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Found 37 results

  1. Iron Man Rules: - No resets, & no retreating. If a Defeat Condition is met, Run ends. Paralogues and all!! - No Divine Pulse AT ALL. This is a TRUE Iron Man run!! - Only 5 backup units allowed to replace potential deaths. Adjutants are allowed and are excluded from the 5. As long as they are not deployed on the battlefield as anything other than an adjutant after the death count exceeds 5. (This only takes effect after the timeskip) - No Chalice of Beginnings, Start game stat boosters. - Ashen Wolves, Anna, & Jeritza are allowed - New Game+ - Using NG+ Renown to raise Skill level is not allowed. Only for supports (to recruit students) and to get Professor Rank A. - No Abyss Renown items allowed. I must forge my Bolt Axe and Killer Knuckles if I want them lol. - DLC classes are allowed. - Endgame team can't have more than 2 units in the same class. (No full wyvern team, full dark flier team allowed, etc.) - I am allowed to look at map/enemy data on stream to check ambush reinforcement placements & triggers. - The battle of the eagle and lion will be treated as an iron man map. If someone dies, I can't use them again. I am beyoned excited to try this!! This is my first Iron Man on Maddening. And my second Iron Man run overall on the channel. This will be on the Crimson Flower Route and I will have japanese voices on just to change it up since I heard the game so many times on English, haha. This is going to be one of the craziest experiences on my channel so I appreciate all the support!! This is will be one of the only few fully commentated Maddening Iron Mans on Youtube. So I am excited to accomplish this challenge with you all!! I will be streaming this from today onward. And will update this forum with my team every so often to show you guys my progress!! We are LIVE right now with Part 1!!: https://youtu.be/biuLMiFpoNQ
  2. During my Iron man run that I am streaming, we made a funny tier list where we we ranked the reactions of the characters of Three Houses to a certain story death. This is based on their condolences and their overall voice acting performance when you speak to them in the monastery during that month. It was a hilarious time doing this on stream!! Some surprising rankings. Comment your thoughts and if you have any questions on my reasoning for certain placements!! It will be fun to discuss LOL xD This was the stream where we ranked them and the timestamp is 7:24:30: https://youtu.be/ONSPLInqjCU
  3. So I was just doing a casual playthrough and fooling around with a couple of units (including my precious best girl, Hapi, as always lol). I decided to try some silly builds on some of my units. So I see the budding talemt for Hapi is.... axes? So I decide, you know what? Let me give her some strength growth since hers is actually pretty decent for a mage. Put her in brigand>mage>wyvern>wyvern lord and this is how she turned out!! Now imagine if I picked up Darting blow, Death blow or even Axe crit +10. Her crit with a killer axe would have been in the 70's when strapped with a Critcal ring!! She can hit in both Physical and magic, due to her natural magic and resistance growth being so good. She only needs to sit in mage until she masters it for fiendish blow and it will be enough to keep her main stats up and let the growths from the axe classes bring her other stats to a whopping 30+ on almost every stat. That way she can crit with killer axe and use magic range damage with bolt axe, while her strength and speed compensate the weapon weight pretty well honestly!! She knows. She's buff as heck. What of it? It's canon after all 😏
  4. As I get closer to starting my first Maddening Iron Man. I been debating whether to do New Game or New Game+. Originally I was gonna do it without NG+ for more challenge and intense moments. But then I found some aspects of both kinda having pros and cons. So I want to ask YOU guys. Which one would you watch. Or does it not matter much and both would be pretty much equally entertaining, being it's a tough challenge either way? Let me know!! 😁 New Game Maddening Iron Man - Pros: -Harder to Recruit units -Harder to raise Motivation because lower Profeesor Level early on, meaning less activity points to spent on feeding units. (Meaning more challenge) Cons - On Crimson Flower especially, will be harder to master Master classes because we would have lower professor level early on, meaning less aux battles for grinding class exp. -Lower professor level causing us to feed our army less also means we can't complete skill levels faster and we can't train up to 7 units during tutoring. New Game+ - Pros: - We can have the team we want from the beginning. Prioritizing the fun team we planned to have. - Overall more flexibiity for our team to get them to their planned classes. Meaning our main focus on the iron man challenge would be just to try to play as perfect as we can in the run to get as many of our units to survive. Cons: - Still extremely challenging. BUT, will be less challenging then New Game. Me personally don't mind either way. I will have fun with both (granted, NG+ will honestly be more fun cuz I can have the units I planned to have for the run to take on the iron man challenge). But at the same time, I want to make it entertaining for anyone watching. So if you guys want a New Game Maddening Iron Man run instead, so it adds even more intensity than it already has, let me know and I will definitely do it!! 😁👍
  5. First question. So if you buy a battalion, then use it and level it up in battle. Then dismiss it. Does it stay leveled up? Or does it revert back to level one at the shop. When you buy it again, does it revert back to the level you had it at or does it start at level one again? Second question: If you leveled up a battalion and dismissed it, does it carry over to a new game+ file. Or do you have to keep it for it to carry over?
  6. Let's do this!! Am I crazy? Maybe. But I am determined!! 🙂 Livestream link: https://youtu.be/Bi0yEmBIqRE
  7. So I can't stop thinking about the Maddening Iron Man I am about to do on Crimson Flower. I'm so excited for it for some reason and I been preparing notes and stuff to take this as seriously as possible to get it done successfully on stream!! If you guys have any tips or suggestions to help make the Iron Man more doable let me know!! (This will be streamed after I finish my Maddening Blue Lions NG+ 3 DP Run). This will be my very first maddening iron man for Three Houses so I am beyond excited and nervous. I practiced Maddening for GD & BL routes, so hopefully the knowledge from those playthroughs help!! The rules are going to be: - No resets, & no retreating. If a green unit dies in a paralogue that causes a defeat condition and gameover (Rodrigue, Rhea, etc.) Run can still continue, but paralogue must be ended right there and I unable to retry it again. Any units lost prior to the defeat can't be used again. If it is one of my units and their death is apart of the defeat condition, if they die, then the run ends. - No Divine Pulse AT ALL. This is a TRUE Iron Man run so I don't want to use these like I did in my current BL Maddening run. - No DLC items (Chalice of Beginnings, Start game stat boosters, etc.) However, Vajra- Mushti & Fetters of Dromi are allowed to use for Yuri & Balthus. - Ashen Wolves, Anna, & Jeritza are allowed - No New Game+. However I will be playing on NG+ for the Edelgard hairstyle but I won't be using any of the renown. So it will be played as if it WAS a non-NG+ file. Renown statues will not be touched if they carry over some of the perks from a previous run. (I will check and try to select a file that doesn't have the statues maxed) - No Abyss Renown items. - DLC classes are allowed. - Endgame classes for team can't have more than 2 units in the same class. (No full wyvern team, full dark flier team allowed, etc.) - I am allowed to look at map/enemy data on stream to check ambush reinforcement placements & triggers. - Iron Man officially begins after the mock battle, as it's easy to get RNG screwed in that battle and lose a unit/game over. So anyone who dies stays alive. And if I game over, since nothing is really affected since the only map prior to that is the tutorial map, we are allowed to retry the map if something goes wrong (to save time from unecessarily playing the long tutorial and starting monastery section again and again) To compensate for this, the battle of the eagle and lion will be treated as an iron man map. If someone dies, I can't use them again. If there are any fun rules you want to suggest (may or may not be added) or things I am forgetting to make the Iron Man run as fair as possible, let me know!! 😄 But yeah any tips or suggestions to help me complete the run, give me your wisdom!! 😁 This is my planned team:
  8. Hello everyone. So I been practicing for my true divine pulseless iron man on Maddening difficulty. (You may have seen me streaming recently the Blue Lions Route on Maddening with a 3 divine pulse rule xD) My question for you guys is, (as I prepare to take on the ULTIMATE challenge and iron man Three Houses on MADDENING) is this.... Are Ashen Wolves allowed? That's it. I feel they aren't particularly broken like say, Fates DLC (witch, dark flier, dread fighter, lodestar, great lord, vanguard, grandmaster class, etc.) and they definitely don't make the game feel any easier on a difficulty as unforgiving as TH Maddening. But I want you guys to decide for me if I am allowed to use them. I want this Iron Man to be the most LEGIT iron man possible. Where no one can make an excuse like "oh this was tainted cuz HER DER DLC!! You used that one DLC auxillary map once, HER DER TAINTED RUN!!" Lol. So to make sure it's as legit as possible, I am doing it on a non NG+ file, No dlc items or dlc aux battles allowed. No DLC classes. And of course, no divine pulses allowed. Now here's the question, can I use Ashen Wolves or not? 2nd question can I use them in their DLC canon class or not? Depending on the communties' answer, I will add it to the rules for this iron man. Thank you for reading this!! Have a great day!! And look forward to the iron man when I stream it later this month. 😁 (For now I will continue streaming my Blue Man Group Maddening Run as practice)
  9. I've made this post on a few of the bad units: Lorenz and ashe. It was coming sooner or later, but today, I am here to argue how manuela is completely usable and even as far as being one of your better units on maddening. Note this is assumed to be VW maddening and Manuela was recruited ch8. We are also assuming her final level is 43. For reference, her growths: HP:50% Str: 35% Mag:35% Dex: 40% Spe:60% Lck:35% Def: 30% Res:25% Cha:50% To start with, I have decided on a solid class path with little cost and large reward: Priest(Starting class)-Mercenary-Pegasus knight- Sword master- Assassin. Note that she gains no levels in priest and only one in mercenary and Pegasus knight. Depending on what you value more with this build, dex or str, she can stay in assassin or sword master for longer. Her average stats (rounded up) assuming she stays in assassin longer are as follows: Hp: 53 Str: 26 Mag: 23 Dex: 30 Spe: 44 lck: 22 Def: 19 Res: 15 Cha: 30 This build requires little investment, since she starts with a D in flying, a boon in swords, and only requires a D+ Bow for assassin exam and D+ for Pegasus exam. Her skills in this build are up to you, but I like this set personally: Sword prowess 5, darting blow, vantage, sword critical, and a skill of your choice (with her flying boon that could be alert stance. You could still pick pretty much anything though) If you are in need of a support based unit, Manuela can provide decent utility through warp, though she would need to go bishop and sacrifice swordfaire or any major form of attack. You could grind her reason as well, with her getting bolting at A. Of course, this would be very difficult to attain and may need solo training, meaning she might lose out on faith utility and sword prowess for just a few chapters of having the ability to use bolting. Her shaky magic growth would also decrease the usefulness of bolting, though she could still provide linked attacks and gambit boosts. Overall, manuela can attain a state of major use/utility with little investment, becoming a solid swap in for any conventional assassin, such as petra. However, her shaky str growth may require you to attack on resistance, meaning she may need to use levin swords or blutgang (10 damage penalty) for solid damage on the tough enemies such as war master, great knight, fortress knight. If a mixed assassin manuela doesn't suite you, she can still fill a role of decent utility through warp. Of course, linhardt and lysithea do use the spell better.
  10. Catherine and shamir count as jaegans for the purpose of this discussion. Also, Imma go with frederick for the sole reason being lunatic+ and Lunatic are impossible without him.
  11. I remembered I had these sketches lying around and decided I'd redraw them, who knows maybe someone would get a kick out of them so why not post them! Please forgive me for any formatting errors as it is my first time posting here. Now I'll go on and explain my thought process behind designing these two! I'll start with Cethleann, since we haven't really seen a "light dragon" throughout the series I based her main appearance off of some divine dragons we see in other games as well as The Wind Caller and The Immaculate one (due to them being related), as for the whole idea of her teeth being flat was mostly due to the whole "Flayn likes fish" thing, plus it makes her look less menacing compared to most dragons which personally fits for me. As for Cichol, he takes most of his inspiration from the earth dragons from the earlier games which explains his lack of wings and tough looking scales. I still wanted to keep the whole design motif of the Immaculate one in his design because it just felt right to me. The first two sketches were from March of this year but the revamped sketches can be seen in this image here which was drawn today!
  12. Ashe is an odd one honestly. His growths speak assassin, but his strength is below par, meaning he would have a hard time killing. This is why I think that ashe is good as a warrior/war master/wyvern lord. His extremely high dexterity also means he is probably one of (if not, the best) user of the vantage wrath combo. His low def means he will get below 50% easy and his stupid high dexterity plus wrath will equal 100% crit rates with killer weapons. Despite his boon in bow, I think that he should ignore archer classes (screw bow knight, sniper is meh, and assassin is also meh due to prior reasoning) and focus more on his boon in axes and budding talent in lance. Here are a few sample class paths that i think are good on ashe: fighter - armour knight - brigand (optional) - Warrior - War master (optional due to neutrality towards brawling). This class path fixes his major str and def problems whilst also focusing on his arguably best asset: axes. fighter - brigand - archer - wyvern rider - wyvern lord. Pretty standard class path for any unit, but the hit +20 skill makes sure he can hit easy enough. fighter - brigand - archer - sniper - bow knight. I dislike bow knight greatly, but ashe is admittedly a good fit for for it. Brigand could be replaced for armour knight if in need of def instead of extra strength. fighter - mercenary - brigand - warrior - war master (optional for said reasons) if you get completely rng screwed, he can just slip into a support role (personal is locktouch) as a dancer, using deadeye for pot-shots and opening chests on maps whilst also being able to dance for other units. Overall, I think ashe is an extremely underrated unit who could do with a bit more spotlight due to his well above average kit. As I said in title, feel free to argue.
  13. So, after 3 complete runs of crimson flower, I've been quite disappointed in Edelgard and the emperor class. I noticed that edelgard has a budding talent in reason and a higher magic growth than dorothea, so I decided to give it a try. I must say that it went amazing. Edelgard is different to all other mages in the fact that she uses black magic and dark magic (fire, bolganone, luna, hades), meaning that she would be a great fit for the valkyrie class, which increases on her already impressive bulk and also buffs her magic to 50% (it might be 55%). It also increases both black and dark magic range by one, adding to her versatility. Combined with any staff (I prefer the cadaecus staff for its health regen and +1 range), Edelgard can become a 4 range monster who hits ridiculously hard and can also be on the frontlines. Due to her boon in axes, she can also use bolt axes, being one of only two mages who can actually use them (the other being annette). Abilities I find useful: fiendish blow, armoured blow*, uncanny blow (helps with luna and hades hit rate),reason prowess 5, axe prowess 4/5, You can use any ability on her but these are the ones i find useful *despite the misconception, you can actually master armour knight without leveling her once. Just unequip 2 range weapons (equip axe) and put her on a 40 avoid tile with a knowledge gem (optional). It would be good to keep a healer at hand.
  14. On July 17th of this year, I started my first time Maddening Mode run of Golden Deer with no new game + and with a twist..... NO DIVINE PULSE!! What a journey it has been. I always been quite casual when it came to playing Fire Emblem. but I have learned a lot on this journey. The struggles, to the restarts, to the hard as heck paralogues, to our blessed Ignatz!! All of it was quite the experience and has made me an even better Fire Emblem player. Join me today as I take on the final map of Golden Deer in the FINALE of my Maddening Mode run!! My hardest experience and greatest challenge with Fire Emblem thus far!! Ending it with a grand finale to remember.... Let's do this!! Live right now!!
  15. I been streaming a Three Houses Maddening Mode playthrough (no new game+) but with a twist. I restricted myself from using any divine pulses and it has made the game incredibly harder on top of Maddening being already super difficult. Its my first time playing Maddening too. (Yes im crazy, I know) Everything is going surprisingly well so far and I am currently a few chapters in at the timeskip so far!! Here is how my team is lookimg so far. Byleth (Enlightened One) Claude (Wyvern Lord) Hilda (Preist [about to promote to War Cleric soon]) Lorenz (Warlock [about to promote to Dark Knight]) Lysithea (Dark Flier) Ignatz (Sniper [about to promote to Bow Knight]) Raphael (War Master) Leonie (Bow Knight) Marianne (Holy Knight) Anna (Theif [about to promote to Trickster) Yuri (Trickster) Hapi (Dancer) I gave all of the girls (save Marianne because she is super slow) Darting blow so they can double more reliably by making them all Peg Knights. I also made every physical unit a Brigand for Death Blow. And then all my magic units get Fiendish Blow. So I have a Death Blow, Fiendish Blow, Darting Blow combo on everyone respectively and its awesome!! I made Hapi a dancer because she is the waifu heh heh. And she came out incredibly powerful!! Amazing gambit, amazing damage output, amazing avoid and a solid resistance tank!! And she doubles and crits often!! If you want to check out my run. I been streaming it on Youtube. There is 17 episodes episodes out currently at the time of posting this!! Come check it out if you are interested!! It was quite amazing so far!!
  16. Which mainline Fire Emblem game do you feel hard the hardest soldiers and why?
  17. I made a thread similar to this back when Echoes: Shadows of Valentia was freshly released in the west, so I figure I'd do the same here. So the game has now officially hit street date in the far east (I think as of 5 hours ago or so). Obviously a lot of people still have yet to acquire the game, but I feel between the genuine Aussies who pre-purchased the game, those who live in Japan that purchased the game, those who may have "tricked" the eshop servers into believing they're Aussies/in Japan so that they'd get the game early, and those who got the game early through other means, there are enough people who have the game now to warrant this. Plus, the game will be out in the west in, like, 10 hours, so it'll preempt the flood of people talking about the game. So those who have the game and played it... What are your thoughts on it? What do you like/dislike about the game? What do you think of the supports, the gameplay, or any of the new features? Where are you at as of your posting? If you have any spoilery thoughts, post them in spoiler tags, as this isn't meant to be a predominantly spoiler discussion. If you can, avoid spoiling too much. When answering how far you are in the game, just list a simple chapter or the date that you're currently on. If it's post time-skip, just say that's where you're at; I would like to avoid people talking too much about that, as again this is meant to be a first impressions topic, and I feel if you list a chapter there you could inadvertently reveal the longevity of the game, which I'd count as a spoiler. Oh, and while I'm at it, feel free to say which house you went with, what difficulty you're playing on, what you named your professor, etc. Just as long as you keep the things outside of spoiler tags spoiler-free and it has to do with Three Houses, it should generally be okay here. I don't have the game yet, but I'm curious what those who do have it think. I'll probably post my thoughts tomorrow.
  18. Which Students Will You be recruiting and why? Idk how many students you can recruit from the other houses so... Mine: Marianne(to try and save her from her curse) Lysithea(So she won't die) Hilda(She's so pretty and adorable) Caspar: His timeskip design is kinda hot. Mercedes(reminds me of someone) Annette(Can't have Mercie Without Ann) Possibly Sylvain for my black eagles playthrough because of the disowned brother here i come special boss dialogue😂
  19. Right now, OJ PlayerEssence is answering questions about FE16 from what he played right now on Twitch. Also, there's gonna be a Lunatic mode so...yay. I'll just leave the link here.
  20. I don't know if anyone has talked about it, as it is really easy to miss, but we actually have confirmation that shields are returning - but this time they can be equipped alongside weapons. It is the item Ignatz steals from Dedue here. The shield on Dedue's map model even changes after Ignatz steals it. It is hard to see, but Ignatz actually equips the shield as well, but I don't see his model change at all. Maybe only classes that have shields on their models normally get different shield looks for equipping them? Also we get to see Dedue as a "third army" unit. Canon classes are also a confirmed thing - which makes sense given other house students may/will be enemies post-time skip.
  21. I'm really lost at how much was shown until now and mostly is because I want to avoid most of non-mechanics trailers. But now I got myself wondering..is there any evidence (or a straight forward reveal) of skills at this game? Also, you don't need to actually give a explanation if you don't want to, a simples YES or NO is enough.
  22. So like the title said, I had a dream-a very strange dream. I dreamt that I was watching this youtuber who was watching a Nintendo Direct and this one was showing a new trailer for Three Houses. In it, the main villain was Cell, the guy from Dragon Ball Z, and apparently he rules (?) the kingdom that Claude comes from (I think it's Leicester). He also decides to build a castle that looked exactly like Ganondorf's in Ocarina of Time and I guess he was created by some king. Then my dream got reader because I saw the cast of That's So Raven, Tracer from Overwatch who took the place of Eldegard, and some lollis. I also saw people who looked like they were from the kingdom of Muspell in the game as well as Donny from Harry Potter. After that, I woke up. Oh and I also saw free roaming like in Echoes so that's it. I don't know if this is the right place to post this, but I thought I'd share it with you. Oh and if this turns out to be in the game, I totally called it.
  23. What are your thoughts on the characters we've seen so far? Do you like the designs/art style? What do you think their personalities will be? What are your hopes for any yet to be revealed characters? Personally I really like the art style and the designs we've seen so far! Though, Claude is my favourite. #TeamClaude I like Edelgard and Byleth as well and I don't even dislike Dimitri's design :P As for the other characters I have high hopes! Or at least high optimism. The consensus seems to be that the character artist is Kurahana Chinatsu who designed the characters for Uta no Prince-sama. I'm a fan of her art but I do wonder how varied her designs can actually get in terms of differing body types. I'm excited to find out though.
  24. I make FE music arrangements and just wanted to share what I've got with you all. New songs will be added as they come, and I hope you enjoy. Feedback and requests are welcome! [FE16] Trailer Theme (No SFX) [FE7] Reminiscence - Ninian and Nils' Theme (Cinematic Orchestral Arrangement) [FE7] Winds Across the Plains - Lyn Map BGM (Relaxing Orchestra Arrangement)
  25. This is just my take on it from what I gathered with the trailer! The description says this is a country ruled by the church of Seiros, who was the woman who received a gift by the goddess, meaning the kingdom is a theocracy. First, it seems a lot of people think the lady at the beginning with the dragon crown is the goddess herself, but if you take a look at her clothes, you'll notice they're identical to the ones Seiros is wearing on the painting: Meaning the lady is actually the descendant of Seiros or Seiros herself, and that along with the crown means she's the queen ruling over this kingdom, since, as the description says, the kingdom is ruled by the church of Seiros. Now this queen is clearly at war with some other people with some barbaric designs; one of them even tried to attack her and a soldier stopped him. It can be assumed some are not happy with the church ruling over them, which is of course to be expected. But what I noticed through the trailer is that our three key characters (Edelgarde, Claude and Dimitri) are also shown fighting against the kingdom. Dimitri and Claude are shown fighting against an unit called "Kingdom soldier", whose design correspond with the same one who was defending the queen. Edelgarde, on the other hand, is seen fighting against Mercedes, whose clothes look to me kind of like that of a nun, and her overall design fits better that of the church than that of the enemies with their barbaric designs: Then we have Edelgarde talking about what a horrible world it was, and she says: "some believe the crests, tokens of the goddess' power, are necessary to maintain order. But they're wrong. The crests are to blame." Meaning she doesn't agree with the church at least partially. She would later warn her teacher that if they're to follow "this path", one misstep would take them to ruin. And speaking about the teacher. His name is Byleth, which is another name for Beleth, the king of Hell, who had a vast knowledge and the ability to command legions, which agrees with him both being a teacher and a tactician, so it's not a coincidence. But the fact it comes from a demon lord makes it ideal for him to be the one going against the church and the goddess it serves. Byleth can be seen fighting against a kingdom soldier too, with a design also seen before: So what I want to make clear is that, maybe not at the beginning, but at some point, our three key characters will be on the same side, fighting the church, so it's not like Fates in which you choose sides, and it will not be a war against the houses, but against the church. Also, since Edelgard represents Spring (according to the japanese title, which is Four Seasons), it will probably start with her, then we'll get Claude (Autumn) at our side and lastly, Dimitri (Winter). As for the queen, I don't mean to say she's evil. Maybe she's wrong, or waiting for something, it's happened in past games. But it did striked me as weird that she, who looks so benevolent, like Elice or Emmeryn or something, shows no sign of sadness or pain while watching the massacre unfolding around her, her face doesn't even show seriousness or severity, nothing. It doesn't mean much now, just that it's weird. Sorry for the links instead of the images, and for any grammatical errors, since English is not my first language. And well... that's my take. If all of this was already discussed somewhere, I'm sorry, I get lost easily! If not, I would love to talk about it, your own thoughts and theories, I just want to talk about this game so bad haha. Thank you for reading!
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