Jump to content

Search the Community

Showing results for tags 'event'.

The search index is currently processing. Current results may not be complete.
  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Important Links
    • Serenes Forest Code of Conduct
    • Mistakes or Errors on the Site
  • Important Forums
    • Announcements
    • Member Feedback
    • Site Content
  • General Forums
    • Introductions
    • General
    • Far from the Forest...
    • Creative
    • Fan Projects
    • General Gaming
  • Fire Emblem Forums
    • General Fire Emblem
    • NES and SNES Era
    • GameBoy Advance Era
    • GameCube and Wii Era
    • Nintendo DS Era
    • Nintendo 3DS Era
    • Fire Emblem: Three Houses
    • Fire Emblem: Engage
    • Fire Emblem Heroes
    • Related Games
  • Miscellaneous
    • Forum Graveyard

Calendars

  • Community Calendar

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Member Title


Jabber


Skype


Yahoo


ICQ


Website URL


MSN


AIM


Interests


Location

Found 3 results

  1. So I think I just discovered something that no one else has ever witnessed. I'm doing a playthrough of Heroes of Light and Shadow on Lunatic Reverse and when I got to chapter 15, the one from Shadow Dragon where you can only visit one of two villages to get either a Dracoshield or Energy Drop, something incredibly odd happened. I had save the villages from the initial Thieves and were farming the reinforcements coming from the center forts and right fort. The first turn of reinforcements were Thieves from the center and a Paladin from the right. The next turn Horsemen spawned from the center forts and a Paladin again from the right one (and this wave repeats for another turn). At one point two Horsemen and a Paladin were coming towards my army which I had set up at the island with the villages. I left a unit to take on the closest Horseman (and forgot the Paladin could attack him) and when the enemy phase began, instead of attacking me, the Horseman went to the village and destroyed it. A Horseman. Destroyed. A village. What the actual hell? Only Thieves are supposed to have that ability, so what the hell happened here? I only have a theory that I have no way of testing, so if anyone can confirm or deny feel free to do so, but this is what I think happened. On Normal through Maniac, the reinforcements from the center forts are two rounds of Thieves, but on Lunatic above, the second round of Thieves are replaced by Horsemen, so what I think happened is that when the Thieves were replaced by Horsemen, the AI programming remained the same as if they were still Thieves and since he could have gone for the village, he did.
  2. I've been trying to get a custom map/event to work in Fire Emblem 7, but after turn 1 (Meaning both allies and enemies have all finished their first actions) The game reloads and starts up the opening cut scene, with the "Nintendo 2003" text and such. Resuming the chapter automatically brings me back to the starting sequence as well. I can load the map with the same events as the prologue, just with the map different, and it works fine. However, if I load the custom event on to the map, it only works for a single turn. Here's the event I wrote. Nothing too complicated, just made for a really simple test event to make sure I know what I'm doing before I start anything long-term:
  3. Source: http://nintendoeverything.com/fire-emblem-heroes-receiving-new-special-maps-starting-tomorrow/ Also, found on: https://www.reddit.com/r/FireEmblemHeroes/ I'm surprised this hasn't been mentioned already, but this connects to the topic on the news post: Starting in a few hours, we'll have new special maps each week for five weeks. Each one you beat gives three orbs, and there are two difficulty levels, meaning that's 6 orbs per week for 5 weeks - 30 total! I'm very happy to see this, since more orbs are always good, and they're not being too stingy with orb-giving events. Let's hope the trend continues and we get even more opportunities for free orbs in the future.
×
×
  • Create New...