title once the issue is resolved. :) Thanks, Gryphon EDIT: I managed to figure it out. Three months back when I was still an uber noob I changed around the text files in the Nightmare module folders. This caused classes in this module to display at the wrong IDs. Fighter is at ID 0x11, not 0x12 like I thought. Thanks to all who took a look at this and tried to help.
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