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Hi guys, how can I force melee animation for throwing axes? Like the javelin that got different animation when used melee or ranged Because I use the FEBuilder I know that lances use one animation file when axes use two (one for melee, one for ranged). And because of that I know it would probably difficult to patch it, but if someone got clues or ideas on how to do it that would be great
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- battle animation
- handaxe
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Hi sorry, i am trying to do my personal hack on Fire Emblem 8, with Fe Builder, i make all good but i want to ask you how to put a new character (for example Hector) not in a single chapter but in all the rest of the game... because when i put him in a chapter, in the latter chapter he doesn't exists... can you help me?
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i was starting to look at thanes fe randomizer but everytime i pull out the randomizer it crashes in between ch 1 -6 and i dont know what is causing it so i was wondering if using layeredfs in luma is the cause? also, i want to get into fire emblem hacking so if you have some videos to share or tips i will gladly take it it doesnt matter if i work my way through from GBA fe i just want to learn how to do it right :)