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  1. I want to do this because it's really fun and I really enjoy FE10 and the characters are cute and I really enjoy effeciency-based playstyle. Da Rules Hard Mode: What better way to base a character's performance by pitting them against what the game has to offer? No Grinding and/or Turtling: Self-Explanatory. In a Vacuum: ...sort of?: I know I won't be penalising characters for using resources that "could be better used on others", unless said investment doesn't really make a difference (i.e Fiona). Turns and The What-Not: While it's definitely not strict LTC, I'll be ocassionally referencing my own experience on the manner or others' (like Ruadath's o Numbers). And no, this is not me using personal experience to justify the roll on the dice. Turn-shaving definitely adds to a character's score (because, if possible, why not?), but we're not blitzing through it either. Averages: I mean, they'll definitely be a thing. But as far as including BEXP to the formula, it's something that I'll expand on as I remember what to put here. we'll see. Micaiah Among casual players (and I mean this in the least offensive way possible), it's very easy to overlook Micaiah's role and dismiss her as but another ''squishy mage'' with hardly anything to offer. You know, other than pretty much being an Archer with non-existent durability. However, the squeeze of the juice comes in the form of something rather ununsual, but still brings something quite useful to the table... She can consistently 2HKO enemies, and Thani even allows her to 1HKO very stubborn enemies, such as Knights and Cavaliers (both of which happen to be a few of the bosses, coincidentally). Come 1-4, and you can actually aid on her non-existent limited Player Phase by being able to equip Wrath, and even further-improve her offense (for whatever it's worth, you can put her next to Sothe for an extra +10% Crit.). By Part 3, she gets a base C-Rank in staves, which meaans she's basically entitled to Physic (assuming you aren't using Laura, but it's there). I think Micaiah's worth is actually in how solidly she is able to contribute with very little-to-no investment. This is even assuming you aren't training her "seriously" (such as constantly feeding kills). 7. Edward I'm actually quite surprised at the amount of people that underrate this guy. Either a lot of people have been playing HM, or...I got nothing. I do admit that to use Edward to his full potential (which you should, otherwise why even bother), you have to put in the work early on- which isn't actually all that hard, assuming you're doing this right. For starters, a big misunderstanding I'd like to clear up: Wrath isn't the double-edged sword a lot of people seem to think. Yeah, if he kills the guy in front of him and you have another 3 lining up on him, it sucks. But guess what? You take control of that. Just like you decide to let your Archers or your Clerics get hit, you decide where to put him. He's obviously not taking up hordes at the start, and that's okay. Edward's actually responsible for making earlygame chapters run quicker. Now that that's settled, Edward is actually a fucking killing machine by Part 3. He has ridiculous offensive capability in the form of Wrath, Resolve and Caladbolg. And not only that, given that you are supporting him with an Earth, he has Resolve, Earth (+23% Avo) + the extra 8 Luck from Caladbolg. He gets his own kills and rises up the ranks really quickly, likely becoming one of your main Ike Slayers ™ . Do I think he's made obselete by Zihark's existence? Well, I mean, if you're not training him to his actual potential, of course that'll happen. I'll be getting to that, obviously. I definitely give him credit for his first 6 chapters. 8.5 Leonardo So you got an Archer that heavily excels at Hitrates...and that's about it- in paper, that is. Yeah, he's got a handful of issue, such as poor offense (pretty much outclassed by Micaiah & Ilyana at base), quickly-decaying defence (enemy Archers start 1HKO'ing him by 1-3) and the close-to-nonexistent Player Phase. This is all, of course, assuming you're bringing up a base-level Leonardo all the time. But since we are using him, we'll be just: He doesn't really have a ton going for him earlygame, but every bit of chip damage sort of helps. He'll be a little busy taking some kills, but hopefully that's all for the better. Right? Right???? Starting 1-4, you're given access to Forges. This helps him out start to close the gap between him and Micaiah & Ilyana, but he's still falling short on on the 2HKO (even with a +1 Atk from supports). He desperately needs kills to get going, and enemies just get stronger and more durable about as quick, if not quicker than he does. His defence isn't getting any better anytime soon, either. Thankfully, a lot of his value...lies in his very Part 3 performance. Get the guy to level 10. Seal. Slap on Beastfoe and a Crossbow. Instant utility...for a chapter or two. I mean, it's something. A lot of what he does afterwards will depend on whether or not you've been investing on him this whole time, or if you used him solely for this ocassion (fucking Nolan do the exact same thing and 20 times more). I really tried, but he doesn't really become close to "good", let alone spectacular as you'd expect from all the investment. 3.5 Nolan There used to be a ton of Chuck Norris references associated to him back in the day, and I guess it's not entirely far-fetched. Granted, he isn't exactly as fantastic as we once thought he was, but he's still really good. Here comes the guy that can actually take more than two hits, when the rest of your kids can barely take one. Couple to that, the ability to actually retaliate and be able to kill most things in two hits yourself. Nolan is godsent before Sothe exists, if even for one and half's chapter of glory. Once people like Sothe, Volug and the pre-promotes start to show up, he's obviously not that great- of course, that doesn't take away from most of what he has to offer. Like a lot of Part 1's, his shining moment comes in the stead of what's yet to come: Parts 3 & 4. And if Nolan is known for something, it's for being one of your best frontliners when most of your peeps struggle to take 1-2 hits (say, from Tigers). You've got stuff like Beastfoe to have kill oblirate Laguz with stuff like the Crossbow, Tarvos for a meaty +4 Def (whom he can also pair with someone like Leonardo, Jill or Aran for extra Def) and even Resolve, which further amplafies his solid durability (combined with the fact he's an Earth, who can also support another Earth). 17/3 Nolan, (start of 3-6): HP: 44 (Angelic Robe) Str: 17 Skill: 19 Spd: 17 Luck: 13 Def: 15 + 4 (Dracoshield) + Tarvos This Nolan can take two hits from the strongest Tigers (41 Atk Tigers, which are, like, two). Average Tigers have roughly 39 Atk and Cats about 29 Atk (strongest ones peak at 31). If you factor in a +Def support, that's a +2 Def, meaning he might not even need the Dracoshield. Part 4 is a walk in the park. 8.5 Current status: Best ?? Jill (9.5) Among best in the game Sothe (9) Volug (9) Top Zihark (8.5) High Edward (8.5) Nolan (8.5) Aran (8) Upper Mid Micaiah (7) Laura (7) Mid Tauroneo (5) Lower Mid Low Leonardo (3,5) Ilyana (3.5) Something Below Low Meg (i dont fucking know) Literal Existence Is To Make Meg Look Salvagable Fiona (Why bother)
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