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Found 1 result

  1. Since I started hacking about a week ago, I've more or less been working on the bare bones of my project, just getting the hang of things. Now that I'm getting into the meat of hacking though, I did come across a few questions. I'm pretty sure they're all simple enough not to warrant individual topics, though. 1. Is it possible to change the level limit on a per class basis, and if so, how? (Example: Marth from FE1 could be LV. 30) 2. If I insert some maps for testing, but later decide to change them up (be it tileset / size / etc.) can I simply re-insert them over the old maps, or would they take up a different amount of space now? 3. Same as above, but for events (added in an event without text to test, later inserting same event, but with text / more in it) 4, How do I go about setting if a unit is weak to bows? 5. How do I go about setting the terrain movement of classes? Thank you!
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